Scramble from Gibraltar? Note, Germany is also attempting to land an artillery and an infantry on Gibraltar.
28767d52-271b-43b2-b29a-9bf4edbd76bb-image.png
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And now I hope that I have some Samaran heroes as well.
u hope for some good samaritans, and i hope for some average dice and ur stack destroyed :)
my bombers didnt disapointed but u guys scored too many hits
i should of have 2 more boms there, but its life
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Samaran tanks heroes!
1,33 hit ratio and hit 3. Would’ve been fully ok with 1 hit, decent with 2. Now that position is compromised. :)
those who sacrifice score great shots :)
it was not 1.33 but 1.5
even if i scored 2 hits i would hit samara with japan now
I believe you would. But with only 1 hit, it would be rather dubious.
I though 50 % + 50 % + 33 % was 133 %, ergo 1,33. You had 2 tanks, 1 mech.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Samaran tanks heroes!
1,33 hit ratio and hit 3. Would’ve been fully ok with 1 hit, decent with 2. Now that position is compromised. :)
those who sacrifice score great shots :)
it was not 1.33 but 1.5
even if i scored 2 hits i would hit samara with japan now
I believe you would. But with only 1 hit, it would be rather dubious.
I though 50 % + 50 % + 33 % was 133 %, ergo 1,33. You had 2 tanks, 1 mech.
i thought i had 3 tanks sorry
i think i would attack it even with 1 hit only since i had 86 % with 3 hits, so if it would be 50 % i would go for it
but u ve got ur luck there anyway, i have 1 bom in the end, not 3 , 2 less
so its a compensation of some kind
il post jap soon
You are crazy ;) , but I suppose you really wanted to clear that area in order for Germany to run amok in the northern territories.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Removing units owned by Russians from Russia: 1 bomber
EDIT: Adding units owned by Russians to India: 1 bomber
EDIT: Turning off Edit Mode
Japanese buy 3 armour, 2 bombers, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 mech_infantry moved from Kansu to Samara
1 mech_infantry moved from Tsinghai to Samara
1 mech_infantry moved from Sikang to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Kazakhstan to Samara
4 bombers moved from Szechwan to Samara
1 destroyer moved from 31 Sea Zone to 29 Sea Zone
1 bomber moved from Hawaiian Islands to 29 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to 39 Sea Zone
Combat - Japanese
Japanese creates battle in territory 72 Sea Zone
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in New Zealand
Battle in Samara
Japanese attack with 4 bombers and 5 mech_infantrys
Russians defend with 3 armour, 2 infantry and 3 mech_infantrys
Japanese roll dice for 4 bombers and 5 mech_infantrys in Samara, round 2 : 4/9 hits, 3.50 expected hits
Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Samara, round 2 : 5/8 hits, 3.17 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 mech_infantrys owned by the Japanese lost in Samara
Japanese roll dice for 4 bombers in Samara, round 3 : 3/4 hits, 2.67 expected hits
Russians roll dice for 3 armour and 1 mech_infantry in Samara, round 3 : 3/4 hits, 1.83 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 bombers owned by the Japanese lost in Samara
Japanese roll dice for 1 bomber in Samara, round 4 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Samara, round 5 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Samara
Japanese win, taking 72 Sea Zone from British, taking New Zealand from ANZAC with 1 bomber remaining. Battle score for attacker is -20
Casualties for Japanese: 3 bombers and 5 mech_infantrys
Casualties for Russians: 3 armour, 2 infantry and 3 mech_infantrys
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 tactical_bomber
British defend with 2 fighters and 1 submarine; Russians defend with 1 fighter
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 3 fighters in 39 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone
2 submarines owned by the Japanese Submerged
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in 29 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 29 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 29 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 29 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - Japanese
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Yunnan to Szechwan
1 armour moved from Burma to Kweichow
1 mech_infantry moved from Burma to Hunan
1 armour and 2 mech_infantrys moved from Burma to Szechwan
11 artilleries and 10 infantry moved from Burma to Yunnan
1 bomber moved from 29 Sea Zone to Hawaiian Islands
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 aaGun and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to 63 Sea Zone
3 tactical_bombers moved from Japan to Wake Island
2 fighters moved from Japan to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 bomber moved from Samara to Shensi
1 bomber moved from Japan to Hawaiian Islands
1 fighter moved from Japan to 31 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 armour placed in French Indo China
3 mech_infantrys placed in Malaya
2 bombers and 2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
British : 0.00
Americans : -0.17
Russians : 2.00
Japanese : 3.00
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
You are crazy ;) , but I suppose you really wanted to clear that area in order for Germany to run amok in the northern territories.
;)
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
You are crazy ;) , but I suppose you really wanted to clear that area in order for Germany to run amok in the northern territories.
its not the only reason, but the prime one , yes
i ll post one small edit
here s the map
posting
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
u have green light for usa
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 artillery moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 fighters moved from Gibraltar to Portugal
1 artillery moved from Spain to Portugal
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Western United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
19 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Midway
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 19 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Portugal
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Portugal to Gibraltar
1 armour moved from Western United States to Central United States
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Spain to Gibraltar
1 fighter moved from Portugal to Gibraltar
19 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - Americans
1 factory_minor placed in Spain
2 fighters and 1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 2 Sea Zone
1 submarine placed in 1 Sea Zone
1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0,17
Americans : -2,17
Neutral_True : 0,33
Japanese : -0,33
chinese are gone so just uk :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 artillery moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 fighters moved from Gibraltar to Portugal
1 artillery moved from Spain to Portugal
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Western United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
19 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Midway
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 19 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Portugal
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Portugal to Gibraltar
1 armour moved from Western United States to Central United States
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Spain to Gibraltar
1 fighter moved from Portugal to Gibraltar
19 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - Americans
1 factory_minor placed in Spain
2 fighters and 1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 2 Sea Zone
1 submarine placed in 1 Sea Zone
1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 3 fighters
EDIT: Adding units owned by Americans to Spain: 1 aaGun
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
Americans : -2,17
Neutral_True : 0,33
Japanese : -0,33
when u finish uk just write me ur anzac and french moves so i can play italy and germany combined
cheers
Sent a dinghy out into the Pacific. :rowboat: