• TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Rockets Advance
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 infantry moved from Germany to France
            2 fighters moved from Germany to France
            1 bomber moved from Germany to France
            1 armour moved from Germany to Ukraine S.S.R.
            1 armour moved from Belorussia to West Russia
                  Germans take West Russia from Russians
            1 armour moved from West Russia to Archangel
            1 armour moved from Belorussia to Archangel
            1 infantry moved from Finland to Norway
                  Germans take Norway from British
            2 armour, 5 artilleries and 6 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Finland to Archangel
            1 armour moved from Persia to Caucasus
            1 infantry moved from Trans-Jordan to Persia
            1 armour moved from Union of South Africa to French Equatorial Africa
                  Germans take Belgian Congo from British
                  Germans take French Equatorial Africa from British
            1 transport moved from 16 Sea Zone to 15 Sea Zone
            1 infantry moved from Algeria to Morocco
                  Germans take Morocco from Americans
            5 fighters moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Northwestern Europe to Germany
            1 infantry moved from Caucasus to West Russia
            1 infantry moved from Caucasus to West Russia
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 1 armour and 5 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 5 fighters in Ukraine S.S.R., round 2 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 15 Sea Zone
                Germans attack with 1 battleship and 1 transport
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in France
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Americans defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in France, round 2 : 4/6 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in France
                Germans winGermans win with 1 battleship and 1 transport remaining, taking France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            5 fighters moved from Ukraine S.S.R. to Caucasus
            2 fighters moved from France to Belorussia
            1 bomber moved from France to Germany
    
        Place Units - Germans
            1 bomber and 3 infantry placed in Germany
            4 artilleries placed in Caucasus
            2 armour placed in Karelia S.S.R.
            1 infantry placed in Italy
    
        Activate Technology - Germans
            Germans activating Rockets Advance
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Americans : 0.00
    Germans rolls : : 1.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Germany
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            1 carrier, 1 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            1 transport moved from 53 Sea Zone to 42 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 3,3,4,1,2,2 and causes: 12 damage to unit: factory
                Bombing raid in Germany causes 12 damage total. 
            Battle in France
                British attack with 1 armour and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in France
                    British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in France
                    British roll dice for 1 armour in France, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in France, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            3 bombers moved from Germany to United Kingdom
    
        Place Units - British
            1 bomber and 1 infantry placed in United Kingdom
            1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.17
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sinkiang to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
            2 fighters moved from Caucasus to Kazakh S.S.R.
            1 bomber moved from Caucasus to Russia
            1 carrier moved from 61 Sea Zone to 60 Sea Zone
            2 fighters moved from 61 Sea Zone to Kazakh S.S.R.
            1 fighter moved from 60 Sea Zone to Kazakh S.S.R.
            1 fighter moved from 60 Sea Zone to Kazakh S.S.R.
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            3 armour moved from India to Caucasus
            1 transport moved from 60 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
            1 artillery and 1 infantry moved from 60 Sea Zone to Japan
            1 transport moved from 60 Sea Zone to 51 Sea Zone
            1 infantry moved from Okinawa to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to Japan
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Russia causes 2 damage total. 
            Battle in Kazakh S.S.R.
                Japanese attack with 1 artillery, 6 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Kazakh S.S.R., round 2 : 5/8 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 6 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Caucasus
            2 fighters moved from Kazakh S.S.R. to Archangel
            4 fighters moved from Kazakh S.S.R. to Caucasus
    
        Place Units - Japanese
            1 battleship, 1 carrier and 1 fighter placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Japanese rolls : : 0.00
    Russians : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 infantry and 5 submarines; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 transports moved from 8 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
            2 fighters moved from Eastern United States to 8 Sea Zone
            2 fighters moved from 8 Sea Zone to France
            2 fighters moved from France to United Kingdom
            2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            5 submarines placed in 56 Sea Zone
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Russia to Belorussia
            9 armour, 6 artilleries and 19 infantry moved from Russia to Novosibirsk
    
        Combat - Russians
            Russians creates battle in territory 15 Sea Zone
            Battle in Belorussia
                Russians attack with 2 fighters
                Germans defend with 2 fighters
                    Russians roll dice for 2 fighters in Belorussia, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 fighters in Belorussia, round 2 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Russians lost in Belorussia
                Germans win with 2 fighters remaining. Battle score for attacker is -20
                Casualties for Russians: 2 fighters
            Battle in Novosibirsk
                Russians attack with 9 armour, 6 artilleries and 19 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 9 armour, 6 artilleries and 19 infantry in Novosibirsk, round 2 : 8/34 hits, 10.67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 9 armour, 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 15 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship and 1 transport
                    Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Russians lost in 15 Sea Zone
                Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -4.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 18x factory; Remaining resources: 35 PUs; 1 techTokens; 
            Germans buy 11 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 3 damage to factory owned by British
                Rockets in Italy roll: 3
            9 armour, 8 artilleries, 5 fighters and 14 infantry moved from Caucasus to Russia
            5 armour, 5 artilleries and 7 infantry moved from Archangel to Russia
            1 armour moved from Ukraine S.S.R. to Russia
            2 infantry moved from West Russia to Russia
            2 armour moved from Karelia S.S.R. to Russia
            1 infantry moved from Germany to France
            1 artillery moved from Germany to France
            1 infantry moved from Germany to Northwestern Europe
            1 artillery moved from Germany to Northwestern Europe
            1 bomber moved from Germany to France
            1 bomber moved from Germany to Northwestern Europe
            1 fighter moved from Belorussia to France
            1 fighter moved from Belorussia to Northwestern Europe
            1 infantry moved from Italy to Germany
            1 armour moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
            1 armour moved from French West Africa to French Equatorial Africa
            1 infantry moved from Persia to Caucasus
    
        Combat - Germans
            Battle in Northwestern Europe
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in France
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 armour
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in France
                Germans win, taking France from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Russia
                Germans attack with 17 armour, 13 artilleries, 5 fighters and 23 infantry
                British defend with 1 fighter; Russians defend with 2 aaGuns, 1 factory and 6 infantry
                    AA fire in Russia : 2/5 hits, 0.83 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 13 artilleries, 3 fighters and 23 infantry in Russia, round 2 : 23/56 hits, 20.33 expected hits
                    Russians roll dice for 2 aaGuns, 1 fighter and 6 infantry in Russia, round 2 : 1/7 hits, 2.67 expected hits
                    6 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 fighter owned by the British lost in Russia
                Germans captures 11PUs while taking Russians capital
                Germans win, taking Russia from Russians with 17 armour, 13 artilleries, 3 fighters and 22 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 fighters and 1 infantry
                Casualties for Russians: 2 aaGuns and 6 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            3 fighters moved from Russia to Bulgaria Romania
            1 fighter moved from France to Germany
            1 fighter moved from Northwestern Europe to Germany
            1 bomber moved from Northwestern Europe to Germany
            1 bomber moved from France to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            1 infantry placed in Italy
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    AA fire in Russia : : 1.17
    British : 0.17
    Germans rolls : : 0.00
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            4 bombers moved from United Kingdom to Germany
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to France
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            1 transport moved from 42 Sea Zone to 19 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 2/4 hits, 0.67 expected hits
                2 bombers killed by AA
                Bombing raid in Germany rolls: 6,1,6,6 and causes: 14 damage to unit: factory
                Bombing raid in Germany causes 14 damage total. 
            Battle in France
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in France
                    British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Germany to United Kingdom
    
        Place Units - British
            1 armour, 1 fighter and 3 infantry placed in United Kingdom
            British undo move 1.
            1 fighter placed in 8 Sea Zone
            1 armour and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -1.67
    AA fire in Germany : : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 transports moved from 60 Sea Zone to 62 Sea Zone
            1 infantry moved from Evenki National Okrug to Sinkiang
            1 artillery moved from Kazakh S.S.R. to Szechwan
            1 bomber moved from Caucasus to United Kingdom
            2 fighters moved from Caucasus to 60 Sea Zone
            1 fighter moved from Caucasus to 60 Sea Zone
            1 fighter moved from Caucasus to 60 Sea Zone
            2 fighters moved from Archangel to Germany
            2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
            2 artilleries and 2 infantry moved from 62 Sea Zone to Manchuria
            2 infantry moved from Buryatia S.S.R. to Manchuria
            1 infantry moved from Soviet Far East to Yakut S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in United Kingdom causes 3 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from United Kingdom to Germany
    
        Place Units - Japanese
            2 transports placed in 62 Sea Zone
            1 battleship and 1 fighter placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 7 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 8 Sea Zone to France
            2 fighters moved from United Kingdom to France
            1 bomber moved from United Kingdom to Germany
            2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada
            2 infantry and 1 transport moved from 19 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western United States
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            7 submarines placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Evenki National Okrug
                  Russians take Evenki National Okrug from Japanese
            1 infantry moved from Novosibirsk to Vologda
            5 armour moved from Novosibirsk to Persia
                  Russians take Kazakh S.S.R. from Japanese
                  British take Persia from Germans
            4 armour moved from Novosibirsk to Szechwan
            3 infantry moved from Novosibirsk to Evenki National Okrug
            2 artilleries moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Novosibirsk to Evenki National Okrug
            4 artilleries and 12 infantry moved from Novosibirsk to Sinkiang
    
        Combat - Russians
            Battle in Szechwan
                Russians attack with 4 armour
                Japanese defend with 1 artillery
                    Russians roll dice for 4 armour in Szechwan, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 4 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Sinkiang
                Russians attack with 4 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 artilleries and 12 infantry in Sinkiang, round 2 : 4/16 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 2.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 17x factory; Remaining resources: 63 PUs; 1 techTokens; 
            Germans buy 1 bomber, 2 fighters and 10 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 6 damage to factory owned by British
                Rockets in Italy roll: 6
            1 artillery moved from Germany to France
            9 infantry moved from Germany to France
            3 fighters moved from Bulgaria Romania to France
            2 bombers moved from Germany to France
            2 fighters moved from Germany to France
            1 infantry moved from Italy to France
            1 artillery moved from Northwestern Europe to Germany
            1 infantry moved from Germany to Northwestern Europe
            9 armour moved from Russia to Persia
                  Germans take Kazakh S.S.R. from Russians
            1 armour moved from French Equatorial Africa to Egypt
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            8 armour moved from Russia to Evenki National Okrug
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Morocco to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to France
    
        Combat - Germans
            Battle in Persia
                Germans attack with 9 armour
                Russians defend with 5 armour
                    Germans roll dice for 9 armour in Persia, round 2 : 1/9 hits, 4.50 expected hits
                    British roll dice for 5 armour in Persia, round 2 : 3/5 hits, 2.50 expected hits
                    1 armour owned by the Russians and 3 armour owned by the Germans lost in Persia
                    Germans roll dice for 6 armour in Persia, round 3 : 3/6 hits, 3.00 expected hits
                    British roll dice for 4 armour in Persia, round 3 : 1/4 hits, 2.00 expected hits
                    3 armour owned by the Russians and 1 armour owned by the Germans lost in Persia
                    Germans roll dice for 5 armour in Persia, round 4 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Persia
                Germans win, taking Persia from British with 5 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 4 armour
                Casualties for Russians: 5 armour
            Battle in Evenki National Okrug
                Germans attack with 8 armour
                Russians defend with 2 artilleries and 6 infantry
                    Germans roll dice for 8 armour in Evenki National Okrug, round 2 : 4/8 hits, 4.00 expected hits
                    Russians roll dice for 2 artilleries and 6 infantry in Evenki National Okrug, round 2 : 1/8 hits, 2.67 expected hits
                    4 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenki National Okrug
                    Germans roll dice for 7 armour in Evenki National Okrug, round 3 : 4/7 hits, 3.50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Evenki National Okrug, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Evenki National Okrug
                Germans win, taking Evenki National Okrug from Russians with 7 armour remaining. Battle score for attacker is 20
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 artilleries and 6 infantry
            Battle in France
                Germans attack with 1 artillery, 2 bombers, 5 fighters and 11 infantry
                British defend with 1 armour and 1 artillery; Americans defend with 1 armour, 3 artilleries, 2 fighters and 4 infantry
                    Germans roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 2 bombers, 5 fighters and 11 infantry in France, round 2 : 9/19 hits, 6.17 expected hits
                    British roll dice for 2 armour, 4 artilleries, 2 fighters and 4 infantry in France, round 2 : 4/12 hits, 5.00 expected hits
                    4 infantry owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in France
                    Germans roll dice for 1 artillery, 2 bombers, 5 fighters and 7 infantry in France, round 3 : 7/15 hits, 5.50 expected hits
                    British roll dice for 2 fighters in France, round 3 : 2/2 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 fighters owned by the Americans lost in France
                Germans win, taking France from British with 1 artillery, 2 bombers, 5 fighters and 5 infantry remaining. Battle score for attacker is 42
                Casualties for Germans: 6 infantry
                Casualties for Americans: 1 armour, 3 artilleries, 2 fighters and 4 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 fighters moved from France to Germany
            2 bombers moved from France to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            1 bomber and 2 fighters placed in Italy
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : -1.33
    Germans rolls : : 0.00
    Russians : -3.33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British repair damage of 5x factory; Remaining resources: 12 PUs; 1 techTokens; 
            British buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour and 4 infantry moved from United Kingdom to 8 Sea Zone
            1 armour and 4 infantry moved from 8 Sea Zone to France
            1 fighter moved from 8 Sea Zone to France
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Germany
            1 transport moved from 19 Sea Zone to 11 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6,2 and causes: 7 damage to unit: factory
                Bombing raid in Germany causes 7 damage total. 
            Battle in France
                British attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
                Germans defend with 1 artillery and 5 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in France, round 2 : 2/8 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in France, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in France, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in France, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in France
                    British roll dice for 1 bomber and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in France, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in France
                Germans win with 1 artillery remaining. Battle score for attacker is -13
                Casualties for British: 1 armour, 1 fighter and 4 infantry
                Casualties for Germans: 5 infantry
                1 bomber owned by the British retreated
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -0.83
    British rolls : : 0.00
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 artilleries and 4 infantry moved from Manchuria to Kiangsu
            3 armour, 1 artillery and 4 infantry moved from Japan to 62 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 62 Sea Zone to 64 Sea Zone
            3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 submarines moved from 60 Sea Zone to 64 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 64 Sea Zone to Alaska
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            6 fighters moved from 64 Sea Zone to Alaska
            1 bomber moved from Germany to United Kingdom
    
        Combat - Japanese
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in United Kingdom causes 3 damage total. 
            Battle in Alaska
                Japanese attack with 3 armour, 1 artillery, 6 fighters and 4 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 3 battleships and 1 cruiser in Alaska, round 2 : 0/4 hits, 2.50 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 6 fighters and 4 infantry in Alaska, round 2 : 7/14 hits, 6.67 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 3 armour, 1 artillery, 6 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Alaska to 64 Sea Zone
            2 fighters moved from Alaska to 64 Sea Zone
            3 armour moved from Caucasus to Kazakh S.S.R.
            2 fighters moved from Germany to France
            1 bomber moved from United Kingdom to Germany
    
        Place Units - Japanese
            4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    Americans : -0.33
    Japanese : -2.17
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 35 on tech rolls
                Americans roll 1,3,4,2,4,2,1 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 4 PUs; 7 techTokens; 
    
        Combat Move - Americans
            2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 13 submarines and 1 transport moved from 56 Sea Zone to 64 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 8 Sea Zone to 10 Sea Zone
            3 infantry moved from Western United States to Western Canada
            2 artilleries and 2 infantry moved from Eastern Canada to Western Canada
            1 bomber moved from United Kingdom to Western Canada
            2 fighters moved from 10 Sea Zone to Western Canada
    
        Combat - Americans
            Battle in 64 Sea Zone
                Americans attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 13 submarines and 1 transport
                Japanese defend with 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 4 transports
                    Americans roll dice for 13 submarines in 64 Sea Zone, round 2 : 7/13 hits, 6.50 expected hits
                Units damaged: 3 battleships owned by the Japanese
                    Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 64 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    Japanese roll dice for 3 submarines in 64 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports in 64 Sea Zone, round 2 : 9/15 hits, 8.17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 64 Sea Zone
                    Americans roll dice for 9 submarines in 64 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
                    1 transport owned by the Japanese and 3 battleships owned by the Japanese lost in 64 Sea Zone
                    Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 64 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 6 fighters in 64 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
                    4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 64 Sea Zone
                    Americans roll dice for 9 submarines in 64 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits
                    2 transports owned by the Japanese lost in 64 Sea Zone
                    Americans roll dice for 1 battleship and 1 transport in 64 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters in 64 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 64 Sea Zone
                    Americans roll dice for 9 submarines in 64 Sea Zone, round 5 : 5/9 hits, 4.50 expected hits
                    1 transport owned by the Japanese lost in 64 Sea Zone
                9 submarines owned by the Americans Submerged
                Japanese win with 1 fighter remaining. Battle score for attacker is 93
                Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport
                Casualties for Japanese: 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 4 transports
                1 fighter owned by the Japanese forced to land in Alaska
    
        Non Combat Move - Americans
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : 1.00
    

    Savegame

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