Total Ancient War captain walker ( Rome) vs dawgoneit ( Carthage)
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TripleA Turn Summary: Egypt round 13
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13 Combat Move - Egypt 1 catapult moved from Bostra to Damascus 2 phalanxs moved from Bostra to Damascus 2 chariots and 1 warelephant moved from Jerusalem to Sidon 1 chariot moved from Bostra to Sidon 1 chariot moved from Bostra to Sidon 1 bireme and 1 quinquereme moved from SZ 56 to SZ 55 1 flagship moved from SZ 56 to SZ 55 Purchase Units - Egypt Egypt buy 2 archers, 2 chariots, 1 phalanx, 1 trireme and 1 warelephant; Remaining resources: 23 PUs; 1 techTokens; Combat - Egypt Battle in SZ 55 Egypt attack with 1 bireme, 1 flagship and 1 quinquereme Macedonia defend with 1 trireme tri_VS_bi fire in SZ 55 : 1/1 hits, 0.17 expected hits 1 bireme owned by the Egypt lost in SZ 55 Egypt roll dice for 1 flagship and 1 quinquereme in SZ 55, round 2 : 1/2 hits, 1.00 expected hits Macedonia roll dice for 1 trireme in SZ 55, round 2 : 0/1 hits, 0.50 expected hits 1 trireme owned by the Macedonia lost in SZ 55 Egypt win with 1 flagship and 1 quinquereme remaining. Battle score for attacker is 3 Casualties for Egypt: 1 bireme Casualties for Macedonia: 1 trireme Battle in Sidon Egypt attack with 4 chariots and 1 warelephant Seleucid defend with 3 hoplites, 1 leader and 2 phalanxs Egypt roll dice for 4 chariots and 1 warelephant in Sidon, round 2 : 4/5 hits, 2.33 expected hits Seleucid roll dice for 3 hoplites, 1 leader and 2 phalanxs in Sidon, round 2 : 3/6 hits, 3.33 expected hits 3 chariots owned by the Egypt, 1 leader owned by the Seleucid and 3 hoplites owned by the Seleucid lost in Sidon Egypt roll dice for 1 chariot and 1 warelephant in Sidon, round 3 : 1/2 hits, 1.17 expected hits Seleucid roll dice for 2 phalanxs in Sidon, round 3 : 1/2 hits, 1.33 expected hits 1 chariot owned by the Egypt and 1 phalanx owned by the Seleucid lost in Sidon Egypt roll dice for 1 warelephant in Sidon, round 4 : 1/1 hits, 0.67 expected hits Seleucid roll dice for 1 phalanx in Sidon, round 4 : 1/1 hits, 0.67 expected hits 1 phalanx owned by the Seleucid and 1 warelephant owned by the Egypt lost in Sidon Seleucid win with no units remaining. Battle score for attacker is 5 Casualties for Egypt: 4 chariots and 1 warelephant Casualties for Seleucid: 3 hoplites, 1 leader and 2 phalanxs Battle in Damascus Egypt attack with 1 catapult and 2 phalanxs Seleucid defend with 1 warelephant Egypt roll dice for 1 catapult and 2 phalanxs in Damascus, round 2 : 2/3 hits, 1.67 expected hits Seleucid roll dice for 1 warelephant in Damascus, round 2 : 1/1 hits, 0.50 expected hits 1 catapult owned by the Egypt and 1 warelephant owned by the Seleucid lost in Damascus Egypt win, taking Damascus from Seleucid with 2 phalanxs remaining. Battle score for attacker is 3 Casualties for Egypt: 1 catapult Casualties for Seleucid: 1 warelephant Non Combat Move - Egypt 1 warelephant moved from Pharan to Jerusalem 1 archer and 1 phalanx moved from Pharan to Jerusalem 2 phalanxs and 1 warelephant moved from Bostra to Jerusalem 1 catapult, 1 chariot and 1 leader moved from Bostra to Jerusalem 2 chariots moved from Alexandria to Jerusalem 1 archer and 1 phalanx moved from Memphis to Pharan 1 warelephant moved from Alexandria to Pharan 1 archer and 1 phalanx moved from Cydonia to SZ 56 1 archer, 1 flagship, 1 phalanx and 2 triremes moved from SZ 56 to SZ 58 1 archer and 2 phalanxs moved from Alexandria to Memphis 1 archer and 1 phalanx moved from SZ 58 to Pharan Place Units - Egypt 1 trireme placed in SZ 57 2 archers, 2 chariots, 1 phalanx and 1 warelephant placed in Alexandria Research Technology - Egypt Egypt spend 0 on tech rolls Egypt rolls : 0/1 hits, 0.00 expected hits Egypt removing all Technology Tokens after unsuccessful research. Turn Complete - Egypt Egypt collect 52 PUs; end with 75 PUs Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 72 PUs Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 71 PUs Units generate 1 techTokens; Egypt end with 1 techTokens Units generate 3 PUs; Egypt end with 74 PUsCombat Hit Differential Summary :
Egypt : 2.17 tri_VS_bi fire in SZ 55 : : 0.83 Macedonia : -0.50 Egypt rolls : : 0.00 Seleucid : 0.17Territory Summary for Egypt :
Memphis : 1 archer and 2 phalanxs Jerusalem : 1 archer, 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants Alexandria : 2 archers, 2 chariots, 1 city, 1 phalanx, 4 walls and 1 warelephant Damascus : 1 flag, 2 phalanxs Cyrene : 1 archer Bostra : 1 flag, 1 phalanx SZ 55 : 1 flagship and 1 quinquereme SZ 57 : 1 trireme SZ 58 : 1 flagship and 2 triremes Rhodos : 1 phalanx Pharan : 2 archers, 2 phalanxs and 1 warelephantProduction/PUs Summary :
RomanRepublic : 60 / 65 GreekCityStates : 8 / 14 Pergamon : 28 / 42 Carthage : 59 / 63 Macedonia : 74 / 73 Bosporus : 33 / 34 Pontus : 18 / 17 Seleucid : 59 / 69 Egypt : 52 / 74 Parthia : 43 / 54 Armenia : 22 / 33 AI_Barbarians : 16 / 39 AI_Neutral : 110 / 1570 -
TripleA Turn Summary: Parthia round 13
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13 Combat Move - Parthia 1 archer moved from Babylon to Teredon Parthia take Teredon from Seleucid 1 horsearcher moved from Persepolis to Vologesia Parthia take Vologesia from Seleucid 1 archer moved from Gazaca to Ninive Parthia take Ninive from Seleucid 1 archer moved from Cyropolis to Ctesiphon 1 horsearcher moved from Persepolis to Ctesiphon 1 cataphract moved from Persepolis to Ctesiphon Purchase Units - Parthia Parthia buy 2 archers, 1 cataphract and 5 horsearchers; Remaining resources: 0 PUs; 2 techTokens; Combat - Parthia Battle in Ctesiphon Parthia attack with 1 archer, 1 cataphract and 1 horsearcher Seleucid defend with 1 phalanx Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Ctesiphon, round 2 : 0/3 hits, 1.17 expected hits Seleucid roll dice for 1 phalanx in Ctesiphon, round 2 : 1/1 hits, 0.67 expected hits 1 horsearcher owned by the Parthia lost in Ctesiphon Parthia roll dice for 1 archer and 1 cataphract in Ctesiphon, round 3 : 1/2 hits, 1.00 expected hits Seleucid roll dice for 1 phalanx in Ctesiphon, round 3 : 0/1 hits, 0.67 expected hits 1 phalanx owned by the Seleucid lost in Ctesiphon Parthia win, taking Ctesiphon from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is 3 Casualties for Parthia: 1 horsearcher Casualties for Seleucid: 1 phalanx Non Combat Move - Parthia 1 warelephant moved from East to SZ 84 1 quinquereme and 1 warelephant moved from SZ 84 to SZ 86 1 warelephant moved from SZ 86 to Cyropolis 1 trireme moved from SZ 86 to SZ 84 1 archer moved from Persepolis to Babylon 1 horsearcher moved from Persepolis to Susa 1 archer moved from Artaxata to Gazaca Place Units - Parthia 1 archer placed in East 1 archer, 1 cataphract and 5 horsearchers placed in Persepolis Research Technology - Parthia Parthia spend 0 on tech rolls Parthia roll 3,2 and gets 0 hits Parthia removing all Technology Tokens after unsuccessful research. Turn Complete - Parthia Parthia collect 58 PUs; end with 58 PUs Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 57 PUs Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 55 PUs Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 54 PUs Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 53 PUs Units generate 2 techTokens; Parthia end with 2 techTokens Units generate 6 PUs; Parthia end with 59 PUsCombat Hit Differential Summary :
Parthia : -1.17 Seleucid : -0.33Territory Summary for Parthia :
Babylon : 1 flag, 1 archer Sanina : 1 flag Ninive : 1 flag, 1 archer Amida : 1 flag SZ 84 : 1 trireme SZ 86 : 2 flagships and 1 quinquereme Vologesia : 1 flag, 1 horsearcher Susa : 9 archers, 2 cataphracts, 2 catapults, 5 horsearchers, 1 leader, 2 walls and 5 warelephants Ctesiphon : 1 flag, 1 archer and 1 cataphract Cyropolis : 1 warelephant Gazaca : 1 flag, 1 archer Teredon : 1 flag, 1 archer Persepolis : 1 archer, 1 cataphract, 1 catapult, 1 city, 5 horsearchers and 7 walls East : 1 archer, 1 city and 3 wallsProduction/PUs Summary :
RomanRepublic : 60 / 65 GreekCityStates : 8 / 14 Pergamon : 28 / 42 Carthage : 59 / 63 Macedonia : 74 / 73 Bosporus : 33 / 34 Pontus : 18 / 17 Seleucid : 44 / 69 Egypt : 52 / 74 Parthia : 58 / 59 Armenia : 22 / 33 AI_Barbarians : 16 / 39 AI_Neutral : 110 / 1570 -
TripleA Turn Summary: Armenia round 13
