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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Southern France 1 artillery and 2 mech_infantrys moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 mech_infantry moved from Norway to Vyborg 3 destroyers moved from 35 Sea Zone to 6 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 bomber moved from Philippines to 19 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 mech_infantry moved from Norway to Karelia Russians take Karelia from Germans 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery moved from Normandy Bordeaux to Southern France 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Philippines to 19 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 mech_infantry moved from Norway to Karelia Russians take Karelia from Germans 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery moved from Normandy Bordeaux to Southern France 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Philippines to 19 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1 Battle in Southern France Battle in 6 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Guam 1 bomber moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers and 2 cruisers moved from 35 Sea Zone to 19 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 2 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 3 armour placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : 0,50 Japanese : -0,67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan Chinese undo move 1. 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese : -1,67 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 mech_infantry moved from Norway to Karelia Russians take Karelia from Germans 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery moved from Normandy Bordeaux to Southern France 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Philippines to 19 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1 Battle in Southern France Battle in 6 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Guam 1 bomber moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers and 2 cruisers moved from 35 Sea Zone to 19 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 2 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 3 armour placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan Chinese undo move 1. 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Hunan to Anhwe 3 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 4 mech_infantrys moved from Persia to Caucasus 1 bomber moved from Burma to Anhwe Combat - British Battle in Anhwe British attack with 1 artillery, 1 bomber and 5 infantry Japanese defend with 4 infantry British roll dice for 1 artillery, 1 bomber and 5 infantry in Anhwe, round 2 : 2/7 hits, 2,00 expected hits Japanese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe British roll dice for 1 artillery, 1 bomber and 4 infantry in Anhwe, round 3 : 1/6 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Anhwe British roll dice for 1 artillery, 1 bomber and 4 infantry in Anhwe, round 4 : 2/6 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 4 infantry Non Combat Move - British 1 bomber moved from Anhwe to Burma 1 infantry moved from Yunnan to Hunan 4 infantry moved from India to Burma 3 infantry moved from Persia to Northwest Persia 1 armour moved from Egypt to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Holland Belgium to Southern France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 transport placed in 110 Sea Zone 1 fighter and 6 infantry placed in United Kingdom 3 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
British : -0,67 Americans : 0,50 Chinese : -1,67 Japanese : -2,00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 9 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Japan ANZAC attack with 1 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour 3 aaGuns owned by the Japanese lost in Japan ANZAC captures 43PUs while taking Japanese capital ANZAC converts factory_major into different units ANZAC win, taking Japan from Japanese with 1 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 3 aaGuns Non Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 4 fighters moved from Philippines to Hunan 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 29 PUs; end with 72 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 77 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Japanese : -0,17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Japan ANZAC attack with 1 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour 3 aaGuns owned by the Japanese lost in Japan ANZAC captures 43PUs while taking Japanese capital ANZAC converts factory_major into different units ANZAC win, taking Japan from Japanese with 1 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 3 aaGuns Non Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 4 fighters moved from Philippines to Hunan 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 29 PUs; end with 72 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 77 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Alexandria to Egypt 1 cruiser moved from 110 Sea Zone to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,67 Japanese : -0,17 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 3 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 armour moved from Volgograd to Russia 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 14 armour, 11 artilleries, 17 infantry and 11 mech_infantrys moved from Bryansk to Russia 4 infantry moved from Western Germany to Holland Belgium 4 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 infantry and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 4 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 2,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Russia Germans attack with 19 armour, 11 artilleries, 3 bombers, 2 fighters, 17 infantry, 11 mech_infantrys and 1 tactical_bomber British defend with 1 fighter and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber AA fire in Russia : 1/6 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 19 armour, 11 artilleries, 3 bombers, 1 fighter, 17 infantry, 11 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/63 hits, 22,83 expected hits Russians roll dice for 4 aaGuns, 4 armour, 5 fighters, 44 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 22/58 hits, 22,00 expected hits 13 infantry owned by the Russians, 2 artilleries owned by the Germans, 17 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 9 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/41 hits, 18,33 expected hits Russians roll dice for 4 armour, 5 fighters, 31 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/45 hits, 17,67 expected hits 23 infantry owned by the Russians, 9 artilleries owned by the Germans, 1 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 18 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Russia, round 4 : 13/23 hits, 12,17 expected hits Russians roll dice for 4 armour, 5 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/22 hits, 10,00 expected hits 3 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 2 armour owned by the Russians and 12 armour owned by the Germans lost in Russia Germans roll dice for 6 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Russia, round 5 : 6/11 hits, 6,17 expected hits Russians roll dice for 2 armour, 5 fighters and 2 tactical_bombers in Russia, round 5 : 7/9 hits, 5,33 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 5 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Russia Germans roll dice for 1 armour and 3 bombers in Russia, round 6 : 4/4 hits, 2,50 expected hits Russians roll dice for 3 fighters in Russia, round 6 : 3/3 hits, 2,00 expected hits 2 fighters owned by the Russians, 3 bombers owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -54 Casualties for Germans: 18 armour, 11 artilleries, 3 bombers, 2 fighters, 17 infantry, 11 mech_infantrys and 1 tactical_bomber Casualties for Russians: 4 aaGuns, 4 armour, 3 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for British: 1 fighter and 1 tactical_bomber Casualties for French: 1 fighter Non Combat Move - Germans 4 tactical_bombers moved from Holland Belgium to Western Germany Place Units - Germans 3 armour placed in Novgorod 2 armour and 1 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1,33 AA fire in Russia : : 0,00 British : -0,67 Russians : 5,00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Japanese 3 armour and 2 mech_infantrys moved from Amur to Buryatia Japanese take Buryatia from Russians 3 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Timguska 1 artillery moved from Amur to 5 Sea Zone 7 infantry moved from Amur to 5 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 7 infantry, 2 tactical_bombers and 5 transports moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Shantung to Japan 1 fighter moved from Shantung to Japan 7 infantry moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from Shantung to Anhwe 2 tactical_bombers moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Anhwe 3 artilleries moved from Kiangsi to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Kazakhstan to Caucasus 1 artillery moved from Kazakhstan to Caucasus 5 armour moved from Samara to Caucasus 2 bombers moved from Kazakhstan to Persia 1 artillery and 3 infantry moved from Samara to Vologda Japanese take Vologda from Russians 1 tactical_bomber moved from Kazakhstan to Caucasus Combat - Japanese Strategic bombing raid in Persia AA fire in Persia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in 6 Sea Zone Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 5 transports ANZAC defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 5 transports in 6 Sea Zone, round 2 : 2/9 hits, 4,33 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 6 Sea Zone 1 transport owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport Battle in Japan Japanese attack with 2 fighters, 7 infantry and 2 tactical_bombers ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Japan, round 2 : 2/11 hits, 3,50 expected hits ANZAC roll dice for 1 infantry in Japan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Japan Japanese win, taking Japan from ANZAC with 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 4 infantry Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/11 hits, 4,83 expected hits Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 4 infantry Battle in Caucasus Japanese attack with 5 armour, 1 artillery, 1 infantry and 1 tactical_bomber British defend with 5 mech_infantrys Japanese roll dice for 5 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits, 3,83 expected hits Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Caucasus Japanese roll dice for 5 armour and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits, 3,17 expected hits Russians roll dice for 3 mech_infantrys in Caucasus, round 3 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 5 mech_infantrys Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Kansu to Novgorod 2 armour and 2 mech_infantrys moved from Kiangsi to Shantung 2 tactical_bombers moved from Anhwe to Shantung 3 fighters moved from Anhwe to Shantung 2 tactical_bombers moved from Japan to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 infantry moved from Kiangsu to Shantung 1 tactical_bomber moved from Caucasus to Russia 1 bomber moved from Persia to Russia Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,3,1,2,1,4,5,5,1,3,3,5,4,3,1,6,5 Japanese collect 30 PUs (14 lost to blockades); end with 30 PUsCombat Hit Differential Summary :
AA fire in Persia : : 0,67 ANZAC : -0,83 Chinese : -0,67 Russians : -0,67 Japanese : -5,67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 armour, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Guam to 6 Sea Zone 1 carrier, 2 fighters and 3 submarines moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 3 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 fighters and 4 submarines Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers and 6 fighters in 6 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits Units damaged: 1 battleship owned by the Americans 3 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 cruisers and 6 fighters in 6 Sea Zone, round 3 : 8/11 hits, 6,00 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 5 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 2 bombers and 4 fighters in 6 Sea Zone, round 4 : 5/7 hits, 4,00 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone 4 transports owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 103 Casualties for Americans: 3 carriers, 2 cruisers, 4 fighters and 3 submarines Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports Non Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 armour moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from 110 Sea Zone to Norway 3 fighters moved from 110 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 3 transports moved from 93 Sea Zone to 91 Sea Zone 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 bombers moved from 6 Sea Zone to Guam 2 fighters moved from 6 Sea Zone to Guam 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 armour placed in Finland 1 armour and 2 mech_infantrys placed in Norway 3 infantry placed in Southern France Americans undo move 3. Americans undo move 2. Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery and 4 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun EDIT: Removing units owned by Americans from Eastern United States: 1 artillery EDIT: Removing units owned by Americans from Eastern United States: 4 infantry EDIT: Removing units owned by Americans from Western United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Turning off Edit Mode 3 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 3 infantry placed in Southern France 3 armour placed in Normandy Bordeaux 2 armour and 1 mech_infantry placed in Finland 1 armour and 2 mech_infantrys placed in Norway Americans undo move 6. Americans undo move 5. Americans undo move 3. 1 armour and 2 infantry placed in Finland 1 armour, 1 infantry and 1 mech_infantry placed in Southern France 1 armour and 2 mech_infantrys placed in Norway Americans undo move 6. Americans undo move 5. Americans undo move 4. Americans undo move 3. 2 armour and 1 mech_infantry placed in Finland 1 armour and 2 mech_infantrys placed in Norway 3 armour placed in Normandy Bordeaux 3 infantry placed in Southern France Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans : 3,33 Japanese : -1,67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Chahar to Anhwe 3 artilleries and 3 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries and 1 fighter in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangtung Chinese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits retreated to Kwangtung Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 2 infantry Battle in Anhwe Chinese attack with 3 artilleries and 4 infantry Japanese defend with 3 artilleries and 2 infantry Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 4/7 hits, 2,17 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Anhwe, round 2 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 3/7 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 3 artilleries and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Hunan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 2 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese : 1,50 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 armour, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Guam to 6 Sea Zone 1 carrier, 2 fighters and 3 submarines moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to 6 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 3 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 6 fighters and 4 submarines Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers and 6 fighters in 6 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits Units damaged: 1 battleship owned by the Americans 3 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 cruisers and 6 fighters in 6 Sea Zone, round 3 : 8/11 hits, 6,00 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 5 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 2 bombers and 4 fighters in 6 Sea Zone, round 4 : 5/7 hits, 4,00 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone 4 transports owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 103 Casualties for Americans: 3 carriers, 2 cruisers, 4 fighters and 3 submarines Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports Non Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 armour moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from 110 Sea Zone to Norway 3 fighters moved from 110 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 3 transports moved from 93 Sea Zone to 91 Sea Zone 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 bombers moved from 6 Sea Zone to Guam 2 fighters moved from 6 Sea Zone to Guam 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 armour placed in Finland 1 armour and 2 mech_infantrys placed in Norway 3 infantry placed in Southern France Americans undo move 3. Americans undo move 2. Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery and 4 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun EDIT: Removing units owned by Americans from Eastern United States: 1 artillery EDIT: Removing units owned by Americans from Eastern United States: 4 infantry EDIT: Removing units owned by Americans from Western United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Turning off Edit Mode 3 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 3 infantry placed in Southern France 3 armour placed in Normandy Bordeaux 2 armour and 1 mech_infantry placed in Finland 1 armour and 2 mech_infantrys placed in Norway Americans undo move 6. Americans undo move 5. Americans undo move 3. 1 armour and 2 infantry placed in Finland 1 armour, 1 infantry and 1 mech_infantry placed in Southern France 1 armour and 2 mech_infantrys placed in Norway Americans undo move 6. Americans undo move 5. Americans undo move 4. Americans undo move 3. 2 armour and 1 mech_infantry placed in Finland 1 armour and 2 mech_infantrys placed in Norway 3 armour placed in Normandy Bordeaux 3 infantry placed in Southern France Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Chahar to Anhwe 3 artilleries and 3 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries and 1 fighter in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangtung Chinese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits retreated to Kwangtung Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 2 infantry Battle in Anhwe Chinese attack with 3 artilleries and 4 infantry Japanese defend with 3 artilleries and 2 infantry Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 4/7 hits, 2,17 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Anhwe, round 2 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 3/7 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 3 artilleries and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Hunan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 2 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 39 PUs; British buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 artilleries moved from 99 Sea Zone to Greece 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 3 fighters moved from Southern France to Holland Belgium 2 mech_infantrys moved from Hunan to Kwangsi 2 mech_infantrys moved from Kwangsi to Kwangtung 1 bomber moved from Burma to Kwangtung 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Greece British attack with 2 artilleries and 2 infantry Germans defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece British roll dice for 2 artilleries and 1 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece British roll dice for 1 artillery in Greece, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 3 infantry Battle in Holland Belgium British attack with 4 fighters and 4 infantry Germans defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 3/8 hits, 2,67 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Battle in Kwangtung British attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry moved from Persia to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Holland Belgium to Southern France 1 aaGun moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Burma to Yunnan 2 infantry moved from Hunan to Anhwe 3 aaGuns moved from Hunan to Anhwe 1 bomber moved from Kwangtung to Yunnan Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 45 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Germans : 0,67 British : -1,67 Americans : 3,33 Chinese : 1,50 Japanese : -3,33 -
@Enigma hvaaaa… Hvad var dine odds i den kamp ved Japan?
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@Makalakalane De var gode nok - to i overtal og kunne smide mine carriers. Ellers havde Anzac rigeligt med muskler til at gøre det færdigt.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
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@Enigma tja, den fejl kommer sgu nok til at koste det i sidste ende. Havde jeg ik lavet den kunne jeg jo ha oprustet flåden og købt et par ture.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 battleships, 1 carrier and 2 transports; Remaining resources: 12 PUs; Combat Move - ANZAC 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsu Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 battleship and 2 transports placed in 54 Sea Zone 1 battleship and 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 battleships, 1 carrier and 2 transports; Remaining resources: 12 PUs; Combat Move - ANZAC 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsu Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 battleship and 2 transports placed in 54 Sea Zone 1 battleship and 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 93 Sea Zone to 99 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :





