sure. always willing to chat.
Total Ancient War captain walker ( Rome) vs dawgoneit ( Carthage)
-
TripleA Turn Summary: Bosporus round 10
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 10 Combat Move - Bosporus 2 cataphracts, 2 cavalrys, 4 hoplites and 2 horsearchers moved from Tanais to Azara 2 horsearchers moved from Theodesia to Azara 1 bireme moved from SZ 76 to SZ 81 1 hoplite moved from Theodesia to SZ 81 1 hoplite moved from SZ 81 to Sinda 1 flagship and 1 quadrireme moved from SZ 76 to SZ 81 2 hoplites moved from Theodesia to SZ 81 2 hoplites moved from SZ 81 to Azara 2 hoplites moved from Heraclea Pontica to Pessinus Purchase Units - Bosporus Bosporus buy 2 cavalrys, 2 hoplites and 2 horsearchers; Remaining resources: 0 PUs; 1 techTokens; Combat - Bosporus Battle in Sinda Battle in Pessinus Bosporus attack with 2 hoplites Pergamon defend with 1 phalanx Bosporus roll dice for 2 hoplites in Pessinus, round 2 : 0/2 hits, 0.67 expected hits Pergamon roll dice for 1 phalanx in Pessinus, round 2 : 1/1 hits, 0.67 expected hits 1 hoplite owned by the Bosporus lost in Pessinus Bosporus roll dice for 1 hoplite in Pessinus, round 3 : 0/1 hits, 0.33 expected hits Pergamon roll dice for 1 phalanx in Pessinus, round 3 : 1/1 hits, 0.67 expected hits 1 hoplite owned by the Bosporus lost in Pessinus Pergamon win, taking Sinda from Armenia with 1 phalanx remaining. Battle score for attacker is -14 Casualties for Bosporus: 2 hoplites Battle in Azara Bosporus attack with 2 cataphracts, 2 cavalrys, 6 hoplites and 4 horsearchers Armenia defend with 1 cataphract, 1 catapult, 2 horsearchers and 2 skirmishers Bosporus roll dice for 1 flagship in Azara, round 2 : 1/1 hits, 1.00 expected hits Bosporus roll dice for 2 cataphracts, 2 cavalrys, 6 hoplites and 4 horsearchers in Azara, round 2 : 4/14 hits, 4.33 expected hits Armenia roll dice for 1 cataphract, 1 catapult, 2 horsearchers and 2 skirmishers in Azara, round 2 : 1/5 hits, 1.83 expected hits 2 skirmishers owned by the Armenia, 1 catapult owned by the Armenia, 2 horsearchers owned by the Armenia and 1 horsearcher owned by the Bosporus lost in Azara Bosporus roll dice for 2 cataphracts, 2 cavalrys, 6 hoplites and 3 horsearchers in Azara, round 3 : 7/13 hits, 4.17 expected hits Armenia roll dice for 1 cataphract in Azara, round 3 : 0/1 hits, 0.33 expected hits 1 cataphract owned by the Armenia lost in Azara Bosporus win, taking Azara from Armenia with 2 cataphracts, 2 cavalrys, 6 hoplites and 3 horsearchers remaining. Battle score for attacker is 29 Casualties for Bosporus: 1 horsearcher Casualties for Armenia: 1 cataphract, 1 catapult, 2 horsearchers and 2 skirmishers Non Combat Move - Bosporus 2 hoplites moved from Theodesia to Tanais Place Units - Bosporus 2 cavalrys, 2 hoplites and 2 horsearchers placed in Theodesia Research Technology - Bosporus Bosporus spend 0 on tech rolls Bosporus rolls : 0/1 hits, 0.00 expected hits Bosporus removing all Technology Tokens after unsuccessful research. Turn Complete - Bosporus Bosporus collect 34 PUs; end with 34 PUs Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 30 PUs Units generate 1 techTokens; Bosporus end with 1 techTokens Units generate 3 PUs; Bosporus end with 33 PUsCombat Hit Differential Summary :
Pergamon : 0.67 Armenia : -1.17 Bosporus rolls : : 0.00 Bosporus : 1.50 -
TripleA Turn Summary: Pontus round 10
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 10 Combat Move - Pontus 1 phalanx moved from Sinope to SZ 76 1 phalanx and 1 trireme moved from SZ 76 to SZ 78 1 phalanx moved from SZ 78 to Phasis 1 skirmisher moved from Heraclea Pontica to Pessinus 1 chariot moved from Heraclea Pontica to Pessinus 1 chariot moved from Heraclea Pontica to Pessinus 2 skirmishers moved from Sinope to Trapezus 1 chariot moved from Sinope to Trapezus 1 phalanx moved from Sinope to Trapezus Purchase Units - Pontus Trigger PONnavalWALL: 1 wall gained by PlayerID named:Pontus Trigger PONnavalAcademy: 1 flagship gained by PlayerID named:Pontus Pontus buy 1 chariot and 1 hoplite; Remaining resources: 0 PUs; 1 techTokens; Combat - Pontus Battle in Phasis Pontus attack with 1 phalanx Armenia defend with 1 spearman Pontus roll dice for 1 phalanx in Phasis, round 2 : 0/1 hits, 0.50 expected hits Armenia roll dice for 1 spearman in Phasis, round 2 : 1/1 hits, 0.33 expected hits 1 phalanx owned by the Pontus lost in Phasis Armenia win with 1 spearman remaining. Battle score for attacker is -9 Casualties for Pontus: 1 phalanx Battle in Pessinus Pontus attack with 2 chariots and 1 skirmisher Pergamon defend with 1 phalanx Pontus roll dice for 2 chariots and 1 skirmisher in Pessinus, round 2 : 2/3 hits, 0.83 expected hits Pergamon roll dice for 1 phalanx in Pessinus, round 2 : 1/1 hits, 0.67 expected hits 1 skirmisher owned by the Pontus and 1 phalanx owned by the Pergamon lost in Pessinus Pontus win, taking Pessinus from Pergamon with 2 chariots remaining. Battle score for attacker is 5 Casualties for Pontus: 1 skirmisher Casualties for Pergamon: 1 phalanx Battle in Trapezus Pontus attack with 1 chariot, 1 phalanx and 2 skirmishers Armenia defend with 1 catapult, 1 skirmisher and 2 spearmen Pontus roll dice for 1 chariot, 1 phalanx and 2 skirmishers in Trapezus, round 2 : 2/4 hits, 1.17 expected hits Armenia roll dice for 1 catapult, 1 skirmisher and 2 spearmen in Trapezus, round 2 : 1/3 hits, 1.17 expected hits 1 skirmisher owned by the Armenia, 1 catapult owned by the Armenia and 1 skirmisher owned by the Pontus lost in Trapezus Pontus roll dice for 1 chariot, 1 phalanx and 1 skirmisher in Trapezus, round 3 : 2/3 hits, 1.00 expected hits Armenia roll dice for 2 spearmen in Trapezus, round 3 : 0/2 hits, 0.67 expected hits 2 spearmen owned by the Armenia lost in Trapezus Pontus win, taking Trapezus from Armenia with 1 chariot, 1 phalanx and 1 skirmisher remaining. Battle score for attacker is 17 Casualties for Pontus: 1 skirmisher Casualties for Armenia: 1 catapult, 1 skirmisher and 2 spearmen Non Combat Move - Pontus 1 chariot, 8 hoplites, 1 phalanx and 2 skirmishers moved from Sinope to Heraclea Pontica Place Units - Pontus 1 chariot and 1 hoplite placed in Sinope 1 wall placed in Sinope 1 flagship placed in SZ 76 Research Technology - Pontus Pontus spend 0 on tech rolls Pontus rolls : 0/1 hits, 0.00 expected hits Pontus removing all Technology Tokens after unsuccessful research. Turn Complete - Pontus Pontus collect 17 PUs; end with 17 PUs Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 16 PUs Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 15 PUs Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 14 PUs Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 13 PUs Units generate 1 techTokens; Pontus end with 1 techTokens Units generate 3 PUs; Pontus end with 16 PUsCombat Hit Differential Summary :
