destroyer 106
destroyer 91
artillery szechwan
Adam +3 v JWW (axis)
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Bryansk 1 aaGun moved from Yugoslavia to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,2,2,5,6,5,2,2 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour Western Germany : 1 aaGun, 1 artillery and 1 infantry Albania : 1 infantry Northern Italy : 1 factory_minor Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 21 infantry Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys Tambov : 1 flag Bulgaria : 1 flag, 1 aaGun, 1 infantry and 2 mech_infantrys Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 76 Russians : 20 / 27 Japanese : 55 / 71 Americans : 62 / 103 Chinese : 9 / 9 British : 34 / 49 UK_Pacific : 0 / 0 Italians : 16 / 8 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Bryansk 1 aaGun moved from Yugoslavia to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,2,2,5,6,5,2,2 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Northern Territory to Philippines 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Volgograd to Samara 1 bomber moved from Bryansk to Samara 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara retreated to Samara Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 7 armour and 18 mech_infantrys moved from Romania to Bulgaria 2 fighters and 1 tactical_bomber moved from Yugoslavia to Bryansk 1 aaGun, 2 artilleries and 17 infantry moved from Yugoslavia to Bulgaria 3 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Novgorod to Archangel 4 infantry moved from Germany to 114 Sea Zone 2 marines moved from Germany to 114 Sea Zone 4 infantry, 2 marines and 3 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry and 2 marines moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Germany to Western Germany 3 infantry moved from France to Normandy Bordeaux Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry placed in Normandy Bordeaux Germans undo move 4. 2 infantry placed in France 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : 0.33
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Poland : 3 mech_infantrys Germany : 1 factory_major and 10 mech_infantrys Southern Italy : 1 fighter Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 29 infantry, 25 mech_infantrys and 4 tactical_bombers Rostov : 1 flag Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 2 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Western Ukraine : 1 flag Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 1 factory_minor and 3 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry, 2 marines and 3 mech_infantrys Caucasus : 1 flag, 1 mech_infantry Smolensk : 1 flag, 1 infantry 125 Sea Zone : 1 submarine Bulgaria : 1 aaGun, 7 armour, 2 artilleries, 17 infantry and 18 mech_infantrys 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 76 Russians : 15 / 27 Japanese : 51 / 71 Americans : 62 / 103 Chinese : 9 / 9 British : 34 / 49 UK_Pacific : 0 / 0 Italians : 16 / 8 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Samara to Volgograd 2 mech_infantrys moved from Russia to Samara 2 mech_infantrys moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Timguska to Urals 2 aaGuns and 9 infantry moved from Timguska to Novosibirsk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 3.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun, 1 carrier, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 3 marines moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 6 Sea Zone to 19 Sea Zone Japanese take 6 Sea Zone from Americans 1 submarine moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 21 Sea Zone Japanese attack with 5 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 bomber and 5 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 5 fighters in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine; ANZAC defend with 2 transports 1 submarine owned by the Americans Submerged 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 39 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 1 infantry moved from India to West India 1 infantry moved from India to West India 1 mech_infantry moved from India to Yunnan 3 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Sikang to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Shantung to Kiangsu 1 aaGun moved from Chahar to Jehol 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 3 infantry moved from Shantung to Jehol 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 5 fighters moved from 21 Sea Zone to 6 Sea Zone 5 fighters moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Shan State to Yunnan 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Siam to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 bomber moved from 42 Sea Zone to Yunnan Place Units - Japanese 1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Malaya Japanese undo move 2. 1 aaGun and 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,1,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,3,2 Japanese collect 46 PUs (11 lost to blockades); end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.67 Americans : -0.67 Japanese : 2.83
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Korea : 2 infantry and 1 marine Kiangsu : 1 flag, 1 aaGun and 1 infantry Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry Jehol : 1 flag, 1 aaGun and 3 infantry Siam : 1 airfield Manchuria : 1 flag Yunnan : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry and 1 mech_infantry Szechwan : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber Chahar : 1 flag, 1 infantry Sikang : 1 flag Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 5 infantry Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Amur : 1 flag, 3 marines French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Sumatra : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 19 Sea Zone : 1 submarine 6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 14 fighters, 2 submarines and 3 transports West India : 1 flag, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 54 / 76 Russians : 19 / 27 Japanese : 57 / 51 Americans : 62 / 103 Chinese : 4 / 9 British : 34 / 49 UK_Pacific : 0 / 0 Italians : 15 / 8 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Greece to Ukraine 5 fighters and 1 mech_infantry moved from Greece to Albania 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - Americans Americans creates battle in territory 35 Sea Zone Americans creates battle in territory 20 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Borneo Battle in Albania Americans attack with 5 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Albania, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Albania from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 5 fighters moved from Albania to Syria 6 transports moved from 98 Sea Zone to 99 Sea Zone 4 artilleries, 6 infantry and 2 mech_infantrys moved from Greece to 99 Sea Zone 4 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 4 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to Algeria 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 infantry, 4 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 4 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 