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13 Combat Move - Armenia 1 spearman moved from Amida to Hatra Armenia take Hatra from Seleucid 1 cataphract, 1 catapult and 1 spearman moved from Trapezus to Phasis 1 leader moved from Satala to Phasis 1 catapult and 2 spearmen moved from Armavira to Pityus 1 cataphract moved from Armavira to Majar 1 horsearcher, 1 skirmisher and 1 spearman moved from Armavira to Majar 1 skirmisher moved from Armavira to Pityus 1 skirmisher moved from Armavira to Pityus 1 cataphract moved from Armavira to Pityus 1 horsearcher moved from Albana to Majar 1 spearman moved from Armavira to Majar Purchase Units - Armenia Armenia buy 1 cataphract, 1 catapult, 2 skirmishers and 2 spearmen; Remaining resources: 0 PUs; 2 techTokens; Combat - Armenia Battle in Phasis Armenia attack with 1 cataphract, 1 catapult, 1 leader and 1 spearman Pontus defend with 1 hoplite Armenia roll dice for 1 cataphract, 1 catapult, 1 leader and 1 spearman in Phasis, round 2 : 1/4 hits, 2.00 expected hits Pontus roll dice for 1 hoplite in Phasis, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Pontus lost in Phasis Armenia win, taking Phasis from Pontus with 1 cataphract, 1 catapult, 1 leader and 1 spearman remaining. Battle score for attacker is 7 Casualties for Pontus: 1 hoplite Battle in Majar Armenia attack with 1 cataphract, 2 horsearchers, 1 skirmisher and 2 spearmen Bosporus defend with 3 horsearchers Armenia roll dice for 1 cataphract, 2 horsearchers, 1 skirmisher and 2 spearmen in Majar, round 2 : 2/6 hits, 1.33 expected hits Bosporus roll dice for 3 horsearchers in Majar, round 2 : 1/3 hits, 1.00 expected hits 1 skirmisher owned by the Armenia and 2 horsearchers owned by the Bosporus lost in Majar Armenia roll dice for 1 cataphract, 2 horsearchers and 2 spearmen in Majar, round 3 : 1/5 hits, 1.17 expected hits Bosporus roll dice for 1 horsearcher in Majar, round 3 : 0/1 hits, 0.33 expected hits 1 horsearcher owned by the Bosporus lost in Majar Armenia win, taking Majar from Bosporus with 1 cataphract, 2 horsearchers and 2 spearmen remaining. Battle score for attacker is 14 Casualties for Armenia: 1 skirmisher Casualties for Bosporus: 3 horsearchers Battle in Pityus Armenia attack with 1 cataphract, 1 catapult, 2 skirmishers and 2 spearmen Bosporus defend with 2 cataphracts and 2 hoplites Armenia roll dice for 1 cataphract, 1 catapult, 2 skirmishers and 2 spearmen in Pityus, round 2 : 2/6 hits, 2.00 expected hits Bosporus roll dice for 2 cataphracts and 2 hoplites in Pityus, round 2 : 3/4 hits, 1.67 expected hits 2 skirmishers owned by the Armenia, 2 cataphracts owned by the Bosporus and 1 spearman owned by the Armenia lost in Pityus Armenia roll dice for 1 cataphract, 1 catapult and 1 spearman in Pityus, round 3 : 0/3 hits, 1.33 expected hits Bosporus roll dice for 2 hoplites in Pityus, round 3 : 1/2 hits, 1.00 expected hits 1 spearman owned by the Armenia lost in Pityus 1 catapult owned by the Armenia and 1 cataphract owned by the Armenia retreated to Armavira Bosporus win with 2 hoplites remaining. Battle score for attacker is -2 Casualties for Armenia: 2 skirmishers and 2 spearmen Casualties for Bosporus: 2 cataphracts Non Combat Move - Armenia 1 catapult and 2 spearmen moved from Satala to Artaxata 1 cataphract and 1 skirmisher moved from Albana to Armavira Place Units - Armenia 2 skirmishers and 2 spearmen placed in Armavira 1 cataphract and 1 catapult placed in Albana Research Technology - Armenia Armenia spend 0 on tech rolls Armenia roll 4,6 and gets 1 hit Armenia removing all Technology Tokens after successful research. Armenia discover navalAcademy Activate Technology - Armenia Armenia activating navalAcademy Turn Complete - Armenia Armenia collect 33 PUs; end with 33 PUs Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 32 PUs Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 30 PUs Units generate 2 techTokens; Armenia end with 2 techTokens Units generate 6 PUs; Armenia end with 36 PUsCombat Hit Differential Summary :
Armenia : -1.83 Pontus : -0.50 Bosporus : 1.00Territory Summary for Armenia :
Albana : 1 cataphract, 1 catapult, 1 city and 4 walls Majar : 1 flag, 1 cataphract, 2 horsearchers and 2 spearmen Phasis : 1 cataphract, 1 catapult, 1 leader and 1 spearman Amida : 1 spearman Trapezus : 1 flag, 1 spearman Nexuana : 1 flag Armavira : 2 cataphracts, 1 catapult, 1 city, 1 leader, 3 skirmishers, 6 spearmen and 6 walls SZ 83 : 1 bireme Hatra : 1 flag, 1 spearman Satala : 1 spearman Artaxata : 1 catapult and 2 spearmenProduction/PUs Summary :
RomanRepublic : 60 / 65 GreekCityStates : 8 / 14 Pergamon : 28 / 42 Carthage : 59 / 63 Macedonia : 74 / 73 Bosporus : 31 / 34 Pontus : 14 / 17 Seleucid : 39 / 69 Egypt : 52 / 74 Parthia : 58 / 59 Armenia : 33 / 36 AI_Barbarians : 16 / 39 AI_Neutral : 110 / 1570 -
TripleA Turn Summary: RomanRepublic round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - RomanRepublic 1 catapult moved from Valentia to Tarraco 3 legionaires and 1 skirmisher moved from Valentia to Tarraco 2 biremes, 1 quadrireme and 1 quinquereme moved from SZ 24 to SZ 19 1 legionaire moved from Arretium to Genua RomanRepublic take Genua from Carthage 1 catapult and 2 legionaires moved from Arretium to Ariminum 1 legionaire moved from Roma to Ariminum 1 cataphract moved from Patavium to Ariminum Purchase Units - RomanRepublic Trigger ROMconscription: 1 skirmisher gained by PlayerID named:RomanRepublic RomanRepublic buy 1 ballista, 2 cataphracts, 1 catapult, 5 legionaires and 2 skirmishers; Remaining resources: 1 PUs; 3 techTokens; Combat - RomanRepublic Battle in SZ 19 RomanRepublic attack with 2 biremes, 1 quadrireme and 1 quinquereme Carthage defend with 3 biremes and 1 trireme quad_VS_tri fire in SZ 19 : 1/1 hits, 0.17 expected hits tri_VS_bi fire in SZ 19 : 0/1 hits, 0.17 expected hits 1 trireme owned by the Carthage lost in SZ 19 RomanRepublic roll dice for 2 biremes, 1 quadrireme and 1 quinquereme in SZ 19, round 2 : 2/4 hits, 1.50 expected hits Carthage roll dice for 3 biremes in SZ 19, round 2 : 1/3 hits, 1.00 expected hits 2 biremes owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 19 RomanRepublic roll dice for 1 bireme, 1 quadrireme and 1 quinquereme in SZ 19, round 3 : 2/3 hits, 1.33 expected hits Carthage roll dice for 1 bireme in SZ 19, round 3 : 0/1 hits, 0.33 expected hits 1 bireme owned by the Carthage lost in SZ 19 RomanRepublic win with 1 bireme, 1 quadrireme and 1 quinquereme remaining. Battle score for attacker is 38 Casualties for Carthage: 3 biremes and 1 trireme Casualties for RomanRepublic: 1 bireme Battle in Tarraco RomanRepublic attack with 1 catapult, 3 legionaires and 1 skirmisher AI_Barbarians defend with 1 warrior RomanRepublic roll dice for 1 catapult, 3 legionaires and 1 skirmisher in Tarraco, round 2 : 1/5 hits, 2.00 expected hits AI_Neutral roll dice for 1 warrior in Tarraco, round 2 : 1/1 hits, 0.33 expected hits 1 warrior owned by the AI_Barbarians and 1 skirmisher owned by the RomanRepublic lost in Tarraco RomanRepublic win, taking Tarraco from AI_Neutral with 1 catapult and 3 legionaires remaining. Battle score for attacker is 2 Casualties for RomanRepublic: 1 skirmisher Casualties for AI_Barbarians: 1 warrior Battle in Ariminum RomanRepublic attack with 1 cataphract, 1 catapult and 3 legionaires Carthage defend with 2 hoplites and 1 phalanx RomanRepublic roll dice for 1 cataphract, 1 catapult and 3 legionaires in Ariminum, round 2 : 1/5 hits, 2.33 expected hits Carthage roll dice for 2 hoplites and 1 phalanx in Ariminum, round 2 : 0/3 hits, 1.67 expected hits 1 hoplite owned by the Carthage lost in Ariminum RomanRepublic roll dice for 1 cataphract, 1 catapult and 3 legionaires in Ariminum, round 3 : 3/5 hits, 2.33 expected hits Carthage roll dice for 1 hoplite and 1 phalanx in Ariminum, round 3 : 2/2 hits, 1.17 expected hits 1 hoplite owned by the Carthage, 1 phalanx owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Ariminum RomanRepublic win, taking Ariminum from Carthage with 1 cataphract, 1 catapult and 1 legionaire remaining. Battle score for attacker is 11 Casualties for Carthage: 2 hoplites and 1 phalanx Casualties for RomanRepublic: 2 legionaires Non Combat Move - RomanRepublic 1 legionaire moved from Verona to Patavium Place Units - RomanRepublic 1 catapult and 2 legionaires placed in Valentia 1 ballista, 1 cataphract, 1 legionaire and 1 skirmisher placed in Roma 1 cataphract, 2 legionaires and 2 skirmishers placed in Patavium Research Technology - RomanRepublic RomanRepublic spend 0 on tech rolls RomanRepublic roll 2,2,1 and gets 0 hits RomanRepublic removing all Technology Tokens after unsuccessful research. Turn Complete - RomanRepublic RomanRepublic collect 71 PUs; end with 72 PUs Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 70 PUs Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 69 PUs Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 64 PUs Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 62 PUs Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 61 PUs Units generate 3 techTokens; RomanRepublic end with 3 techTokens Units generate 9 PUs; RomanRepublic end with 70 PUsCombat Hit Differential Summary :
quad_VS_tri fire in SZ 19 : : 0.83 Carthage : -1.17 tri_VS_bi fire in SZ 19 : : -0.17 RomanRepublic : -0.50 AI_Neutral : 0.67Territory Summary for RomanRepublic :
Veldidena : 1 flag Croton : 1 legionaire Barcino : 1 catapult, 2 legionaires and 2 skirmishers Arretium : 1 wall Roma : 1 ballista, 1 cataphract, 1 catapult, 1 city, 2 legionaires, 2 skirmishers and 2 walls Caralis : 1 flag, 1 skirmisher Verona : 1 flag, 1 skirmisher Tarraco : 1 flag, 1 catapult and 3 legionaires Aleria : 1 flag, 1 skirmisher Toletum : 1 flag, 1 skirmisher Capua : 1 legionaire, 1 skirmisher and 1 wall Salapia : 1 wall SZ 28 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 2 supraremes and 2 triremes SZ 19 : 1 bireme, 1 quadrireme and 1 quinquereme Genua : 1 flag, 1 legionaire Ariminum : 1 cataphract, 1 catapult and 1 legionaire Valentia : 1 cataphract, 3 catapults, 1 city, 8 legionaires, 6 skirmishers and 6 walls Patavium : 1 flag, 1 ballista, 4 cataphracts, 4 catapults, 1 city, 1 leader, 13 legionaires, 7 skirmishers and 2 walls Aemona : 1 flag, 1 skirmisherProduction/PUs Summary :
RomanRepublic : 71 / 70 GreekCityStates : 8 / 14 Pergamon : 28 / 42 Carthage : 48 / 63 Macedonia : 74 / 73 Bosporus : 28 / 34 Pontus : 14 / 17 Seleucid : 39 / 69 Egypt : 52 / 74 Parthia : 58 / 59 Armenia : 33 / 36 AI_Barbarians : 19 / 31 AI_Neutral : 110 / 1684 -
TripleA Turn Summary: GreekCityStates round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - GreekCityStates Purchase Units - GreekCityStates GreekCityStates buy 1 archer and 1 catapult; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - GreekCityStates 1 bireme and 1 trireme moved from SZ 24 to SZ 20 Place Units - GreekCityStates 1 archer and 1 catapult placed in Massilia Research Technology - GreekCityStates GreekCityStates spend 0 on tech rolls GreekCityStates rolls : 0/1 hits, 0.00 expected hits GreekCityStates removing all Technology Tokens after unsuccessful research. Turn Complete - GreekCityStates GreekCityStates collect 8 PUs; end with 8 PUs Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens Units generate 1 techTokens; GreekCityStates end with 1 techTokens Units generate 3 PUs; GreekCityStates end with 11 PUsCombat Hit Differential Summary :
GreekCityStates rolls : : 0.00Territory Summary for GreekCityStates :
Massilia : 1 archer, 1 catapult, 1 city, 2 hoplites and 2 walls SZ 20 : 1 bireme and 1 triremeProduction/PUs Summary :
RomanRepublic : 71 / 70 GreekCityStates : 8 / 11 Pergamon : 28 / 42 Carthage : 48 / 63 Macedonia : 74 / 73 Bosporus : 28 / 34 Pontus : 14 / 17 Seleucid : 39 / 69 Egypt : 52 / 74 Parthia : 58 / 59 Armenia : 33 / 36 AI_Barbarians : 19 / 31 AI_Neutral : 110 / 1684 -
TripleA Turn Summary: Pergamon round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - Pergamon 1 catapult, 1 phalanx and 1 spearman moved from Attalia to Tarsus 1 catapult, 1 phalanx and 1 spearman moved from Sardis to Nicaea 1 cavalry moved from Sardis to Nicaea Purchase Units - Pergamon Pergamon buy 1 catapult, 2 phalanxs and 2 spearmen; Remaining resources: 7 PUs; 1 techTokens; Combat - Pergamon Battle in Tarsus Pergamon attack with 1 catapult, 1 phalanx and 1 spearman Seleucid defend with 1 hoplite Pergamon roll dice for 1 catapult, 1 phalanx and 1 spearman in Tarsus, round 2 : 1/3 hits, 1.33 expected hits Seleucid roll dice for 1 hoplite in Tarsus, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Tarsus Pergamon win, taking Tarsus from Seleucid with 1 catapult, 1 phalanx and 1 spearman remaining. Battle score for attacker is 7 Casualties for Seleucid: 1 hoplite Battle in Nicaea Pergamon attack with 1 catapult, 1 cavalry, 1 phalanx and 1 spearman Pontus defend with 1 chariot Pergamon roll dice for 1 catapult, 1 cavalry, 1 phalanx and 1 spearman in Nicaea, round 2 : 3/4 hits, 1.83 expected hits Pontus roll dice for 1 chariot in Nicaea, round 2 : 0/1 hits, 0.33 expected hits 1 chariot owned by the Pontus lost in Nicaea Pergamon win, taking Nicaea from Pontus with 1 catapult, 1 cavalry, 1 phalanx and 1 spearman remaining. Battle score for attacker is 6 Casualties for Pontus: 1 chariot Non Combat Move - Pergamon 1 phalanx moved from Sardis to Pessinus Place Units - Pergamon 1 catapult, 2 phalanxs and 2 spearmen placed in Sardis Research Technology - Pergamon Pergamon spend 0 on tech rolls Pergamon rolls : 0/1 hits, 0.00 expected hits Pergamon removing all Technology Tokens after unsuccessful research. Turn Complete - Pergamon Pergamon collect 38 PUs; end with 45 PUs Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 44 PUs Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 43 PUs Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 42 PUs Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 40 PUs Units generate 1 techTokens; Pergamon end with 1 techTokens Units generate 3 PUs; Pergamon end with 43 PUsCombat Hit Differential Summary :
Pergamon : 0.83 Pontus : -0.33 Seleucid : -0.50 Pergamon rolls : : 0.00Territory Summary for Pergamon :
Barcino : 3 spearmen and 2 walls Halicarnassus : 2 walls Pergamum : 2 walls Pessinus : 1 flag, 4 catapults, 1 cavalry, 1 leader, 10 phalanxs, 1 skirmisher and 4 spearmen Sardis : 1 catapult, 1 city, 1 leader, 2 phalanxs, 2 spearmen and 6 walls Tarsus : 1 flag, 1 catapult, 1 phalanx and 1 spearman Nicaea : 1 flag, 1 catapult, 1 cavalry, 1 phalanx and 1 spearman Attalia : 1 flagProduction/PUs Summary :
RomanRepublic : 71 / 70 GreekCityStates : 8 / 11 Pergamon : 38 / 43 Carthage : 48 / 63 Macedonia : 74 / 73 Bosporus : 28 / 34 Pontus : 9 / 17 Seleucid : 34 / 69 Egypt : 52 / 74 Parthia : 58 / 59 Armenia : 33 / 36 AI_Barbarians : 19 / 31 AI_Neutral : 110 / 1684 -
TripleA Turn Summary: Carthage round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - Carthage 1 unit repaired. 2 warelephants moved from Tingis to Siga 1 leader moved from Banasa to Siga 3 cavalrys moved from Banasa to Siga 3 hoplites moved from Thapsus to Capsa 3 cavalrys moved from Igilgili to Capsa 1 warelephant moved from Carthago to Hippo Regius 4 hoplites moved from Carthago to SZ 36 4 hoplites and 4 triremes moved from SZ 36 to SZ 32 4 hoplites moved from SZ 32 to Caralis Purchase Units - Carthage Trigger CAReconomics: buyCity removed from CarthageProduction Trigger CAReconomics: buyCityX added to CarthageProduction Trigger CAReconomicsWALL: 1 wall gained by PlayerID named:Carthage Carthage buy 9 hoplites; Remaining resources: 0 PUs; 3 techTokens; Combat - Carthage Battle in Capsa Carthage attack with 3 cavalrys and 3 hoplites AI_Neutral defend with 2 spearman_neutrals Carthage roll dice for 3 cavalrys and 3 hoplites in Capsa, round 2 : 3/6 hits, 2.00 expected hits AI_Neutral roll dice for 2 spearman_neutrals in Capsa, round 2 : 0/2 hits, 0.67 expected hits 2 spearman_neutrals owned by the AI_Neutral lost in Capsa Carthage win, taking Capsa from AI_Neutral with 3 cavalrys and 3 hoplites remaining. Battle score for attacker is 0 Casualties for AI_Neutral: 2 spearman_neutrals Battle in Caralis Carthage attack with 4 hoplites RomanRepublic defend with 1 skirmisher Carthage roll dice for 4 hoplites in Caralis, round 2 : 2/4 hits, 1.33 expected hits RomanRepublic roll dice for 1 skirmisher in Caralis, round 2 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the RomanRepublic lost in Caralis Carthage win, taking Caralis from RomanRepublic with 4 hoplites remaining. Battle score for attacker is 4 Casualties for RomanRepublic: 1 skirmisher Non Combat Move - Carthage 4 hoplites moved from Carthago to Hippo Regius 1 hoplite moved from Carthago to Hippo Regius Place Units - Carthage 1 hoplite and 1 wall placed in Banasa 3 hoplites placed in Lilybaeum 4 hoplites placed in Carthago 1 hoplite placed in Banasa Research Technology - Carthage Carthage spend 0 on tech rolls Carthage roll 5,4,6 and gets 1 hit Carthage removing all Technology Tokens after successful research. Carthage discover warCollege Activate Technology - Carthage Carthage activating warCollege Turn Complete - Carthage Carthage collect 53 PUs; end with 53 PUs Carthage collect 4 PUs from War Bonds; end with 57 PUs Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 54 PUs Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -6 PUs; end with 48 PUs Units generate 3 techTokens; Carthage end with 3 techTokens Units generate 9 PUs; Carthage end with 57 PUsCombat Hit Differential Summary :
Carthage : 1.67 RomanRepublic : -0.17 AI_Neutral : -0.67 -
