GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 cruiser, 4 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 transports moved from 93 Sea Zone to 92 Sea Zone
            1 battleship, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone
            1 carrier and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
            1 carrier moved from 93 Sea Zone to 95 Sea Zone
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
            1 cruiser and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 fighter moved from Persia to India
            2 infantry moved from West India to India
            2 artilleries and 2 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from Persia to West India
            1 fighter moved from Trans-Jordan to West India
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Iraq
            2 artilleries and 1 infantry moved from Alexandria to Egypt
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
    
        Non Combat Move - British
            1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - British
            2 artilleries and 1 infantry placed in Union of South Africa
            3 armour placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
            British collect 27 PUs (6 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    AA fire in Normandy Bordeaux : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 artilleries moved from Northern Italy to Southern Italy
            5 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
            2 cruisers moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in 54 Sea Zone
                ANZAC attack with 1 carrier, 2 cruisers, 4 fighters, 1 infantry and 3 transports
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 carrier, 2 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                ANZAC win, taking 54 Sea Zone from Neutral with 1 carrier, 2 cruisers, 4 fighters and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Combat Move - French
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 60 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Russia
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 artillery and 1 infantry moved from Smolensk to Russia
            1 armour and 3 mech_infantrys moved from Ukraine to Russia
            1 mech_infantry moved from Western Ukraine to Russia
            2 fighters and 2 tactical_bombers moved from Belarus to Russia
            3 bombers moved from Western Germany to Russia
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            14 armour, 7 artilleries, 12 infantry and 15 mech_infantrys moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 16 armour, 8 artilleries, 3 bombers, 2 fighters, 13 infantry, 20 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers
                    AA fire in Russia : 2/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 13 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 18/62 hits, 20.67 expected hits
                    Russians roll dice for 2 aaGuns, 4 armour, 5 artilleries, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 12/49 hits, 19.00 expected hits
                    16 infantry owned by the Russians, 12 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 1 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 18/50 hits, 18.67 expected hits
                    Russians roll dice for 4 armour, 5 artilleries, 5 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/33 hits, 13.67 expected hits
                    3 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 18/35 hits, 15.83 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 5 fighters and 2 tactical_bombers in Russia, round 4 : 6/15 hits, 7.67 expected hits
                    2 tactical_bombers owned by the Russians, 5 fighters owned by the Russians, 4 armour owned by the Russians, 4 artilleries owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 16 armour, 4 artilleries, 3 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 88
                Casualties for Germans: 4 artilleries, 1 fighter, 13 infantry, 16 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 4 armour, 5 artilleries, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            2 aaGuns moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            3 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Southern France to France
            3 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
            3 mech_infantrys moved from Western Germany to France
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 mech_infantrys placed in France
            1 fighter placed in Western Germany
            Germans undo move 4.
            2 mech_infantrys placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Germans collect 60 PUs (2 lost to blockades); end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.00
    Germans : -1.17
    Russians : -7.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Combat Move - Russians
            10 infantry moved from Novosibirsk to Samara
    
        Non Combat Move - Russians
            2 aaGuns moved from Novosibirsk to Samara
            1 infantry moved from Kazakhstan to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Alaska
            Battle in Solomon Islands
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking Western Australia from ANZAC, taking Alaska from Americans, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Shan State
            1 armour and 2 mech_infantrys moved from Shan State to Burma
            3 mech_infantrys moved from Kweichow to Burma
            1 armour and 1 mech_infantry moved from Szechwan to Burma
            1 fighter and 1 tactical_bomber moved from Szechwan to Burma
            1 mech_infantry moved from Kiangsu to Kweichow
            1 aaGun moved from Chahar to Hopei
            2 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Tsinghai
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 armour and 1 infantry moved from Korea to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 battleship, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
            4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 4 fighters moved from 16 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Italians defend with 1 factory_major and 2 infantry
                    Americans roll dice for 3 battleships and 2 cruisers in Northern Italy, round 2 : 5/5 hits, 3.00 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters in 25 Sea Zone, round 2 : 7/13 hits, 6.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
    
        Place Units - Americans
            4 armour and 4 infantry placed in Eastern United States
            1 battleship and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 3.00
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    @AndyCub

    UK?