bomber moved from Ukraine to Syria Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber and 2 fighters EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 2 submarines and 1 transport EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Turning off Edit Mode 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 submarine and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 4 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Sikang Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 4 fighters moved from Greece to Caucasus 1 fighter moved from Scotland to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus British attack with 4 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 4 fighters and 2 infantry in Caucasus, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Northwest Persia to Persia 4 fighters moved from Caucasus to Persia 3 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour and 1 artillery moved from Greece to 99 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 aaGun, 1 armour and 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 bomber, 6 fighters and 2 tactical_bombers moved from Greece to Syria 1 fighter moved from Gibraltar to Syria 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 125 Sea Zone to United Kingdom 1 fighter moved from 125 Sea Zone to Scotland 1 battleship moved from 44 Sea Zone to 46 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50 Italians : -0.33 British : -1.67 Americans : 0.33 AA fire in Ukraine : : -0.17 Chinese : -0.33 Japanese : 1.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans 1 mech_infantry moved from Bulgaria to Albania 2 fighters moved from Southern Italy to Albania 1 bomber moved from Southern Italy to Albania 1 bomber moved from Southern Italy to Albania 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Italians Battle in Albania Italians attack with 2 bombers, 2 fighters and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Albania Italians win, taking Albania from Americans with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Albania to Southern Italy 2 fighters moved from Albania to Southern Italy Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,2,6,4,2,2,5,2,6 Italians collect 3 PUs (15 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -1.50 Americans : -0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour Western Germany : 1 aaGun, 1 artillery and 1 infantry Albania : 1 mech_infantry Northern Italy : 1 factory_minor Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry and 2 mech_infantrys Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys Tambov : 1 flag Bulgaria : 1 flag, 1 aaGun and 1 mech_infantry Greece : 1 flag, 1 infantry Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 52 / 76 Russians : 20 / 27 Japanese : 50 / 51 Americans : 64 / 107 Chinese : 7 / 7 British : 34 / 47 UK_Pacific : 0 / 0 Italians : 18 / 3 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from Philippines to Caroline Islands 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 3 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; Germans buy 4 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 bomber moved from Bryansk to Vologda 1 bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Vologda Combat - Germans Battle in Vologda Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vologda, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 bombers and 1 fighter moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 7 armour and 18 mech_infantrys moved from Bulgaria to Romania 1 aaGun, 2 artilleries and 17 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 4 armour and 6 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 49 PUs (5 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 Russians : 1.67
Territory Summary for Germans :
Kazakhstan : 1 flag Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 8 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry Romania : 7 armour and 18 mech_infantrys Germany : 4 armour, 1 factory_major and 6 mech_infantrys Southern Italy : 1 fighter Belarus : 1 flag, 3 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 32 infantry, 26 mech_infantrys and 4 tactical_bombers Rostov : 1 flag Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag, 10 mech_infantrys Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 3 mech_infantrys Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 marines and 3 mech_infantrys 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Yugoslavia : 1 aaGun, 2 artilleries and 17 infantry Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 64 Russians : 18 / 27 Japanese : 46 / 51 Americans : 64 / 107 Chinese : 7 / 7 British : 34 / 47 UK_Pacific : 0 / 0 Italians : 18 / 3 ANZAC : 18 / 24 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@Adam514 I would like to believe that I would be doing better if I weren’t getting killed by all your defensive hits at 2 but I don’t think that is the case…
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Urals to Vologda 1 aaGun moved from Novosibirsk to Vologda 4 infantry moved from Novosibirsk to Vologda 1 aaGun and 5 infantry moved from Novosibirsk to Samara 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 8 fighters moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Japan to 43 Sea Zone 1 bomber moved from Yunnan to 41 Sea Zone 1 infantry moved from West India to Eastern Persia 2 fighters and 2 tactical_bombers moved from India to Eastern Persia 1 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Sikang 2 tactical_bombers moved from Yunnan to Shensi 1 mech_infantry moved from Yunnan to Sikang 1 marine moved from Amur to Siberia Japanese take Siberia from Russians 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 1 marine moved from Amur to Sakha Japanese take Sakha from Russians 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Soviet Far East Battle in Guam Battle in Iwo Jima Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Guam from Americans, taking Iwo Jima from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Marianas Battle in 20 Sea Zone Japanese attack with 1 destroyer and 8 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 8 fighters in 20 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking Marianas from Americans, taking 20 Sea Zone from Americans with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 5 infantry moved from Shan State to Yunnan 2 infantry moved from French Indo China to Siam 1 aaGun moved from French Indo China to Siam 3 infantry moved from Malaya to Shan State 2 infantry moved from Korea to Amur 1 infantry moved from Jehol to Manchuria 2 tactical_bombers moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Siam 1 bomber moved from 43 Sea Zone to Siam 1 bomber moved from 41 Sea Zone to Siam 2 fighters moved from Eastern Persia to India 2 tactical_bombers moved from Eastern Persia to India 3 infantry moved from India to West India 1 infantry moved from Kwangsi to Hunan 1 aaGun and 1 infantry moved from Kiangsu to Kiangsi 8 fighters moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Yunnan to Sikang 1 armour moved from Yunnan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan Place Units - Japanese 2 submarines and 1 transport placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in India 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 Japanese collect 45 PUs (7 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : -0.67 Americans : -0.17 Chinese : 0.00 Japanese : 3.17
