TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Alaska to 64 Sea Zone
1 armour moved from Western United States to Western Canada
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 18 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 56 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers and 3 submarines
Japanese defend with 3 battleships, 1 carrier, 3 destroyers, 1 submarine and 1 transport
Americans roll dice for 3 submarines in 64 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 3 destroyers in 64 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 battleships, 1 carrier, 3 destroyers and 1 transport in 64 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 64 Sea Zone
Americans roll dice for 2 submarines in 64 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 cruiser and 3 destroyers in 64 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 transport in 64 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 1 submarine in 64 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 cruiser and 3 destroyers in 64 Sea Zone, round 4 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 64 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser and 3 destroyers in 64 Sea Zone, round 5 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 carrier and 1 transport in 64 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 64 Sea Zone
Americans win with 1 bomber, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 79
Casualties for Americans: 1 carrier and 3 submarines
Casualties for Japanese: 3 battleships, 1 carrier, 3 destroyers, 1 submarine and 1 transport
Non Combat Move - Americans
1 bomber moved from 64 Sea Zone to 56 Sea Zone
1 bomber moved from 56 Sea Zone to Western United States
Place Units - Americans
1 battleship placed in 56 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : 3.17
Japanese : -3.50
Savegame