TripleA Turn Summary: Macedonia round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - Macedonia 11 phalanxs moved from Salonae to Sirmium 1 catapult, 5 cavalrys, 1 leader, 6 phalanxs, 1 skirmisher and 15 warriors moved from Senio to Sirmium 1 warrior moved from Nicopolis to Durostorum Purchase Units - Macedonia Trigger MACbiremes: buyBireme removed from MacedoniaProduction Trigger MACbiremes: buyBiremeX added to MacedoniaProduction Trigger MACbiremesWALL: 1 wall gained by PlayerID named:Macedonia Macedonia buy 1 city, 1 phalanx, 2 skirmishers and 6 warriors; Remaining resources: 0 PUs; 4 techTokens; Combat - Macedonia Battle in Sirmium Macedonia attack with 1 catapult, 5 cavalrys, 1 leader, 17 phalanxs, 1 skirmisher and 15 warriors AI_Barbarians defend with 4 archers, 1 skirmisher, 2 spearmen and 3 warriors; AI_Neutral defend with 8 warrior_neutrals Macedonia roll dice for 1 catapult, 5 cavalrys, 1 leader, 17 phalanxs, 1 skirmisher and 15 warriors in Sirmium, round 2 : 12/40 hits, 17.17 expected hits AI_Neutral roll dice for 4 archers, 1 skirmisher, 2 spearmen, 3 warriors and 8 warrior_neutrals in Sirmium, round 2 : 10/18 hits, 7.83 expected hits Units damaged: 1 leader owned by the Macedonia 2 spearmen owned by the AI_Barbarians, 4 warriors owned by the Macedonia, 1 warrior owned by the AI_Barbarians, 8 warrior_neutrals owned by the AI_Neutral, 1 skirmisher owned by the AI_Barbarians, 4 cavalrys owned by the Macedonia and 1 skirmisher owned by the Macedonia lost in Sirmium Macedonia roll dice for 1 catapult, 1 cavalry, 1 leader, 17 phalanxs and 11 warriors in Sirmium, round 3 : 15/31 hits, 14.17 expected hits AI_Neutral roll dice for 4 archers and 2 warriors in Sirmium, round 3 : 4/6 hits, 3.67 expected hits 3 warriors owned by the Macedonia, 2 warriors owned by the AI_Barbarians, 4 archers owned by the AI_Barbarians and 1 cavalry owned by the Macedonia lost in Sirmium Macedonia win, taking Sirmium from AI_Neutral with 1 catapult, 1 leader, 17 phalanxs and 8 warriors remaining. Battle score for attacker is -12 Casualties for Macedonia: 5 cavalrys, 1 skirmisher and 7 warriors Casualties for AI_Barbarians: 4 archers, 1 skirmisher, 2 spearmen and 3 warriors Casualties for AI_Neutral: 8 warrior_neutrals Non Combat Move - Macedonia 2 warriors moved from Apollonia to Salonae 4 warriors moved from Sparta to Corinth 8 warriors moved from Corinth to Athens 7 warriors moved from Athens to Larissa 1 skirmisher and 3 warriors moved from Larissa to Dodona 2 warriors moved from Dodona to Pella 7 warriors moved from Byzantium to Odessus 7 warriors moved from Thessalonica to Philippopolis Place Units - Macedonia 1 city placed in Odessus 1 wall placed in Corinth 1 phalanx and 2 warriors placed in Apollonia 4 warriors placed in Thessalonica 1 skirmisher placed in Sparta 1 skirmisher placed in Corinth Research Technology - Macedonia Macedonia spend 0 on tech rolls Macedonia roll 5,6,3,4 and gets 1 hit Macedonia removing all Technology Tokens after successful research. Macedonia discover triremes Activate Technology - Macedonia Macedonia activating triremes Turn Complete - Macedonia Macedonia collect 76 PUs; end with 76 PUs Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 75 PUs Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 74 PUs Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 73 PUs Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 72 PUs Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -8 PUs; end with 64 PUs Units generate 5 techTokens; Macedonia end with 5 techTokens Units generate 15 PUs; Macedonia end with 79 PUsCombat Hit Differential Summary :
Macedonia : -4.33 AI_Neutral : 2.50 -
TripleA Turn Summary: Bosporus round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - Bosporus 2 hoplites moved from Theodesia to SZ 80 1 archer moved from Theodesia to SZ 80 1 archer, 1 bireme, 1 flagship, 2 hoplites and 1 quadrireme moved from SZ 80 to SZ 74 1 archer and 2 hoplites moved from SZ 74 to Tyras 2 hoplites moved from Olbia to Tyras 1 hoplite moved from Tanais to Azara 1 cataphract moved from Theodesia to Azara 1 archer moved from Theodesia to Tanais 3 hoplites moved from Sinda to Azara 1 hoplite moved from Pityus to Sinda Purchase Units - Bosporus Bosporus buy 4 hoplites and 1 horsearcher; Remaining resources: 0 PUs; 1 techTokens; Combat - Bosporus Battle in Tyras Bosporus attack with 1 archer and 4 hoplites AI_Barbarians defend with 1 warrior Bosporus roll dice for 1 flagship in Tyras, round 2 : 1/1 hits, 1.00 expected hits AI_Barbarians roll dice for 1 warrior in Tyras, round 2 : 0/1 hits, 0.33 expected hits 1 warrior owned by the AI_Barbarians lost in Tyras Bosporus win, taking Tyras from AI_Barbarians with 1 archer and 4 hoplites remaining. Battle score for attacker is 6 Casualties for AI_Barbarians: 1 warrior Non Combat Move - Bosporus Place Units - Bosporus 4 hoplites and 1 horsearcher placed in Theodesia Research Technology - Bosporus Bosporus spend 0 on tech rolls Bosporus rolls : 1/1 hits, 0.00 expected hits Bosporus removing all Technology Tokens after successful research. Bosporus discover construction Activate Technology - Bosporus Bosporus activating construction Turn Complete - Bosporus Bosporus collect 31 PUs; end with 31 PUs Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 30 PUs Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 27 PUs Units generate 1 techTokens; Bosporus end with 1 techTokens Units generate 3 PUs; Bosporus end with 30 PUsCombat Hit Differential Summary :
Bosporus rolls : : 1.00 Bosporus : 0.00 AI_Barbarians : -0.33 -
TripleA Turn Summary: Seleucid round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - Seleucid 2 hoplites moved from Seleucia to Ninive 2 hoplites moved from Seleucia to Hatra 1 hoplite moved from Seleucia to Babylon 2 hoplites moved from Seleucia to Vologesia 1 hoplite and 1 phalanx moved from Palmyra to Bostra 1 phalanx moved from Emesa to Damascus 1 hoplite moved from Antioch to Damascus 1 hoplite moved from Edessa to Amida 3 hoplites and 1 warelephant moved from Antioch to Tarsus Purchase Units - Seleucid Seleucid buy 7 hoplites and 2 warelephants; Remaining resources: 0 PUs; 2 techTokens; Combat - Seleucid Battle in Tarsus Seleucid attack with 3 hoplites and 1 warelephant Pergamon defend with 1 catapult, 1 phalanx and 1 spearman Seleucid roll dice for 3 hoplites and 1 warelephant in Tarsus, round 2 : 1/4 hits, 2.00 expected hits Pergamon roll dice for 1 catapult, 1 phalanx and 1 spearman in Tarsus, round 2 : 1/2 hits, 1.33 expected hits 1 catapult owned by the Pergamon and 1 hoplite owned by the Seleucid lost in Tarsus Seleucid roll dice for 2 hoplites and 1 warelephant in Tarsus, round 3 : 1/3 hits, 1.67 expected hits Pergamon roll dice for 1 phalanx and 1 spearman in Tarsus, round 3 : 2/2 hits, 1.00 expected hits 2 hoplites owned by the Seleucid and 1 spearman owned by the Pergamon lost in Tarsus Seleucid roll dice for 1 warelephant in Tarsus, round 4 : 0/1 hits, 0.67 expected hits Pergamon roll dice for 1 phalanx in Tarsus, round 4 : 1/1 hits, 0.67 expected hits 1 warelephant owned by the Seleucid lost in Tarsus Pergamon win with 1 phalanx remaining. Battle score for attacker is -19 Casualties for Seleucid: 3 hoplites and 1 warelephant Casualties for Pergamon: 1 catapult and 1 spearman Battle in Bostra Seleucid attack with 1 hoplite and 1 phalanx Egypt defend with 1 phalanx Seleucid roll dice for 1 hoplite and 1 phalanx in Bostra, round 2 : 0/2 hits, 0.83 expected hits Egypt roll dice for 1 phalanx in Bostra, round 2 : 1/1 hits, 0.67 expected hits 1 hoplite owned by the Seleucid lost in Bostra Seleucid roll dice for 1 phalanx in Bostra, round 3 : 1/1 hits, 0.50 expected hits Egypt roll dice for 1 phalanx in Bostra, round 3 : 0/1 hits, 0.67 expected hits 1 phalanx owned by the Egypt lost in Bostra Seleucid win, taking Bostra from Egypt with 1 phalanx remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 hoplite Casualties for Egypt: 1 phalanx Battle in Hatra Seleucid attack with 2 hoplites Armenia defend with 1 spearman Seleucid roll dice for 2 hoplites in Hatra, round 2 : 1/2 hits, 0.67 expected hits Armenia roll dice for 1 spearman in Hatra, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Armenia lost in Hatra Seleucid win, taking Hatra from Armenia with 2 hoplites remaining. Battle score for attacker is 5 Casualties for Armenia: 1 spearman Battle in Amida Seleucid attack with 1 hoplite Armenia defend with 1 spearman Seleucid roll dice for 1 hoplite in Amida, round 2 : 1/1 hits, 0.33 expected hits Parthia roll dice for 1 spearman in Amida, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Armenia lost in Amida Seleucid win, taking Amida from Parthia with 1 hoplite remaining. Battle score for attacker is 5 Casualties for Armenia: 1 spearman Battle in Babylon Seleucid attack with 1 hoplite Parthia defend with 1 archer Seleucid roll dice for 1 hoplite in Babylon, round 2 : 1/1 hits, 0.33 expected hits Parthia roll dice for 1 archer in Babylon, round 2 : 1/1 hits, 0.67 expected hits 1 archer owned by the Parthia and 1 hoplite owned by the Seleucid lost in Babylon Parthia win with no units remaining. Battle score for attacker is 1 Casualties for Seleucid: 1 hoplite Casualties for Parthia: 1 archer Battle in Damascus Seleucid attack with 1 hoplite and 1 phalanx Egypt defend with 2 phalanxs Seleucid roll dice for 1 hoplite and 1 phalanx in Damascus, round 2 : 0/2 hits, 0.83 expected hits Egypt roll dice for 2 phalanxs in Damascus, round 2 : 2/2 hits, 1.33 expected hits 1 phalanx owned by the Seleucid and 1 hoplite owned by the Seleucid lost in Damascus Egypt win with 2 phalanxs remaining. Battle score for attacker is -16 Casualties for Seleucid: 1 hoplite and 1 phalanx Battle in Vologesia Seleucid attack with 2 hoplites Parthia defend with 1 horsearcher Seleucid roll dice for 2 hoplites in Vologesia, round 2 : 1/2 hits, 0.67 expected hits Parthia roll dice for 1 horsearcher in Vologesia, round 2 : 0/1 hits, 0.33 expected hits 1 horsearcher owned by the Parthia lost in Vologesia Seleucid win, taking Vologesia from Parthia with 2 hoplites remaining. Battle score for attacker is 6 Casualties for Parthia: 1 horsearcher Battle in Ninive Seleucid attack with 2 hoplites Parthia defend with 1 archer Seleucid roll dice for 2 hoplites in Ninive, round 2 : 0/2 hits, 0.67 expected hits Parthia roll dice for 1 archer in Ninive, round 2 : 1/1 hits, 0.67 expected hits 1 hoplite owned by the Seleucid lost in Ninive Seleucid roll dice for 1 hoplite in Ninive, round 3 : 0/1 hits, 0.33 expected hits Parthia roll dice for 1 archer in Ninive, round 3 : 1/1 hits, 0.67 expected hits 1 hoplite owned by the Seleucid lost in Ninive Parthia win with 1 archer remaining. Battle score for attacker is -14 Casualties for Seleucid: 2 hoplites Non Combat Move - Seleucid Place Units - Seleucid 2 hoplites and 2 warelephants placed in Antioch 5 hoplites placed in Seleucia Research Technology - Seleucid Seleucid spend 0 on tech rolls Seleucid roll 2,6 and gets 1 hit Seleucid removing all Technology Tokens after successful research. Seleucid discover biremes Activate Technology - Seleucid Seleucid activating biremes Turn Complete - Seleucid Seleucid collect 47 PUs; end with 47 PUs Seleucid collect 5 PUs from War Bonds; end with 52 PUs Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 51 PUs Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 49 PUs Units generate 2 techTokens; Seleucid end with 2 techTokens Units generate 6 PUs; Seleucid end with 55 PUsCombat Hit Differential Summary :
Pergamon : 1.00 Armenia : -0.33 Egypt : 0.33 Parthia : 0.33 Seleucid : -2.50 -
TripleA Turn Summary: Egypt round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - Egypt 1 archer moved from Jerusalem to Sidon Egypt take Sidon from Seleucid 1 phalanx moved from Damascus to Emesa Egypt take Emesa from Seleucid 1 phalanx moved from Damascus to Palmyra Egypt take Palmyra from Seleucid 1 catapult and 3 phalanxs moved from Jerusalem to Bostra 2 chariots and 1 warelephant moved from Jerusalem to Bostra 1 leader moved from Jerusalem to Bostra 1 chariot and 1 warelephant moved from Jerusalem to Bostra Purchase Units - Egypt Egypt buy 2 chariots, 1 city, 1 trireme and 1 warelephant; Remaining resources: 0 PUs; 1 techTokens; Combat - Egypt Battle in Bostra Egypt attack with 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants Seleucid defend with 1 phalanx Egypt roll dice for 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants in Bostra, round 2 : 6/10 hits, 6.00 expected hits Seleucid roll dice for 1 phalanx in Bostra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 leader owned by the Egypt 1 phalanx owned by the Seleucid lost in Bostra Egypt win, taking Bostra from Seleucid with 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants remaining. Battle score for attacker is 9 Casualties for Seleucid: 1 phalanx Non Combat Move - Egypt 2 archers, 2 phalanxs and 1 warelephant moved from Pharan to Jerusalem 2 phalanxs moved from Memphis to SZ 58 1 archer moved from Alexandria to SZ 57 1 archer and 1 trireme moved from SZ 57 to SZ 59 1 flagship, 2 phalanxs and 2 triremes moved from SZ 58 to SZ 59 1 archer and 2 phalanxs moved from SZ 59 to Jerusalem 1 archer moved from Memphis to Pharan 2 chariots moved from Alexandria to Jerusalem 1 warelephant moved from Alexandria to Pharan 1 flagship and 1 quinquereme moved from SZ 55 to SZ 56 Place Units - Egypt 1 city placed in Jerusalem 2 chariots and 1 warelephant placed in Alexandria 1 trireme placed in SZ 56 Research Technology - Egypt Egypt spend 0 on tech rolls Egypt rolls : 0/1 hits, 0.00 expected hits Egypt removing all Technology Tokens after unsuccessful research. Turn Complete - Egypt Egypt collect 64 PUs; end with 64 PUs Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 61 PUs Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 60 PUs Units generate 2 techTokens; Egypt end with 2 techTokens Units generate 6 PUs; Egypt end with 66 PUsCombat Hit Differential Summary :
Egypt : 0.00 Egypt rolls : : 0.00 Seleucid : 0.33Territory Summary for Egypt :
Jerusalem : 3 archers, 2 chariots, 1 city, 4 phalanxs and 1 warelephant Alexandria : 1 archer, 2 chariots, 1 city, 1 phalanx, 4 walls and 1 warelephant Damascus : 1 flag Cyrene : 1 archer Palmyra : 1 flag, 1 phalanx Bostra : 1 flag, 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants SZ 56 : 1 flagship, 1 quinquereme and 1 trireme SZ 59 : 1 flagship and 3 triremes Rhodos : 1 phalanx Sidon : 1 archer Emesa : 1 flag, 1 phalanx Pharan : 1 archer and 1 warelephantProduction/PUs Summary :
RomanRepublic : 67 / 70 GreekCityStates : 8 / 11 Pergamon : 38 / 43 Carthage : 53 / 57 Macedonia : 76 / 79 Bosporus : 31 / 30 Pontus : 14 / 14 Seleucid : 32 / 55 Egypt : 64 / 66 Parthia : 53 / 59 Armenia : 23 / 36 AI_Barbarians : 16 / 31 AI_Neutral : 107 / 1684 -
TripleA Turn Summary: Parthia round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - Parthia 1 archer moved from Ninive to Amida 1 archer moved from Gazaca to Amida 1 cataphract moved from Ctesiphon to Amida Purchase Units - Parthia Parthia buy 2 archers, 2 cataphracts and 4 horsearchers; Remaining resources: 3 PUs; 2 techTokens; Combat - Parthia Battle in Amida Parthia attack with 2 archers and 1 cataphract Seleucid defend with 1 hoplite Parthia roll dice for 2 archers and 1 cataphract in Amida, round 2 : 1/3 hits, 1.33 expected hits Seleucid roll dice for 1 hoplite in Amida, round 2 : 1/1 hits, 0.50 expected hits 1 archer owned by the Parthia and 1 hoplite owned by the Seleucid lost in Amida Parthia win, taking Amida from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is -1 Casualties for Parthia: 1 archer Casualties for Seleucid: 1 hoplite Non Combat Move - Parthia 1 archer moved from Ctesiphon to Ninive 1 archer moved from Susa to Ctesiphon 1 warelephant moved from Cyropolis to Ecbatana 1 archer moved from Persepolis to Babylon 1 cataphract and 5 horsearchers moved from Persepolis to Susa 1 archer moved from East to SZ 84 1 archer and 1 trireme moved from SZ 84 to SZ 86 1 archer moved from SZ 86 to Cyropolis 2 flagships and 1 quinquereme moved from SZ 86 to SZ 84 Place Units - Parthia 1 archer, 2 cataphracts and 4 horsearchers placed in Persepolis 1 archer placed in East Research Technology - Parthia Parthia spend 0 on tech rolls Parthia roll 6,3 and gets 1 hit Parthia removing all Technology Tokens after successful research. Parthia discover warCollege Activate Technology - Parthia Parthia activating warCollege Turn Complete - Parthia Parthia collect 56 PUs; end with 59 PUs Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 58 PUs Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 57 PUs Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 55 PUs Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 54 PUs Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 53 PUs Units generate 2 techTokens; Parthia end with 2 techTokens Units generate 6 PUs; Parthia end with 59 PUsCombat Hit Differential Summary :
Parthia : -0.33 Seleucid : 0.50Territory Summary for Parthia :
Babylon : 1 flag, 1 archer Sanina : 1 flag Ninive : 1 flag, 1 archer Amida : 1 flag, 1 archer and 1 cataphract SZ 84 : 2 flagships and 1 quinquereme SZ 86 : 1 trireme Susa : 8 archers, 3 cataphracts, 2 catapults, 10 horsearchers, 1 leader, 2 walls and 5 warelephants Ctesiphon : 1 flag, 1 archer Ecbatana : 1 warelephant Cyropolis : 1 archer Gazaca : 1 flag Teredon : 1 flag, 1 archer Persepolis : 1 archer, 2 cataphracts, 1 catapult, 1 city, 4 horsearchers and 7 walls East : 1 archer, 1 city and 3 wallsProduction/PUs Summary :
RomanRepublic : 67 / 70 GreekCityStates : 8 / 11 Pergamon : 38 / 43 Carthage : 53 / 57 Macedonia : 76 / 79 Bosporus : 31 / 30 Pontus : 14 / 14 Seleucid : 29 / 55 Egypt : 64 / 66 Parthia : 56 / 59 Armenia : 23 / 36 AI_Barbarians : 16 / 31 AI_Neutral : 107 / 1684 -
TripleA Turn Summary: Armenia round 14
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14 Combat Move - Armenia 1 catapult moved from Artaxata to Trapezus 2 spearmen moved from Artaxata to Trapezus 1 spearman moved from Satala to Trapezus 1 spearman moved from Majar to Sinda 1 spearman moved from Majar to Pityus 1 horsearcher moved from Majar to Sinda 1 cataphract moved from Majar to Sinda 1 cataphract moved from Phasis to Pityus 1 horsearcher moved from Majar to Pityus Purchase Units - Armenia Trigger ARMnavalWALL: 1 wall gained by PlayerID named:Armenia Trigger ARMnavalAcademy: 1 flagship gained by PlayerID named:Armenia Armenia buy 1 horsearcher, 4 skirmishers and 2 spearmen; Remaining resources: 4 PUs; 2 techTokens; Combat - Armenia Battle in Pityus Armenia attack with 1 cataphract, 1 horsearcher and 1 spearman Bosporus defend with 1 hoplite Armenia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Pityus, round 2 : 0/3 hits, 0.83 expected hits Bosporus roll dice for 1 hoplite in Pityus, round 2 : 0/1 hits, 0.50 expected hits Armenia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Pityus, round 3 : 1/3 hits, 0.83 expected hits Bosporus roll dice for 1 hoplite in Pityus, round 3 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Bosporus and 1 spearman owned by the Armenia lost in Pityus Armenia win, taking Pityus from Bosporus with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 2 Casualties for Armenia: 1 spearman Casualties for Bosporus: 1 hoplite Battle in Sinda Armenia