• TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 47 PUs; 1 techTokens; 
            Germans buy 5 armour and 5 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 fighter moved from Poland to 6 Sea Zone
            1 bomber moved from Germany to 6 Sea Zone
            1 armour moved from Egypt to Italian East Africa
                  Germans take Anglo-Egyptian Sudan from British
                  Germans take Italian East Africa from British
            1 artillery moved from Trans-Jordan to Egypt
            1 transport moved from 17 Sea Zone to 15 Sea Zone
            1 armour moved from Italy to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            1 armour moved from 17 Sea Zone to Egypt
            1 infantry moved from 17 Sea Zone to Egypt
            1 battleship moved from 17 Sea Zone to 34 Sea Zone
            1 infantry moved from Germany to Baltic States
            1 artillery moved from Germany to Baltic States
            2 infantry moved from Poland to Baltic States
            1 armour moved from Germany to Baltic States
            1 infantry moved from Belorussia to Karelia S.S.R.
            2 infantry moved from West Russia to Karelia S.S.R.
            2 infantry moved from Poland to Belorussia
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 artillery moved from Ukraine S.S.R. to Caucasus
            1 armour moved from Northwestern Europe to Germany
            1 armour moved from France to Germany
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            1 infantry moved from Algeria to Libya
            1 fighter moved from Libya to Egypt
            3 fighters moved from Poland to Baltic States
            1 fighter moved from Poland to Karelia S.S.R.
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 6 Sea Zone
                    1 transport owned by the British lost in 6 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer and 1 transport
            Battle in Karelia S.S.R.
                Germans attack with 1 fighter and 4 infantry
                Russians defend with 1 factory and 1 infantry
                    Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 2 artilleries, 3 fighters and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 3 fighters and 3 infantry in Baltic States, round 2 : 4/9 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 6 Sea Zone to Germany
            1 fighter moved from Karelia S.S.R. to Caucasus
            3 fighters moved from Baltic States to Caucasus
            4 artilleries moved from Poland to Belorussia
    
        Place Units - Germans
            1 armour and 1 infantry placed in Italy
            4 armour and 4 infantry placed in Germany
            Germans undo move 2.
            Germans undo move 1.
            4 infantry placed in Caucasus
            1 armour and 1 infantry placed in Italy
            4 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.67
    Germans rolls : : 0.00
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from United Kingdom to Norway
            2 infantry moved from Eastern Australia to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to New Guinea
            1 carrier, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
            1 destroyer moved from 2 Sea Zone to 6 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
    
        Non Combat Move - British
    
        Place Units - British
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 47 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Burma to 36 Sea Zone
            1 bomber moved from Burma to Russia
            1 bomber moved from Caucasus to Russia
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from East Indies to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 armour and 2 infantry moved from 47 Sea Zone to Borneo
            1 infantry moved from 47 Sea Zone to Borneo
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 47 Sea Zone
            1 fighter moved from Japan to Buryatia S.S.R.
            1 artillery and 2 infantry moved from Sinkiang to Anhwei
            2 fighters moved from Caucasus to Buryatia S.S.R.
            1 fighter moved from Caucasus to 47 Sea Zone
            5 infantry moved from Manchuria to Buryatia S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Russia causes 3 damage total. 
            Battle in Buryatia S.S.R.
                Japanese attack with 3 fighters and 5 infantry
                Russians defend with 7 infantry
                    Japanese roll dice for 3 fighters and 5 infantry in Buryatia S.S.R., round 2 : 4/8 hits, 2.33 expected hits
                    Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 3 fighters and 4 infantry in Buryatia S.S.R., round 3 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 3 fighters and 4 infantry in Buryatia S.S.R., round 4 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 7 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Anhwei
            1 fighter moved from Buryatia S.S.R. to 47 Sea Zone
            2 fighters moved from Buryatia S.S.R. to Manchuria
    
        Place Units - Japanese
            1 carrier placed in 35 Sea Zone
            2 fighters placed in 35 Sea Zone
    
        Activate Technology - Japanese
            Japanese activating Jet Power
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Japanese rolls : : 1.00
    Russians : -2.67
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 6,6 and gets 2 hits
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 13 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
            2 fighters moved from 8 Sea Zone to France
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
            2 infantry moved from New Guinea to 49 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 53 Sea Zone
            1 cruiser moved from 56 Sea Zone to 53 Sea Zone
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Battle in France
                Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in France : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 5/7 hits, 3.00 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in France
                Americans win, taking France from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from France to 8 Sea Zone
            1 bomber moved from France to Eastern Canada
            2 infantry moved from Eastern United States to Eastern Canada
            2 artilleries moved from Eastern United States to Eastern Canada
            2 transports moved from 11 Sea Zone to 10 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 battleship placed in 56 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    AA fire in France : : -0.50
    Americans : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 19 PUs; 
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Archangel to Russia
            1 infantry moved from Vologda to Russia
            1 submarine moved from 7 Sea Zone to 13 Sea Zone
            1 infantry moved from Russia to West Russia
                  Russians take West Russia from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Italian East Africa to Union of South Africa
                  Germans take Rhodesia from British
                  Germans take Union of South Africa from British
            1 fighter moved from Egypt to Persia
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Egypt to 17 Sea Zone
            1 artillery moved from Egypt to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 16 Sea Zone
            1 artillery moved from 16 Sea Zone to Caucasus
            1 infantry moved from 16 Sea Zone to Caucasus
            1 battleship moved from 34 Sea Zone to 15 Sea Zone
            1 armour moved from Egypt to Persia
            1 infantry moved from Libya to Algeria
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northwestern Europe to France
            1 infantry moved from Italy to France
            2 artilleries moved from Germany to France
            1 bomber moved from Germany to France
            1 armour moved from Germany to France
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Karelia S.S.R. to Finland
            1 armour moved from Baltic States to Finland
            3 infantry moved from Baltic States to Karelia S.S.R.
            2 artilleries moved from Baltic States to Karelia S.S.R.
            1 infantry moved from Belorussia to West Russia
            1 artillery moved from Belorussia to West Russia
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Belorussia to Karelia S.S.R.
            1 armour moved from Italy to Germany
            2 armour moved from Germany to Karelia S.S.R.
            2 armour moved from Germany to Belorussia
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in West Russia
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in West Russia
                    Germans roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in West Russia
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                Americans defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in France, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
                    Germans roll dice for 1 armour, 1 artillery and 1 bomber in France, round 3 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 armour and 1 artillery in France, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 bomber in France, round 4 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 armour and 1 artillery in France, round 4 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Americans lost in France
                    Germans roll dice for 1 armour, 1 artillery and 1 bomber in France, round 5 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 armour in France, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in France
                Germans win, taking France from Americans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from France to Germany
            1 fighter moved from Persia to Caucasus
    
        Place Units - Germans
            4 infantry placed in Caucasus
            2 artilleries, 2 fighters and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 0.00
    Americans : -0.67
    Germans rolls : : 0.00
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 bombers and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            2 destroyers moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from New Guinea to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            1 fighter moved from Norway to Russia
            1 armour moved from Norway to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 armour moved from 8 Sea Zone to United Kingdom
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5,2 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            2 bombers and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 2 submarines; Remaining resources: 4 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Anhwei to Sinkiang
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour and 3 infantry moved from Borneo to 47 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 47 Sea Zone to 60 Sea Zone
            1 carrier moved from 35 Sea Zone to 61 Sea Zone
            2 fighters moved from 35 Sea Zone to 61 Sea Zone
            1 bomber moved from Anhwei to Russia
            1 armour and 2 infantry moved from 60 Sea Zone to Japan
            1 infantry moved from 60 Sea Zone to Japan
            2 fighters moved from Manchuria to Caucasus
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Russia causes 2 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Caucasus
    
        Place Units - Japanese
            2 submarines placed in 60 Sea Zone
            3 armour placed in India
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Japanese rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from Eastern Canada to France
            2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 8 Sea Zone to France
            2 artilleries and 2 infantry moved from 8 Sea Zone to France
            2 transports moved from 8 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to Eastern Canada
            2 artilleries moved from Eastern United States to Eastern Canada
            2 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in France
                Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 armour and 1 artillery
                    Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win, taking France from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from France to 8 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
            1 aaGun placed in Western United States
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans rolls : : 0.00
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 2x factory; Remaining resources: 17 PUs; 
            Russians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from West Russia to Ukraine S.S.R.
                  Russians take Ukraine S.S.R. from Germans
            1 submarine moved from 13 Sea Zone to 15 Sea Zone
    
        Combat - Russians
            Battle in 15 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship
                1 submarine owned by the Russians Submerged
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Rockets Advance
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 infantry moved from Germany to France
            2 fighters moved from Germany to France
            1 bomber moved from Germany to France
            1 armour moved from Germany to Ukraine S.S.R.
            1 armour moved from Belorussia to West Russia
                  Germans take West Russia from Russians
            1 armour moved from West Russia to Archangel
            1 armour moved from Belorussia to Archangel
            1 infantry moved from Finland to Norway
                  Germans take Norway from British
            2 armour, 5 artilleries and 6 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Finland to Archangel
            1 armour moved from Persia to Caucasus
            1 infantry moved from Trans-Jordan to Persia
            1 armour moved from Union of South Africa to French Equatorial Africa
                  Germans take Belgian Congo from British
                  Germans take French Equatorial Africa from British
            1 transport moved from 16 Sea Zone to 15 Sea Zone
            1 infantry moved from Algeria to Morocco
                  Germans take Morocco from Americans
            5 fighters moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Northwestern Europe to Germany
            1 infantry moved from Caucasus to West Russia
            1 infantry moved from Caucasus to West Russia
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 1 armour and 5 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 5 fighters in Ukraine S.S.R., round 2 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 15 Sea Zone
                Germans attack with 1 battleship and 1 transport
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in France
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Americans defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in France, round 2 : 4/6 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in France
                Germans winGermans win with 1 battleship and 1 transport remaining, taking France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            5 fighters moved from Ukraine S.S.R. to Caucasus
            2 fighters moved from France to Belorussia
            1 bomber moved from France to Germany
    
        Place Units - Germans
            1 bomber and 3 infantry placed in Germany
            4 artilleries placed in Caucasus
            2 armour placed in Karelia S.S.R.
            1 infantry placed in Italy
    
        Activate Technology - Germans
            Germans activating Rockets Advance
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Americans : 0.00
    Germans rolls : : 1.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Germany
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            1 carrier, 1 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            1 transport moved from 53 Sea Zone to 42 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 3,3,4,1,2,2 and causes: 12 damage to unit: factory
                Bombing raid in Germany causes 12 damage total. 
            Battle in France
                British attack with 1 armour and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in France
                    British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in France
                    British roll dice for 1 armour in France, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in France, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            3 bombers moved from Germany to United Kingdom
    
        Place Units - British
            1 bomber and 1 infantry placed in United Kingdom
            1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.17
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sinkiang to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
            2 fighters moved from Caucasus to Kazakh S.S.R.
            1 bomber moved from Caucasus to Russia
            1 carrier moved from 61 Sea Zone to 60 Sea Zone
            2 fighters moved from 61 Sea Zone to Kazakh S.S.R.
            1 fighter moved from 60 Sea Zone to Kazakh S.S.R.
            1 fighter moved from 60 Sea Zone to Kazakh S.S.R.
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            3 armour moved from India to Caucasus
            1 transport moved from 60 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
            1 artillery and 1 infantry moved from 60 Sea Zone to Japan
            1 transport moved from 60 Sea Zone to 51 Sea Zone
            1 infantry moved from Okinawa to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to Japan
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Russia causes 2 damage total. 
            Battle in Kazakh S.S.R.
                Japanese attack with 1 artillery, 6 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Kazakh S.S.R., round 2 : 5/8 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 6 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Caucasus
            2 fighters moved from Kazakh S.S.R. to Archangel
            4 fighters moved from Kazakh S.S.R. to Caucasus
    
        Place Units - Japanese
            1 battleship, 1 carrier and 1 fighter placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Japanese rolls : : 0.00
    Russians : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 infantry and 5 submarines; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 transports moved from 8 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
            2 fighters moved from Eastern United States to 8 Sea Zone
            2 fighters moved from 8 Sea Zone to France
            2 fighters moved from France to United Kingdom
            2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            5 submarines placed in 56 Sea Zone
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Russia to Belorussia
            9 armour, 6 artilleries and 19 infantry moved from Russia to Novosibirsk
    
        Combat - Russians
            Russians creates battle in territory 15 Sea Zone
            Battle in Belorussia
                Russians attack with 2 fighters
                Germans defend with 2 fighters
                    Russians roll dice for 2 fighters in Belorussia, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 fighters in Belorussia, round 2 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Russians lost in Belorussia
                Germans win with 2 fighters remaining. Battle score for attacker is -20
                Casualties for Russians: 2 fighters
            Battle in Novosibirsk
                Russians attack with 9 armour, 6 artilleries and 19 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 9 armour, 6 artilleries and 19 infantry in Novosibirsk, round 2 : 8/34 hits, 10.67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 9 armour, 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 15 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship and 1 transport
                    Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Russians lost in 15 Sea Zone
                Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -4.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 18x factory; Remaining resources: 35 PUs; 1 techTokens; 
            Germans buy 11 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 3 damage to factory owned by British
                Rockets in Italy roll: 3
            9 armour, 8 artilleries, 5 fighters and 14 infantry moved from Caucasus to Russia
            5 armour, 5 artilleries and 7 infantry moved from Archangel to Russia
            1 armour moved from Ukraine S.S.R. to Russia
            2 infantry moved from West Russia to Russia
            2 armour moved from Karelia S.S.R. to Russia
            1 infantry moved from Germany to France
            1 artillery moved from Germany to France
            1 infantry moved from Germany to Northwestern Europe
            1 artillery moved from Germany to Northwestern Europe
            1 bomber moved from Germany to France
            1 bomber moved from Germany to Northwestern Europe
            1 fighter moved from Belorussia to France
            1 fighter moved from Belorussia to Northwestern Europe
            1 infantry moved from Italy to Germany
            1 armour moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
            1 armour moved from French West Africa to French Equatorial Africa
            1 infantry moved from Persia to Caucasus
    
        Combat - Germans
            Battle in Northwestern Europe
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in France
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 armour
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in France
                Germans win, taking France from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Russia
                Germans attack with 17 armour, 13 artilleries, 5 fighters and 23 infantry
                British defend with 1 fighter; Russians defend with 2 aaGuns, 1 factory and 6 infantry
                    AA fire in Russia : 2/5 hits, 0.83 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 13 artilleries, 3 fighters and 23 infantry in Russia, round 2 : 23/56 hits, 20.33 expected hits
                    Russians roll dice for 2 aaGuns, 1 fighter and 6 infantry in Russia, round 2 : 1/7 hits, 2.67 expected hits
                    6 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 fighter owned by the British lost in Russia
                Germans captures 11PUs while taking Russians capital
                Germans win, taking Russia from Russians with 17 armour, 13 artilleries, 3 fighters and 22 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 fighters and 1 infantry
                Casualties for Russians: 2 aaGuns and 6 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            3 fighters moved from Russia to Bulgaria Romania
            1 fighter moved from France to Germany
            1 fighter moved from Northwestern Europe to Germany
            1 bomber moved from Northwestern Europe to Germany
            1 bomber moved from France to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            1 infantry placed in Italy
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    AA fire in Russia : : 1.17
    British : 0.17
    Germans rolls : : 0.00
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            4 bombers moved from United Kingdom to Germany
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to France
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            1 transport moved from 42 Sea Zone to 19 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 2/4 hits, 0.67 expected hits
                2 bombers killed by AA
                Bombing raid in Germany rolls: 6,1,6,6 and causes: 14 damage to unit: factory
                Bombing raid in Germany causes 14 damage total. 
            Battle in France
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in France
                    British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Germany to United Kingdom
    
        Place Units - British
            1 armour, 1 fighter and 3 infantry placed in United Kingdom
            British undo move 1.
            1 fighter placed in 8 Sea Zone
            1 armour and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -1.67
    AA fire in Germany : : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 transports moved from 60 Sea Zone to 62 Sea Zone
            1 infantry moved from Evenki National Okrug to Sinkiang
            1 artillery moved from Kazakh S.S.R. to Szechwan
            1 bomber moved from Caucasus to United Kingdom
            2 fighters moved from Caucasus to 60 Sea Zone
            1 fighter moved from Caucasus to 60 Sea Zone
            1 fighter moved from Caucasus to 60 Sea Zone
            2 fighters moved from Archangel to Germany
            2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
            2 artilleries and 2 infantry moved from 62 Sea Zone to Manchuria
            2 infantry moved from Buryatia S.S.R. to Manchuria
            1 infantry moved from Soviet Far East to Yakut S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in United Kingdom causes 3 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from United Kingdom to Germany
    
        Place Units - Japanese
            2 transports placed in 62 Sea Zone
            1 battleship and 1 fighter placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 7 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 8 Sea Zone to France
            2 fighters moved from United Kingdom to France
            1 bomber moved from United Kingdom to Germany
            2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada
            2 infantry and 1 transport moved from 19 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western United States
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            7 submarines placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Evenki National Okrug
                  Russians take Evenki National Okrug from Japanese
            1 infantry moved from Novosibirsk to Vologda
            5 armour moved from Novosibirsk to Persia
                  Russians take Kazakh S.S.R. from Japanese
                  British take Persia from Germans
            4 armour moved from Novosibirsk to Szechwan
            3 infantry moved from Novosibirsk to Evenki National Okrug
            2 artilleries moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Novosibirsk to Evenki National Okrug
            4 artilleries and 12 infantry moved from Novosibirsk to Sinkiang
    
        Combat - Russians
            Battle in Szechwan
                Russians attack with 4 armour
                Japanese defend with 1 artillery
                    Russians roll dice for 4 armour in Szechwan, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 4 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Sinkiang
                Russians attack with 4 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 artilleries and 12 infantry in Sinkiang, round 2 : 4/16 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 2.00
    Japanese : -0.67
    

    Savegame

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