Here’s what I get when I load the save file in tripleA and select play by forum. Everything is autofilled out
7782fcae-4761-4667-9979-2ac797da0ace-image.png
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 12
Combat Move - Pontus
1 chariot moved from Sinope to Satala
1 phalanx moved from Sinope to SZ 76
1 flagship, 1 phalanx and 1 trireme moved from SZ 76 to SZ 78
1 phalanx moved from SZ 78 to Phasis
Purchase Units - Pontus
Pontus buy 2 hoplites; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pontus
Battle in Phasis
Pontus attack with 1 phalanx
Armenia defend with 1 spearman
Pontus roll dice for 1 flagship in Phasis, round 2 : 1/1 hits, 1.00 expected hits
Armenia roll dice for 1 spearman in Phasis, round 2 : 1/1 hits, 0.33 expected hits
1 phalanx owned by the Pontus and 1 spearman owned by the Armenia lost in Phasis
Armenia win with no units remaining. Battle score for attacker is -4
Casualties for Pontus: 1 phalanx
Casualties for Armenia: 1 spearman
Battle in Satala
Pontus attack with 1 chariot
Armenia defend with 1 spearman
Pontus roll dice for 1 chariot in Satala, round 2 : 0/1 hits, 0.33 expected hits
Armenia roll dice for 1 spearman in Satala, round 2 : 1/1 hits, 0.33 expected hits
1 chariot owned by the Pontus lost in Satala
Armenia win with 1 spearman remaining. Battle score for attacker is -6
Casualties for Pontus: 1 chariot
Non Combat Move - Pontus
1 hoplite, 1 leader and 1 phalanx moved from Sinope to Heraclea Pontica
Place Units - Pontus
2 hoplites placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 0/1 hits, 0.00 expected hits
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 9 PUs; end with 9 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 8 PUs
Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 7 PUs
Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 6 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 5 PUs
Units generate 1 techTokens; Pontus end with 1 techTokens
Units generate 3 PUs; Pontus end with 8 PUs
Combat Hit Differential Summary :
Pontus : -0.33
Armenia : 1.33
Pontus rolls : : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 12
Combat Move - Seleucid
1 hoplite and 1 phalanx moved from Seleucia to Ninive
1 hoplite and 1 phalanx moved from Seleucia to Hatra
2 hoplites moved from Seleucia to Ctesiphon
2 hoplites moved from Vologesia to Babylon
2 hoplites moved from Seleucia to Babylon
1 phalanx moved from Palmyra to Damascus
1 hoplite moved from Antioch to Damascus
1 cataphract and 1 warelephant moved from Antioch to Sidon
1 hoplite moved from Antioch to Sidon
1 hoplite moved from Antioch to Damascus
1 phalanx moved from Antioch to Damascus
1 hoplite and 1 phalanx moved from Tarsus to Attalia
2 hoplites and 1 phalanx moved from Antioch to Edessa
Purchase Units - Seleucid
Trigger SELwarWALL: 1 wall gained by PlayerID named:Seleucid
Trigger SELwarCollege: 1 leader gained by PlayerID named:Seleucid
Seleucid buy 8 hoplites and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 1 cataphract, 1 hoplite and 1 warelephant
Egypt defend with 1 phalanx
Seleucid roll dice for 1 cataphract, 1 hoplite and 1 warelephant in Sidon, round 2 : 2/3 hits, 1.83 expected hits
Egypt roll dice for 1 phalanx in Sidon, round 2 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 cataphract, 1 hoplite and 1 warelephant remaining. Battle score for attacker is 9
Casualties for Egypt: 1 phalanx
Battle in Hatra
Seleucid attack with 1 hoplite and 1 phalanx
Armenia defend with 1 cataphract
Seleucid roll dice for 1 hoplite and 1 phalanx in Hatra, round 2 : 2/2 hits, 0.83 expected hits
Armenia roll dice for 1 cataphract in Hatra, round 2 : 1/1 hits, 0.33 expected hits
1 hoplite owned by the Seleucid and 1 cataphract owned by the Armenia lost in Hatra
Seleucid win, taking Hatra from Armenia with 1 phalanx remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 hoplite
Casualties for Armenia: 1 cataphract
Battle in Babylon
Seleucid attack with 4 hoplites
Parthia defend with 1 archer, 1 cataphract and 2 horsearchers
Seleucid roll dice for 4 hoplites in Babylon, round 2 : 2/4 hits, 1.33 expected hits
Parthia roll dice for 1 archer, 1 cataphract and 2 horsearchers in Babylon, round 2 : 1/4 hits, 1.83 expected hits
2 horsearchers owned by the Parthia and 1 hoplite owned by the Seleucid lost in Babylon
Seleucid roll dice for 3 hoplites in Babylon, round 3 : 0/3 hits, 1.00 expected hits
Parthia roll dice for 1 archer and 1 cataphract in Babylon, round 3 : 1/2 hits, 1.17 expected hits
1 hoplite owned by the Seleucid lost in Babylon
Seleucid roll dice for 2 hoplites in Babylon, round 4 : 2/2 hits, 0.67 expected hits
Parthia roll dice for 1 archer and 1 cataphract in Babylon, round 4 : 1/2 hits, 1.17 expected hits
1 archer owned by the Parthia, 1 hoplite owned by the Seleucid and 1 cataphract owned by the Parthia lost in Babylon
Seleucid win, taking Babylon from Parthia with 1 hoplite remaining. Battle score for attacker is 7
Casualties for Seleucid: 3 hoplites
Casualties for Parthia: 1 archer, 1 cataphract and 2 horsearchers
Battle in Damascus
Seleucid attack with 2 hoplites and 2 phalanxs
Egypt defend with 1 archer and 2 phalanxs
Seleucid roll dice for 2 hoplites and 2 phalanxs in Damascus, round 2 : 1/4 hits, 1.67 expected hits
Egypt roll dice for 1 archer and 2 phalanxs in Damascus, round 2 : 2/3 hits, 2.17 expected hits
2 hoplites owned by the Seleucid and 1 phalanx owned by the Egypt lost in Damascus
Seleucid roll dice for 2 phalanxs in Damascus, round 3 : 0/2 hits, 1.00 expected hits
Egypt roll dice for 1 archer and 1 phalanx in Damascus, round 3 : 1/2 hits, 1.50 expected hits
1 phalanx owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 phalanx in Damascus, round 4 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 1 archer and 1 phalanx in Damascus, round 4 : 1/2 hits, 1.50 expected hits
1 phalanx owned by the Seleucid lost in Damascus
Egypt win with 1 archer and 1 phalanx remaining. Battle score for attacker is -23
Casualties for Seleucid: 2 hoplites and 2 phalanxs
Casualties for Egypt: 1 phalanx
Battle in Edessa
Seleucid attack with 2 hoplites and 1 phalanx
Parthia defend with 1 cataphract
Seleucid roll dice for 2 hoplites and 1 phalanx in Edessa, round 2 : 2/3 hits, 1.17 expected hits
Parthia roll dice for 1 cataphract in Edessa, round 2 : 0/1 hits, 0.33 expected hits
1 cataphract owned by the Parthia lost in Edessa
Seleucid win, taking Edessa from Parthia with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 8
Casualties for Parthia: 1 cataphract
Battle in Attalia
Seleucid attack with 1 hoplite and 1 phalanx
Pergamon defend with 1 spearman
Seleucid roll dice for 1 hoplite and 1 phalanx in Attalia, round 2 : 0/2 hits, 0.83 expected hits
Pergamon roll dice for 1 spearman in Attalia, round 2 : 0/1 hits, 0.33 expected hits
Seleucid roll dice for 1 hoplite and 1 phalanx in Attalia, round 3 : 1/2 hits, 0.83 expected hits
Pergamon roll dice for 1 spearman in Attalia, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Pergamon lost in Attalia