attack with 1 cataphract, 1 horsearcher and 1 spearman Bosporus defend with 1 hoplite Armenia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Sinda, round 2 : 1/3 hits, 0.83 expected hits Bosporus roll dice for 1 hoplite in Sinda, round 2 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Bosporus and 1 spearman owned by the Armenia lost in Sinda Armenia win, taking Sinda from Bosporus with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 2 Casualties for Armenia: 1 spearman Casualties for Bosporus: 1 hoplite Battle in Trapezus Armenia attack with 1 catapult and 3 spearmen Pontus defend with 1 hoplite and 2 skirmishers Armenia roll dice for 1 catapult and 3 spearmen in Trapezus, round 2 : 1/4 hits, 1.33 expected hits Pontus roll dice for 1 hoplite and 2 skirmishers in Trapezus, round 2 : 1/3 hits, 0.83 expected hits 1 skirmisher owned by the Pontus and 1 spearman owned by the Armenia lost in Trapezus Armenia roll dice for 1 catapult and 2 spearmen in Trapezus, round 3 : 0/3 hits, 1.00 expected hits Pontus roll dice for 1 hoplite and 1 skirmisher in Trapezus, round 3 : 0/2 hits, 0.67 expected hits Armenia roll dice for 1 catapult and 2 spearmen in Trapezus, round 4 : 0/3 hits, 1.00 expected hits Pontus roll dice for 1 hoplite and 1 skirmisher in Trapezus, round 4 : 0/2 hits, 0.67 expected hits Armenia roll dice for 1 catapult and 2 spearmen in Trapezus, round 5 : 1/3 hits, 1.00 expected hits Pontus roll dice for 1 hoplite and 1 skirmisher in Trapezus, round 5 : 0/2 hits, 0.67 expected hits 1 skirmisher owned by the Pontus lost in Trapezus Armenia roll dice for 1 catapult and 2 spearmen in Trapezus, round 6 : 0/3 hits, 1.00 expected hits Pontus roll dice for 1 hoplite in Trapezus, round 6 : 1/1 hits, 0.50 expected hits 1 spearman owned by the Armenia lost in Trapezus Armenia roll dice for 1 catapult and 1 spearman in Trapezus, round 7 : 1/2 hits, 0.67 expected hits Pontus roll dice for 1 hoplite in Trapezus, round 7 : 1/1 hits, 0.50 expected hits 1 catapult owned by the Armenia and 1 hoplite owned by the Pontus lost in Trapezus Armenia win, taking Trapezus from Pontus with 1 spearman remaining. Battle score for attacker is -2 Casualties for Armenia: 1 catapult and 2 spearmen Casualties for Pontus: 1 hoplite and 2 skirmishers Non Combat Move - Armenia 1 cataphract moved from Albana to Armavira 1 skirmisher moved from Armavira to Majar 2 spearmen moved from Armavira to Phasis 2 skirmishers moved from Armavira to Phasis 1 catapult moved from Albana to Armavira Place Units - Armenia 1 wall placed in Albana 1 flagship placed in SZ 83 1 horsearcher, 1 skirmisher and 2 spearmen placed in Armavira 3 skirmishers placed in Albana Research Technology - Armenia Armenia spend 0 on tech rolls Armenia roll 3,4 and gets 0 hits Armenia removing all Technology Tokens after unsuccessful research. Turn Complete - Armenia Armenia collect 33 PUs; end with 37 PUs Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 36 PUs Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 34 PUs Units generate 2 techTokens; Armenia end with 2 techTokens Units generate 6 PUs; Armenia end with 40 PUsCombat Hit Differential Summary :
Armenia : -3.50 Pontus : -0.83 Bosporus : 0.50Territory Summary for Armenia :
Albana : 1 city, 3 skirmishers and 5 walls Majar : 1 flag, 1 skirmisher Phasis : 1 catapult, 1 leader, 2 skirmishers and 3 spearmen Trapezus : 1 flag, 1 spearman Nexuana : 1 flag Armavira : 3 cataphracts, 2 catapults, 1 city, 1 horsearcher, 1 leader, 1 skirmisher, 6 spearmen and 6 walls SZ 83 : 1 bireme and 1 flagship Sinda : 1 flag, 1 cataphract and 1 horsearcher Pityus : 1 flag, 1 cataphract and 1 horsearcherProduction/PUs Summary :
RomanRepublic : 67 / 70 GreekCityStates : 8 / 11 Pergamon : 38 / 43 Carthage : 53 / 57 Macedonia : 76 / 79 Bosporus : 26 / 30 Pontus : 9 / 14 Seleucid : 29 / 55 Egypt : 64 / 66 Parthia : 56 / 59 Armenia : 33 / 40 AI_Barbarians : 16 / 31 AI_Neutral : 107 / 1684 -
TripleA Turn Summary: RomanRepublic round 15
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15 Combat Move - RomanRepublic 1 cataphract and 2 skirmishers moved from Patavium to Senio 1 ballista moved from Roma to SZ 28 1 legionaire moved from Capua to SZ 28 1 catapult and 2 legionaires moved from Roma to SZ 28 1 skirmisher moved from Capua to SZ 28 1 cataphract moved from Roma to SZ 28 1 ballista, 1 bireme, 1 cataphract, 1 catapult, 1 flagship, 3 legionaires, 1 quadrireme, 1 quinquereme, 1 skirmisher, 2 supraremes and 2 triremes moved from SZ 28 to SZ 24 1 ballista moved from SZ 24 to Caralis 3 legionaires moved from SZ 24 to Caralis 1 cataphract and 1 skirmisher moved from SZ 24 to Caralis 1 catapult moved from SZ 24 to Caralis 1 skirmisher moved from Aleria to SZ 24 1 skirmisher moved from SZ 24 to Caralis Purchase Units - RomanRepublic Trigger ROMconscription: 1 skirmisher gained by PlayerID named:RomanRepublic RomanRepublic buy 1 cataphract, 1 catapult, 4 legionaires and 8 skirmishers; Remaining resources: 0 PUs; 3 techTokens; Combat - RomanRepublic Battle in Caralis RomanRepublic attack with 1 ballista, 1 cataphract, 1 catapult, 3 legionaires and 2 skirmishers Carthage defend with 4 hoplites RomanRepublic roll dice for 1 flagship in Caralis, round 2 : 1/1 hits, 1.00 expected hits RomanRepublic roll dice for 1 ballista, 1 cataphract, 1 catapult, 3 legionaires and 2 skirmishers in Caralis, round 2 : 3/8 hits, 3.00 expected hits Carthage roll dice for 4 hoplites in Caralis, round 2 : 2/4 hits, 2.00 expected hits 4 hoplites owned by the Carthage and 2 skirmishers owned by the RomanRepublic lost in Caralis RomanRepublic win, taking Caralis from Carthage with 1 ballista, 1 cataphract, 1 catapult and 3 legionaires remaining. Battle score for attacker is 20 Casualties for RomanRepublic: 2 skirmishers Casualties for Carthage: 4 hoplites Battle in Senio RomanRepublic attack with 1 cataphract and 2 skirmishers Macedonia defend with 1 skirmisher RomanRepublic roll dice for 1 cataphract and 2 skirmishers in Senio, round 2 : 0/3 hits, 0.83 expected hits Macedonia roll dice for 1 skirmisher in Senio, round 2 : 0/1 hits, 0.17 expected hits RomanRepublic roll dice for 1 cataphract and 2 skirmishers in Senio, round 3 : 0/3 hits, 0.83 expected hits Macedonia roll dice for 1 skirmisher in Senio, round 3 : 0/1 hits, 0.17 expected hits RomanRepublic roll dice for 1 cataphract and 2 skirmishers in Senio, round 4 : 2/3 hits, 0.83 expected hits Macedonia roll dice for 1 skirmisher in Senio, round 4 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the Macedonia lost in Senio RomanRepublic win, taking Senio from Macedonia with 1 cataphract and 2 skirmishers remaining. Battle score for attacker is 4 Casualties for Macedonia: 1 skirmisher Non Combat Move - RomanRepublic 1 cataphract, 1 catapult and 1 legionaire moved from Ariminum to Patavium 1 catapult and 1 legionaire moved from Barcino to SZ 19 2 skirmishers moved from Barcino to SZ 19 1 legionaire moved from Barcino to SZ 19 1 catapult, 2 legionaires and 2 skirmishers moved from SZ 19 to Massilia 1 catapult and 3 legionaires moved from Tarraco to Barcino 1 skirmisher moved from Valentia to Tarraco Place Units - RomanRepublic 1 catapult placed in Roma 6 skirmishers placed in Patavium 3 skirmishers placed in Valentia 1 cataphract and 4 legionaires placed in Roma Research Technology - RomanRepublic RomanRepublic spend 0 on tech rolls RomanRepublic roll 3,1,5 and gets 0 hits RomanRepublic removing all Technology Tokens after unsuccessful research. Turn Complete - RomanRepublic RomanRepublic collect 71 PUs; end with 71 PUs Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 69 PUs Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 67 PUs Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 61 PUs Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 59 PUs Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 58 PUs Units generate 3 techTokens; RomanRepublic end with 3 techTokens Units generate 9 PUs; RomanRepublic end with 67 PUsCombat Hit Differential Summary :
Carthage : 0.00 RomanRepublic : -0.50 Macedonia : -0.50Territory Summary for RomanRepublic :
Croton : 1 legionaire Barcino : 1 catapult and 3 legionaires Arretium : 1 wall Roma : 1 cataphract, 1 catapult, 1 city, 4 legionaires, 2 skirmishers and 2 walls Caralis : 1 flag, 1 ballista, 1 cataphract, 1 catapult and 3 legionaires Verona : 1 flag, 1 skirmisher Tarraco : 1 flag, 1 skirmisher Aleria : 1 flag Toletum : 1 flag, 1 skirmisher Massilia : 1 catapult, 2 legionaires and 2 skirmishers Capua : 1 wall Salapia : 1 wall Senio : 1 flag, 1 cataphract and 2 skirmishers SZ 24 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 2 supraremes and 2 triremes SZ 19 : 1 bireme, 1 quadrireme and 1 quinquereme Genua : 1 flag, 1 legionaire Valentia : 1 cataphract, 3 catapults, 1 city, 8 legionaires, 8 skirmishers and 6 walls Patavium : 1 flag, 1 ballista, 4 cataphracts, 5 catapults, 1 city, 1 leader, 14 legionaires, 11 skirmishers and 2 walls Aemona : 1 flag, 1 skirmisherProduction/PUs Summary :
RomanRepublic : 71 / 67 GreekCityStates : 8 / 11 Pergamon : 38 / 43 Carthage : 46 / 57 Macedonia : 73 / 79 Bosporus : 26 / 30 Pontus : 9 / 14 Seleucid : 29 / 55 Egypt : 64 / 66 Parthia : 56 / 59 Armenia : 33 / 40 AI_Barbarians : 19 / 31 AI_Neutral : 110 / 1794 -
TripleA Turn Summary: GreekCityStates round 15
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15 Combat Move - GreekCityStates Purchase Units - GreekCityStates GreekCityStates buy 1 hoplite and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens; Place Units - GreekCityStates 1 hoplite and 1 skirmisher placed in Massilia Research Technology - GreekCityStates GreekCityStates spend 0 on tech rolls GreekCityStates rolls : 0/1 hits, 0.00 expected hits GreekCityStates removing all Technology Tokens after unsuccessful research. Turn Complete - GreekCityStates GreekCityStates collect 8 PUs; end with 8 PUs Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 7 PUs Units generate 1 techTokens; GreekCityStates end with 1 techTokens Units generate 3 PUs; GreekCityStates end with 10 PUsCombat Hit Differential Summary :
GreekCityStates rolls : : 0.00Territory Summary for GreekCityStates :
Massilia : 1 archer, 1 catapult, 1 city, 3 hoplites, 1 skirmisher and 2 walls SZ 20 : 1 bireme and 1 triremeProduction/PUs Summary :
RomanRepublic : 71 / 67 GreekCityStates : 8 / 10 Pergamon : 38 / 43 Carthage : 46 / 57 Macedonia : 73 / 79 Bosporus : 26 / 30 Pontus : 9 / 14 Seleucid : 29 / 55 Egypt : 64 / 66 Parthia : 56 / 59 Armenia : 33 / 40 AI_Barbarians : 19 / 31 AI_Neutral : 110 / 1794 -
TripleA Turn Summary: Pergamon round 15
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15 Combat Move - Pergamon 1 spearman moved from Nicaea to Byzantium Pergamon take Byzantium from Macedonia Purchase Units - Pergamon Pergamon buy 1 cavalry, 2 phalanxs and 2 spearmen; Remaining resources: 9 PUs; 1 techTokens; Combat - Pergamon Non Combat Move - Pergamon 1 cavalry moved from Nicaea to Sardis 1 catapult and 1 phalanx moved from Nicaea to Sardis 1 spearman moved from Pessinus to Nicaea 2 spearmen moved from Pessinus to Attalia 10 phalanxs moved from Pessinus to Attalia 1 catapult moved from Pessinus to Attalia 1 cavalry and 1 leader moved from Pessinus to Attalia 3 catapults and 1 skirmisher moved from Pessinus to Attalia Place Units - Pergamon 1 cavalry, 2 phalanxs and 2 spearmen placed in Sardis Research Technology - Pergamon Pergamon spend 0 on tech rolls Pergamon rolls : 0/1 hits, 0.00 expected hits Pergamon removing all Technology Tokens after unsuccessful research. Turn Complete - Pergamon Pergamon collect 44 PUs; end with 53 PUs Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 51 PUs Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 50 PUs Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 48 PUs Units generate 1 techTokens; Pergamon end with 1 techTokens Units generate 3 PUs; Pergamon end with 51 PUsCombat Hit Differential Summary :
Pergamon rolls : : 0.00Territory Summary for Pergamon :
Barcino : 3 spearmen and 2 walls Halicarnassus : 2 walls Byzantium : 1 flag, 1 spearman Pergamum : 2 walls Pessinus : 1 flag, 1 spearman Sardis : 2 catapults, 2 cavalrys, 1 city, 1 leader, 5 phalanxs, 4 spearmen and 6 walls Tarsus : 1 flag, 1 phalanx Nicaea : 1 flag, 1 spearman Attalia : 1 flag, 4 catapults, 1 cavalry, 1 leader, 10 phalanxs, 1 skirmisher and 2 spearmenProduction/PUs Summary :
RomanRepublic : 71 / 67 GreekCityStates : 8 / 10 Pergamon : 44 / 51 Carthage : 46 / 57 Macedonia : 67 / 79 Bosporus : 26 / 30 Pontus : 9 / 14 Seleucid : 29 / 55 Egypt : 64 / 66 Parthia : 56 / 59 Armenia : 33 / 40 AI_Barbarians : 19 / 31 AI_Neutral : 110 / 1794 -
TripleA Turn Summary: Carthage round 15
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15 Combat Move - Carthage 1 trireme moved from SZ 32 to SZ 33 1 trireme moved from SZ 33 to SZ 34 1 phalanx moved from Messana to SZ 34 1 phalanx moved from SZ 34 to Capua 3 triremes moved from SZ 32 to SZ 36 Purchase Units - Carthage Trigger CARwarCollege: 1 leader gained by PlayerID named:Carthage Trigger CARwarWALL: 1 wall gained by PlayerID named:Carthage Carthage buy 5 hoplites, 1 trireme and 1 warelephant; Remaining resources: 0 PUs; 3 techTokens; Combat - Carthage Battle in Capua Carthage attack with 1 phalanx RomanRepublic defend with 1 wall AAwall fire in Capua : 0/1 hits, 0.50 expected hits Carthage roll dice for 1 phalanx in Capua, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 wall owned by the RomanRepublic RomanRepublic roll dice for 1 wall in Capua, round 2 : 1/1 hits, 0.33 expected hits 1 phalanx owned by the Carthage lost in Capua RomanRepublic win with 1 wall remaining. Battle score for attacker is -9 Casualties for Carthage: 1 phalanx Non Combat Move - Carthage 1 warelephant moved from Banasa to Tingis 1 cavalry moved from Tingis to Banasa 1 hoplite moved from Banasa to Tingis 2 hoplites moved from Capsa to Thapsus 3 cavalrys moved from Capsa to Carthago 1 phalanx moved from Syracuse to Lilybaeum 3 hoplites moved from Syracuse to Messana 3 hoplites moved from Syracuse to Lilybaeum 2 hoplites moved from Syracuse to Messana 1 warelephant moved from Syracuse to Lilybaeum Place Units - Carthage 5 hoplites, 1 leader, 1 wall and 1 warelephant placed in Carthago 1 trireme placed in SZ 36 Research Technology - Carthage Carthage spend 0 on tech rolls Carthage roll 3,3,4 and gets 0 hits Carthage removing all Technology Tokens after unsuccessful research. Turn Complete - Carthage Carthage collect 46 PUs; end with 46 PUs Carthage collect 3 PUs from War Bonds; end with 49 PUs Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 46 PUs Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 44 PUs Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -5 PUs; end with 39 PUs Units generate 3 techTokens; Carthage end with 3 techTokens Units generate 9 PUs; Carthage end with 48 PUsCombat Hit Differential Summary :
Carthage : 0.50 AAwall fire in Capua : : -0.50 RomanRepublic : 0.67 -
TripleA Turn Summary: Macedonia round 15
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15 Combat Move - Macedonia 1 unit repaired. 2 warriors moved from Salonae to Senio 2 warriors moved from Sirmium to Aemona 1 phalanx moved from Sirmium to Senio 1 catapult, 1 leader, 16 phalanxs and 6 warriors moved from Sirmium to Vindobona 7 warriors moved from Odessus to Byzantium 7 warriors moved from Philippopolis to Nicopolis 4 warriors moved from Thessalonica to Philippopolis 3 warriors moved from Athens to Larissa 3 warriors moved from Larissa to Dodona 4 warriors moved from Larissa to Thessalonica 1 skirmisher and 3 warriors moved from Dodona to Apollonia 1 phalanx and 2 warriors moved from Apollonia to Salonae 2 warriors moved from Pella to Salonae Purchase Units - Macedonia Trigger MACtriremes: buyTrireme removed from MacedoniaProduction Trigger MACtriremes: buyTriremeX added to MacedoniaProduction Trigger MACtriremesWALL: 1 wall gained by PlayerID named:Macedonia Macedonia buy 1 phalanx, 1 skirmisher and 11 warriors; Remaining resources: 0 PUs; 5 techTokens; Combat - Macedonia Battle in Byzantium Macedonia attack with 7 warriors Pergamon defend with 1 spearman Macedonia roll dice for 7 warriors in Byzantium, round 2 : 2/7 hits, 2.33 expected hits Pergamon roll dice for 1 spearman in Byzantium, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Pergamon lost in Byzantium Macedonia win, taking Byzantium from Pergamon with 7 warriors remaining. Battle score for attacker is 5 Casualties for Pergamon: 1 spearman Battle in Aemona Macedonia attack with 2 warriors RomanRepublic defend with 1 skirmisher Macedonia roll dice for 2 warriors in Aemona, round 2 : 0/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 skirmisher in Aemona, round 2 : 1/1 hits, 0.17 expected hits 1 warrior owned by the Macedonia lost in Aemona Macedonia roll dice for 1 warrior in Aemona, round 3 : 1/1 hits, 0.33 expected hits RomanRepublic roll dice for 1 skirmisher in Aemona, round 3 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the RomanRepublic lost in Aemona Macedonia win, taking Aemona from RomanRepublic with 1 warrior remaining. Battle score for attacker is -2 Casualties for Macedonia: 1 warrior Casualties for RomanRepublic: 1 skirmisher Battle in Vindobona Macedonia attack with 1 catapult, 1 leader, 16 phalanxs and 6 warriors AI_Barbarians defend with 1 city, 1 stronghold, 3 walls and 1 warrior AAwall fire in Vindobona : 3/3 hits, 1.50 expected hits 2 warriors owned by the Macedonia and 1 phalanx owned by the Macedonia lost in Vindobona Macedonia roll dice for 1 catapult, 1 leader, 15 phalanxs and 4 warriors in Vindobona, round 2 : 8/21 hits, 10.67 expected hits AI_Barbarians roll dice for 3 walls and 1 warrior in Vindobona, round 2 : 2/4 hits, 1.17 expected hits Units damaged: 1 leader owned by the Macedonia 3 walls owned by the AI_Barbarians, 1 warrior owned by the Macedonia and 1 warrior owned by the AI_Barbarians lost in Vindobona Some non-combat units are destroyed: Macedonia win, taking Vindobona from AI_Barbarians with 1 catapult, 1 leader, 15 phalanxs and 3 warriors remaining. Battle score for attacker is 39 Casualties for Macedonia: 1 phalanx and 3 warriors Casualties for AI_Barbarians: 3 walls and 1 warrior Battle in Senio Macedonia attack with 1 phalanx and 2 warriors RomanRepublic defend with 1 cataphract and 2 skirmishers Macedonia roll dice for 1 phalanx and 2 warriors in Senio, round 2 : 0/3 hits, 1.17 expected hits RomanRepublic roll dice for 1 cataphract and 2 skirmishers in Senio, round 2 : 1/3 hits, 0.67 expected hits 1 warrior owned by the Macedonia lost in Senio Macedonia roll dice for 1 phalanx and 1 warrior in Senio, round 3 : 1/2 hits, 0.83 expected hits RomanRepublic roll dice for 1 cataphract and 2 skirmishers in Senio, round 3 : 0/3 hits, 0.67 expected hits 1 skirmisher owned by the RomanRepublic lost in Senio Macedonia roll dice for 1 phalanx and 1 warrior in Senio, round 4 : 2/2 hits, 0.83 expected hits RomanRepublic roll dice for 1 cataphract and 1 skirmisher in Senio, round 4 : 0/2 hits, 0.50 expected hits 1 skirmisher owned by the RomanRepublic and 1 cataphract owned by the RomanRepublic lost in Senio Macedonia win, taking Senio from RomanRepublic with 1 phalanx and 1 warrior remaining. Battle score for attacker is 10 Casualties for Macedonia: 1 warrior Casualties for RomanRepublic: 1 cataphract and 2 skirmishers Non Combat Move - Macedonia Place Units - Macedonia 1 wall placed in Corinth 1 phalanx and 2 warriors placed in Apollonia 7 warriors placed in Thessalonica 1 skirmisher and 2 warriors placed in Corinth Research Technology - Macedonia Macedonia spend 0 on tech rolls Macedonia roll 4,6,6,3,1 and gets 2 hits Macedonia removing all Technology Tokens after successful research. Macedonia discover siegeWeapons Activate Technology - Macedonia Macedonia activating siegeWeapons Turn Complete - Macedonia Macedonia collect 81 PUs; end with 81 PUs Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 79 PUs Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 78 PUs Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -10 PUs; end with 68 PUs Units generate 6 techTokens; Macedonia end with 6 techTokens Units generate 18 PUs; Macedonia end with 86 PUsCombat Hit Differential Summary :
Pergamon : -0.33 RomanRepublic : -0.17 Macedonia : -2.83 AI_Barbarians : 0.83 AAwall fire in Vindobona : : 1.50 -
TripleA Turn Summary: Bosporus round 15
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15 Combat Move - Bosporus 1 hoplite moved from Tyras to Napoca Bosporus take Napoca from AI_Neutral 1 archer moved from Tyras to Sarmizegetusa 3 hoplites moved from Tyras to SZ 74 1 bireme, 1 flagship, 3 hoplites and 1 quadrireme moved from SZ 74 to SZ 80 3 hoplites moved from SZ 80 to Sinda 1 cavalry and 1 hoplite moved from Azara to Majar 1 archer moved from Tanais to Azara 1 horsearcher moved from Theodesia to Azara 4 hoplites moved from Theodesia to Tanais Purchase Units - Bosporus Trigger BOSconstruction: buyWall removed from BosporusProduction Trigger BOSconstruction: buyWallX added to BosporusProduction Trigger BOSconstructionWALL: 1 wall gained by PlayerID named:Bosporus Bosporus buy 2 archers and 2 hoplites; Remaining resources: 0 PUs; 1 techTokens; Combat - Bosporus Battle in Majar Bosporus attack with 1 cavalry and 1 hoplite Armenia defend with 1 skirmisher Bosporus roll dice for 1 cavalry and 1 hoplite in Majar, round 2 : 2/2 hits, 0.67 expected hits Armenia roll dice for 1 skirmisher in Majar, round 2 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the Armenia lost in Majar Bosporus win, taking Majar from Armenia with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 4 Casualties for Armenia: 1 skirmisher Battle in Sinda Bosporus attack with 3 hoplites Armenia defend with 1 cataphract and 1 horsearcher Bosporus roll dice for 1 flagship in Sinda, round 2 : 1/1 hits, 1.00 expected hits Bosporus roll dice for 3 hoplites in Sinda, round 2 : 0/3 hits, 1.00 expected hits Armenia roll dice for 1 cataphract and 1 horsearcher in Sinda, round 2 : 1/2 hits, 0.67 expected hits 1 hoplite owned by the Bosporus and 1 horsearcher owned by the Armenia lost in Sinda Bosporus roll dice for 2 hoplites in Sinda, round 3 : 0/2 hits, 0.67 expected hits Armenia roll dice for 1 cataphract in Sinda, round 3 : 0/1 hits, 0.33 expected hits Bosporus roll dice for 2 hoplites in Sinda, round 4 : 0/2 hits, 0.67 expected hits Armenia roll dice for 1 cataphract in Sinda, round 4 : 1/1 hits, 0.33 expected hits 1 hoplite owned by the Bosporus lost in Sinda Bosporus roll dice for 1 hoplite in Sinda, round 5 : 0/1 hits, 0.33 expected hits Armenia roll dice for 1 cataphract in Sinda, round 5 : 1/1 hits, 0.33 expected hits 1 hoplite owned by the Bosporus lost in Sinda Armenia win with 1 cataphract remaining. Battle score for attacker is -15 Casualties for Bosporus: 3 hoplites Casualties for Armenia: 1 horsearcher Non Combat Move - Bosporus Place Units - Bosporus 2 archers, 2 hoplites and 1 wall placed in Theodesia Research Technology - Bosporus Bosporus spend 0 on tech rolls Bosporus rolls : 0/1 hits, 0.00 expected hits Bosporus removing all Technology Tokens after unsuccessful research. Turn Complete - Bosporus Bosporus collect 30 PUs; end with 30 PUs Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 29 PUs Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 28 PUs Units generate 1 techTokens; Bosporus end with 1 techTokens Units generate 3 PUs; Bosporus end with 31 PUsCombat Hit Differential Summary :
Armenia : 1.17 Bosporus rolls : : 0.00 Bosporus : -1.33 -
TripleA Turn Summary: Pontus round 15
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15 Combat Move - Pontus 1 chariot and 1 skirmisher moved from Sinope to Trapezus 2 chariots moved from Heraclea Pontica to Pessinus 2 chariots moved from Heraclea Pontica to Nicaea 1 phalanx moved from Heraclea Pontica to SZ 76 1 flagship, 1 phalanx and 1 trireme moved from SZ 76 to SZ 79 1 phalanx moved from SZ 79 to Sinda Purchase Units - Pontus Trigger PONsiegeWeapons: buyCatapult removed from PontusProduction Trigger PONsiegeWeapons: buyCatapultX added to PontusProduction Trigger PONsiegeWALL: 1 wall gained by PlayerID named:Pontus Trigger PONsiegeWeapons: 1 catapult gained by PlayerID named:Pontus Pontus buy 1 chariot and 2 skirmishers; Remaining resources: 0 PUs; 1 techTokens; Combat - Pontus Battle in Pessinus Pontus attack with 2 chariots Pergamon defend with 1 spearman Pontus roll dice for 2 chariots in Pessinus, round 2 : 1/2 hits, 0.67 expected hits Pergamon roll dice for 1 spearman in Pessinus, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Pergamon lost in Pessinus Pontus win, taking Pessinus from Pergamon with 2 chariots remaining. Battle score for attacker is 5 Casualties for Pergamon: 1 spearman Battle in Trapezus Pontus attack with 1 chariot and 1 skirmisher Armenia defend with 1 spearman Pontus roll dice for 1 chariot and 1 skirmisher in Trapezus, round 2 : 1/2 hits, 0.50 expected hits Armenia roll dice for 1 spearman in Trapezus, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Armenia lost in Trapezus Pontus win, taking Trapezus from Armenia with 1 chariot and 1 skirmisher remaining. Battle score for attacker is 5 Casualties for Armenia: 1 spearman Battle in Sinda Pontus attack with 1 phalanx Armenia defend with 1 cataphract Pontus roll dice for 1 flagship in Sinda, round 2 : 1/1 hits, 1.00 expected hits Armenia roll dice for 1 cataphract in Sinda, round 2 : 0/1 hits, 0.33 expected hits 1 cataphract owned by the Armenia lost in Sinda Pontus win, taking Sinda from Armenia with 1 phalanx remaining. Battle score for attacker is 8 Casualties for Armenia: 1 cataphract Battle in Nicaea Pontus attack with 2 chariots Pergamon defend with 1 spearman Pontus roll dice for 2 chariots in Nicaea, round 2 : 0/2 hits, 0.67 expected hits Pergamon roll dice for 1 spearman in Nicaea, round 2 : 0/1 hits, 0.33 expected hits Pontus roll dice for 2 chariots in Nicaea, round 3 : 0/2 hits, 0.67 expected hits Pergamon roll dice for 1 spearman in Nicaea, round 3 : 1/1 hits, 0.33 expected hits 1 chariot owned by the Pontus lost in Nicaea Pontus roll dice for 1 chariot in Nicaea, round 4 : 1/1 hits, 0.33 expected hits Pergamon roll dice for 1 spearman in Nicaea, round 4 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Pergamon lost in Nicaea Pontus win, taking Nicaea from Pergamon with 1 chariot remaining. Battle score for attacker is -1 Casualties for Pontus: 1 chariot Casualties for Pergamon: 1 spearman Non Combat Move - Pontus Place Units - Pontus 1 catapult, 1 chariot, 2 skirmishers and 1 wall placed in Sinope Research Technology - Pontus Pontus spend 0 on tech rolls Pontus rolls : 0/1 hits, 0.00 expected hits Pontus removing all Technology Tokens after unsuccessful research. Turn Complete - Pontus Pontus collect 22 PUs; end with 22 PUs Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 20 PUs Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 19 PUs Units generate 1 techTokens; Pontus end with 1 techTokens Units generate 3 PUs; Pontus end with 22 PUsCombat Hit Differential Summary :
Pontus : 0.17 Pergamon : -0.33 Armenia : -0.67 Pontus rolls : : 0.00





