@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 cruiser, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Buyant-Uhaa to Amur
2 artilleries and 4 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Kwangtung to Anhwe
1 mech_infantry moved from Jehol to Amur
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to Anhwe
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Philippines to Kiangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
3 infantry moved from 5 Sea Zone to Amur
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters moved from Manchuria to Amur
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Amur
1 bomber moved from Philippines to Amur
1 bomber moved from Philippines to 37 Sea Zone
Combat - Japanese
Battle in Amur
Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 13 infantry
AA fire in Amur : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 5/16 hits, 5.00 expected hits
Russians roll dice for 2 aaGuns and 13 infantry in Amur, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 5/13 hits, 4.50 expected hits
Russians roll dice for 10 infantry in Amur, round 3 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 4 : 4/11 hits, 4.17 expected hits
Russians roll dice for 5 infantry in Amur, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 5 : 5/10 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 fighters and 7 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 1 battleship
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Amur
1 bomber moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
1 bomber moved from 37 Sea Zone to Philippines
1 fighter moved from Anhwe to Kiangsu
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 battleship, 1 cruiser, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 2.00
British : 0.33
Chinese : 0.17
Russians : -2.67
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kweichow to 20 Sea Zone
1 bomber moved from Kweichow to Manchuria
1 bomber moved from Kweichow to Manchuria
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in Manchuria
Americans attack with 2 bombers
Japanese defend with 1 bomber
Americans roll dice for 2 bombers in Manchuria, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 bomber in Manchuria, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Manchuria
Americans win, taking Celebes from Japanese with 2 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
2 bombers moved from Manchuria to Hopei
1 bomber moved from 20 Sea Zone to Marianas
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Kweichow to Anhwe
2 artilleries and 1 infantry moved from Shensi to Hopei
2 artilleries and 2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
2 artilleries and 1 infantry placed in Chahar
1 infantry placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kweichow to 20 Sea Zone
1 bomber moved from Kweichow to Manchuria
1 bomber moved from Kweichow to Manchuria
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in Manchuria
Americans attack with 2 bombers
Japanese defend with 1 bomber
Americans roll dice for 2 bombers in Manchuria, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 bomber in Manchuria, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Manchuria
Americans win, taking Celebes from Japanese with 2 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
2 bombers moved from Manchuria to Hopei
1 bomber moved from 20 Sea Zone to Marianas
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Kweichow to Anhwe
2 artilleries and 1 infantry moved from Shensi to Hopei
2 artilleries and 2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
2 artilleries and 1 infantry placed in Chahar
1 infantry placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 artilleries and 1 infantry moved from Kwangsi to Kiangsi
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shan State to Malaya
Combat - British
Battle in Normandy Bordeaux
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Malaya
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Malaya, round 3 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Malaya, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Malaya, round 4 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Malaya, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 3 artilleries and 1 infantry
Japanese defend with 1 artillery
British roll dice for 3 artilleries and 1 infantry in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
British roll dice for 3 artilleries in Kiangsi, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 3 artilleries remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 aaGuns moved from Kwangsi to Kiangsi
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
2 infantry moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 94 Sea Zone to Morocco
1 bomber moved from Gibraltar to United Kingdom
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Persia to Alexandria
1 mech_infantry moved from Persia to Caucasus
Place Units - British
1 armour, 1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 80 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : -2.17
Italians : 0.33
Americans : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Northern Italy to Normandy Bordeaux
1 artillery and 3 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 armour and 1 bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 armour and 1 bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from Dutch New Guinea to Celebes
1 fighter moved from New Guinea to Celebes
Place Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
6 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Novgorod to Russia
5 fighters moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Caucasus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
6 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Novgorod to Russia
5 fighters moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Caucasus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Ukraine
Germans attack with 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 6 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 1/8 hits, 2.00 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans roll dice for 6 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 3/8 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Caucasus to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
5 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour and 2 fighters placed in Novgorod
1 artillery, 1 bomber, 5 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 24 PUs;
Russians buy 4 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Germans
2 infantry moved from Russia to Vologda
3 fighters moved from Russia to Vologda
1 fighter moved from Russia to Volgograd
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Ethiopia to Italian Somaliland
2 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
3 infantry moved from Suiyuyan to Chahar
Place Units - Russians
4 armour placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
2 infantry moved from Amur to Sakha
2 artilleries moved from Amur to Sakha
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Casualties for French: 1 destroyer
Battle in Sakha
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Sakha, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Amur to 5 Sea Zone
1 aaGun moved from Amur to Sakha
1 artillery and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from Kiangsu to Philippines
Place Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Russians : -0.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Hopei to Caucasus
Combat - Americans
Battle in Norway
Battle in Denmark
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Denmark, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Denmark
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Americans attack with 2 bombers
Germans defend with 1 armour
Americans roll dice for 2 bombers in Caucasus, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
1 bomber moved from Denmark to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from Marianas to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery moved from Hopei to Anhwe
1 artillery moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 artillery placed in Hunan
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Hopei to Caucasus
Combat - Americans
Battle in Norway
Battle in Denmark
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Denmark, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Denmark
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Americans attack with 2 bombers
Germans defend with 1 armour
Americans roll dice for 2 bombers in Caucasus, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
1 bomber moved from Denmark to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from Marianas to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery moved from Hopei to Anhwe
1 artillery moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 artillery placed in Hunan
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Germany
1 bomber and 1 fighter moved from United Kingdom to 113 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Libya
3 armour and 2 mech_infantrys moved from Alexandria to Libya
1 fighter and 2 tactical_bombers moved from Alexandria to Libya
1 fighter moved from Morocco to Libya
1 artillery, 2 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - British
Battle in Libya
British attack with 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Libya, round 2 : 5/10 hits, 4.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Libya
British roll dice for 4 armour, 2 fighters and 2 tactical_bombers in Libya, round 3 : 5/8 hits, 4.33 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 113 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Germans defend with 1 destroyer
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Germany
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 1 factory_major
1 aaGun owned by the Germans lost in Germany
British captures 79PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
1 bomber and 1 fighter moved from 113 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Libya to Tobruk
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns and 3 artilleries moved from Kiangsi to Kwangtung
1 infantry moved from Siam to French Indo China
1 infantry moved from India to Burma
1 tactical_bomber moved from Shan State to Malaya
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
2 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 119 PUs
Place Units - UK_Pacific
1 cruiser, 1 submarine and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4,2,6,2,4
UK_Pacific collect 18 PUs (6 lost to blockades); end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser, 1 submarine and 1 transport
Combat Hit Differential Summary :
Germans : -0.50
British : -0.33
Italians : 0.33
Americans : -1.17