Territory Summary for Japanese :
Iwo Jima : 2 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag, 1 aaGun and 1 infantry Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Jehol : 1 flag, 1 aaGun and 2 infantry Marianas : 1 infantry Siam : 1 aaGun, 1 airfield, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Manchuria : 1 flag, 1 infantry Yunnan : 1 flag, 1 fighter, 9 infantry and 3 tactical_bombers Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 2 infantry and 1 mech_infantry Szechwan : 1 flag, 1 artillery and 3 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 3 infantry Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry Kwangtung : 1 flag, 1 harbour Guam : 1 flag, 1 airfield and 2 infantry Sakha : 1 flag, 1 marine Soviet Far East : 1 flag, 1 marine Amur : 1 flag, 2 infantry and 1 marine Siberia : 1 flag, 1 marine French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 37 Sea Zone : 1 destroyer 20 Sea Zone : 1 destroyer 22 Sea Zone : 1 transport 21 Sea Zone : 1 transport 17 Sea Zone : 1 transport 5 Sea Zone : 1 cruiser 6 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters, 5 submarines and 1 transport West India : 1 flag, 1 artillery and 4 infantry Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 54 / 64 Russians : 16 / 26 Japanese : 52 / 53 Americans : 63 / 107 Chinese : 5 / 7 British : 34 / 47 UK_Pacific : 0 / 0 Italians : 17 / 3 ANZAC : 18 / 24 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 37 Sea Zone 4 fighters moved from Philippines to 37 Sea Zone 1 bomber moved from Caroline Islands to Guam 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from Philippines to Guam 6 fighters moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Persia to Eastern Persia 1 bomber moved from Syria to Eastern Persia 1 marine moved from Trans-Jordan to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Battle in 21 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Southern France from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Eastern Persia Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia Americans win, taking Eastern Persia from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Guam Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Guam, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters moved from Guam to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 6 fighters moved from 20 Sea Zone to 35 Sea Zone 4 fighters moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 8 carriers, 1 cruiser and 5 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 9 submarines moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to Philippines 2 fighters moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Iraq to Persia 2 mech_infantrys moved from Trans-Jordan to Persia 1 bomber moved from Eastern Persia to Syria 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 marine moved from Trans-Jordan to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 3 artilleries and 5 infantry moved from Trans-Jordan to 98 Sea Zone 3 artilleries, 5 infantry and 6 transports moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 4 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 4 artilleries, 8 infantry and 6 transports moved from 94 Sea Zone to 93 Sea Zone 4 artilleries and 8 infantry moved from 93 Sea Zone to Southern France 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 3 infantry moved from Morocco to Algeria 1 carrier and 4 destroyers moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to Syria 2 infantry moved from Tobruk to Alexandria 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 armour, 1 artillery and 4 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 15 infantry moved from Hopei to Shensi 4 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 fighters and 3 mech_infantrys moved from Persia to West India 1 bomber, 2 fighters and 2 tactical_bombers moved from Syria to West India 2 fighters moved from Syria to West India Combat - British Battle in West India British attack with 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers Japanese defend with 1 artillery and 4 infantry British roll dice for 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers in West India, round 2 : 9/14 hits, 6.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in West India, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - British 8 fighters and 2 tactical_bombers moved from West India to Eastern Persia 1 bomber moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Trans-Jordan to Persia 1 marine moved from Trans-Jordan to 98 Sea Zone 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Gibraltar to Syria 4 fighters moved from United Kingdom to Southern France 1 fighter moved from Scotland to Southern France 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2.50 Americans : 0.33 Chinese : 0.33 Japanese : -0.67
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@Adam514 I have always been fearful of using my air stack in this way, I guess I should reconsider my conservative thinking…
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@666 What way?
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@Adam514 said in Adam +3 v JWW (axis):
@666 What way?
my mistake, I thought your stack of british air attacked IND without any land units…i know in some circumstances attacking ground units with just air can be beneficial, for a variety of reasons, but I tend to worry about the dice and losing air…in this instance I was looking at the rolls on my phone and thought the w/IND attack was air only…
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Italians Non Combat Move - Italians 1 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Bulgaria to Northern Italy 1 mech_infantry moved from Albania to Northern Italy 1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,1,1,5,2,1,2,6,4,1,5,3 Italians collect 3 PUs (12 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Northern Italy : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 21 infantry Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys Tambov : 1 flag Bulgaria : 1 flag, 1 aaGun and 1 infantry Greece : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 64 Russians : 15 / 26 Japanese : 49 / 53 Americans : 66 / 101 Chinese : 6 / 7 British : 34 / 46 UK_Pacific : 2 / 0 Italians : 15 / 3 ANZAC : 18 / 24 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas ANZAC win, taking Marianas from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 35 Sea Zone EDIT: 1 infantry moved from New Guinea to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to Philippines Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Changing PUs for ANZAC from 10 to 0 EDIT: Turning off Edit Mode 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.67
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@Adam514 you don’t leave a lot of openings, seems like you have everything covered all the time…frustrating. Do you drink Adam?