Seleucid win, taking Attalia from Pergamon with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 5
Casualties for Pergamon: 1 spearman
Battle in Ctesiphon
Seleucid attack with 2 hoplites
Parthia defend with 1 archer
Seleucid roll dice for 2 hoplites in Ctesiphon, round 2 : 1/2 hits, 0.67 expected hits
Parthia roll dice for 1 archer in Ctesiphon, round 2 : 1/1 hits, 0.67 expected hits
1 archer owned by the Parthia and 1 hoplite owned by the Seleucid lost in Ctesiphon
Seleucid win, taking Ctesiphon from Parthia with 1 hoplite remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 hoplite
Casualties for Parthia: 1 archer
Battle in Ninive
Seleucid attack with 1 hoplite and 1 phalanx
Armenia defend with 1 spearman
Seleucid roll dice for 1 hoplite and 1 phalanx in Ninive, round 2 : 0/2 hits, 0.83 expected hits
Armenia roll dice for 1 spearman in Ninive, round 2 : 0/1 hits, 0.33 expected hits
Seleucid roll dice for 1 hoplite and 1 phalanx in Ninive, round 3 : 1/2 hits, 0.83 expected hits
Armenia roll dice for 1 spearman in Ninive, round 3 : 1/1 hits, 0.33 expected hits
1 hoplite owned by the Seleucid and 1 spearman owned by the Armenia lost in Ninive
Seleucid win, taking Ninive from Armenia with 1 phalanx remaining. Battle score for attacker is -2
Casualties for Seleucid: 1 hoplite
Casualties for Armenia: 1 spearman
Non Combat Move - Seleucid
Place Units - Seleucid
6 hoplites and 1 wall placed in Seleucia
2 hoplites, 1 leader and 1 warelephant placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 2,1 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 69 PUs; end with 69 PUs
Seleucid collect 2 PUs from War Bonds; end with 71 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 70 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 68 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 67 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 73 PUs
Combat Hit Differential Summary :
Armenia : 1.00
Pergamon : -0.67
Egypt : -1.83
Parthia : -1.17
Seleucid : -0.00
@captainwalker i don’t no how the AI took out my army
@dawgoneit the barbarians seem to be really lucky with the dice. And as the game goes on there will be more of them…so you’ll have to be careful where you leave your armies.
@captainwalker this game is very interesting. i didn’t no AI counter attacked. and i didn’t no they respawn on empty properties that they preowned.
@dawgoneit your turn
@dawgoneit yeah…the barbarians add a twist to the game. And they can occupy a territory with neutrals in it, but I think they only build in their cities.
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 12
Combat Move - Egypt
1 trireme moved from SZ 65 to SZ 56
1 phalanx moved from Alexandria to SZ 56
1 phalanx moved from SZ 56 to Cydonia
1 bireme moved from SZ 65 to SZ 56
2 flagships moved from SZ 65 to SZ 56
1 archer moved from Alexandria to SZ 56
1 archer moved from SZ 56 to Cydonia
1 quinquereme and 1 trireme moved from SZ 65 to SZ 56
1 archer moved from Damascus to Emesa
Egypt take Emesa from Seleucid
1 phalanx moved from Damascus to Sidon
1 archer moved from Jerusalem to Sidon
2 chariots moved from Jerusalem to Sidon
1 phalanx moved from Jerusalem to Sidon
2 chariots and 1 warelephant moved from Bostra to Palmyra
Purchase Units - Egypt
Trigger EGYtriremes: buyTrireme removed from EgyptProduction
Trigger EGYtriremes: buyTriremeX added to EgyptProduction
Trigger EGYtriremesWALL: 1 wall gained by PlayerID named:Egypt
Egypt buy 1 archer, 2 chariots, 2 phalanxs and 1 warelephant; Remaining resources: 18 PUs; 1 techTokens;
Combat - Egypt
Battle in Cydonia
Egypt attack with 1 archer and 1 phalanx
Macedonia defend with 1 warrior
Egypt roll dice for 2 flagships in Cydonia, round 2 : 2/2 hits, 2.00 expected hits
Macedonia roll dice for 1 warrior in Cydonia, round 2 : 0/1 hits, 0.33 expected hits
1 warrior owned by the Macedonia lost in Cydonia
Egypt win, taking Cydonia from Macedonia with 1 archer and 1 phalanx remaining. Battle score for attacker is 6
Casualties for Macedonia: 1 warrior
Battle in Sidon
Egypt attack with 1 archer, 2 chariots and 2 phalanxs
Seleucid defend with 1 cataphract, 1 hoplite and 1 warelephant
Egypt roll dice for 1 archer, 2 chariots and 2 phalanxs in Sidon, round 2 : 4/5 hits, 2.17 expected hits
Seleucid roll dice for 1 cataphract, 1 hoplite and 1 warelephant in Sidon, round 2 : 1/3 hits, 1.67 expected hits
1 chariot owned by the Egypt, 1 cataphract owned by the Seleucid, 1 hoplite owned by the Seleucid and 1 warelephant owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 1 archer, 1 chariot and 2 phalanxs remaining. Battle score for attacker is 19
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 cataphract, 1 hoplite and 1 warelephant
Battle in Palmyra
Egypt attack with 2 chariots and 1 warelephant
Seleucid defend with 1 hoplite
Egypt roll dice for 2 chariots and 1 warelephant in Palmyra, round 2 : 2/3 hits, 1.67 expected hits
Seleucid roll dice for 1 hoplite in Palmyra, round 2 : 1/1 hits, 0.50 expected hits
1 chariot owned by the Egypt and 1 hoplite owned by the Seleucid lost in Palmyra
Egypt win, taking Palmyra from Seleucid with 1 chariot and 1 warelephant remaining. Battle score for attacker is 1
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 hoplite
Non Combat Move - Egypt
1 phalanx moved from Jerusalem to Damascus
1 chariot moved from Jerusalem to Bostra
1 warelephant moved from Pharan to Jerusalem
1 archer and 1 phalanx moved from Memphis to Pharan
2 chariots moved from Alexandria to Jerusalem
1 warelephant moved from Alexandria to Pharan
1 archer and 1 phalanx moved from Alexandria to Memphis
Place Units - Egypt
1 archer, 2 chariots, 2 phalanxs, 1 wall and 1 warelephant placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 0/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 64 PUs; end with 82 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 80 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 79 PUs
Units generate 1 techTokens; Egypt end with 1 techTokens
Units generate 3 PUs; Egypt end with 82 PUs
Combat Hit Differential Summary :
Egypt : 2.17
Macedonia : -0.33
Egypt rolls : : 0.00
Seleucid : -0.17
Territory Summary for Egypt :
Memphis : 1 archer and 1 phalanx
Jerusalem : 2 chariots and 1 warelephant
Alexandria : 1 archer, 2 chariots, 1 city, 2 phalanxs, 4 walls and 1 warelephant
Damascus : 1 flag, 1 phalanx
Cyrene : 1 archer
Palmyra : 1 flag, 1 chariot and 1 warelephant
Cydonia : 1 archer and 1 phalanx
Bostra : 1 flag, 2 catapults, 3 chariots, 1 leader, 5 phalanxs and 1 warelephant
SZ 56 : 1 bireme, 2 flagships, 1 quinquereme and 2 triremes
Rhodos : 1 phalanx
Sidon : 1 archer, 1 chariot and 2 phalanxs
Emesa : 1 flag, 1 archer
Pharan : 1 archer, 1 phalanx and 1 warelephant
Production/PUs Summary :
RomanRepublic : 62 / 65
GreekCityStates : 8 / 43
Pergamon : 30 / 40
Carthage : 59 / 62
Macedonia : 73 / 76
Bosporus : 38 / 38
Pontus : 9 / 8
Seleucid : 57 / 73
Egypt : 64 / 82
Parthia : 36 / 55
Armenia : 23 / 39
AI_Barbarians : 22 / 37
AI_Neutral : 101 / 1459
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 12
Combat Move - Parthia
1 archer and 1 horsearcher moved from Persepolis to Babylon
1 archer and 1 horsearcher moved from Susa to Ctesiphon
1 cataphract moved from Persepolis to Babylon
1 cataphract moved from Susa to Ctesiphon
Purchase Units - Parthia
Trigger PARquadriremes: buyQuadrireme removed from ParthiaProduction
Trigger PARquadriremes: buyQuadriremeX added to ParthiaProduction
Trigger PARquadriremesWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 archer, 1 cataphract, 3 horsearchers and 1 quinquereme; Remaining resources: 5 PUs; 2 techTokens;
Combat - Parthia
Battle in Babylon
Parthia attack with 1 archer, 1 cataphract and 1 horsearcher
Seleucid defend with 1 hoplite
Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Babylon, round 2 : 2/3 hits, 1.17 expected hits
Seleucid roll dice for 1 hoplite in Babylon, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Babylon
Parthia win, taking Babylon from Seleucid with 1 archer, 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Battle in Ctesiphon
Parthia attack with 1 archer, 1 cataphract and 1 horsearcher
Seleucid defend with 1 hoplite
Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Ctesiphon, round 2 : 2/3 hits, 1.17 expected hits
Seleucid roll dice for 1 hoplite in Ctesiphon, round 2 : 1/1 hits, 0.50 expected hits
1 horsearcher owned by the Parthia and 1 hoplite owned by the Seleucid lost in Ctesiphon
Parthia win, taking Ctesiphon from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is 1
Casualties for Parthia: 1 horsearcher
Casualties for Seleucid: 1 hoplite
Non Combat Move - Parthia
3 horsearchers moved from Persepolis to Susa
1 archer moved from East to SZ 84
1 archer, 2 flagships and 1 trireme moved from SZ 84 to SZ 86
1 archer moved from SZ 86 to Cyropolis
1 archer moved from Albana to Artaxata
Place Units - Parthia
1 quinquereme placed in SZ 84
1 archer, 1 cataphract, 3 horsearchers and 1 wall placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 4,4 and gets 0 hits
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 48 PUs; end with 53 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 52 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 50 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 49 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 48 PUs
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 54 PUs
Combat Hit Differential Summary :
Parthia : 1.67
Seleucid : 0.00
Territory Summary for Parthia :
Babylon : 1 flag, 1 archer, 1 cataphract and 1 horsearcher
Sanina : 1 flag
Amida : 1 flag
SZ 84 : 1 quinquereme
SZ 86 : 2 flagships and 1 trireme
Susa : 9 archers, 2 cataphracts, 2 catapults, 4 horsearchers, 1 leader, 2 walls and 5 warelephants
Ctesiphon : 1 flag, 1 archer and 1 cataphract
Cyropolis : 1 archer
Gazaca : 1 flag, 1 archer
Artaxata : 1 archer
Persepolis : 1 archer, 1 cataphract, 1 catapult, 1 city, 3 horsearchers and 7 walls
East : 1 city, 3 walls and 1 warelephant
Production/PUs Summary :
RomanRepublic : 62 / 65
GreekCityStates : 8 / 43
Pergamon : 30 / 40
Carthage : 59 / 62
Macedonia : 73 / 76
Bosporus : 38 / 38
Pontus : 9 / 8
Seleucid : 45 / 73
Egypt : 64 / 82
Parthia : 48 / 54
Armenia : 23 / 39
AI_Barbarians : 22 / 37
AI_Neutral : 101 / 1459
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 12
Combat Move - Armenia
1 catapult and 3 spearmen moved from Artaxata to Trapezus
1 catapult and 3 spearmen moved from Armavira to Pityus
1 cataphract moved from Armavira to Trapezus
1 skirmisher and 1 spearman moved from Armavira to Pityus
Purchase Units - Armenia
Armenia buy 1 cataphract, 2 horsearchers, 1 skirmisher and 3 spearmen; Remaining resources: 0 PUs; 2 techTokens;
Combat - Armenia
Battle in Pityus
Armenia attack with 1 catapult, 1 skirmisher and 4 spearmen
Bosporus defend with 1 horsearcher
Armenia roll dice for 1 catapult, 1 skirmisher and 4 spearmen in Pityus, round 2 : 2/6 hits, 1.67 expected hits
Bosporus roll dice for 1 horsearcher in Pityus, round 2 : 1/1 hits, 0.33 expected hits
1 skirmisher owned by the Armenia and 1 horsearcher owned by the Bosporus lost in Pityus
Armenia win, taking Pityus from Bosporus with 1 catapult and 4 spearmen remaining. Battle score for attacker is 2
Casualties for Armenia: 1 skirmisher
Casualties for Bosporus: 1 horsearcher
Battle in Trapezus
Armenia attack with 1 cataphract, 1 catapult and 3 spearmen
Bosporus defend with 1 hoplite and 1 horsearcher
Armenia roll dice for 1 cataphract, 1 catapult and 3 spearmen in Trapezus, round 2 : 1/5 hits, 1.83 expected hits
Bosporus roll dice for 1 hoplite and 1 horsearcher in Trapezus, round 2 : 0/2 hits, 0.83 expected hits
1 horsearcher owned by the Bosporus lost in Trapezus
Armenia roll dice for 1 cataphract, 1 catapult and 3 spearmen in Trapezus, round 3 : 1/5 hits, 1.83 expected hits
Bosporus roll dice for 1 hoplite in Trapezus, round 3 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Bosporus and 1 spearman owned by the Armenia lost in Trapezus
Armenia win, taking Trapezus from Bosporus with 1 cataphract, 1 catapult and 2 spearmen remaining. Battle score for attacker is 8
Casualties for Bosporus: 1 hoplite and 1 horsearcher
Casualties for Armenia: 1 spearman
Non Combat Move - Armenia
1 catapult and 2 spearmen moved from Amida to Satala
1 leader moved from Amida to Satala
3 skirmishers moved from Albana to Armavira
2 cataphracts moved from Majar to Armavira
2 spearmen moved from Armavira to Majar
Place Units - Armenia
1 horsearcher and 3 spearmen placed in Armavira
1 cataphract, 1 horsearcher and 1 skirmisher placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia roll 5,1 and gets 0 hits
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 31 PUs; end with 31 PUs
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 30 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 28 PUs
Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 27 PUs
Units generate 2 techTokens; Armenia end with 2 techTokens
Units generate 6 PUs; Armenia end with 33 PUs
Combat Hit Differential Summary :
Armenia : -1.33
Bosporus : 0.33
Territory Summary for Armenia :
Albana : 1 cataphract, 1 city, 1 horsearcher, 1 skirmisher and 4 walls
Majar : 1 flag, 2 spearmen
Amida : 2 spearmen
Trapezus : 1 flag, 1 cataphract, 1 catapult and 2 spearmen
Nexuana : 1 flag
Armavira : 2 cataphracts, 1 catapult, 1 city, 1 horsearcher, 1 leader, 3 skirmishers, 8 spearmen and 6 walls
SZ 83 : 1 bireme
Satala : 1 catapult, 1 leader and 3 spearmen
Pityus : 1 flag, 1 catapult and 4 spearmen
Production/PUs Summary :
RomanRepublic : 62 / 65
GreekCityStates : 8 / 43
Pergamon : 30 / 40
Carthage : 59 / 62
Macedonia : 73 / 76
Bosporus : 30 / 38
Pontus : 9 / 8
Seleucid : 45 / 73
Egypt : 64 / 82
Parthia : 48 / 54
Armenia : 31 / 33
AI_Barbarians : 22 / 37
AI_Neutral : 101 / 1459
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - RomanRepublic
1 unit repaired.
2 skirmishers moved from Roma to SZ 28
2 biremes and 2 skirmishers moved from SZ 28 to SZ 24
1 skirmisher moved from SZ 24 to Caralis
1 skirmisher moved from SZ 24 to Aleria
Purchase Units - RomanRepublic
Trigger ROMsiegeWeapons: buyCatapult removed from RomanRepublicProduction
Trigger ROMsiegeWeapons: buyCatapultX added to RomanRepublicProduction
Trigger ROMsiegeWeapons: 1 catapult gained by PlayerID named:RomanRepublic
Trigger ROMconscription: 1 skirmisher gained by PlayerID named:RomanRepublic
Trigger ROMsiegeWALL: 1 wall gained by PlayerID named:RomanRepublic
RomanRepublic buy 1 cataphract, 1 catapult, 2 legionaires, 2 skirmishers and 2 triremes; Remaining resources: 1 PUs; 3 techTokens;
Combat - RomanRepublic
Battle in Caralis
Battle in Aleria
Non Combat Move - RomanRepublic
1 quadrireme moved from SZ 33 to SZ 24
1 catapult and 3 legionaires moved from Roma to Arretium
1 legionaire moved from Salapia to Ariminum
1 legionaire and 1 skirmisher moved from Patavium to Verona
2 supraremes moved from SZ 33 to SZ 28
1 flagship, 1 quadrireme and 1 quinquereme moved from SZ 33 to SZ 28
1 quinquereme moved from SZ 33 to SZ 24
Place Units - RomanRepublic
1 legionaire, 1 skirmisher and 1 wall placed in Valentia
2 triremes placed in SZ 28
1 catapult placed in Roma
1 cataphract, 1 catapult, 1 legionaire and 2 skirmishers placed in Patavium
RomanRepublic undo move 4.
1 skirmisher placed in Roma
1 cataphract, 1 catapult, 1 legionaire and 1 skirmisher placed in Patavium
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic roll 1,3,2 and gets 0 hits
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 65 PUs; end with 66 PUs
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 64 PUs
Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 62 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 58 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 56 PUs
Units generate 3 techTokens; RomanRepublic end with 3 techTokens
Units generate 9 PUs; RomanRepublic end with 65 PUs
Combat Hit Differential Summary :
Territory Summary for RomanRepublic :
Veldidena : 1 flag
Croton : 1 legionaire
Barcino : 1 catapult, 2 legionaires and 2 skirmishers
Arretium : 1 catapult, 3 legionaires and 1 wall
Roma : 1 catapult, 1 city, 2 legionaires, 1 skirmisher and 2 walls
Caralis : 1 flag, 1 skirmisher
Verona : 1 flag, 1 legionaire and 1 skirmisher
Aleria : 1 flag, 1 skirmisher
Castulo : 1 flag, 1 skirmisher
Toletum : 1 flag, 1 skirmisher
Capua : 1 legionaire, 1 skirmisher and 1 wall
Salapia : 1 wall
SZ 28 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 2 supraremes and 2 triremes
SZ 24 : 2 biremes, 1 quadrireme and 1 quinquereme
Ariminum : 1 legionaire
Valentia : 1 cataphract, 3 catapults, 1 city, 9 legionaires, 7 skirmishers and 6 walls
Patavium : 1 flag, 1 ballista, 4 cataphracts, 4 catapults, 1 city, 1 leader, 10 legionaires, 5 skirmishers and 2 walls
Aemona : 1 flag, 1 skirmisher
Production/PUs Summary :
RomanRepublic : 65 / 65
GreekCityStates : 8 / 43
Pergamon : 30 / 40
Carthage : 46 / 62
Macedonia : 73 / 76
Bosporus : 28 / 38
Pontus : 9 / 8
Seleucid : 45 / 73
Egypt : 64 / 82
Parthia : 48 / 54
Armenia : 31 / 33
AI_Barbarians : 24 / 39
AI_Neutral : 111 / 1570
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - GreekCityStates
1 bireme moved from SZ 27 to SZ 24
1 trireme moved from SZ 28 to SZ 24
Purchase Units - GreekCityStates
GreekCityStates buy 1 city; Remaining resources: 3 PUs; 0 techTokens;
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Massilia
Turn Complete - GreekCityStates
GreekCityStates collect 8 PUs; end with 11 PUs
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Units generate 1 techTokens; GreekCityStates end with 1 techTokens
Units generate 3 PUs; GreekCityStates end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for GreekCityStates :
Massilia : 1 city, 2 hoplites and 2 walls
SZ 24 : 1 bireme and 1 trireme
Production/PUs Summary :
RomanRepublic : 65 / 65
GreekCityStates : 8 / 14
Pergamon : 30 / 40
Carthage : 46 / 62
Macedonia : 73 / 76
Bosporus : 28 / 38
Pontus : 9 / 8
Seleucid : 45 / 73
Egypt : 64 / 82
Parthia : 48 / 54
Armenia : 31 / 33
AI_Barbarians : 24 / 39
AI_Neutral : 111 / 1570
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Pergamon
1 spearman moved from Nicaea to Byzantium
Pergamon take Byzantium from Macedonia
1 catapult, 1 phalanx and 2 spearmen moved from Sardis to Attalia
Purchase Units - Pergamon
Pergamon buy 1 catapult, 1 cavalry, 2 phalanxs and 1 spearman; Remaining resources: 4 PUs; 1 techTokens;
Combat - Pergamon
Battle in Attalia
Pergamon attack with 1 catapult, 1 phalanx and 2 spearmen
Seleucid defend with 1 hoplite and 1 phalanx
Pergamon roll dice for 1 catapult, 1 phalanx and 2 spearmen in Attalia, round 2 : 2/4 hits, 1.67 expected hits
Seleucid roll dice for 1 hoplite and 1 phalanx in Attalia, round 2 : 1/2 hits, 1.17 expected hits
1 phalanx owned by the Seleucid, 1 hoplite owned by the Seleucid and 1 spearman owned by the Pergamon lost in Attalia
Pergamon win, taking Attalia from Seleucid with 1 catapult, 1 phalanx and 1 spearman remaining. Battle score for attacker is 11
Casualties for Pergamon: 1 spearman
Casualties for Seleucid: 1 hoplite and 1 phalanx
Non Combat Move - Pergamon
1 catapult, 1 phalanx and 1 spearman moved from Nicaea to Pessinus
1 spearman moved from Sardis to Pessinus
Place Units - Pergamon
1 catapult, 1 cavalry, 2 phalanxs and 1 spearman placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon rolls : 0/1 hits, 0.00 expected hits
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 39 PUs; end with 43 PUs
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 42 PUs
Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 41 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 39 PUs
Units generate 1 techTokens; Pergamon end with 1 techTokens
Units generate 3 PUs; Pergamon end with 42 PUs
Combat Hit Differential Summary :
Pergamon : 0.33
Seleucid : -0.17
Pergamon rolls : : 0.00
Territory Summary for Pergamon :
Barcino : 3 spearmen and 2 walls
Halicarnassus : 2 walls
Byzantium : 1 flag, 1 spearman
Pergamum : 2 walls
Pessinus : 1 flag, 4 catapults, 1 cavalry, 1 leader, 9 phalanxs, 1 skirmisher and 4 spearmen
Sardis : 1 catapult, 1 cavalry, 1 city, 1 leader, 2 phalanxs, 1 spearman and 6 walls
Nicaea : 1 flag, 1 skirmisher
Attalia : 1 flag, 1 catapult, 1 phalanx and 1 spearman
Production/PUs Summary :
RomanRepublic : 65 / 65
GreekCityStates : 8 / 14
Pergamon : 39 / 42
Carthage : 46 / 62
Macedonia : 67 / 76
Bosporus : 28 / 38
Pontus : 9 / 8
Seleucid : 42 / 73
