I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 #1 samuel06 (X) vs trulpen (A+7) BM3
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@trulpen I wasn’t sure what was the ool so I kept the BB in scotland. You are welcome to edit that into a fighter.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 111 Sea Zone 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 6/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsi to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Formosa to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Jehol to Anhwe 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 2.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hunan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -1,83 Japanese : 1,33 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 bomber moved from United Kingdom to 97 Sea Zone Combat - BritishCombat Hit Differential Summary :
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I presume no scramble. If you wanted to scramble, then I’ll simply redo the battle.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hunan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 bomber moved from United Kingdom to 97 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Burma to India 1 fighter moved from Burma to India 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 109 Sea Zone to 88 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : 0,33 Italians : 2,50 Chinese : -1,83 Japanese : 1,33 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hunan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 bomber moved from United Kingdom to 97 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Burma to India 1 fighter moved from Burma to India 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 109 Sea Zone to 88 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 3 infantry EDIT: Adding units owned by British to United Kingdom: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 2 destroyers EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,33 Italians : 2,50 Chinese : -1,83 Japanese : 1,33 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hunan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 bomber moved from United Kingdom to 97 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Burma to India 1 fighter moved from Burma to India 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 109 Sea Zone to 88 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 3 infantry EDIT: Adding units owned by British to United Kingdom: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 2 destroyers EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Removing units owned by British from Suriname: 1 armour and 1 infantry EDIT: Adding units owned by British to 89 Sea Zone: 1 armour, 1 infantry and 1 transport EDIT: Changing ownership of Suriname from British to Dutch EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,33 Italians : 2,50 Chinese : -1,83 Japanese : 1,33 -
Noticed some discrepancies in my setup. Did some placement and NCM changes accordingly.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Yugoslavia Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries, 1 bomber and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 2 infantry in Yugoslavia, round 2 : 2/7 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 1 infantry in Yugoslavia, round 3 : 2/6 hits, 2.67 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Yugoslavia to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tobruk to Libya Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 armour EDIT: Adding units owned by Italians to Alexandria: 1 armour EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 11 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : -2.00 British : -0.50 Neutral_Allies : 1.00 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 5 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 armour, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone -
@samuel06 Scramble London?
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 5 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 armour, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 carrier, 1 cruiser and 1 fighter Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone Germans roll dice for 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter Casualties for British: 1 carrier, 1 cruiser and 1 fighter Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 5 armour and 4 mech_infantrys moved from France to Germany 1 artillery, 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Slovakia Hungary to Eastern Poland 5 infantry moved from Bulgaria to Romania 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria 1 tactical_bomber moved from 97 Sea Zone to Western Germany Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -2.17 British : -1.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Vyborg Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Baltic States to Novgorod 3 artilleries moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 1 artillery moved from Belarus to Novgorod 7 infantry moved from Belarus to Novgorod 2 aaGuns moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Vyborg Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Baltic States to Novgorod 3 artilleries moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 1 artillery moved from Belarus to Novgorod 7 infantry moved from Belarus to Novgorod 2 aaGuns moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Novgorod: 2 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,50 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery and 3 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Hunan to Yunnan 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 3 infantry and 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour, 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 2 infantry moved from Kwangsi to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 2 bombers moved from Kwangsi to Caroline Islands Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :





