@donutgold hey there, all ok?
GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 cruiser, 4 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 93 Sea Zone to 92 Sea Zone 1 battleship, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 1 cruiser and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - British British buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from Persia to India 2 infantry moved from West India to India 2 artilleries and 2 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 1 fighter moved from Trans-Jordan to West India 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Alexandria to Egypt Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Non Combat Move - British 1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 2 artilleries and 1 infantry placed in Union of South Africa 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1 British collect 27 PUs (6 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
AA fire in Normandy Bordeaux : : 0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 artilleries moved from Northern Italy to Southern Italy 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone 2 cruisers moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Battle in 54 Sea Zone ANZAC attack with 1 carrier, 2 cruisers, 4 fighters, 1 infantry and 3 transports Japanese defend with 1 destroyer ANZAC roll dice for 1 carrier, 2 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 carrier, 2 cruisers, 4 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 60 PUs; Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Archangel to Russia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Smolensk to Russia 1 armour and 3 mech_infantrys moved from Ukraine to Russia 1 mech_infantry moved from Western Ukraine to Russia 2 fighters and 2 tactical_bombers moved from Belarus to Russia 3 bombers moved from Western Germany to Russia 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 14 armour, 7 artilleries, 12 infantry and 15 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 16 armour, 8 artilleries, 3 bombers, 2 fighters, 13 infantry, 20 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers AA fire in Russia : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 13 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 18/62 hits, 20.67 expected hits Russians roll dice for 2 aaGuns, 4 armour, 5 artilleries, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 12/49 hits, 19.00 expected hits 16 infantry owned by the Russians, 12 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 1 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 18/50 hits, 18.67 expected hits Russians roll dice for 4 armour, 5 artilleries, 5 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/33 hits, 13.67 expected hits 3 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 18/35 hits, 15.83 expected hits Russians roll dice for 4 armour, 4 artilleries, 5 fighters and 2 tactical_bombers in Russia, round 4 : 6/15 hits, 7.67 expected hits 2 tactical_bombers owned by the Russians, 5 fighters owned by the Russians, 4 armour owned by the Russians, 4 artilleries owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 4 artilleries, 3 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 88 Casualties for Germans: 4 artilleries, 1 fighter, 13 infantry, 16 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 4 armour, 5 artilleries, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers Non Combat Move - Germans 1 artillery and 1 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 3 bombers moved from Russia to Bryansk 1 tactical_bomber moved from Western Germany to Southern Italy 2 mech_infantrys moved from Southern France to France 3 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Normandy Bordeaux 2 mech_infantrys placed in France 1 fighter placed in Western Germany Germans undo move 4. 2 mech_infantrys placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Germans collect 60 PUs (2 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.00 Germans : -1.17 Russians : -7.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - Russians 10 infantry moved from Novosibirsk to Samara Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Samara 1 infantry moved from Kazakhstan to Samara Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in Western Australia Battle in Alaska Battle in Solomon Islands Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Alaska from Americans, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Shan State 1 armour and 2 mech_infantrys moved from Shan State to Burma 3 mech_infantrys moved from Kweichow to Burma 1 armour and 1 mech_infantry moved from Szechwan to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 mech_infantry moved from Kiangsu to Kweichow 1 aaGun moved from Chahar to Hopei 2 infantry moved from Suiyuyan to Kansu 1 artillery moved from Shensi to Tsinghai 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 armour and 1 infantry moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 4 armour, 1 battleship, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 10 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 4 fighters moved from 16 Sea Zone to 25 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 factory_major and 2 infantry Americans roll dice for 3 battleships and 2 cruisers in Northern Italy, round 2 : 5/5 hits, 3.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 25 Sea Zone Americans attack with 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters in 25 Sea Zone, round 2 : 7/13 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 4 transports moved from 91 Sea Zone to 92 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone Place Units - Americans 4 armour and 4 infantry placed in Eastern United States 1 battleship and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 3.00 Japanese : -0.33
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UK?
