BM3 (Bombers cost 14) Adam514 (Axis) vs farmboy (Allies+10)

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    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            2 fighters moved from 39 Sea Zone to India
            2 tactical_bombers moved from Shan State to India
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 bombers moved from Borneo to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
            2 artilleries and 1 infantry moved from Burma to India
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in India
                Japanese destroys 6PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 3 submarines and 1 transport
                3 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Removing units owned by Japanese from Amur: 1 infantry
            EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
            EDIT: Changing ownership of Dzavhan from Russians to Mongolians
            EDIT: Changing ownership of Olgiy from Russians to Mongolians
            EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
            EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
            EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Burma to Yunnan
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 39 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 20 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 bombers moved from 44 Sea Zone to French Indo China
            1 marine moved from French Indo China to Shan State
            1 battleship, 3 carriers, 1 destroyer, 4 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 39 Sea Zone to 42 Sea Zone
            2 fighters moved from India to 42 Sea Zone
            2 tactical_bombers moved from Shan State to 42 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 tactical_bomber moved from India to Burma
            1 tactical_bomber moved from India to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            4 destroyers and 2 submarines placed in 6 Sea Zone
            2 artilleries and 1 fighter placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,2,6,6
            Japanese collect 47 PUs (9 lost to blockades); end with 47 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : 1.33
    UK_Pacific : -0.33
    Japanese : -1.33
    

    Savegame

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    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 submarines moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 marine and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Philippines
            Battle in Guam
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 carriers moved from 17 Sea Zone to 31 Sea Zone
            3 fighters moved from 17 Sea Zone to Korea
            2 fighters moved from 33 Sea Zone to Korea
            1 fighter moved from Wake Island to Korea
            1 tactical_bomber moved from 17 Sea Zone to Korea
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            2 destroyers moved from 10 Sea Zone to 31 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 cruiser moved from 33 Sea Zone to 31 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Western United States to 31 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from 92 Sea Zone to Greece
            1 bomber moved from Syria to Greece
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to Algeria
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,6,3,6,1,6,1,5,5,4,6,2,2,2,4,6,5,4,5,1,5,6,1,1,3,3,4,6
            Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            8 infantry moved from Anhwe to Hunan
            3 infantry moved from Anhwe to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Hunan, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 7 infantry in Hunan, round 3 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.67
    

    Savegame

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    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry and 1 marine moved from Egypt to 81 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 infantry and 1 marine moved from 76 Sea Zone to Ethiopia
            1 armour and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from Persia to India
            1 tactical_bomber moved from West India to India
            4 infantry moved from West India to India
            1 bomber moved from Greece to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 armour, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in India
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Persia to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
            2 fighters moved from Gibraltar to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Ethiopia to Kenya
            2 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to Persia
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            6 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Syria to Persia
    

    Combat Hit Differential Summary :

    British : 3.33
    Italians : 0.67
    Japanese : -0.67
    

    Savegame

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    sorry again. Got pulled away and will finish later. Posting to save.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 submarines moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 marine and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Philippines
            Battle in Guam
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 carriers moved from 17 Sea Zone to 31 Sea Zone
            3 fighters moved from 17 Sea Zone to Korea
            2 fighters moved from 33 Sea Zone to Korea
            1 fighter moved from Wake Island to Korea
            1 tactical_bomber moved from 17 Sea Zone to Korea
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            2 destroyers moved from 10 Sea Zone to 31 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 cruiser moved from 33 Sea Zone to 31 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Western United States to 31 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from 92 Sea Zone to Greece
            1 bomber moved from Syria to Greece
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to Algeria
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,6,3,6,1,6,1,5,5,4,6,2,2,2,4,6,5,4,5,1,5,6,1,1,3,3,4,6
            Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            8 infantry moved from Anhwe to Hunan
            3 infantry moved from Anhwe to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Hunan, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 7 infantry in Hunan, round 3 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry and 1 marine moved from Egypt to 81 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 infantry and 1 marine moved from 76 Sea Zone to Ethiopia
            1 armour and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from Persia to India
            1 tactical_bomber moved from West India to India
            4 infantry moved from West India to India
            1 bomber moved from Greece to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 armour, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in India
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Persia to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
            2 fighters moved from Gibraltar to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Ethiopia to Kenya
            2 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to Persia
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            6 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Syria to Persia
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria
            1 aaGun moved from West India to India
    
        Place Units - British
            2 fighters placed in United Kingdom
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    British : 3.33
    Italians : 0.67
    Chinese : -0.50
    Japanese : 0.00
    

    Savegame

  • 19 17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            2 infantry moved from Ukraine to Rostov
            1 bomber and 1 fighter moved from Southern Italy to Rostov
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Caucasus
            1 bomber moved from Rostov to Caucasus
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Ukraine
            2 infantry placed in Southern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to Korea
            1 cruiser moved from 33 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from South Australia to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from South Australia to Northern Territory
            2 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to Korea
            1 cruiser moved from 33 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from South Australia to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from South Australia to Northern Territory
            2 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Egypt: 1 fighter
            EDIT: Adding units owned by French to Greece: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 25 23 22 21 20 19 18 17

    reposted with a minor edit

  • 19 17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            2 mech_infantrys moved from Caucasus to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Northwest Persia
            1 bomber moved from Caucasus to Volgograd
            1 bomber moved from Yugoslavia to Volgograd
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd
            1 bomber moved from Western Germany to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    AA fire in Volgograd : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Northwest Persia
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/6 hits, 2.67 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 2/6 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 3 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
            1 bomber moved from Volgograd to French Indo China
            2 bombers moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            2 infantry moved from Poland to Eastern Poland
            1 aaGun and 1 infantry moved from Belarus to Archangel
            1 artillery and 3 infantry moved from Novgorod to Archangel
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            4 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            4 artilleries and 6 infantry moved from Germany to Poland
            5 mech_infantrys moved from Yugoslavia to Romania
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.67
    AA fire in Volgograd : : -0.50
    Russians : 0.00
    

    Savegame

  • 19 17

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            2 mech_infantrys moved from Caucasus to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Northwest Persia
            1 bomber moved from Caucasus to Volgograd
            1 bomber moved from Yugoslavia to Volgograd
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd
            1 bomber moved from Western Germany to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    AA fire in Volgograd : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Northwest Persia
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/6 hits, 2.67 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 2/6 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 3 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
            1 bomber moved from Volgograd to French Indo China
            2 bombers moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            2 infantry moved from Poland to Eastern Poland
            1 aaGun and 1 infantry moved from Belarus to Archangel
            1 artillery and 3 infantry moved from Novgorod to Archangel
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            4 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            4 artilleries and 6 infantry moved from Germany to Poland
            5 mech_infantrys moved from Yugoslavia to Romania
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 4 artilleries and 6 infantry
            EDIT: Adding units owned by Germans to Slovakia Hungary: 4 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.67
    AA fire in Volgograd : : -0.50
    Russians : 0.00
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Tambov to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            3 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            12 artilleries and 56 infantry moved from Tambov to Rostov
            2 armour and 2 mech_infantrys moved from Russia to Rostov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Rostov
                Russians attack with 2 armour, 12 artilleries, 56 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 2 armour, 12 artilleries, 56 infantry and 2 mech_infantrys in Rostov, round 2 : 22/72 hits, 16.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 armour, 12 artilleries, 56 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            1 aaGun moved from Tambov to Rostov
            1 aaGun and 6 infantry moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 0.00
    Russians : 7.00
    

    Savegame

  • 19 17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
            1 marine moved from 19 Sea Zone to Jehol
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Shantung
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            3 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            2 carriers moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Burma to India
            2 bombers moved from French Indo China to India
            1 fighter moved from 42 Sea Zone to India
            1 infantry moved from Manchuria to Jehol
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 artillery and 1 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 fighter moved from French Indo China to India
            1 fighter moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Kiangsu
            2 fighters moved from 6 Sea Zone to Guam
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 tactical_bomber moved from Yunnan to Kiangsi
            1 tactical_bomber moved from 42 Sea Zone to India
            1 fighter moved from 6 Sea Zone to Guam
            1 tactical_bomber moved from Manchuria to Shantung
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 2 submarines and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese win with 2 carriers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 marine
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Guam, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    AA fire in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 3/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 6/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 aaGun and 4 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 4 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shantung, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Jehol
            3 fighters moved from Guam to 21 Sea Zone
            1 fighter moved from 17 Sea Zone to 21 Sea Zone
            1 fighter moved from Kiangsu to 19 Sea Zone
            1 tactical_bomber moved from Shantung to Manchuria
            1 fighter moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 17 Sea Zone to Manchuria
            1 fighter moved from 45 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer moved from 44 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 42 Sea Zone to 36 Sea Zone
            1 marine moved from Shan State to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from Yunnan to Shan State
            2 artilleries and 2 infantry moved from Shan State to Burma
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 tactical_bomber moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            1 armour and 2 artilleries placed in Manchuria
            3 infantry placed in French Indo China
            3 submarines placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    ANZAC : -0.17
    Chinese : -0.33
    UK_Pacific : -1.00
    AA fire in India : : 0.50
    Japanese : -0.83
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 infantry moved from Greece to Albania
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marianas
            Battle in Albania
                Americans attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania
                Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Albania to Iraq
            2 fighters moved from Greece to 92 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 cruiser moved from 31 Sea Zone to 32 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            3 submarines moved from 24 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to Wake Island
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 fighters and 1 tactical_bomber moved from Korea to Hunan
            4 fighters moved from Korea to 33 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            4 fighters and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,4,2,4,6
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.17
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Suiyuyan to Kiangsi
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kiangsi
            4 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hunan
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.00
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 infantry moved from Greece to Albania
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marianas
            Battle in Albania
                Americans attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania
                Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Albania to Iraq
            2 fighters moved from Greece to 92 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 cruiser moved from 31 Sea Zone to 32 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            3 submarines moved from 24 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to Wake Island
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 fighters and 1 tactical_bomber moved from Korea to Hunan
            4 fighters moved from Korea to 33 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            4 fighters and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,4,2,4,6
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Suiyuyan to Kiangsi
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kiangsi
            4 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hunan
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from West India to India
            1 fighter moved from West India to India
            1 tactical_bomber moved from Persia to India
            1 bomber moved from Kenya to India
            1 infantry moved from Persia to Northwest Persia
            6 infantry moved from Iraq to Northwest Persia
            2 artilleries moved from Iraq to Northwest Persia
            5 fighters and 1 tactical_bomber moved from Greece to Bulgaria
            1 infantry moved from Greece to Bulgaria
            2 fighters moved from Greece to Bulgaria
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to British Somaliland
                  British take British Somaliland from Italians
    
        Combat - British
            Battle in Northwest Persia
                British attack with 2 artilleries and 7 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 artilleries and 7 infantry in Northwest Persia, round 2 : 2/9 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bulgaria
                British attack with 7 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 5/9 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                British win, taking Bulgaria from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in India
                British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from India to West India
            1 bomber moved from India to West India
            1 infantry moved from Eastern Persia to West India
            1 fighter moved from India to West India
            2 mech_infantrys moved from Persia to Eastern Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Iraq to Persia
            2 infantry and 1 marine moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 marine moved from 81 Sea Zone to Trans-Jordan
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 fighter moved from Gibraltar to Greece
            7 fighters and 1 tactical_bomber moved from Bulgaria to Greece
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            3 mech_infantrys placed in Egypt
            2 artilleries and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    British : 1.17
    Americans : 0.17
    Chinese : 0.00
    Japanese : 1.33
    

    Savegame

  • 19 17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Samara
                  Italians take Samara from Russians
            2 infantry moved from Ukraine to Bryansk
            1 fighter moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Romania to Belarus
            1 mech_infantry moved from Ukraine to Belarus
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
            2 armour moved from Caucasus to Samara
            1 fighter moved from Bryansk to Novgorod
            1 bomber moved from Bulgaria to Novgorod
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Italians
            3 infantry placed in Ukraine
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            Italians undo move 3.
            1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Belarus: 1 mech_infantry
            EDIT: Adding units owned by Italians to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6
            Italians collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    Russians : -0.33
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Korea to 20 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 22 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 20 Sea Zone to Kiangsi
            2 fighters moved from Korea to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 infantry moved from Northern Territory to South Australia
            1 aaGun moved from New South Wales to Queensland
            2 infantry and 1 marine moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Caucasus to Volgograd
            2 bombers moved from Caucasus to Russia
            2 fighters moved from Caucasus to Russia
            1 fighter and 2 tactical_bombers moved from Caucasus to Volgograd
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 bomber moved from French Indo China to 34 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Volgograd to Samara
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Samara
            1 mech_infantry moved from Sikang to Szechwan
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Samara
            2 bombers moved from Russia to Novgorod
            12 armour and 3 mech_infantrys moved from Caucasus to Samara
            4 mech_infantrys moved from Archangel to Samara
            1 infantry moved from Archangel to Vologda
            1 aaGun moved from Archangel to Vologda
            1 aaGun and 1 infantry moved from Archangel to Smolensk
            1 artillery and 1 infantry moved from Archangel to Belarus
            4 infantry moved from Novgorod to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun, 8 artilleries and 27 infantry moved from Ukraine to Western Ukraine
            5 mech_infantrys moved from Romania to Belarus
            2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Caucasus to Eastern Poland
            1 bomber moved from 34 Sea Zone to French Indo China
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            4 infantry moved from Karelia to Novgorod
            2 infantry moved from Norway to Finland
            8 mech_infantrys moved from Germany to Romania
            1 artillery and 2 infantry moved from Slovakia Hungary to Romania
            3 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Western Germany
            4 bombers placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : -0.83
    Russians : 1.00
    

    Savegame

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