aye, that it is.
Maxi vs. Toyls
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Manchuria Combat - Russians Battle in Manchuria Russians attack with 2 infantry Japanese defend with 3 fighters and 1 tactical_bomber Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2,50 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 3 : 4/4 hits, 2,50 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 10 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Kazakhstan to Tsinghai 2 mech_infantrys moved from Kazakhstan to Shensi 2 armour moved from Kazakhstan to Shensi 1 artillery and 13 infantry moved from Belarus to Baltic States 2 artilleries and 5 infantry moved from Novgorod to Baltic States 2 aaGuns moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 armour moved from Ukraine to Belarus Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians : -0,50 Japanese : 0,00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Ulaanbaatar 1 artillery and 1 infantry moved from Chahar to Central Mongolia 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery and 3 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia 2 fighters moved from Manchuria to Ulaanbaatar 1 artillery and 1 infantry moved from Amur to Buryatia 5 infantry and 1 mech_infantry moved from Amur to Sakha Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Ulaanbaatar Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Ulaanbaatar, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Hunan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 3/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Buryatia Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery in Buryatia, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Russians win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sakha Japanese attack with 5 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 5 infantry and 1 mech_infantry in Sakha, round 2 : 1/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 7,67 expected hits Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 2,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 3 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol 1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol 2 fighters moved from Ulaanbaatar to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Amur to Sakha Place Units - Japanese 1 factory_minor placed in Shantung 1 artillery placed in Japan 2 transports placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese : 1,67 Russians : -0,33 Japanese : -2,83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 3 mech_infantrys moved from Central United States to Southeast Mexico 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 fighter moved from Philippines to Guam Non Combat Move - Americans Place Units - Americans 2 artilleries and 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 3 mech_infantrys moved from Central United States to Southeast Mexico 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 fighter moved from Philippines to Guam Non Combat Move - Americans Place Units - Americans 2 artilleries and 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 3 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hunan Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan 1 bomber moved from Malta to Kenya 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland EDIT: 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Malta to Algeria 4 infantry moved from Brazil to British Guiana Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kenya British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Belgian Congo 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 fighter moved from Scotland to United Kingdom Place Units - British 10 infantry placed in United Kingdom 2 artilleries placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Germans : -0,33 British : -0,50 Italians : 0,00 Chinese : 0,33 Japanese : 2,33 -
Skidt med kina:-)
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Som om de overhovedet var med i krigen:)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Libya 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 aaGun, 1 armour and 2 infantry moved from Yugoslavia to Romania 3 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 submarines placed in 93 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,83 British : 0,17 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter moved from Sumatra to India 2 fighters moved from Western Australia to Sumatra 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - GermansCombat Hit Differential Summary :
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Du har postet en manual gamesave for tyskland runde 3, istedet for frankrig??
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@Maxiheimer ja fik fejlda jeg postede
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@Maxiheimer alså et play by forum, men manuelt post:-)
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Western Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 3 artilleries, 4 infantry and 2 marines moved from 110 Sea Zone to United Kingdom Combat - GermansCombat Hit Differential Summary :
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Vil du scramble ved england?
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nej vil jegikke
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Western Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 3 artilleries, 4 infantry and 2 marines moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 3 artilleries, 3 bombers, 4 fighters, 4 infantry, 2 marines and 5 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry AA fire in United Kingdom : 1/12 hits, 2,00 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 armour, 3 artilleries, 3 bombers, 3 fighters, 4 infantry, 2 marines and 5 tactical_bombers in United Kingdom, round 2 : 13/22 hits, 10,67 expected hits British roll dice for 4 aaGuns, 1 fighter, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/17 hits, 6,00 expected hits 4 aaGuns owned by the British, 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 10 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 2 armour, 3 bombers, 3 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 10/14 hits, 8,17 expected hits British roll dice for 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/7 hits, 2,67 expected hits 1 mech_infantry owned by the British, 2 tactical_bombers owned by the Germans, 5 infantry owned by the British, 1 fighter owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans captures 37PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 3 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers Casualties for British: 4 aaGuns, 1 fighter, 15 infantry and 1 mech_infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium 3 bombers moved from United Kingdom to Western Germany 2 artilleries and 10 infantry moved from Slovakia Hungary to Poland 3 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Germany to Poland 3 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 1 submarine moved from 108 Sea Zone to 110 Sea Zone Place Units - Germans 4 infantry placed in Western Germany 2 armour, 5 infantry and 3 mech_infantrys placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 86 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 4,00 British : 2,33 AA fire in United Kingdom : : -1,00 -
Den blev lidt rigeligt dyr:grimacing:
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 armour and 2 mech_infantrys moved from Shensi to Hopei 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Tsagaan Olom to Suiyuyan 3 infantry moved from Yakut S.S.R. to Ulaanbaatar 4 infantry moved from Yakut S.S.R. to Dzavhan 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Battle in Hopei Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Baltic States to Novgorod 3 artilleries moved from Baltic States to Belarus 2 aaGuns moved from Baltic States to Belarus 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 16 infantry moved from Baltic States to Belarus 1 armour and 2 artilleries moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 2 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Yakut S.S.R. to Dzavhan 2 aaGuns and 1 infantry moved from Yakut S.S.R. to Dzavhan 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians : 1,67 Japanese : -0,33 -
@Maxiheimer Ja lidt:-) Prøvede faktisk at lokke dig til sealion:-)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Sakha to Amur 1 mech_infantry moved from Amur to Ulaanbaatar 1 artillery and 1 infantry moved from Central Mongolia to Ulaanbaatar 5 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 2 bombers moved from Kwangsi to Chahar 2 fighters moved from Jehol to Chahar 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 42 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Hunan to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 2 fighters and 2 tactical_bombers moved from Jehol to Ulaanbaatar Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 submarine and 2 transports British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 4/4 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Java Battle in Ulaanbaatar Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 2/7 hits, 3,17 expected hits Russians roll dice for 5 infantry in Ulaanbaatar, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 3 : 2/6 hits, 3,00 expected hits Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Ulaanbaatar Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 4 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese win, taking Java from ANZAC, taking Ulaanbaatar from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 5 infantry Battle in Chahar Japanese attack with 2 bombers, 2 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Chahar, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers and 2 fighters in Chahar, round 3 : 3/4 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 3 infantry Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 5/7 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 2 bombers moved from Chahar to Shantung 1 fighter moved from Chahar to Shantung 2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Manchuria 1 aaGun moved from Sakha to Buryatia 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans : 0,67 ANZAC : 1,33 Chinese : 0,67 UK_Pacific : -0,67 Russians : -1,00 Japanese : 0,67