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Non Combat Move - British 1 fighter moved from West India to India 2 artilleries, 2 infantry and 2 mech_infantrys moved from West India to India 1 armour moved from Eastern Persia to India 1 infantry moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 armour moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 3 infantry moved from Trans-Jordan to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 infantry moved from Rostov to Volgograd Place Units - British 3 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 1 carrier placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Belarus to Bryansk Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Italians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to South Australia 1 fighter moved from Queensland to Northern Territory 1 fighter moved from Queensland to South Australia 1 fighter moved from New South Wales to South Australia 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from 54 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 49 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to West India 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 92 PUs; Germans buy 3 armour, 1 destroyer, 1 fighter, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara 4 artilleries moved from Russia to Samara 4 mech_infantrys moved from Russia to Samara 11 armour moved from Russia to Samara 1 armour moved from Russia to Samara 2 armour moved from Russia to Samara 2 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 2 armour moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 3 bombers moved from Bryansk to Northern Italy 2 infantry and 6 mech_infantrys moved from France to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 1 fighter moved from France to Northern Italy 2 fighters moved from Western Germany to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to Northern Italy 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Samara Germans attack with 16 armour, 4 artilleries, 1 infantry and 4 mech_infantrys Russians defend with 2 aaGuns and 15 infantry Germans roll dice for 16 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Samara, round 2 : 8/25 hits, 10.83 expected hits Russians roll dice for 2 aaGuns and 15 infantry in Samara, round 2 : 6/15 hits, 5.00 expected hits 6 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 16 armour, 2 artilleries and 1 mech_infantry in Samara, round 3 : 11/19 hits, 9.00 expected hits Russians roll dice for 9 infantry in Samara, round 3 : 5/9 hits, 3.00 expected hits 9 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 14 armour remaining. Battle score for attacker is 8 Casualties for Germans: 2 armour, 4 artilleries, 1 infantry and 4 mech_infantrys Casualties for Russians: 2 aaGuns and 15 infantry Battle in Volgograd Germans attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 2.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Northern Italy Germans attack with 3 bombers, 3 fighters, 2 infantry, 8 mech_infantrys and 2 tactical_bombers Americans defend with 4 artilleries, 1 factory_minor and 3 infantry Germans roll dice for 3 bombers, 3 fighters, 2 infantry, 8 mech_infantrys and 2 tactical_bombers in Northern Italy, round 2 : 9/18 hits, 6.50 expected hits Americans roll dice for 4 artilleries and 3 infantry in Northern Italy, round 2 : 5/7 hits, 2.33 expected hits 2 infantry owned by the Germans, 3 infantry owned by the Americans, 4 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry and 3 mech_infantrys Casualties for Americans: 4 artilleries and 3 infantry Non Combat Move - Germans 7 mech_infantrys moved from Ukraine to Caucasus 2 aaGuns moved from Ukraine to Rostov 2 aaGuns moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to France 3 bombers moved from Northern Italy to Western Germany 1 aaGun, 7 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from France to Southern France 1 fighter moved from France to Southern France 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Southern France 3 mech_infantrys placed in France 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0.00 Americans : 2.67 Russians : 3.67
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USSR has no ground units left. I’m going to go ahead and take Japan’s turn. If you want to move your boats off Lenningrad we can just edit those moves after Japan’s. They can’t do any combat so it doesn’t matter.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Northern Territory 1 artillery and 3 infantry moved from Western Australia to Northern Territory 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British Combat - Japanese Battle in Northern Territory Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery, 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/6 hits, 2.17 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Territory, round 2 : 0/4 hits, 1.67 expected hits 2 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Northern Territory to Western Australia 1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 2 armour and 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from Kweichow to Burma 2 bombers moved from Kweichow to French Indo China 2 mech_infantrys moved from Kiangsu to Kweichow 1 aaGun moved from Hopei to Kweichow 1 mech_infantry moved from Tsinghai to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 artillery moved from Tsinghai to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery and 3 infantry moved from Kansu to Tsinghai 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 6 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan 2 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 82 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : 1.83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 4 armour, 1 battleship and 6 infantry; Remaining resources: 7 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone 4 transports moved from 95 Sea Zone to 92 Sea Zone 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to British Columbia 1 battleship and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 1 Sea Zone to 2 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in British Columbia Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in British Columbia, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia Americans win, taking British Columbia from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 5 mech_infantrys; Italians defend with 1 factory_minor Americans roll dice for 3 battleships and 2 cruisers in Northern Italy, round 2 : 4/5 hits, 3.00 expected hits Americans roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/12 hits, 5.00 expected hits Italians roll dice for 5 mech_infantrys in Northern Italy, round 2 : 0/5 hits, 1.67 expected hits 5 mech_infantrys owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 5 mech_infantrys Battle in Northern Territory Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 3 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northern Territory, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Northern Territory, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Northern Territory Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Territory, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Northern Territory, round 3 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Territory Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Northern Italy to 95 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 infantry placed in Western United States 4 armour and 4 infantry placed in Eastern United States 1 battleship placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -1.67 AA fire in France : : 0.83 Americans : 0.50 Japanese : 2.00
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UK?