TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Politics - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: harbour = 2
EDIT: Changing PUs for Japanese from 60 to 59
EDIT: Turning off Edit Mode
Combat Move - Japanese
1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Japan to Kiangsi
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from 35 Sea Zone to Hunan
1 tactical_bomber moved from 35 Sea Zone to Hunan
2 fighters moved from Japan to 37 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Korea
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking Korea from Russians with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Anhwe, round 2 : 6/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Anhwe
2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
2 bombers moved from French Indo China to Philippines
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.83
Chinese : 0.00
Japanese : 4.50
Savegame