Pontus : 2.50 Armenia : -0.17 Pergamon : 0.33 Pontus rolls : : 0.00 -
TripleA Turn Summary: Seleucid round 10
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 10 Combat Move - Seleucid 2 hoplites and 1 phalanx moved from Seleucia to Babylon 1 hoplite moved from Seleucia to Palmyra 1 hoplite moved from Antioch to Emesa 2 hoplites moved from Tarsus to Attalia 1 hoplite moved from Tarsus to Attalia 1 hoplite moved from Antioch to Tarsus 1 hoplite moved from Ctesiphon to Gazaca 1 hoplite moved from Seleucia to Ctesiphon 1 warelephant moved from Amida to Gazaca 1 phalanx moved from Amida to Ninive 1 phalanx moved from Amida to Hatra 3 hoplites moved from Antioch to Sidon 1 phalanx moved from Antioch to Sidon Purchase Units - Seleucid Seleucid buy 12 hoplites and 2 phalanxs; Remaining resources: 0 PUs; 2 techTokens; Combat - Seleucid Battle in Sidon Seleucid attack with 3 hoplites and 1 phalanx Egypt defend with 1 archer and 1 phalanx Seleucid roll dice for 3 hoplites and 1 phalanx in Sidon, round 2 : 2/4 hits, 1.50 expected hits Egypt roll dice for 1 archer and 1 phalanx in Sidon, round 2 : 2/2 hits, 1.50 expected hits 2 hoplites owned by the Seleucid, 1 phalanx owned by the Egypt and 1 archer owned by the Egypt lost in Sidon Seleucid win, taking Sidon from Egypt with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 3 Casualties for Seleucid: 2 hoplites Casualties for Egypt: 1 archer and 1 phalanx Battle in Babylon Seleucid attack with 2 hoplites and 1 phalanx Parthia defend with 1 cataphract and 1 warelephant Seleucid roll dice for 2 hoplites and 1 phalanx in Babylon, round 2 : 1/3 hits, 1.17 expected hits Parthia roll dice for 1 cataphract and 1 warelephant in Babylon, round 2 : 2/2 hits, 1.00 expected hits 2 hoplites owned by the Seleucid and 1 cataphract owned by the Parthia lost in Babylon Seleucid roll dice for 1 phalanx in Babylon, round 3 : 1/1 hits, 0.50 expected hits Parthia roll dice for 1 warelephant in Babylon, round 3 : 1/1 hits, 0.50 expected hits 1 phalanx owned by the Seleucid and 1 warelephant owned by the Parthia lost in Babylon Parthia win with no units remaining. Battle score for attacker is -5 Casualties for Seleucid: 2 hoplites and 1 phalanx Casualties for Parthia: 1 cataphract and 1 warelephant Battle in Gazaca Seleucid attack with 1 hoplite and 1 warelephant Armenia defend with 1 skirmisher Seleucid roll dice for 1 hoplite and 1 warelephant in Gazaca, round 2 : 2/2 hits, 1.17 expected hits Armenia roll dice for 1 skirmisher in Gazaca, round 2 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the Armenia lost in Gazaca Seleucid win, taking Gazaca from Armenia with 1 hoplite and 1 warelephant remaining. Battle score for attacker is 4 Casualties for Armenia: 1 skirmisher Battle in Attalia Seleucid attack with 3 hoplites Pergamon defend with 1 spearman Seleucid roll dice for 3 hoplites in Attalia, round 2 : 0/3 hits, 1.00 expected hits Pergamon roll dice for 1 spearman in Attalia, round 2 : 0/1 hits, 0.33 expected hits Seleucid roll dice for 3 hoplites in Attalia, round 3 : 2/3 hits, 1.00 expected hits Pergamon roll dice for 1 spearman in Attalia, round 3 : 1/1 hits, 0.33 expected hits 1 hoplite owned by the Seleucid and 1 spearman owned by the Pergamon lost in Attalia Seleucid win, taking Attalia from Pergamon with 2 hoplites remaining. Battle score for attacker is -2 Casualties for Seleucid: 1 hoplite Casualties for Pergamon: 1 spearman Non Combat Move - Seleucid Place Units - Seleucid 7 hoplites and 1 phalanx placed in Antioch Seleucid undo move 1. 6 hoplites and 2 phalanxs placed in Antioch 6 hoplites placed in Seleucia Research Technology - Seleucid Seleucid spend 0 on tech rolls Seleucid roll 4,5 and gets 0 hits Seleucid removing all Technology Tokens after unsuccessful research. Turn Complete - Seleucid Seleucid collect 76 PUs; end with 76 PUs Seleucid collect 5 PUs from War Bonds; end with 81 PUs Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 79 PUs Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 77 PUs Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 75 PUs Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 74 PUs Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 72 PUs Units generate 2 techTokens; Seleucid end with 2 techTokens Units generate 6 PUs; Seleucid end with 78 PUsCombat Hit Differential Summary :
Armenia : -0.17 Pergamon : 0.33 Egypt : 0.50 Parthia : 1.50 Seleucid : 1.67 -
TripleA Turn Summary: Egypt round 10
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 10 Combat Move - Egypt 1 unit repaired. 2 chariots and 1 warelephant moved from Bostra to Palmyra 1 phalanx moved from Damascus to Sidon 1 catapult and 2 phalanxs moved from Jerusalem to Sidon 2 archers moved from Jerusalem to Sidon 1 archer moved from Salamis to SZ 60 1 archer and 1 trireme moved from SZ 60 to SZ 64 1 archer moved from SZ 64 to Cydonia 1 quinquereme moved from SZ 58 to SZ 56 1 archer and 1 phalanx moved from Alexandria to SZ 56 1 archer and 1 phalanx moved from SZ 56 to Cydonia 1 flagship moved from SZ 57 to SZ 56 1 trireme moved from SZ 58 to SZ 57 1 phalanx moved from Alexandria to SZ 57 1 phalanx and 1 trireme moved from SZ 57 to SZ 56 1 phalanx moved from SZ 56 to Cydonia 1 flagship moved from SZ 58 to SZ 56 1 phalanx moved from Jerusalem to Sidon Purchase Units - Egypt Egypt buy 1 archer, 1 bireme, 3 chariots, 1 phalanx and 1 warelephant; Remaining resources: 6 PUs; 1 techTokens; Combat - Egypt Battle in Cydonia Egypt attack with 2 archers and 2 phalanxs Seleucid defend with 1 hoplite and 1 phalanx Egypt roll dice for 2 flagships in Cydonia, round 2 : 2/2 hits, 2.00 expected hits Seleucid roll dice for 1 hoplite and 1 phalanx in Cydonia, round 2 : 2/2 hits, 1.17 expected hits 1 phalanx owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 archers owned by the Egypt lost in Cydonia Egypt win, taking Cydonia from Seleucid with 2 phalanxs remaining. Battle score for attacker is 0 Casualties for Egypt: 2 archers Casualties for Seleucid: 1 hoplite and 1 phalanx Battle in Sidon Egypt attack with 2 archers, 1 catapult and 4 phalanxs Seleucid defend with 1 hoplite and 1 phalanx Egypt roll dice for 2 archers, 1 catapult and 4 phalanxs in Sidon, round 2 : 5/7 hits, 3.67 expected hits Seleucid roll dice for 1 hoplite and 1 phalanx in Sidon, round 2 : 1/2 hits, 1.17 expected hits 1 phalanx owned by the Seleucid, 1 hoplite owned by the Seleucid and 1 archer owned by the Egypt lost in Sidon Egypt win, taking Sidon from Seleucid with 1 archer, 1 catapult and 4 phalanxs remaining. Battle score for attacker is 8 Casualties for Egypt: 1 archer Casualties for Seleucid: 1 hoplite and 1 phalanx Battle in Palmyra Egypt attack with 2 chariots and 1 warelephant Seleucid defend with 1 hoplite Egypt roll dice for 2 chariots and 1 warelephant in Palmyra, round 2 : 3/3 hits, 1.67 expected hits Seleucid roll dice for 1 hoplite in Palmyra, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Palmyra Egypt win, taking Palmyra from Seleucid with 2 chariots and 1 warelephant remaining. Battle score for attacker is 7 Casualties for Seleucid: 1 hoplite Non Combat Move - Egypt 1 leader moved from Bostra to Jerusalem 1 archer, 1 catapult and 1 phalanx moved from Pharan to Jerusalem 1 archer and 1 phalanx moved from Memphis to Pharan 2 chariots moved from Alexandria to Jerusalem Place Units - Egypt 1 bireme placed in SZ 56 1 archer, 3 chariots, 1 phalanx and 1 warelephant placed in Alexandria Research Technology - Egypt Egypt spend 0 on tech rolls Egypt rolls : 0/1 hits, 0.00 expected hits Egypt removing all Technology Tokens after unsuccessful research. Turn Complete - Egypt Egypt collect 60 PUs; end with 66 PUs Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 63 PUs Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 62 PUs Units generate 1 techTokens; Egypt end with 1 techTokens Units generate 3 PUs; Egypt end with 65 PUsCombat Hit Differential Summary :
Egypt : 2.67 Egypt rolls : : 0.00 Seleucid : 0.17Territory Summary for Egypt :
Jerusalem : 1 archer, 2 catapults, 4 chariots, 1 leader, 5 phalanxs and 2 warelephants Alexandria : 1 archer, 3 chariots, 1 city, 1 phalanx, 3 walls and 1 warelephant Damascus : 1 flag, 1 archer and 1 chariot SZ 64 : 1 trireme Cyrene : 1 archer Palmyra : 1 flag, 2 chariots and 1 warelephant Cydonia : 2 phalanxs Bostra : 1 flag SZ 56 : 1 bireme, 2 flagships, 1 quinquereme and 1 trireme Sidon : 1 archer, 1 catapult and 4 phalanxs Pharan : 1 archer and 1 phalanxProduction/PUs Summary :
RomanRepublic : 69 / 69 GreekCityStates : 3 / 32 Pergamon : 27 / 29 Carthage : 60 / 57 Macedonia : 68 / 73 Bosporus : 34 / 33 Pontus : 17 / 16 Seleucid : 64 / 78 Egypt : 60 / 65 Parthia : 38 / 41 Armenia : 23 / 37 AI_Barbarians : 15 / 30 AI_Neutral : 104 / 1246 -
TripleA Turn Summary: Parthia round 10
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 10 Combat Move - Parthia 1 archer and 1 catapult moved from Cyropolis to Gazaca 1 horsearcher moved from Ecbatana to Gazaca 1 cataphract moved from Ecbatana to Gazaca 1 warelephant moved from Ecbatana to Ctesiphon 2 horsearchers moved from Persepolis to Ctesiphon 1 horsearcher moved from Susa to Vologesia Parthia take Vologesia from Seleucid Purchase Units - Parthia Trigger PARsiegeWeapons: buyCatapult removed from ParthiaProduction Trigger PARsiegeWeapons: buyCatapultX added to ParthiaProduction Trigger PARsiegeWALL: 1 wall gained by PlayerID named:Parthia Trigger PARsiegeWeapons: 1 catapult gained by PlayerID named:Parthia Parthia buy 1 archer, 1 cataphract and 4 horsearchers; Remaining resources: 1 PUs; 2 techTokens; Combat - Parthia Battle in Gazaca Parthia attack with 1 archer, 1 cataphract, 1 catapult and 1 horsearcher Seleucid defend with 1 hoplite and 1 warelephant Parthia roll dice for 1 archer, 1 cataphract, 1 catapult and 1 horsearcher in Gazaca, round 2 : 1/4 hits, 1.67 expected hits Seleucid roll dice for 1 hoplite and 1 warelephant in Gazaca, round 2 : 2/2 hits, 1.17 expected hits 1 horsearcher owned by the Parthia, 1 hoplite owned by the Seleucid and 1 catapult owned by the Parthia lost in Gazaca Parthia roll dice for 1 archer and 1 cataphract in Gazaca, round 3 : 1/2 hits, 1.00 expected hits Seleucid roll dice for 1 warelephant in Gazaca, round 3 : 0/1 hits, 0.50 expected hits 1 warelephant owned by the Seleucid lost in Gazaca Parthia win, taking Gazaca from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is 5 Casualties for Parthia: 1 catapult and 1 horsearcher Casualties for Seleucid: 1 hoplite and 1 warelephant Battle in Ctesiphon Parthia attack with 2 horsearchers and 1 warelephant Seleucid defend with 1 hoplite Parthia roll dice for 2 horsearchers and 1 warelephant in Ctesiphon, round 2 : 2/3 hits, 1.33 expected hits Seleucid roll dice for 1 hoplite in Ctesiphon, round 2 : 1/1 hits, 0.50 expected hits 1 horsearcher owned by the Parthia and 1 hoplite owned by the Seleucid lost in Ctesiphon Parthia win, taking Ctesiphon from Seleucid with 1 horsearcher and 1 warelephant remaining. Battle score for attacker is 1 Casualties for Parthia: 1 horsearcher Casualties for Seleucid: 1 hoplite Non Combat Move - Parthia 1 archer, 1 cataphract and 1 warelephant moved from Persepolis to Susa 2 flagships and 1 trireme moved from SZ 86 to SZ 84 Place Units - Parthia 1 cataphract, 1 catapult, 4 horsearchers and 1 wall placed in Persepolis 1 archer placed in East Research Technology - Parthia Parthia spend 0 on tech rolls Parthia roll 1,2 and gets 0 hits Parthia removing all Technology Tokens after unsuccessful research. Turn Complete - Parthia Parthia collect 47 PUs; end with 48 PUs Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 47 PUs Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 45 PUs Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 44 PUs Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 43 PUs Units generate 2 techTokens; Parthia end with 2 techTokens Units generate 6 PUs; Parthia end with 49 PUsCombat Hit Differential Summary :
Parthia : 0.00 Seleucid : 0.83Territory Summary for Parthia :
Babylon : 1 flag Sanina : 1 flag SZ 84 : 2 flagships and 1 trireme Vologesia : 1 flag, 1 horsearcher Susa : 12 archers, 3 cataphracts, 2 catapults, 1 leader, 2 walls and 4 warelephants Ctesiphon : 1 flag, 1 horsearcher and 1 warelephant Gazaca : 1 flag, 1 archer and 1 cataphract Persepolis : 1 cataphract, 1 catapult, 1 city, 4 horsearchers and 6 walls East : 1 archer, 1 city, 3 walls and 1 warelephantProduction/PUs Summary :
RomanRepublic : 69 / 69 GreekCityStates : 3 / 32 Pergamon : 27 / 29 Carthage : 60 / 57 Macedonia : 68 / 73 Bosporus : 34 / 33 Pontus : 17 / 16 Seleucid : 55 / 78 Egypt : 60 / 65 Parthia : 47 / 49 Armenia : 23 / 37 AI_Barbarians : 15 / 30 AI_Neutral : 104 / 1246 -
TripleA Turn Summary: Armenia round 10
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 10 Combat Move - Armenia 1 cataphract and 1 horsearcher moved from Cyropolis to Ninive 1 cataphract and 1 horsearcher moved from Nexuana to Ninive 1 catapult and 3 spearmen moved from Satala to Trapezus 1 cataphract moved from Artaxata to Trapezus 2 spearmen moved from Artaxata to Trapezus Purchase Units - Armenia Armenia buy 1 cataphract, 1 horsearcher, 2 skirmishers and 3 spearmen; Remaining resources: 0 PUs; 2 techTokens; Combat - Armenia Battle in Trapezus Armenia attack with 1 cataphract, 1 catapult and 5 spearmen Pontus defend with 1 chariot, 1 phalanx and 1 skirmisher Armenia roll dice for 1 cataphract, 1 catapult and 5 spearmen in Trapezus, round 2 : 1/7 hits, 2.17 expected hits Pontus roll dice for 1 chariot, 1 phalanx and 1 skirmisher in Trapezus, round 2 : 0/3 hits, 1.17 expected hits 1 skirmisher owned by the Pontus lost in Trapezus Armenia roll dice for 1 cataphract, 1 catapult and 5 spearmen in Trapezus, round 3 : 2/7 hits, 2.17 expected hits Pontus roll dice for 1 chariot and 1 phalanx in Trapezus, round 3 : 2/2 hits, 1.00 expected hits 1 chariot owned by the Pontus, 1 phalanx owned by the Pontus and 2 spearmen owned by the Armenia lost in Trapezus Armenia win, taking Trapezus from Pontus with 1 cataphract, 1 catapult and 3 spearmen remaining. Battle score for attacker is 9 Casualties for Pontus: 1 chariot, 1 phalanx and 1 skirmisher Casualties for Armenia: 2 spearmen Battle in Ninive Armenia attack with 2 cataphracts and 2 horsearchers Seleucid defend with 1 phalanx Armenia roll dice for 2 cataphracts and 2 horsearchers in Ninive, round 2 : 2/4 hits, 1.33 expected hits Seleucid roll dice for 1 phalanx in Ninive, round 2 : 0/1 hits, 0.67 expected hits 1 phalanx owned by the Seleucid lost in Ninive Armenia win, taking Ninive from Seleucid with 2 cataphracts and 2 horsearchers remaining. Battle score for attacker is 9 Casualties for Seleucid: 1 phalanx Non Combat Move - Armenia 1 leader moved from Cyropolis to Gazaca 2 spearmen moved from Nexuana to Gazaca 1 catapult moved from Artaxata to Gazaca 3 spearmen moved from Artaxata to Gazaca 1 catapult moved from Armavira to Artaxata 1 skirmisher moved from Armavira to Artaxata 2 spearmen moved from Artaxata to Gazaca Place Units - Armenia 1 cataphract, 1 horsearcher and 2 spearmen placed in Armavira 2 skirmishers and 1 spearman placed in Albana Research Technology - Armenia Armenia spend 0 on tech rolls Armenia roll 3,2 and gets 0 hits Armenia removing all Technology Tokens after unsuccessful research. Turn Complete - Armenia Armenia collect 32 PUs; end with 32 PUs Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -4 PUs; end with 28 PUs Units generate 2 techTokens; Armenia end with 2 techTokens Units generate 6 PUs; Armenia end with 34 PUsCombat Hit Differential Summary :
Armenia : -0.67 Pontus : -0.17 Seleucid : -0.67Territory Summary for Armenia :
Albana : 1 city, 2 skirmishers, 1 spearman and 4 walls Majar : 1 flag Phasis : 1 spearman Ninive : 1 flag, 2 cataphracts and 2 horsearchers Trapezus : 1 flag, 1 cataphract, 1 catapult and 3 spearmen Nexuana : 1 flag Armavira : 1 cataphract, 1 catapult, 1 city, 1 horsearcher, 4 spearmen and 6 walls SZ 83 : 1 bireme Gazaca : 1 catapult, 1 leader and 7 spearmen Artaxata : 1 cataphract, 1 catapult, 1 leader, 1 skirmisher and 6 spearmenProduction/PUs Summary :
RomanRepublic : 69 / 69 GreekCityStates : 3 / 32 Pergamon : 27 / 29 Carthage : 60 / 57 Macedonia : 68 / 73 Bosporus : 34 / 33 Pontus : 12 / 16 Seleucid : 51 / 78 Egypt : 60 / 65 Parthia : 47 / 49 Armenia : 32 / 34 AI_Barbarians : 15 / 30 AI_Neutral : 104 / 1246 -
TripleA Turn Summary: RomanRepublic round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - RomanRepublic 1 unit repaired. 1 catapult moved from Valentia to Tarraco 2 legionaires moved from Valentia to Tarraco 2 skirmishers moved from Valentia to Tarraco 1 cataphract moved from Toletum to Tarraco 1 skirmisher moved from Roma to SZ 28 1 bireme and 1 skirmisher moved from SZ 28 to SZ 24 1 skirmisher moved from SZ 24 to Caralis 1 skirmisher moved from Roma to SZ 28 1 bireme and 1 skirmisher moved from SZ 28 to SZ 21 1 skirmisher moved from SZ 21 to Aleria Purchase Units - RomanRepublic Trigger ROMconscription: 1 skirmisher gained by PlayerID named:RomanRepublic RomanRepublic buy 1 catapult, 3 legionaires, 1 quadrireme, 1 quinquereme and 1 skirmisher; Remaining resources: 1 PUs; 3 techTokens; Combat - RomanRepublic Battle in Caralis Battle in Aleria Battle in Tarraco RomanRepublic attack with 1 cataphract, 1 catapult, 2 legionaires and 2 skirmishers AI_Barbarians defend with 2 warriors RomanRepublic roll dice for 1 cataphract, 1 catapult, 2 legionaires and 2 skirmishers in Tarraco, round 2 : 2/6 hits, 2.33 expected hits AI_Neutral roll dice for 2 warriors in Tarraco, round 2 : 2/2 hits, 0.67 expected hits 2 warriors owned by the AI_Barbarians and 2 skirmishers owned by the RomanRepublic lost in Tarraco RomanRepublic win, taking Caralis from Carthage, taking Aleria from Carthage, taking Tarraco from AI_Neutral with 1 cataphract, 1 catapult and 2 legionaires remaining. Battle score for attacker is 4 Casualties for RomanRepublic: 2 skirmishers Casualties for AI_Barbarians: 2 warriors Non Combat Move - RomanRepublic 1 catapult, 3 legionaires and 2 skirmishers moved from Patavium to Aemona 1 ballista moved from Senio to Aemona Place Units - RomanRepublic 1 quadrireme and 1 quinquereme placed in SZ 28 1 catapult and 2 legionaires placed in Valentia 1 legionaire and 2 skirmishers placed in Patavium Research Technology - RomanRepublic RomanRepublic spend 0 on tech rolls RomanRepublic roll 1,3,3 and gets 0 hits RomanRepublic removing all Technology Tokens after unsuccessful research. Turn Complete - RomanRepublic RomanRepublic collect 76 PUs; end with 77 PUs Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 76 PUs Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 71 PUs Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 68 PUs Units generate 3 techTokens; RomanRepublic end with 3 techTokens Units generate 9 PUs; RomanRepublic end with 77 PUsCombat Hit Differential Summary :
RomanRepublic : -0.33 AI_Neutral : 1.33Territory Summary for RomanRepublic :
Veldidena : 1 flag Croton : 1 legionaire Barcino : 1 catapult, 2 legionaires and 2 skirmishers Arretium : 1 wall Roma : 1 catapult, 1 city, 4 legionaires and 2 walls Caralis : 1 flag, 1 skirmisher Verona : 1 flag Tarraco : 1 flag, 1 cataphract, 1 catapult and 2 legionaires Aleria : 1 flag, 1 skirmisher Castulo : 1 flag, 1 skirmisher Toletum : 1 flag, 1 skirmisher Capua : 2 legionaires, 1 skirmisher and 1 wall Salapia : 1 wall Senio : 1 flag, 1 legionaire SZ 28 : 4 biremes, 1 flagship, 8 quadriremes, 2 quinqueremes, 2 supraremes and 3 triremes SZ 24 : 1 bireme SZ 21 : 1 bireme Genua : 1 flag, 1 legionaire Valentia : 2 catapults, 1 city, 6 legionaires, 4 skirmishers and 5 walls Patavium : 1 flag, 1 city, 1 legionaire, 2 skirmishers and 2 walls Aemona : 1 flag, 1 ballista, 2 cataphracts, 2 catapults, 1 leader, 7 legionaires and 2 skirmishersProduction/PUs Summary :
RomanRepublic : 76 / 77 GreekCityStates : 3 / 32 Pergamon : 27 / 29 Carthage : 45 / 57 Macedonia : 68 / 73 Bosporus : 34 / 33 Pontus : 12 / 16 Seleucid : 51 / 78 Egypt : 60 / 65 Parthia : 47 / 49 Armenia : 32 / 34 AI_Barbarians : 22 / 37 AI_Neutral : 105 / 1355 -
TripleA Turn Summary: GreekCityStates round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - GreekCityStates Purchase Units - GreekCityStates GreekCityStates buy nothing; Remaining resources: 32 PUs; 0 techTokens; Turn Complete - GreekCityStates GreekCityStates collect 3 PUs; end with 35 PUs Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokensCombat Hit Differential Summary :
Territory Summary for GreekCityStates :
SZ 68 : 1 quadrireme Massilia : 2 hoplites and 2 walls SZ 28 : 1 trireme SZ 27 : 1 biremeProduction/PUs Summary :
RomanRepublic : 76 / 77 GreekCityStates : 3 / 35 Pergamon : 27 / 29 Carthage : 45 / 57 Macedonia : 68 / 73 Bosporus : 34 / 33 Pontus : 12 / 16 Seleucid : 51 / 78 Egypt : 60 / 65 Parthia : 47 / 49 Armenia : 32 / 34 AI_Barbarians : 22 / 37 AI_Neutral : 105 / 1355 -
TripleA Turn Summary: Pergamon round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Pergamon 1 catapult, 1 phalanx and 1 spearman moved from Sardis to Attalia 1 spearman moved from Sardis to Attalia 1 cavalry moved from Nicaea to Attalia 3 catapults, 1 cavalry, 6 phalanxs, 1 skirmisher and 2 spearmen moved from Nicaea to Pessinus 1 leader moved from Nicaea to Pessinus Purchase Units - Pergamon Pergamon buy 1 catapult, 1 phalanx, 2 skirmishers and 1 spearman; Remaining resources: 0 PUs; 1 techTokens; Combat - Pergamon Battle in Pessinus Pergamon attack with 3 catapults, 1 cavalry, 1 leader, 6 phalanxs, 1 skirmisher and 2 spearmen Pontus defend with 2 chariots Pergamon roll dice for 3 catapults, 1 cavalry, 1 leader, 6 phalanxs, 1 skirmisher and 2 spearmen in Pessinus, round 2 : 8/14 hits, 7.33 expected hits Pontus roll dice for 2 chariots in Pessinus, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 leader owned by the Pergamon 2 chariots owned by the Pontus and 1 skirmisher owned by the Pergamon lost in Pessinus Pergamon win, taking Pessinus from Pontus with 3 catapults, 1 cavalry, 1 leader, 6 phalanxs and 2 spearmen remaining. Battle score for attacker is 8 Casualties for Pergamon: 1 skirmisher Casualties for Pontus: 2 chariots Battle in Attalia Pergamon attack with 1 catapult, 1 cavalry, 1 phalanx and 2 spearmen Seleucid defend with 2 hoplites Pergamon roll dice for 1 catapult, 1 cavalry, 1 phalanx and 2 spearmen in Attalia, round 2 : 4/5 hits, 2.00 expected hits Seleucid roll dice for 2 hoplites in Attalia, round 2 : 2/2 hits, 1.00 expected hits 2 hoplites owned by the Seleucid, 1 cavalry owned by the Pergamon and 1 spearman owned by the Pergamon lost in Attalia Pergamon win, taking Attalia from Seleucid with 1 catapult, 1 phalanx and 1 spearman remaining. Battle score for attacker is 3 Casualties for Pergamon: 1 cavalry and 1 spearman Casualties for Seleucid: 2 hoplites Non Combat Move - Pergamon 1 phalanx and 1 spearman moved from Sardis to Pessinus Place Units - Pergamon 1 catapult, 1 phalanx, 2 skirmishers and 1 spearman placed in Sardis Research Technology - Pergamon Pergamon spend 0 on tech rolls Pergamon rolls : 1/1 hits, 0.00 expected hits Pergamon removing all Technology Tokens after successful research. Pergamon discover navalAcademy Activate Technology - Pergamon Pergamon activating navalAcademy Turn Complete - Pergamon Pergamon collect 33 PUs; end with 33 PUs Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 32 PUs Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 30 PUs Units generate 1 techTokens; Pergamon end with 1 techTokens Units generate 3 PUs; Pergamon end with 33 PUsCombat Hit Differential Summary :
Pergamon : 2.67 Pontus : 1.33 Seleucid : 1.00 Pergamon rolls : : 1.00Territory Summary for Pergamon :
Barcino : 3 spearmen and 2 walls Halicarnassus : 2 walls Pergamum : 2 walls Pessinus : 1 flag, 3 catapults, 1 cavalry, 1 leader, 7 phalanxs and 3 spearmen Sardis : 1 catapult, 1 city, 1 leader, 1 phalanx, 2 skirmishers, 1 spearman and 5 walls Nicaea : 1 flag Attalia : 1 flag, 1 catapult, 1 phalanx and 1 spearmanProduction/PUs Summary :
RomanRepublic : 76 / 77 GreekCityStates : 3 / 35 Pergamon : 33 / 33 Carthage : 45 / 57 Macedonia : 68 / 73 Bosporus : 34 / 33 Pontus : 9 / 16 Seleucid : 48 / 78 Egypt : 60 / 65 Parthia : 47 / 49 Armenia : 32 / 34 AI_Barbarians : 22 / 37 AI_Neutral : 105 / 1355 -
TripleA Turn Summary: Carthage round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Carthage 6 cavalrys, 1 leader and 4 warelephants moved from Igilgili to Cartenna 5 cavalrys moved from Carthago to Igilgili 1 hoplite moved from Lilybaeum to SZ 33 1 bireme and 1 hoplite moved from SZ 33 to SZ 24 1 hoplite moved from Lilybaeum to SZ 33 1 bireme and 1 hoplite moved from SZ 33 to SZ 24 1 hoplite moved from SZ 24 to Aleria 1 hoplite moved from SZ 24 to Caralis 1 phalanx moved from Lilybaeum to SZ 33 1 phalanx and 1 trireme moved from SZ 33 to SZ 24 1 phalanx moved from SZ 24 to Aleria 1 hoplite moved from Lilybaeum to SZ 33 1 bireme and 1 hoplite moved from SZ 33 to SZ 24 1 hoplite moved from SZ 24 to Caralis Purchase Units - Carthage Carthage buy 3 hoplites and 3 triremes; Remaining resources: 0 PUs; 2 techTokens; Combat - Carthage Battle in Cartenna Carthage attack with 6 cavalrys, 1 leader and 4 warelephants AI_Barbarians defend with 1 warrior Carthage roll dice for 6 cavalrys, 1 leader and 4 warelephants in Cartenna, round 2 : 7/11 hits, 6.17 expected hits AI_Neutral roll dice for 1 warrior in Cartenna, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 leader owned by the Carthage 1 warrior owned by the AI_Barbarians lost in Cartenna Carthage win, taking Cartenna from AI_Neutral with 6 cavalrys, 1 leader and 4 warelephants remaining. Battle score for attacker is 6 Casualties for AI_Barbarians: 1 warrior Battle in SZ 24 Carthage attack with 3 biremes and 1 trireme RomanRepublic defend with 1 bireme tri_VS_bi fire in SZ 24 : 0/1 hits, 0.17 expected hits Carthage roll dice for 3 biremes and 1 trireme in SZ 24, round 2 : 0/4 hits, 0.83 expected hits RomanRepublic roll dice for 1 bireme in SZ 24, round 2 : 0/1 hits, 0.33 expected hits Carthage roll dice for 3 biremes and 1 trireme in SZ 24, round 3 : 1/4 hits, 0.83 expected hits RomanRepublic roll dice for 1 bireme in SZ 24, round 3 : 0/1 hits, 0.33 expected hits 1 bireme owned by the RomanRepublic lost in SZ 24 Carthage win with 3 biremes and 1 trireme remaining. Battle score for attacker is 10 Casualties for RomanRepublic: 1 bireme Battle in Aleria Carthage attack with 1 hoplite and 1 phalanx RomanRepublic defend with 1 skirmisher Carthage roll dice for 1 hoplite and 1 phalanx in Aleria, round 2 : 1/2 hits, 0.83 expected hits RomanRepublic roll dice for 1 skirmisher in Aleria, round 2 : 1/1 hits, 0.17 expected hits 1 skirmisher owned by the RomanRepublic and 1 hoplite owned by the Carthage lost in Aleria Carthage win, taking Aleria from RomanRepublic with 1 phalanx remaining. Battle score for attacker is -3 Casualties for Carthage: 1 hoplite Casualties for RomanRepublic: 1 skirmisher Battle in Caralis Carthage attack with 2 hoplites RomanRepublic defend with 1 skirmisher Carthage roll dice for 2 hoplites in Caralis, round 2 : 1/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 skirmisher in Caralis, round 2 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the RomanRepublic lost in Caralis Carthage win, taking Caralis from RomanRepublic with 2 hoplites remaining. Battle score for attacker is 4 Casualties for RomanRepublic: 1 skirmisher Non Combat Move - Carthage Place Units - Carthage 3 triremes placed in SZ 33 2 hoplites placed in Lilybaeum 1 hoplite placed in Carthago Research Technology - Carthage Carthage spend 0 on tech rolls Carthage roll 5,4 and gets 0 hits Carthage removing all Technology Tokens after unsuccessful research. Turn Complete - Carthage Carthage collect 54 PUs; end with 54 PUs Carthage collect 1 PU from War Bonds; end with 55 PUs Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 51 PUs Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 50 PUs Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -6 PUs; end with 44 PUs Units generate 2 techTokens; Carthage end with 2 techTokens Units generate 6 PUs; Carthage end with 50 PUsCombat Hit Differential Summary :
Carthage : 0.67 RomanRepublic : 0.00 tri_VS_bi fire in SZ 24 : : -0.17 AI_Neutral : 0.67 -
TripleA Turn Summary: Macedonia round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Macedonia 1 bireme and 1 trireme moved from SZ 67 to SZ 68 3 cavalrys moved from Apollonia to Senio 1 cavalry and 1 leader moved from Pella to Senio 6 phalanxs, 2 skirmishers and 12 warriors moved from Salonae to Senio 1 skirmisher moved from Salonae to Sardica 1 phalanx, 1 skirmisher and 1 warrior moved from Philippopolis to Nicopolis 1 cavalry moved from Thessalonica to Salonae 2 warriors moved from Byzantium to Odessus 5 warriors moved from Thessalonica to Pella 1 skirmisher moved from Dodona to Apollonia 10 phalanxs and 2 warriors moved from Larissa to Dodona Purchase Units - Macedonia Macedonia buy 1 catapult and 11 warriors; Remaining resources: 0 PUs; 4 techTokens; Combat - Macedonia Battle in Senio Macedonia attack with 4 cavalrys, 1 leader, 6 phalanxs, 2 skirmishers and 12 warriors RomanRepublic defend with 1 legionaire Macedonia roll dice for 4 cavalrys, 1 leader, 6 phalanxs, 2 skirmishers and 12 warriors in Senio, round 2 : 8/25 hits, 9.50 expected hits RomanRepublic roll dice for 1 legionaire in Senio, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 leader owned by the Macedonia 1 legionaire owned by the RomanRepublic lost in Senio Macedonia win, taking Senio from RomanRepublic with 4 cavalrys, 1 leader, 6 phalanxs, 2 skirmishers and 12 warriors remaining. Battle score for attacker is 6 Casualties for RomanRepublic: 1 legionaire Battle in SZ 68 Macedonia attack with 1 bireme and 1 trireme GreekCityStates defend with 1 quadrireme quad_VS_tri fire in SZ 68 : 0/1 hits, 0.17 expected hits Macedonia roll dice for 1 bireme and 1 trireme in SZ 68, round 2 : 0/2 hits, 0.50 expected hits GreekCityStates roll dice for 1 quadrireme in SZ 68, round 2 : 0/1 hits, 0.67 expected hits Macedonia roll dice for 1 bireme and 1 trireme in SZ 68, round 3 : 0/2 hits, 0.50 expected hits GreekCityStates roll dice for 1 quadrireme in SZ 68, round 3 : 0/1 hits, 0.67 expected hits Macedonia roll dice for 1 bireme and 1 trireme in SZ 68, round 4 : 1/2 hits, 0.50 expected hits GreekCityStates roll dice for 1 quadrireme in SZ 68, round 4 : 1/1 hits, 0.67 expected hits 1 bireme owned by the Macedonia and 1 quadrireme owned by the GreekCityStates lost in SZ 68 Macedonia win with 1 trireme remaining. Battle score for attacker is 6 Casualties for Macedonia: 1 bireme Casualties for GreekCityStates: 1 quadrireme Non Combat Move - Macedonia 2 warriors moved from Corinth to Athens 2 warriors moved from Corinth to Athens Place Units - Macedonia 6 warriors placed in Corinth 5 warriors placed in Sparta Macedonia undo move 2. 5 warriors placed in Sparta 1 catapult placed in Apollonia Research Technology - Macedonia Macedonia spend 0 on tech rolls Macedonia roll 1,1,5,5 and gets 0 hits Macedonia removing all Technology Tokens after unsuccessful research. Turn Complete - Macedonia Macedonia collect 71 PUs; end with 71 PUs Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 70 PUs Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 68 PUs Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 67 PUs Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -6 PUs; end with 61 PUs Units generate 4 techTokens; Macedonia end with 4 techTokens Units generate 12 PUs; Macedonia end with 73 PUsCombat Hit Differential Summary :
RomanRepublic : 0.67 quad_VS_tri fire in SZ 68 : : -0.17 Macedonia : -2.00 GreekCityStates : -1.00 -
