@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
David vs Kenneth
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Non Combat Move - Italians 4 mech_infantrys moved from Northern Italy to Southern Italy 2 aaGuns moved from Southern France to Northern Italy 4 infantry moved from Southern France to Northern Italy 2 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kiangsu to 5 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Japan to 5 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 3 fighters moved from Japan to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kiangsu to Anhwe 3 tactical_bombers moved from Kiangsu to Anhwe 1 cruiser, 1 destroyer and 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Sakha to Amur 2 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Anhwe Japanese attack with 1 infantry and 3 tactical_bombers British defend with 1 armour Japanese roll dice for 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 25 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 5 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 bomber moved from 5 Sea Zone to Japan 2 fighters moved from 7 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan 3 tactical_bombers moved from Anhwe to Shantung 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 1 armour placed in Kiangsu 1 artillery placed in Kiangsu 1 armour and 2 artilleries placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 armour EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry EDIT: Removing units owned by Japanese from Shantung: 2 artilleries EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Shantung: 2 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,50 Japanese : -0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Eastern Poland to 112 Sea Zone 1 bomber moved from Bessarabia to 112 Sea Zone 1 armour and 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Smolensk 1 armour moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 bomber moved from Southern France to 112 Sea Zone 5 infantry moved from Finland to Norway 2 artilleries moved from Normandy Bordeaux to Holland Belgium 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium 3 infantry moved from France to Holland Belgium 5 infantry moved from Western Germany to Denmark 1 bomber moved from Greece to 112 Sea Zone 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in 112 Sea Zone Germans attack with 5 bombers British defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport; Americans defend with 1 transport 1 submarine owned by the British Submerged Germans roll dice for 5 bombers in 112 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is 30 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser, 2 destroyers and 1 transport Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 2 artilleries, 3 infantry and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/7 hits, 1,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 5 infantry British defend with 2 infantry Germans roll dice for 5 infantry in Norway, round 2 : 3/5 hits, 0,83 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Denmark Germans attack with 6 infantry Americans defend with 1 armour Germans roll dice for 6 infantry in Denmark, round 2 : 3/6 hits, 1,00 expected hits Americans roll dice for 1 armour in Denmark, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Smolensk Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour moved from Ukraine to Bessarabia 3 armour moved from Western Ukraine to Bessarabia 2 aaGuns moved from Ukraine to Bessarabia 3 armour moved from Novgorod to Eastern Poland 1 infantry moved from Vyborg to Novgorod 4 bombers moved from 112 Sea Zone to Western Germany Place Units - Germans 6 armour placed in Romania 1 artillery, 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 5,33 British : -0,50 Americans : -0,17 Russians : 0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 armour moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Archangel Russians take Archangel from Germans 4 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 4 armour moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Suiyuyan to Kansu 1 artillery and 6 infantry moved from Russia to Smolensk Combat - Russians Battle in Belarus Russians attack with 4 armour and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 4 armour and 4 infantry in Belarus, round 2 : 4/8 hits, 2,67 expected hits Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 armour and 3 infantry Germans defend with 1 armour and 1 factory_minor; Italians defend with 2 aaGuns Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 aaGuns and 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 aaGun owned by the Italians lost in Ukraine Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits 1 aaGun owned by the Italians lost in Ukraine Russians roll dice for 1 armour and 3 infantry in Ukraine, round 4 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 16 Casualties for Italians: 2 aaGuns Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Volgograd 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 3 mech_infantrys moved from Szechwan to Yunnan 1 armour moved from Kweichow to Yunnan 4 mech_infantrys moved from Kweichow to Yunnan 2 bombers moved from Kweichow to India 2 fighters moved from Kweichow to Kwangsi 2 tactical_bombers moved from Kweichow to Kwangsi 1 armour moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Hunan 1 mech_infantry moved from Shantung to Hunan 1 fighter moved from Kweichow to Hunan 1 tactical_bomber moved from Kweichow to Hunan 8 infantry moved from Japan to 6 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 5 transports moved from 6 Sea Zone to 19 Sea Zone 2 armour moved from Manchuria to 19 Sea Zone 2 armour, 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 5 transports moved from 19 Sea Zone to 36 Sea Zone 2 armour moved from 36 Sea Zone to French Indo China 8 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Timguska to Nenetsia Japanese take Urals from Russians Japanese take Nenetsia from Russians 1 armour moved from Evenkiyskiy to Nenetsia 1 tactical_bomber moved from Formosa to Hunan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 7,8 and causes: 14 damage to unit: factory_major Bombing raid in India causes 14 damage total. Battle in Hunan Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 0/10 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Yunnan, round 3 : 3/10 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 armour and 8 infantry British defend with 1 armour Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 1/3 hits, 1,83 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 armour and 8 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 tactical_bombers moved from Kwangsi to Szechwan 1 fighter moved from Hunan to Szechwan 1 tactical_bomber moved from Hunan to Szechwan 1 tactical_bomber moved from Hunan to Kiangsi 2 bombers moved from India to Szechwan 2 fighters moved from Kwangsi to Szechwan 1 mech_infantry moved from Manchuria to Shantung 2 infantry moved from Shantung to Kiangsu Place Units - Japanese 1 harbour placed in Hainan 7 infantry placed in Japan 2 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : 0,67 UK_Pacific : -0,50 AA fire in India : : -0,33 Japanese : -2,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 7 armour, 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Sakha to Manchuria 1 mech_infantry moved from Buryatia to Manchuria 1 mech_infantry moved from Sakha to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 mech_infantry moved from Sakha to Manchuria 2 armour moved from Soviet Far East to 4 Sea Zone 1 artillery moved from Soviet Far East to 4 Sea Zone 3 infantry moved from Soviet Far East to 4 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 4 Sea Zone to 5 Sea Zone 3 carriers moved from 4 Sea Zone to 5 Sea Zone 6 fighters moved from 4 Sea Zone to Manchuria 1 artillery moved from Sakha to Amur 2 infantry moved from Sakha to Amur 2 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 2 cruisers, 2 destroyers and 3 submarines moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 8 Sea Zone to 4 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Burma to Manchuria 1 bomber moved from United Kingdom to Gibraltar 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Amur to Korea Americans take Korea from Japanese Combat - Americans Battle in Gibraltar Americans attack with 3 artilleries, 1 bomber and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Gibraltar, round 2 : 3/7 hits, 2,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Manchuria Americans attack with 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys Japanese defend with 1 aaGun, 1 factory_minor and 6 infantry AA fire in Manchuria : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys in Manchuria, round 2 : 5/10 hits, 4,50 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits 4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria Americans roll dice for 1 armour, 1 bomber, 6 fighters and 1 mech_infantry in Manchuria, round 3 : 5/9 hits, 4,33 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 19 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 6 infantry Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 6 fighters moved from Manchuria to Amur 1 bomber moved from Manchuria to Amur 1 artillery moved from 5 Sea Zone to Amur 3 infantry moved from 5 Sea Zone to Amur 2 armour moved from 5 Sea Zone to Amur 3 armour moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from Gibraltar to Morocco Place Units - Americans 3 armour placed in Eastern United States 1 bomber placed in Eastern United States 4 armour and 4 infantry placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : 1,50 AA fire in Manchuria : : -0,50 Japanese : -1,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3,83 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kweichow 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 1,17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 7 armour, 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Sakha to Manchuria 1 mech_infantry moved from Buryatia to Manchuria 1 mech_infantry moved from Sakha to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 mech_infantry moved from Sakha to Manchuria 2 armour moved from Soviet Far East to 4 Sea Zone 1 artillery moved from Soviet Far East to 4 Sea Zone 3 infantry moved from Soviet Far East to 4 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 4 Sea Zone to 5 Sea Zone 3 carriers moved from 4 Sea Zone to 5 Sea Zone 6 fighters moved from 4 Sea Zone to Manchuria 1 artillery moved from Sakha to Amur 2 infantry moved from Sakha to Amur 2 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 2 cruisers, 2 destroyers and 3 submarines moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 8 Sea Zone to 4 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Burma to Manchuria 1 bomber moved from United Kingdom to Gibraltar 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Amur to Korea Americans take Korea from Japanese Combat - Americans Battle in Gibraltar Americans attack with 3 artilleries, 1 bomber and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Gibraltar, round 2 : 3/7 hits, 2,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Manchuria Americans attack with 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys Japanese defend with 1 aaGun, 1 factory_minor and 6 infantry AA fire in Manchuria : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys in Manchuria, round 2 : 5/10 hits, 4,50 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits 4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria Americans roll dice for 1 armour, 1 bomber, 6 fighters and 1 mech_infantry in Manchuria, round 3 : 5/9 hits, 4,33 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 19 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 6 infantry Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 6 fighters moved from Manchuria to Amur 1 bomber moved from Manchuria to Amur 1 artillery moved from 5 Sea Zone to Amur 3 infantry moved from 5 Sea Zone to Amur 2 armour moved from 5 Sea Zone to Amur 3 armour moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from Gibraltar to Morocco Place Units - Americans 3 armour placed in Eastern United States 1 bomber placed in Eastern United States 4 armour and 4 infantry placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3,83 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kweichow 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 12x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 carrier moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to Southern France 2 armour moved from Iraq to Eastern Persia British take Persia from Italians 2 tactical_bombers moved from Bryansk to Eastern Persia 1 fighter moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from 98 Sea Zone to Eastern Persia 1 fighter moved from Burma to India 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Burma to India 13 infantry moved from Burma to India 3 armour moved from Caucasus to Bryansk Combat - British Battle in Normandy Bordeaux Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Southern France British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Southern France to 93 Sea Zone 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 transport placed in 106 Sea Zone 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,33 British : 0,50 Americans : 1,50 Chinese : 0,67 AA fire in Manchuria : : -0,50 Japanese : -0,50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 submarines; Remaining resources: 2 PUs; Combat Move - Italians Place Units - Italians 3 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 5 submarines; Remaining resources: 5 PUs; Combat Move - Americans 3 artilleries moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 5 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 5 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries moved from 95 Sea Zone to Southern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 105 Sea Zone Americans attack with 1 submarine Germans defend with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports 1 submarine owned by the Americans Submerged Battle in Southern Italy Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry Germans defend with 1 armour; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry AA fire in Southern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern Italy, round 2 : 4/13 hits, 5,00 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/6 hits, 2,50 expected hits 1 aaGun owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 3 : 5/9 hits, 4,00 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,50 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 22PUs while taking Italians capital Americans winGermans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Southern Italy from Italians with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 5 infantry Casualties for Italians: 1 aaGun, 1 fighter and 4 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 4 fighters moved from Southern Italy to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 4 Sea Zone to 9 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Italians : 1,00 AA fire in Southern Italy : : -0,50 Americans : -0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 8 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Kwangtung to Anhwe Combat - Chinese Battle in Kiangsu Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 2 : 2/11 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 3 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangtung Place Units - Chinese 1 artillery and 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : 2,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 5 submarines; Remaining resources: 5 PUs; Combat Move - Americans 3 artilleries moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 5 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 5 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries moved from 95 Sea Zone to Southern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 105 Sea Zone Americans attack with 1 submarine Germans defend with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports 1 submarine owned by the Americans Submerged Battle in Southern Italy Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry Germans defend with 1 armour; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry AA fire in Southern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern Italy, round 2 : 4/13 hits, 5,00 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/6 hits, 2,50 expected hits 1 aaGun owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 3 : 5/9 hits, 4,00 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,50 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 22PUs while taking Italians capital Americans winGermans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Southern Italy from