@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from British
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,5,1,1,6,5,4,3,5,1
Italians collect 1 PU (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
@Sovietishcat Yay! I can buy an inf with italy next round! :face_with_rolling_eyes:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
2 mech_infantrys moved from New South Wales to Queensland
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from UK_Pacific to ANZAC
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@wizmark I was not able to remove unit in Sumatra; ‘’ cannot remove unit transported without the transports’’ which I did, but still does not work, could you please try on your end to remove UK units in Sumatra and put them in the tts? If you really want to attack my fleet or Sumatra, let me know I will take ownership of the mistake…
@Sovietishcat I cant get it to work either, but I am unlikely to get to sumatra next turn so should be ok…we’ll see!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 tactical_bomber moved from Western Germany to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 bomber and 1 tactical_bomber moved from Caucasus to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 tactical_bomber moved from Western Germany to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 bomber and 1 tactical_bomber moved from Caucasus to Iraq
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iraq
Germans win, taking Iraq from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
3 fighters moved from 114 Sea Zone to Western Germany
1 infantry moved from Southern France to France
1 artillery and 3 infantry moved from Normandy Bordeaux to France
2 infantry moved from France to Western Germany
10 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Germany to Western Germany
2 aaGuns, 10 artilleries and 5 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Southern Italy
Place Units - Germans
1 armour and 1 mech_infantry placed in Novgorod
1 fighter and 1 mech_infantry placed in Western Germany
3 infantry placed in France
1 artillery and 9 infantry placed in Germany
1 transport placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,4,1,2,5,6,6,5,6
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Olgiy to Timguska
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Samara to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
25 infantry moved from Bryansk to Ukraine
8 artilleries moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Timguska
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 8 artilleries and 25 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 8 artilleries and 25 infantry in Ukraine, round 2 : 8/33 hits, 8,17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 8 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 2 artilleries and 5 infantry moved from Samara to Tambov
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
6 artilleries and 17 infantry moved from Bryansk to Tambov
1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Tambov
1 fighter moved from Kazakhstan to Russia
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour moved from Bryansk to Tambov
Place Units - Russians
1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 2,00
Japanese : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 9 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 armour and 3 mech_infantrys moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 fighter moved from Manchuria to Buryatia
1 bomber moved from Japan to Ulaanbaatar
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 9 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 armour and 3 mech_infantrys moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 fighter moved from Manchuria to Buryatia
1 bomber moved from Japan to Ulaanbaatar
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in Wake Island
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking Wake Island from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Central Mongolia
Japanese attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 3 mech_infantrys in Central Mongolia, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Ulaanbaatar, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Buryatia to Manchuria
1 bomber moved from Ulaanbaatar to Chahar
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Shensi to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to French Indo China
1 marine moved from French Indo China to Kwangsi
1 infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to India
2 bombers moved from Caucasus to India
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to Japan
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Midway to 25 Sea Zone
2 battleships, 5 carriers, 4 destroyers, 5 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
10 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
Japanese collect 69 PUs (1 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : -0.33
Russians : -0.33
Japanese : -0.17
@Sovietishcat I managed to forget to move the sub by Scotland to safety in 113. Hope you don’t mind that I edited it back there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 carrier, 3 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
2 bombers moved from United Kingdom to 114 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
3 submarines moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 114 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 2 bombers in 114 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 114 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 114 Sea Zone to Belarus
1 bomber moved from 114 Sea Zone to Belarus
1 fighter moved from 31 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
3 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Queensland to Northern Territory
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 destroyers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Trans-Jordan to Iraq
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Iraq
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 4 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - British
1 fighter moved from 42 Sea Zone to 55 Sea Zone
4 infantry moved from Sumatra to 41 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 41 Sea Zone to 55 Sea Zone
4 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Norway
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to Norway
2 fighters moved from 110 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
Place Units - British
3 fighters placed in Egypt
1 destroyer placed in 110 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : -2,67
Americans : 0,33
Japanese : 1,17
@wizmark I assume no scramble in sz 112, but let me know if you wanted to do so.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 4 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Americans defend with 2 bombers; Russians defend with 1 artillery and 2 infantry
Italians roll dice for 4 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 5/9 hits, 3.67 expected hits
Russians roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 2/5 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 4 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Americans: 2 bombers
Non Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 mech_infantry moved from Greece to Romania
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4,1,5,6,3,4,1,5,6
Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : 0.67
@Sovietishcat No problem there!
I know Im as guilty as anyone for throwing bombers away this game, but that seemed an odd move with your US bombers…that dd wasnt doing anything important…(I think!) couldnt see that taking it out was worth losing 2 bombers…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to 55 Sea Zone
2 destroyers and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to Northern Territory
5 infantry moved from South Australia to Northern Territory
2 mech_infantrys moved from South Australia to Northern Territory
2 mech_infantrys moved from Queensland to Northern Territory
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -0,33
@wizmark said in Wiz (X) vs Sov (L+16) G3 BM3:
@Sovietishcat No problem there!
I know Im as guilty as anyone for throwing bombers away this game, but that seemed an odd move with your US bombers…that dd wasnt doing anything important…(I think!) couldnt see that taking it out was worth losing 2 bombers…
@wizmark The bombers had to clear the path for the french dd to block the landing in Norway. I felt it was the risk for the bombers, initially I wanted to send only one but so many times the dd actually hit and the bomber miss…
@Sovietishcat Now I see!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
10 armour, 10 artilleries, 5 infantry and 10 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Denmark
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from Novgorod to Denmark