LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis)


  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Tobruk to 97 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            6 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            3 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
            1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 2/7 hits, 4.17 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 fighter
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Germans attack with 1 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour and 4 infantry in Greece, round 3 : 0/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Greece, round 4 : 0/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour and 3 infantry in Greece, round 5 : 0/4 hits, 1.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 5 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Greece, round 6 : 1/4 hits, 1.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 6 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour and 2 infantry in Greece, round 7 : 1/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 7 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour in Greece, round 8 : 1/1 hits, 0.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 6 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            4 armour moved from France to Germany
            1 aaGun moved from Western Germany to France
            3 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Slovakia Hungary to Romania
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Norway to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            2 fighters and 1 infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.33
    British : -1.00
    French : -0.67
    Neutral_Allies : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            3 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
            2 aaGuns moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Belarus
            2 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Russia to Bryansk
            1 aaGun and 18 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Hunan to Yunnan
            5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 armour and 1 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.17
    

    Savegame

  • '19 '17 '16

    @dawgoneit

    Still with me?


  • @StuckTojo said in LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit

    Still with me?

    Sorry man. I don’t no why the game post are not showing up in my notifications. I’ll get rite on it.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            5 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            5 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
            EDIT: Adding units owned by Chinese to Kansu: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from Eastern Persia to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Alexandria to Egypt
            1 bomber moved from Malta to Iraq
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 2 infantry
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : -2.00
    Italians : 0.33
    Neutral_Axis : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Yugoslavia to Slovakia Hungary
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Southern France to Yugoslavia
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : -0.33
    

    Savegame

  • '19 '17 '16

    @dawgoneit said in LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis):

    @StuckTojo said in LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit

    Still with me?

    Sorry man. I don’t no why the game post are not showing up in my notifications. I’ll get rite on it.

    @dawgoneit

    No worries.


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            3 infantry moved from Algeria to Tunisia
            1 fighter moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo said in LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit said in LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis):

    @StuckTojo said in LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis):

    @dawgoneit

    Still with me?

    Sorry man. I don’t no why the game post are not showing up in my notifications. I’ll get rite on it.

    @dawgoneit

    No worries.

    if you notice i’m taking more than a couple hours just give me a nudge. i’m usually pretty quick at my turns. Lol

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 submarines moved from 108 Sea Zone to 109 Sea Zone
    
        Non Combat Move - Germans
            1 armour moved from Greece to Romania
            2 infantry moved from Romania to Bulgaria
            2 fighters and 2 tactical_bombers moved from Southern Italy to Alexandria
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to Southern Italy
            4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 armour moved from Germany to Poland
            2 armour moved from Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Buryatia to Sakha
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Belarus to Baltic States
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Bryansk to Ukraine
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Kiangsi to Kwangtung
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to Malaya
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            2 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 37 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Borneo
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 3/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 armour and 1 mech_infantry moved from Jehol to Kweichow
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter moved from Kwangtung to Anhwe
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Siam
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            1 artillery and 2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : -0.83
    Americans : -0.67
    UK_Pacific : -0.33
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            4 fighters moved from Eastern United States to French Guiana
            3 bombers moved from Western United States to French Guiana
            1 tactical_bomber moved from Western United States to French Guiana
            4 fighters moved from Western United States to 101 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.83
    Japanese : 1.33
    

    Savegame

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