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Non Combat Move - British
            1 fighter moved from West India to India
            2 artilleries, 2 infantry and 2 mech_infantrys moved from West India to India
            1 armour moved from Eastern Persia to India
            1 infantry moved from Eastern Persia to West India
            3 armour moved from Persia to West India
            1 armour moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 infantry moved from Rostov to Volgograd
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 carrier placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Belarus to Bryansk
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
            Italians collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            1 infantry moved from Queensland to South Australia
            1 artillery moved from New South Wales to South Australia
            1 fighter moved from Queensland to Northern Territory
            1 fighter moved from Queensland to South Australia
            1 fighter moved from New South Wales to South Australia
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 fighter moved from 54 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 49 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from 56 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 92 PUs; 
            Germans buy 3 armour, 1 destroyer, 1 fighter, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
            4 artilleries moved from Russia to Samara
            4 mech_infantrys moved from Russia to Samara
            11 armour moved from Russia to Samara
            1 armour moved from Russia to Samara
            2 armour moved from Russia to Samara
            2 mech_infantrys moved from Bryansk to Volgograd
            1 armour moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            2 armour moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 bombers moved from Bryansk to Northern Italy
            2 infantry and 6 mech_infantrys moved from France to Northern Italy
            2 mech_infantrys moved from Western Germany to Northern Italy
            1 fighter moved from France to Northern Italy
            2 fighters moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Southern Italy to Northern Italy
            1 tactical_bomber moved from 112 Sea Zone to Northern Italy
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Samara
                Germans attack with 16 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
                Russians defend with 2 aaGuns and 15 infantry
                    Germans roll dice for 16 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Samara, round 2 : 8/25 hits, 10.83 expected hits
                    Russians roll dice for 2 aaGuns and 15 infantry in Samara, round 2 : 6/15 hits, 5.00 expected hits
                    6 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 16 armour, 2 artilleries and 1 mech_infantry in Samara, round 3 : 11/19 hits, 9.00 expected hits
                    Russians roll dice for 9 infantry in Samara, round 3 : 5/9 hits, 3.00 expected hits
                    9 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 14 armour remaining. Battle score for attacker is 8
                Casualties for Germans: 2 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
                Casualties for Russians: 2 aaGuns and 15 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Germans attack with 3 bombers, 3 fighters, 2 infantry, 8 mech_infantrys and 2 tactical_bombers
                Americans defend with 4 artilleries, 1 factory_minor and 3 infantry
                    Germans roll dice for 3 bombers, 3 fighters, 2 infantry, 8 mech_infantrys and 2 tactical_bombers in Northern Italy, round 2 : 9/18 hits, 6.50 expected hits
                    Americans roll dice for 4 artilleries and 3 infantry in Northern Italy, round 2 : 5/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the Americans, 4 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 3 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry and 3 mech_infantrys
                Casualties for Americans: 4 artilleries and 3 infantry
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Ukraine to Caucasus
            2 aaGuns moved from Ukraine to Rostov
            2 aaGuns moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Western Germany to Ukraine
            1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter and 1 tactical_bomber moved from Northern Italy to France
            3 bombers moved from Northern Italy to Western Germany
            1 aaGun, 7 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from France to Southern France
            1 fighter moved from France to Southern France
            1 tactical_bomber moved from Northern Italy to Southern France
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            3 infantry placed in Southern France
            3 mech_infantrys placed in France
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Americans : 2.67
    Russians : 3.67
    

    Savegame

  • '19 '17 '16

    @AndyCub

    USSR has no ground units left. I’m going to go ahead and take Japan’s turn. If you want to move your boats off Lenningrad we can just edit those moves after Japan’s. They can’t do any combat so it doesn’t matter.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Northern Territory
            1 artillery and 3 infantry moved from Western Australia to Northern Territory
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
    
        Combat - Japanese
            Battle in Northern Territory
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery, 1 fighter and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/6 hits, 2.17 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Territory, round 2 : 0/4 hits, 1.67 expected hits
                    2 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Northern Territory to Western Australia
            1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from Kweichow to Burma
            2 bombers moved from Kweichow to French Indo China
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 aaGun moved from Hopei to Kweichow
            1 mech_infantry moved from Tsinghai to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            1 artillery moved from Tsinghai to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            1 artillery and 3 infantry moved from Kansu to Tsinghai
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
            2 destroyers and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : 1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 battleship and 6 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
            4 transports moved from 95 Sea Zone to 92 Sea Zone
            4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to British Columbia
            1 battleship and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 1 Sea Zone to 2 Sea Zone
            4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in British Columbia
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in British Columbia, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northern Italy
                Americans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 5 mech_infantrys; Italians defend with 1 factory_minor
                    Americans roll dice for 3 battleships and 2 cruisers in Northern Italy, round 2 : 4/5 hits, 3.00 expected hits
                    Americans roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/12 hits, 5.00 expected hits
                    Italians roll dice for 5 mech_infantrys in Northern Italy, round 2 : 0/5 hits, 1.67 expected hits
                    5 mech_infantrys owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 5 mech_infantrys
            Battle in Northern Territory
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northern Territory, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Northern Territory, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Northern Territory
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Territory, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Northern Territory, round 3 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Territory
                Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from Northern Italy to 95 Sea Zone
            4 armour and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 infantry placed in Western United States
            4 armour and 4 infantry placed in Eastern United States
            1 battleship placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    AA fire in France : : 0.83
    Americans : 0.50
    Japanese : 2.00
    

    Savegame

  • '19 '17 '16

    @AndyCub

    UK?

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