Egypt : 64 / 82
Parthia : 48 / 54
Armenia : 31 / 33
AI_Barbarians : 24 / 39
AI_Neutral : 111 / 1570
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Carthage
2 warelephants moved from Siga to Tingis
2 warelephants moved from Siga to Banasa
1 leader moved from Siga to Banasa
3 cavalrys moved from Siga to Banasa
3 cavalrys moved from Siga to Tingis
3 cavalrys moved from Siga to Igilgili
2 hoplites and 1 phalanx moved from Genua to Ariminum
3 biremes and 1 trireme moved from SZ 21 to SZ 19
Purchase Units - Carthage
Trigger CARconstruction: buyWall removed from CarthageProduction
Trigger CARconstruction: buyWallX added to CarthageProduction
Trigger CARconstructionWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 2 hoplites and 4 triremes; Remaining resources: 0 PUs; 2 techTokens;
Combat - Carthage
Battle in Banasa
Carthage attack with 3 cavalrys, 1 leader and 2 warelephants
AI_Barbarians defend with 1 archer and 1 city
Carthage roll dice for 3 cavalrys, 1 leader and 2 warelephants in Banasa, round 2 : 4/6 hits, 3.33 expected hits
AI_Barbarians roll dice for 1 archer in Banasa, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 leader owned by the Carthage
1 archer owned by the AI_Barbarians lost in Banasa
Carthage win, taking Banasa from AI_Barbarians with 3 cavalrys, 1 leader and 2 warelephants remaining. Battle score for attacker is 8
Casualties for AI_Barbarians: 1 archer
Battle in Tingis
Carthage attack with 3 cavalrys and 2 warelephants
AI_Barbarians defend with 1 spearman
Carthage roll dice for 3 cavalrys and 2 warelephants in Tingis, round 2 : 2/5 hits, 2.83 expected hits
AI_Barbarians roll dice for 1 spearman in Tingis, round 2 : 1/1 hits, 0.33 expected hits
1 spearman owned by the AI_Barbarians and 1 cavalry owned by the Carthage lost in Tingis
Carthage win, taking Tingis from AI_Barbarians with 2 cavalrys and 2 warelephants remaining. Battle score for attacker is -1
Casualties for Carthage: 1 cavalry
Casualties for AI_Barbarians: 1 spearman
Battle in Igilgili
Carthage attack with 3 cavalrys
AI_Barbarians defend with 1 spearman
Carthage roll dice for 3 cavalrys in Igilgili, round 2 : 0/3 hits, 1.00 expected hits
AI_Barbarians roll dice for 1 spearman in Igilgili, round 2 : 0/1 hits, 0.33 expected hits
Carthage roll dice for 3 cavalrys in Igilgili, round 3 : 1/3 hits, 1.00 expected hits
AI_Barbarians roll dice for 1 spearman in Igilgili, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the AI_Barbarians lost in Igilgili
Carthage win, taking Igilgili from AI_Barbarians with 3 cavalrys remaining. Battle score for attacker is 5
Casualties for AI_Barbarians: 1 spearman
Battle in Ariminum
Carthage attack with 2 hoplites and 1 phalanx
RomanRepublic defend with 1 legionaire
Carthage roll dice for 2 hoplites and 1 phalanx in Ariminum, round 2 : 1/3 hits, 1.17 expected hits
RomanRepublic roll dice for 1 legionaire in Ariminum, round 2 : 0/1 hits, 0.33 expected hits
1 legionaire owned by the RomanRepublic lost in Ariminum
Carthage win, taking Ariminum from RomanRepublic with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaire
Non Combat Move - Carthage
Place Units - Carthage
4 triremes placed in SZ 36
1 wall placed in Carthago
2 hoplites placed in Lilybaeum
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage roll 6,4 and gets 1 hit
Carthage removing all Technology Tokens after successful research.
Carthage discover economics
Activate Technology - Carthage
Carthage activating economics
Turn Complete - Carthage
Carthage collect 59 PUs; end with 59 PUs
Carthage collect 3 PUs from War Bonds; end with 62 PUs
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 59 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -5 PUs; end with 54 PUs
Units generate 3 techTokens; Carthage end with 3 techTokens
Units generate 9 PUs; Carthage end with 63 PUs
Combat Hit Differential Summary :
Carthage : -1.33
RomanRepublic : -0.33
AI_Barbarians : 0.33
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Macedonia
1 phalanx, 1 skirmisher and 3 warriors moved from Axiopolis to Durostorum
7 warriors moved from Thessalonica to Byzantium
Purchase Units - Macedonia
Trigger MACquinqueremes: buyQuinquereme removed from MacedoniaProduction
Trigger MACquinqueremes: buyQuinqueremeX added to MacedoniaProduction
Trigger MACquinqueremesWALL: 1 wall gained by PlayerID named:Macedonia
Macedonia buy 1 skirmisher and 12 warriors; Remaining resources: 0 PUs; 4 techTokens;
Combat - Macedonia
Battle in Durostorum
Macedonia attack with 1 phalanx, 1 skirmisher and 3 warriors
AI_Neutral defend with 3 cavalry_neutrals
Macedonia roll dice for 1 phalanx, 1 skirmisher and 3 warriors in Durostorum, round 2 : 2/5 hits, 1.67 expected hits
AI_Neutral roll dice for 3 cavalry_neutrals in Durostorum, round 2 : 0/3 hits, 0.50 expected hits
2 cavalry_neutrals owned by the AI_Neutral lost in Durostorum
Macedonia roll dice for 1 phalanx, 1 skirmisher and 3 warriors in Durostorum, round 3 : 4/5 hits, 1.67 expected hits
AI_Neutral roll dice for 1 cavalry_neutral in Durostorum, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry_neutral owned by the AI_Neutral lost in Durostorum
Macedonia win, taking Durostorum from AI_Neutral with 1 phalanx, 1 skirmisher and 3 warriors remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 3 cavalry_neutrals
Battle in Byzantium
Macedonia attack with 7 warriors
Pergamon defend with 1 spearman
Macedonia roll dice for 7 warriors in Byzantium, round 2 : 4/7 hits, 2.33 expected hits
Pergamon roll dice for 1 spearman in Byzantium, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Pergamon lost in Byzantium
Macedonia win, taking Byzantium from Pergamon with 7 warriors remaining. Battle score for attacker is 5
Casualties for Pergamon: 1 spearman
Non Combat Move - Macedonia
1 skirmisher moved from Nicopolis to Axiopolis
1 warrior moved from Sardica to Nicopolis
1 warrior moved from Salonae to Sardica
1 catapult and 3 warriors moved from Salonae to Senio
11 phalanxs moved from Apollonia to Salonae
1 skirmisher moved from Corinth to Sparta
1 warrior moved from Dodona to Larissa
2 warriors moved from Apollonia to Dodona
1 skirmisher moved from Dodona to Larissa
1 warrior moved from Larissa to Athens
Place Units - Macedonia
1 wall placed in Sparta
2 warriors placed in Sparta
1 skirmisher and 1 warrior placed in Corinth
7 warriors placed in Thessalonica
2 warriors placed in Apollonia
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 4,6,1,6 and gets 2 hits
Macedonia removing all Technology Tokens after successful research.