Italians with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 5 infantry Casualties for Italians: 1 aaGun, 1 fighter and 4 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 4 fighters moved from Southern Italy to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 4 Sea Zone to 9 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 8 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Kwangtung to Anhwe Combat - Chinese Battle in Kiangsu Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 2 : 2/11 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 3 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangtung Place Units - Chinese 1 artillery and 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Algeria to Libya British take Tunisia from Italians British take Libya from Italians 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Yunnan to Anhwe Chinese take Anhwe from Japanese 4 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Non Combat Move - British 3 mech_infantrys moved from Yunnan to Kwangtung 4 mech_infantrys moved from Kwangsi to Kwangtung 1 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from Union of South Africa to South West Africa 1 artillery moved from Union of South Africa to South West Africa 1 fighter moved from Egypt to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 armour moved from Egypt to Iraq 3 infantry moved from Iraq to Trans-Jordan 3 artilleries moved from Alexandria to Egypt 3 infantry moved from Alexandria to Egypt 1 fighter moved from Northwest Persia to Russia 2 fighters moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter moved from United Kingdom to Southern Italy Place Units - British 1 battleship, 1 destroyer and 1 transport placed in 81 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 destroyer placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 2 mech_infantrys Some Units in Kwangtung change ownership: 2 infantry Some Units in 20 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Italians : 1,00 AA fire in Southern Italy : : -0,50 Americans : -0,67 Chinese : -1,00 Japanese : 2,67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Italians 1 armour moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 5 infantry moved from Southern France to Northern Italy 1 artillery and 12 infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Southern Italy Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry British defend with 4 fighters and 2 infantry; Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Southern Italy, round 2 : 2/9 hits, 4,33 expected hits 1 artillery owned by the Americans, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 armour, 1 bomber and 2 fighters in Southern Italy, round 3 : 3/4 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 4 fighters in Southern Italy, round 3 : 3/6 hits, 3,33 expected hits 2 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Southern Italy Italians roll dice for 1 bomber in Southern Italy, round 4 : 1/1 hits, 0,67 expected hits Americans roll dice for 3 fighters in Southern Italy, round 4 : 1/3 hits, 2,00 expected hits 1 bomber owned by the Italians and 1 fighter owned by the British lost in Southern Italy Americans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 bomber, 2 fighters and 2 infantry Casualties for Americans: 3 artilleries Casualties for British: 2 fighters and 2 infantry Non Combat Move - Italians 1 aaGun moved from Western Ukraine to Bryansk 2 aaGuns moved from Ukraine to Bryansk Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 1,67 Americans : -3,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Holland Belgium to Southern France 2 bombers moved from Western Germany to Southern France 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 7 armour moved from Bessarabia to Belarus 3 armour moved from Eastern Poland to Belarus 6 armour moved from Romania to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 bombers and 3 infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 artilleries, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3,50 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Battle in Southern France Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Southern France Germans win, taking Southern France from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Belarus Germans attack with 16 armour and 1 infantry Russians defend with 2 aaGuns, 4 armour and 2 infantry Germans roll dice for 16 armour and 1 infantry in Belarus, round 2 : 7/17 hits, 8,17 expected hits Russians roll dice for 2 aaGuns, 4 armour and 2 infantry in Belarus, round 2 : 4/6 hits, 2,67 expected hits 2 infantry owned by the Russians, 3 armour owned by the Russians, 1 infantry owned by the Germans, 3 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus Germans roll dice for 13 armour in Belarus, round 3 : 8/13 hits, 6,50 expected hits Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 12 armour remaining. Battle score for attacker is 13 Casualties for Germans: 4 armour and 1 infantry Casualties for Russians: 2 aaGuns, 4 armour and 2 infantry Non Combat Move - Germans 2 aaGuns moved from Bessarabia to Romania 2 bombers moved from Southern France to Western Germany 3 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in Novgorod 7 mech_infantrys placed in Romania 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,6 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,67 Russians : 1,83
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 7 PUs; Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 7 PUs; Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Southern Italy Turn Complete - French
Combat Hit Differential Summary :