• TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Malaya to 35 Sea Zone
            2 fighters moved from Malaya to 35 Sea Zone
            2 fighters moved from Yunnan to 35 Sea Zone
            4 fighters moved from 35 Sea Zone to Philippines
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 carrier and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Malaya to 35 Sea Zone
            2 fighters moved from Malaya to 35 Sea Zone
            2 fighters moved from Yunnan to 35 Sea Zone
            4 fighters moved from 35 Sea Zone to Philippines
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 carrier and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Russia
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Malaya to 35 Sea Zone
            2 fighters moved from Malaya to 35 Sea Zone
            2 fighters moved from Yunnan to 35 Sea Zone
            4 fighters moved from 35 Sea Zone to Philippines
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 carrier and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Russia
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Belarus to Bryansk
            3 mech_infantrys moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 bomber moved from Belarus to Russia
            2 bombers moved from Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Novosibirsk to Russia
            3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            9 armour, 11 artilleries, 14 infantry and 5 mech_infantrys moved from Rostov to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma vil du intercepte i Rusland?


  • @Enigma jeg har ikke spillet det seneste savegame, så du må lige redigere når det bliver rusland…


  • @Makalakalane Det er det samme, kom til at poste to gange. Du er med på, at tacs ikke kan angribe komplekser og heller ikke eskortere… Men de kan angribe airbasen…
    Jeg intercepter ikke. Nu må det vist være min tur til at ramme med AAA. Du har bombet løs uden at miste fly og jeg har prøvet én gang og blev skudt ned.


  • @Enigma nej var ikke klar over, at de ikke kunne escortere. Dumt. :p


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Belarus to Bryansk
            3 mech_infantrys moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 bomber moved from Belarus to Russia
            2 bombers moved from Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Novosibirsk to Russia
            3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            9 armour, 11 artilleries, 14 infantry and 5 mech_infantrys moved from Rostov to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 8,4,8 and causes: 19 damage to unit: factory_major
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Russia causes 22 damage total.  Damaged units is as follows: factory_major = 19, airfield = 3
            Battle in Bryansk
                Germans attack with 15 armour, 11 artilleries, 17 infantry and 11 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 15 armour, 11 artilleries, 17 infantry and 11 mech_infantrys in Bryansk, round 2 : 16/54 hits, 17,67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 15 armour, 11 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Russians: 1 artillery and 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            3 bombers moved from Russia to Ukraine
            3 aaGuns moved from Rostov to Bryansk
            6 mech_infantrys moved from Denmark to Germany
            3 armour moved from Denmark to Germany
            1 armour moved from Denmark to Western Germany
            3 aaGuns moved from Denmark to Western Germany
    
        Place Units - Germans
            3 infantry and 1 mech_infantry placed in Germany
            3 armour placed in Ukraine
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,67
    Germans : -1,67
    Russians : -1,33
    

    Savegame


  • @Enigma jeg var heldig igen med AA-guns… :p Men jeg har også brug for det, hvis jeg ska holde stand med tyskerne… Har brugt det meste af min tur på at beregne potentielle opgør i Tyskland og Vest-Tyskland, nu hvor US/England står og banker så kraftigt på.


  • @Makalakalane Jaaah, det er sgu’ for meget af det gode. Det betyder løseligt udregnet omkring 100 IPC i aksens favør at alliancen ikke har ramt noget i på AA i omrkring 15 bombing raids fra Tyskland og selv har mistet en bomber i det eneste forsøg de selv har gjort… 2-3 fly for meget mod Rusland og måske 5-6 infanteri for lidt i Rusland. Men det er jo ikke kun AA, alliancen har INTET ramt i defense den sidste halvanden runde, mens flere angreb er slået fejl eller er blevet for dyre. Heldet er totalt med aksen - typisk tripleA. Nå, men i det mindste bliver fortsættelsen da spændende.
    Du har iøvrigt også spillet godt…


  • @Enigma tak ska du ha :D Man blir nødt til at ha terningerne med sig lidt henad vejen, men ja, tyskerne har været heldie på den front. Jeg har lige tabt 2 kampe til Raimo; først 1 inf + 1 art mod 1 inf, bagefter 2 tanks mod 1 inf! Han mistede 0 enheder… Og Italiens can-opener er gone i det spil… Det er helt vildt. Raimo burde ikke købe andre enheder end de, der rammer på 2, for de rammer altid for ham haha :D


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 9 PUs; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 armour
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Japanese: 2 armour
            Battle in Samara
                Russians attack with 1 artillery and 2 fighters
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 fighters in Samara, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Vologda to Russia
            1 fighter moved from Samara to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,83
    Japanese : 0,67
    

    Savegame


  • @Makalakalane Glemte lige Østlige Rusland - vent lige, jeg sender et nyt gamesave.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 9 PUs; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 armour
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Japanese: 2 armour
            Battle in Samara
                Russians attack with 1 artillery and 2 fighters
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 fighters in Samara, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Vologda to Russia
            1 fighter moved from Samara to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 14 infantry
            EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 14 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : 0,83
    Japanese : 0,67
    

    Savegame


  • @Enigma Sådan :-)


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from Shantung to 19 Sea Zone
            2 mech_infantrys moved from Kiangsu to 19 Sea Zone
            5 infantry moved from Kiangsu to 19 Sea Zone
            3 armour, 5 infantry, 2 mech_infantrys and 5 transports moved from 19 Sea Zone to 5 Sea Zone
            3 armour moved from 5 Sea Zone to Amur
            2 mech_infantrys moved from 5 Sea Zone to Amur
            5 infantry moved from 5 Sea Zone to Amur
            1 artillery and 7 infantry moved from Manchuria to Amur
            3 infantry moved from Korea to Amur
            2 fighters moved from 19 Sea Zone to Amur
            2 tactical_bombers moved from 19 Sea Zone to Amur
            2 fighters moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Kiangsu to Anhwe
            4 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kiangsi
            3 artilleries moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Kiangsi
            2 armour moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kansu to Szechwan
            2 fighters moved from Kansu to Szechwan
            2 tactical_bombers moved from Kansu to Szechwan
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Japanese take Yenisey from Russians
                  Japanese take Yakut S.S.R. from Russians
            5 armour moved from Kansu to Samara
            1 artillery and 4 infantry moved from Kazakhstan to Samara
            2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 19 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 3 armour, 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns and 14 infantry
                    AA fire in Amur : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in Amur, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 7/25 hits, 7,17 expected hits
                    Russians roll dice for 2 aaGuns and 14 infantry in Amur, round 2 : 6/14 hits, 4,67 expected hits
                    6 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Amur, round 3 : 6/19 hits, 6,17 expected hits
                    Russians roll dice for 7 infantry in Amur, round 3 : 1/7 hits, 2,33 expected hits
                    1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Amur, round 4 : 7/18 hits, 6,00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 armour, 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 7 infantry
                Casualties for Russians: 2 aaGuns and 14 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 3,67 expected hits
                    Chinese roll dice for 3 fighters and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 2,50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Szechwan
                    Japanese roll dice for 2 bombers and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1,83 expected hits
                    Chinese roll dice for 2 fighters in Szechwan, round 3 : 0/2 hits, 1,33 expected hits
                    2 fighters owned by the British lost in Szechwan
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Casualties for British: 3 fighters and 1 tactical_bomber
            Battle in Kiangsi
                Japanese attack with 2 armour, 3 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 5/11 hits, 4,33 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 artilleries and 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Japanese attack with 5 armour, 1 artillery and 4 infantry
                Russians defend with 1 artillery
                    Japanese roll dice for 5 armour, 1 artillery and 4 infantry in Samara, round 2 : 5/10 hits, 3,67 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Anhwe
                Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/9 hits, 3,17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Anhwe
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 3 : 5/8 hits, 3,00 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Szechwan to Kazakhstan
            1 tactical_bomber moved from Szechwan to Kazakhstan
            1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
            2 tactical_bombers moved from Anhwe to Kansu
            2 fighters moved from Anhwe to Kansu
            1 fighter moved from Kwangsi to Shantung
            1 tactical_bomber moved from Kwangsi to Shantung
            1 fighter moved from Kiangsi to Shantung
            1 tactical_bomber moved from Kiangsi to Shantung
            1 tactical_bomber moved from Amur to 5 Sea Zone
            1 tactical_bomber moved from Amur to 5 Sea Zone
            2 fighters moved from Amur to 5 Sea Zone
            3 fighters moved from Japan to Shantung
            1 aaGun moved from Manchuria to Amur
            2 destroyers moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -0,67
    Chinese : -2,17
    Russians : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 mech_infantry moved from Norway to Vyborg
            3 destroyers moved from 35 Sea Zone to 6 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 artillery moved from Normandy Bordeaux to Southern France
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
            3 destroyers moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 artillery moved from Normandy Bordeaux to Southern France
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
            3 destroyers moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1
            Battle in Southern France
            Battle in 6 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Guam
            1 bomber moved from 19 Sea Zone to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers and 2 cruisers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            3 armour placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    Japanese : -0,67
    

    Savegame

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