Macedonia discover biremes
Activate Technology - Macedonia
Macedonia activating biremes
Turn Complete - Macedonia
Macedonia collect 74 PUs; end with 74 PUs
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 73 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 72 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 70 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 69 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -8 PUs; end with 61 PUs
Units generate 4 techTokens; Macedonia end with 4 techTokens
Units generate 12 PUs; Macedonia end with 73 PUs
Combat Hit Differential Summary :
Pergamon : -0.33
Macedonia : 4.33
AI_Neutral : -0.67
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Bosporus
2 hoplites moved from Tanais to Olbia
1 hoplite moved from Tanais to Azara
1 bireme, 1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
3 hoplites moved from Theodesia to SZ 80
2 hoplites moved from Sinda to Pityus
1 cataphract and 1 cavalry moved from Sinda to Pityus
1 hoplite moved from Sinda to Pityus
1 cataphract moved from Sinda to Pityus
3 horsearchers moved from Azara to Majar
1 cataphract and 1 hoplite moved from Theodesia to Tanais
1 cataphract moved from Tanais to Azara
Purchase Units - Bosporus
Bosporus buy 2 archers, 1 cataphract and 2 hoplites; Remaining resources: 0 PUs; 1 techTokens;
Combat - Bosporus
Battle in Majar
Bosporus attack with 3 horsearchers
Armenia defend with 2 spearmen
Bosporus roll dice for 3 horsearchers in Majar, round 2 : 1/3 hits, 0.50 expected hits
Armenia roll dice for 2 spearmen in Majar, round 2 : 0/2 hits, 0.67 expected hits
1 spearman owned by the Armenia lost in Majar
Bosporus roll dice for 3 horsearchers in Majar, round 3 : 0/3 hits, 0.50 expected hits
Armenia roll dice for 1 spearman in Majar, round 3 : 0/1 hits, 0.33 expected hits
Bosporus roll dice for 3 horsearchers in Majar, round 4 : 1/3 hits, 0.50 expected hits
Armenia roll dice for 1 spearman in Majar, round 4 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Armenia lost in Majar
Bosporus win, taking Majar from Armenia with 3 horsearchers remaining. Battle score for attacker is 10
Casualties for Armenia: 2 spearmen
Battle in Pityus
Bosporus attack with 2 cataphracts, 1 cavalry and 3 hoplites
Armenia defend with 1 catapult and 4 spearmen
Bosporus roll dice for 2 cataphracts, 1 cavalry and 3 hoplites in Pityus, round 2 : 3/6 hits, 2.33 expected hits
Armenia roll dice for 1 catapult and 4 spearmen in Pityus, round 2 : 2/4 hits, 1.83 expected hits
1 cavalry owned by the Bosporus, 1 catapult owned by the Armenia, 1 hoplite owned by the Bosporus and 2 spearmen owned by the Armenia lost in Pityus
Bosporus roll dice for 2 cataphracts and 2 hoplites in Pityus, round 3 : 0/4 hits, 1.67 expected hits
Armenia roll dice for 2 spearmen in Pityus, round 3 : 0/2 hits, 0.67 expected hits
Bosporus roll dice for 2 cataphracts and 2 hoplites in Pityus, round 4 : 3/4 hits, 1.67 expected hits
Armenia roll dice for 2 spearmen in Pityus, round 4 : 0/2 hits, 0.67 expected hits
2 spearmen owned by the Armenia lost in Pityus
Bosporus win, taking Pityus from Armenia with 2 cataphracts and 2 hoplites remaining. Battle score for attacker is 14
Casualties for Bosporus: 1 cavalry and 1 hoplite
Casualties for Armenia: 1 catapult and 4 spearmen
Non Combat Move - Bosporus
3 hoplites moved from SZ 80 to Sinda
Place Units - Bosporus
2 archers, 1 cataphract and 2 hoplites placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 0/1 hits, 0.00 expected hits
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 33 PUs; end with 33 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 31 PUs
Units generate 1 techTokens; Bosporus end with 1 techTokens
Units generate 3 PUs; Bosporus end with 34 PUs
Combat Hit Differential Summary :
Armenia : -2.50
Bosporus rolls : : 0.00
Bosporus : 0.83
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Pontus
1 chariot and 1 skirmisher moved from Heraclea Pontica to Nicaea
1 trireme moved from SZ 78 to SZ 77
1 hoplite moved from Sinope to SZ 77
1 hoplite and 1 trireme moved from SZ 77 to SZ 78
1 hoplite moved from SZ 78 to Phasis
Purchase Units - Pontus
Pontus buy 2 skirmishers; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pontus
Battle in Phasis
Battle in Nicaea
Pontus attack with 1 chariot and 1 skirmisher
Pergamon defend with 1 skirmisher
Pontus roll dice for 1 chariot and 1 skirmisher in Nicaea, round 2 : 0/2 hits, 0.50 expected hits
Pergamon roll dice for 1 skirmisher in Nicaea, round 2 : 0/1 hits, 0.17 expected hits
Pontus roll dice for 1 chariot and 1 skirmisher in Nicaea, round 3 : 1/2 hits, 0.50 expected hits
Pergamon roll dice for 1 skirmisher in Nicaea, round 3 : 1/1 hits, 0.17 expected hits
1 skirmisher owned by the Pergamon and 1 skirmisher owned by the Pontus lost in Nicaea
Pontus win, taking Phasis from Armenia, taking Nicaea from Pergamon with 1 chariot remaining. Battle score for attacker is 0
Casualties for Pontus: 1 skirmisher
Casualties for Pergamon: 1 skirmisher
Non Combat Move - Pontus
1 hoplite moved from Heraclea Pontica to Sinope
Place Units - Pontus
2 skirmishers placed in Sinope
Turning on Edit Mode
EDIT: Removing units owned by Pontus from Heraclea Pontica: 1 phalanx
EDIT: Adding units owned by Pontus to Sinope: 1 phalanx
EDIT: Turning off Edit Mode
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 1/1 hits, 0.00 expected hits
Pontus removing all Technology Tokens after successful research.
Pontus discover biremes
Activate Technology - Pontus
Pontus activating biremes
Turn Complete - Pontus
Pontus collect 18 PUs; end with 18 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 16 PUs
Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 15 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 14 PUs
Units generate 1 techTokens; Pontus end with 1 techTokens
Units generate 3 PUs; Pontus end with 17 PUs
Combat Hit Differential Summary :
Pontus : 0.00
Pergamon : 0.67
Pontus rolls : : 1.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Seleucid
1 phalanx moved from Ninive to Ctesiphon
1 hoplite moved from Seleucia to Ctesiphon
1 hoplite moved from Seleucia to Ctesiphon
1 phalanx moved from Hatra to Palmyra
2 hoplites moved from Seleucia to Palmyra
1 hoplite and 1 phalanx moved from Edessa to Emesa
1 hoplite and 1 warelephant moved from Antioch to Damascus
3 hoplites moved from Seleucia to Babylon
3 hoplites, 1 leader and 2 phalanxs moved from Antioch to Sidon
Purchase Units - Seleucid
Seleucid buy 9 hoplites and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 3 hoplites, 1 leader and 2 phalanxs
Egypt defend with 1 archer, 1 chariot and 2 phalanxs
Seleucid roll dice for 3 hoplites, 1 leader and 2 phalanxs in Sidon, round 2 : 3/6 hits, 2.50 expected hits
Egypt roll dice for 1 archer, 1 chariot and 2 phalanxs in Sidon, round 2 : 1/4 hits, 2.50 expected hits
Units damaged: 1 leader owned by the Seleucid
1 chariot owned by the Egypt, 1 phalanx owned by the Egypt and 1 archer owned by the Egypt lost in Sidon
Seleucid roll dice for 3 hoplites, 1 leader and 2 phalanxs in Sidon, round 3 : 1/6 hits, 2.50 expected hits
Egypt roll dice for 1 phalanx in Sidon, round 3 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 3 hoplites, 1 leader and 2 phalanxs remaining. Battle score for attacker is 32
Casualties for Egypt: 1 archer, 1 chariot and 2 phalanxs
Battle in Babylon
Seleucid attack with 3 hoplites
Parthia defend with 1 archer, 1 cataphract and 1 horsearcher
Seleucid roll dice for 3 hoplites in Babylon, round 2 : 0/3 hits, 1.00 expected hits
Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Babylon, round 2 : 1/3 hits, 1.50 expected hits
1 hoplite owned by the Seleucid lost in Babylon
Seleucid roll dice for 2 hoplites in Babylon, round 3 : 2/2 hits, 0.67 expected hits
Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Babylon, round 3 : 3/3 hits, 1.50 expected hits
1 horsearcher owned by the Parthia, 2 hoplites owned by the Seleucid and 1 cataphract owned by the Parthia lost in Babylon
Parthia win with 1 archer remaining. Battle score for attacker is -7
Casualties for Seleucid: 3 hoplites
Casualties for Parthia: 1 cataphract and 1 horsearcher
Battle in Palmyra
Seleucid attack with 2 hoplites and 1 phalanx
Egypt defend with 1 chariot and 1 warelephant
Seleucid roll dice for 2 hoplites and 1 phalanx in Palmyra, round 2 : 0/3 hits, 1.17 expected hits
Egypt roll dice for 1 chariot and 1 warelephant in Palmyra, round 2 : 0/2 hits, 1.00 expected hits
Seleucid roll dice for 2 hoplites and 1 phalanx in Palmyra, round 3 : 1/3 hits, 1.17 expected hits
Egypt roll dice for 1 chariot and 1 warelephant in Palmyra, round 3 : 1/2 hits, 1.00 expected hits
1 chariot owned by the Egypt and 1 hoplite owned by the Seleucid lost in Palmyra
Seleucid roll dice for 1 hoplite and 1 phalanx in Palmyra, round 4 : 2/2 hits, 0.83 expected hits
Egypt roll dice for 1 warelephant in Palmyra, round 4 : 0/1 hits, 0.50 expected hits
1 warelephant owned by the Egypt lost in Palmyra
Seleucid win, taking Palmyra from Egypt with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 9
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 1 chariot and 1 warelephant
Battle in Damascus
Seleucid attack with 1 hoplite and 1 warelephant
Egypt defend with 1 phalanx
Seleucid roll dice for 1 hoplite and 1 warelephant in Damascus, round 2 : 1/2 hits, 1.17 expected hits
Egypt roll dice for 1 phalanx in Damascus, round 2 : 1/1 hits, 0.67 expected hits
1 hoplite owned by the Seleucid and 1 phalanx owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 warelephant remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 1 phalanx
Battle in Emesa
Seleucid attack with 1 hoplite and 1 phalanx
Egypt defend with 1 archer
Seleucid roll dice for 1 hoplite and 1 phalanx in Emesa, round 2 : 1/2 hits, 0.83 expected hits
Egypt roll dice for 1 archer in Emesa, round 2 : 1/1 hits, 0.67 expected hits
1 hoplite owned by the Seleucid and 1 archer owned by the Egypt lost in Emesa
Seleucid win, taking Emesa from Egypt with 1 phalanx remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 1 archer
Battle in Ctesiphon
Seleucid attack with 2 hoplites and 1 phalanx
Parthia defend with 1 archer and 1 cataphract
Seleucid roll dice for 2 hoplites and 1 phalanx in Ctesiphon, round 2 : 1/3 hits, 1.17 expected hits
Parthia roll dice for 1 archer and 1 cataphract in Ctesiphon, round 2 : 1/2 hits, 1.17 expected hits
1 hoplite owned by the Seleucid and 1 cataphract owned by the Parthia lost in Ctesiphon
Seleucid roll dice for 1 hoplite and 1 phalanx in Ctesiphon, round 3 : 1/2 hits, 0.83 expected hits
Parthia roll dice for 1 archer in Ctesiphon, round 3 : 1/1 hits, 0.67 expected hits
1 archer owned by the Parthia and 1 hoplite owned by the Seleucid lost in Ctesiphon
Seleucid win, taking Ctesiphon from Parthia with 1 phalanx remaining. Battle score for attacker is 2
Casualties for Seleucid: 2 hoplites
Casualties for Parthia: 1 archer and 1 cataphract
Non Combat Move - Seleucid
Place Units - Seleucid
5 hoplites placed in Seleucia
4 hoplites and 1 warelephant placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 1,5 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 64 PUs; end with 64 PUs
Seleucid collect 4 PUs from War Bonds; end with 68 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 67 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 64 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 63 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 69 PUs
Combat Hit Differential Summary :
Egypt : -3.00
Parthia : 1.17
Seleucid : -0.83
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Egypt
1 catapult moved from Bostra to Damascus
2 phalanxs moved from Bostra to Damascus
2 chariots and 1 warelephant moved from Jerusalem to Sidon
1 chariot moved from Bostra to Sidon
1 chariot moved from Bostra to Sidon
1 bireme and 1 quinquereme moved from SZ 56 to SZ 55
1 flagship moved from SZ 56 to SZ 55
Purchase Units - Egypt
Egypt buy 2 archers, 2 chariots, 1 phalanx, 1 trireme and 1 warelephant; Remaining resources: 23 PUs; 1 techTokens;
Combat - Egypt
Battle in SZ 55
Egypt attack with 1 bireme, 1 flagship and 1 quinquereme
Macedonia defend with 1 trireme
tri_VS_bi fire in SZ 55 : 1/1 hits, 0.17 expected hits
1 bireme owned by the Egypt lost in SZ 55
Egypt roll dice for 1 flagship and 1 quinquereme in SZ 55, round 2 : 1/2 hits, 1.00 expected hits
Macedonia roll dice for 1 trireme in SZ 55, round 2 : 0/1 hits, 0.50 expected hits
1 trireme owned by the Macedonia lost in SZ 55
Egypt win with 1 flagship and 1 quinquereme remaining. Battle score for attacker is 3
Casualties for Egypt: 1 bireme
Casualties for Macedonia: 1 trireme
Battle in Sidon
Egypt attack with 4 chariots and 1 warelephant
Seleucid defend with 3 hoplites, 1 leader and 2 phalanxs
Egypt roll dice for 4 chariots and 1 warelephant in Sidon, round 2 : 4/5 hits, 2.33 expected hits
Seleucid roll dice for 3 hoplites, 1 leader and 2 phalanxs in Sidon, round 2 : 3/6 hits, 3.33 expected hits
3 chariots owned by the Egypt, 1 leader owned by the Seleucid and 3 hoplites owned by the Seleucid lost in Sidon
Egypt roll dice for 1 chariot and 1 warelephant in Sidon, round 3 : 1/2 hits, 1.17 expected hits
Seleucid roll dice for 2 phalanxs in Sidon, round 3 : 1/2 hits, 1.33 expected hits
1 chariot owned by the Egypt and 1 phalanx owned by the Seleucid lost in Sidon
Egypt roll dice for 1 warelephant in Sidon, round 4 : 1/1 hits, 0.67 expected hits
Seleucid roll dice for 1 phalanx in Sidon, round 4 : 1/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid and 1 warelephant owned by the Egypt lost in Sidon
Seleucid win with no units remaining. Battle score for attacker is 5
Casualties for Egypt: 4 chariots and 1 warelephant
Casualties for Seleucid: 3 hoplites, 1 leader and 2 phalanxs
Battle in Damascus
Egypt attack with 1 catapult and 2 phalanxs
Seleucid defend with 1 warelephant
Egypt roll dice for 1 catapult and 2 phalanxs in Damascus, round 2 : 2/3 hits, 1.67 expected hits
Seleucid roll dice for 1 warelephant in Damascus, round 2 : 1/1 hits, 0.50 expected hits
1 catapult owned by the Egypt and 1 warelephant owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 2 phalanxs remaining. Battle score for attacker is 3
Casualties for Egypt: 1 catapult
Casualties for Seleucid: 1 warelephant
Non Combat Move - Egypt
1 warelephant moved from Pharan to Jerusalem
1 archer and 1 phalanx moved from Pharan to Jerusalem
2 phalanxs and 1 warelephant moved from Bostra to Jerusalem
1 catapult, 1 chariot and 1 leader moved from Bostra to Jerusalem
2 chariots moved from Alexandria to Jerusalem
1 archer and 1 phalanx moved from Memphis to Pharan
1 warelephant moved from Alexandria to Pharan
1 archer and 1 phalanx moved from Cydonia to SZ 56
1 archer, 1 flagship, 1 phalanx and 2 triremes moved from SZ 56 to SZ 58
1 archer and 2 phalanxs moved from Alexandria to Memphis
1 archer and 1 phalanx moved from SZ 58 to Pharan
Place Units - Egypt
1 trireme placed in SZ 57
2 archers, 2 chariots, 1 phalanx and 1 warelephant placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 0/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 52 PUs; end with 75 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 72 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 71 PUs
Units generate 1 techTokens; Egypt end with 1 techTokens
Units generate 3 PUs; Egypt end with 74 PUs
Combat Hit Differential Summary :
Egypt : 2.17
tri_VS_bi fire in SZ 55 : : 0.83
Macedonia : -0.50
Egypt rolls : : 0.00
Seleucid : 0.17
Territory Summary for Egypt :
Memphis : 1 archer and 2 phalanxs
Jerusalem : 1 archer, 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants
Alexandria : 2 archers, 2 chariots, 1 city, 1 phalanx, 4 walls and 1 warelephant
Damascus : 1 flag, 2 phalanxs
Cyrene : 1 archer
Bostra : 1 flag, 1 phalanx
SZ 55 : 1 flagship and 1 quinquereme
SZ 57 : 1 trireme
SZ 58 : 1 flagship and 2 triremes
Rhodos : 1 phalanx
Pharan : 2 archers, 2 phalanxs and 1 warelephant
Production/PUs Summary :
RomanRepublic : 60 / 65
GreekCityStates : 8 / 14
Pergamon : 28 / 42
Carthage : 59 / 63
Macedonia : 74 / 73
Bosporus : 33 / 34
Pontus : 18 / 17
Seleucid : 59 / 69
Egypt : 52 / 74
Parthia : 43 / 54
Armenia : 22 / 33
AI_Barbarians : 16 / 39
AI_Neutral : 110 / 1570
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Parthia
1 archer moved from Babylon to Teredon
Parthia take Teredon from Seleucid
1 horsearcher moved from Persepolis to Vologesia
Parthia take Vologesia from Seleucid
1 archer moved from Gazaca to Ninive
Parthia take Ninive from Seleucid
1 archer moved from Cyropolis to Ctesiphon
1 horsearcher moved from Persepolis to Ctesiphon
1 cataphract moved from Persepolis to Ctesiphon
Purchase Units - Parthia
Parthia buy 2 archers, 1 cataphract and 5 horsearchers; Remaining resources: 0 PUs; 2 techTokens;
Combat - Parthia
Battle in Ctesiphon
Parthia attack with 1 archer, 1 cataphract and 1 horsearcher
Seleucid defend with 1 phalanx
Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Ctesiphon, round 2 : 0/3 hits, 1.17 expected hits
Seleucid roll dice for 1 phalanx in Ctesiphon, round 2 : 1/1 hits, 0.67 expected hits
1 horsearcher owned by the Parthia lost in Ctesiphon
Parthia roll dice for 1 archer and 1 cataphract in Ctesiphon, round 3 : 1/2 hits, 1.00 expected hits
Seleucid roll dice for 1 phalanx in Ctesiphon, round 3 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid lost in Ctesiphon
Parthia win, taking Ctesiphon from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is 3
Casualties for Parthia: 1 horsearcher
Casualties for Seleucid: 1 phalanx
Non Combat Move - Parthia
1 warelephant moved from East to SZ 84
1 quinquereme and 1 warelephant moved from SZ 84 to SZ 86
1 warelephant moved from SZ 86 to Cyropolis
1 trireme moved from SZ 86 to SZ 84
1 archer moved from Persepolis to Babylon
1 horsearcher moved from Persepolis to Susa
1 archer moved from Artaxata to Gazaca
Place Units - Parthia
1 archer placed in East
1 archer, 1 cataphract and 5 horsearchers placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 3,2 and gets 0 hits
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 58 PUs; end with 58 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 57 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 55 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 54 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 53 PUs
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 59 PUs
Combat Hit Differential Summary :
Parthia : -1.17
Seleucid : -0.33
Territory Summary for Parthia :
Babylon : 1 flag, 1 archer
Sanina : 1 flag
Ninive : 1 flag, 1 archer
Amida : 1 flag
SZ 84 : 1 trireme
SZ 86 : 2 flagships and 1 quinquereme
Vologesia : 1 flag, 1 horsearcher
Susa : 9 archers, 2 cataphracts, 2 catapults, 5 horsearchers, 1 leader, 2 walls and 5 warelephants
Ctesiphon : 1 flag, 1 archer and 1 cataphract
Cyropolis : 1 warelephant
Gazaca : 1 flag, 1 archer
Teredon : 1 flag, 1 archer
Persepolis : 1 archer, 1 cataphract, 1 catapult, 1 city, 5 horsearchers and 7 walls
East : 1 archer, 1 city and 3 walls
Production/PUs Summary :
RomanRepublic : 60 / 65
GreekCityStates : 8 / 14
Pergamon : 28 / 42
Carthage : 59 / 63
Macedonia : 74 / 73
Bosporus : 33 / 34
Pontus : 18 / 17
Seleucid : 44 / 69
Egypt : 52 / 74
Parthia : 58 / 59
Armenia : 22 / 33
AI_Barbarians : 16 / 39
AI_Neutral : 110 / 1570