TripleA Turn Summary: Bosporus round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Bosporus 1 hoplite moved from Azara to Majar Bosporus take Majar from Armenia 2 cataphracts, 2 cavalrys and 3 horsearchers moved from Azara to Pityus 1 hoplite moved from Sinda to Pityus 2 hoplites moved from Theodesia to SZ 81 1 hoplite moved from Tanais to SZ 81 1 bireme, 1 flagship, 3 hoplites and 1 quadrireme moved from SZ 81 to SZ 79 3 hoplites moved from SZ 79 to Pityus 1 hoplite moved from Tanais to Azara 2 cavalrys and 2 horsearchers moved from Theodesia to Azara Purchase Units - Bosporus Bosporus buy 1 cavalry, 3 hoplites and 1 horsearcher; Remaining resources: 0 PUs; 1 techTokens; Combat - Bosporus Battle in Pityus Bosporus attack with 2 cataphracts, 2 cavalrys, 4 hoplites and 3 horsearchers AI_Neutral defend with 4 spearman_neutrals Bosporus roll dice for 1 flagship in Pityus, round 2 : 1/1 hits, 1.00 expected hits Bosporus roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites and 3 horsearchers in Pityus, round 2 : 3/11 hits, 3.50 expected hits AI_Neutral roll dice for 4 spearman_neutrals in Pityus, round 2 : 0/4 hits, 1.33 expected hits 4 spearman_neutrals owned by the AI_Neutral lost in Pityus Bosporus win, taking Pityus from AI_Neutral with 2 cataphracts, 2 cavalrys, 4 hoplites and 3 horsearchers remaining. Battle score for attacker is 0 Casualties for AI_Neutral: 4 spearman_neutrals Non Combat Move - Bosporus 5 hoplites moved from Azara to Majar Place Units - Bosporus 1 cavalry, 3 hoplites and 1 horsearcher placed in Theodesia Research Technology - Bosporus Bosporus spend 0 on tech rolls Bosporus rolls : 0/1 hits, 0.00 expected hits Bosporus removing all Technology Tokens after unsuccessful research. Turn Complete - Bosporus Bosporus collect 39 PUs; end with 39 PUs Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 38 PUs Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -5 PUs; end with 33 PUs Units generate 1 techTokens; Bosporus end with 1 techTokens Units generate 3 PUs; Bosporus end with 36 PUsCombat Hit Differential Summary :
Bosporus rolls : : 0.00 Bosporus : -0.50 AI_Neutral : -1.33 -
TripleA Turn Summary: Pontus round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Pontus 1 skirmisher moved from Heraclea Pontica to Nicaea Pontus take Nicaea from Pergamon 1 hoplite moved from Sinope to Heraclea Pontica 1 phalanx moved from Heraclea Pontica to Sinope 1 leader moved from Heraclea Pontica to Sinope Purchase Units - Pontus Pontus buy 1 hoplite and 1 phalanx; Remaining resources: 0 PUs; 1 techTokens; Combat - Pontus Non Combat Move - Pontus 1 trireme moved from SZ 78 to SZ 76 Place Units - Pontus 1 hoplite and 1 phalanx placed in Sinope Research Technology - Pontus Pontus spend 0 on tech rolls Pontus rolls : 0/1 hits, 0.00 expected hits Pontus removing all Technology Tokens after unsuccessful research. Turn Complete - Pontus Pontus collect 14 PUs; end with 14 PUs Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 13 PUs Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 12 PUs Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 11 PUs Units generate 1 techTokens; Pontus end with 1 techTokens Units generate 3 PUs; Pontus end with 14 PUsCombat Hit Differential Summary :
Pontus rolls : : 0.00 -
TripleA Turn Summary: Seleucid round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Seleucid 1 hoplite moved from Seleucia to Babylon Seleucid take Babylon from Parthia 2 hoplites moved from Seleucia to Vologesia 2 hoplites and 1 phalanx moved from Seleucia to Ctesiphon 4 hoplites moved from Seleucia to Ninive 1 phalanx moved from Hatra to Ninive 3 hoplites and 1 phalanx moved from Seleucia to Palmyra 1 hoplite moved from Emesa to Damascus 2 hoplites moved from Antioch to Damascus 1 phalanx moved from Antioch to Damascus 6 hoplites moved from Antioch to Sidon 3 phalanxs moved from Antioch to Sidon Purchase Units - Seleucid Seleucid buy 1 cataphract and 10 hoplites; Remaining resources: 0 PUs; 2 techTokens; Combat - Seleucid Battle in Sidon Seleucid attack with 6 hoplites and 3 phalanxs Egypt defend with 1 archer, 1 catapult and 4 phalanxs Seleucid roll dice for 6 hoplites and 3 phalanxs in Sidon, round 2 : 1/9 hits, 3.50 expected hits Egypt roll dice for 1 archer, 1 catapult and 4 phalanxs in Sidon, round 2 : 5/5 hits, 4.00 expected hits 5 hoplites owned by the Seleucid and 1 catapult owned by the Egypt lost in Sidon 3 phalanxs owned by the Seleucid and 1 hoplite owned by the Seleucid retreated to Antioch Egypt win with 1 archer and 4 phalanxs remaining. Battle score for attacker is -28 Casualties for Seleucid: 5 hoplites Casualties for Egypt: 1 catapult Battle in Palmyra Seleucid attack with 3 hoplites and 1 phalanx Egypt defend with 2 chariots and 1 warelephant Seleucid roll dice for 3 hoplites and 1 phalanx in Palmyra, round 2 : 2/4 hits, 1.50 expected hits Egypt roll dice for 2 chariots and 1 warelephant in Palmyra, round 2 : 1/3 hits, 1.50 expected hits 2 chariots owned by the Egypt and 1 hoplite owned by the Seleucid lost in Palmyra Seleucid roll dice for 2 hoplites and 1 phalanx in Palmyra, round 3 : 1/3 hits, 1.17 expected hits Egypt roll dice for 1 warelephant in Palmyra, round 3 : 1/1 hits, 0.50 expected hits 1 warelephant owned by the Egypt and 1 hoplite owned by the Seleucid lost in Palmyra Seleucid win, taking Palmyra from Egypt with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 8 Casualties for Seleucid: 2 hoplites Casualties for Egypt: 2 chariots and 1 warelephant Battle in Damascus Seleucid attack with 3 hoplites and 1 phalanx Egypt defend with 1 archer and 1 chariot Seleucid roll dice for 3 hoplites and 1 phalanx in Damascus, round 2 : 1/4 hits, 1.50 expected hits Egypt roll dice for 1 archer and 1 chariot in Damascus, round 2 : 1/2 hits, 1.17 expected hits 1 chariot owned by the Egypt and 1 hoplite owned by the Seleucid lost in Damascus Seleucid roll dice for 2 hoplites and 1 phalanx in Damascus, round 3 : 0/3 hits, 1.17 expected hits Egypt roll dice for 1 archer in Damascus, round 3 : 1/1 hits, 0.67 expected hits 1 hoplite owned by the Seleucid lost in Damascus Seleucid roll dice for 1 hoplite and 1 phalanx in Damascus, round 4 : 1/2 hits, 0.83 expected hits Egypt roll dice for 1 archer in Damascus, round 4 : 0/1 hits, 0.67 expected hits 1 archer owned by the Egypt lost in Damascus Seleucid win, taking Damascus from Egypt with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 0 Casualties for Seleucid: 2 hoplites Casualties for Egypt: 1 archer and 1 chariot Battle in Vologesia Seleucid attack with 2 hoplites Parthia defend with 1 horsearcher Seleucid roll dice for 2 hoplites in Vologesia, round 2 : 1/2 hits, 0.67 expected hits Parthia roll dice for 1 horsearcher in Vologesia, round 2 : 0/1 hits, 0.33 expected hits 1 horsearcher owned by the Parthia lost in Vologesia Seleucid win, taking Vologesia from Parthia with 2 hoplites remaining. Battle score for attacker is 6 Casualties for Parthia: 1 horsearcher Battle in Ctesiphon Seleucid attack with 2 hoplites and 1 phalanx Parthia defend with 1 horsearcher and 1 warelephant Seleucid roll dice for 2 hoplites and 1 phalanx in Ctesiphon, round 2 : 0/3 hits, 1.17 expected hits Parthia roll dice for 1 horsearcher and 1 warelephant in Ctesiphon, round 2 : 1/2 hits, 1.00 expected hits 1 hoplite owned by the Seleucid lost in Ctesiphon Seleucid roll dice for 1 hoplite and 1 phalanx in Ctesiphon, round 3 : 1/2 hits, 0.83 expected hits Parthia roll dice for 1 horsearcher and 1 warelephant in Ctesiphon, round 3 : 1/2 hits, 1.00 expected hits 1 horsearcher owned by the Parthia and 1 hoplite owned by the Seleucid lost in Ctesiphon Seleucid roll dice for 1 phalanx in Ctesiphon, round 4 : 0/1 hits, 0.50 expected hits Parthia roll dice for 1 warelephant in Ctesiphon, round 4 : 0/1 hits, 0.50 expected hits Seleucid roll dice for 1 phalanx in Ctesiphon, round 5 : 0/1 hits, 0.50 expected hits Parthia roll dice for 1 warelephant in Ctesiphon, round 5 : 1/1 hits, 0.50 expected hits 1 phalanx owned by the Seleucid lost in Ctesiphon Parthia win with 1 warelephant remaining. Battle score for attacker is -17 Casualties for Seleucid: 2 hoplites and 1 phalanx Casualties for Parthia: 1 horsearcher Battle in Ninive Seleucid attack with 4 hoplites and 1 phalanx Armenia defend with 2 cataphracts and 2 horsearchers Seleucid roll dice for 4 hoplites and 1 phalanx in Ninive, round 2 : 1/5 hits, 1.83 expected hits Armenia roll dice for 2 cataphracts and 2 horsearchers in Ninive, round 2 : 2/4 hits, 1.33 expected hits 2 hoplites owned by the Seleucid and 1 horsearcher owned by the Armenia lost in Ninive Seleucid roll dice for 2 hoplites and 1 phalanx in Ninive, round 3 : 1/3 hits, 1.17 expected hits Armenia roll dice for 2 cataphracts and 1 horsearcher in Ninive, round 3 : 2/3 hits, 1.00 expected hits 2 hoplites owned by the Seleucid and 1 horsearcher owned by the Armenia lost in Ninive Seleucid roll dice for 1 phalanx in Ninive, round 4 : 1/1 hits, 0.50 expected hits Armenia roll dice for 2 cataphracts in Ninive, round 4 : 1/2 hits, 0.67 expected hits 1 phalanx owned by the Seleucid and 1 cataphract owned by the Armenia lost in Ninive Armenia win with 1 cataphract remaining. Battle score for attacker is -17 Casualties for Seleucid: 4 hoplites and 1 phalanx Casualties for Armenia: 1 cataphract and 2 horsearchers Non Combat Move - Seleucid 1 hoplite moved from Seleucia to Hatra 1 hoplite moved from Antioch to Edessa 1 phalanx moved from Antioch to Tarsus 1 hoplite moved from Antioch to Tarsus Place Units - Seleucid 6 hoplites placed in Seleucia 1 cataphract and 4 hoplites placed in Antioch Research Technology - Seleucid Seleucid spend 0 on tech rolls Seleucid roll 6,5 and gets 1 hit Seleucid removing all Technology Tokens after successful research. Seleucid discover warCollege Activate Technology - Seleucid Seleucid activating warCollege Turn Complete - Seleucid Seleucid collect 64 PUs; end with 64 PUs Seleucid collect 2 PUs from War Bonds; end with 66 PUs Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 64 PUs Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 63 PUs Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 61 PUs Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 60 PUs Units generate 2 techTokens; Seleucid end with 2 techTokens Units generate 6 PUs; Seleucid end with 66 PUsCombat Hit Differential Summary :
Armenia : 2.00 Egypt : 0.50 Parthia : -0.33 Seleucid : -5.83 -
TripleA Turn Summary: Egypt round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Egypt 1 archer and 2 phalanxs moved from Sidon to Damascus 1 phalanx moved from Cydonia to SZ 64 1 phalanx moved from Cydonia to SZ 56 1 bireme, 2 flagships, 1 phalanx, 1 quinquereme and 1 trireme moved from SZ 56 to SZ 65 1 phalanx and 1 trireme moved from SZ 64 to SZ 65 2 phalanxs moved from SZ 65 to Rhodos 1 archer moved from Jerusalem to Damascus Purchase Units - Egypt Egypt buy 2 archers, 2 chariots, 2 phalanxs and 1 warelephant; Remaining resources: 9 PUs; 1 techTokens; Combat - Egypt Battle in Rhodos Egypt attack with 2 phalanxs Seleucid defend with 1 hoplite Egypt roll dice for 2 flagships in Rhodos, round 2 : 2/2 hits, 2.00 expected hits Seleucid roll dice for 1 hoplite in Rhodos, round 2 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid and 1 phalanx owned by the Egypt lost in Rhodos Egypt win, taking Rhodos from Seleucid with 1 phalanx remaining. Battle score for attacker is -2 Casualties for Egypt: 1 phalanx Casualties for Seleucid: 1 hoplite Battle in Damascus Egypt attack with 2 archers and 2 phalanxs Seleucid defend with 1 hoplite and 1 phalanx Egypt roll dice for 2 archers and 2 phalanxs in Damascus, round 2 : 2/4 hits, 2.00 expected hits Seleucid roll dice for 1 hoplite and 1 phalanx in Damascus, round 2 : 1/2 hits, 1.17 expected hits 1 phalanx owned by the Seleucid, 1 hoplite owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus Egypt win, taking Damascus from Seleucid with 1 archer and 2 phalanxs remaining. Battle score for attacker is 8 Casualties for Egypt: 1 archer Casualties for Seleucid: 1 hoplite and 1 phalanx Non Combat Move - Egypt 2 catapults, 4 chariots, 1 leader, 5 phalanxs and 2 warelephants moved from Jerusalem to Bostra 1 phalanx moved from Sidon to Jerusalem 1 archer and 1 phalanx moved from Pharan to Jerusalem 1 warelephant moved from Alexandria to Pharan 3 chariots moved from Alexandria to Jerusalem 1 archer and 1 phalanx moved from Alexandria to Memphis Place Units - Egypt 2 archers, 2 phalanxs and 1 warelephant placed in Alexandria 2 chariots placed in Alexandria Research Technology - Egypt Egypt spend 0 on tech rolls Egypt rolls : 1/1 hits, 0.00 expected hits Egypt removing all Technology Tokens after successful research. Egypt discover triremes Activate Technology - Egypt Egypt activating triremes Turn Complete - Egypt Egypt collect 58 PUs; end with 67 PUs Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 64 PUs Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 63 PUs Units generate 1 techTokens; Egypt end with 1 techTokens Units generate 3 PUs; Egypt end with 66 PUsCombat Hit Differential Summary :
Egypt : 0.00 Egypt rolls : : 1.00 Seleucid : 0.33Territory Summary for Egypt :
Memphis : 1 archer and 1 phalanx Jerusalem : 1 archer, 3 chariots and 2 phalanxs Alexandria : 2 archers, 2 chariots, 1 city, 2 phalanxs, 3 walls and 1 warelephant Damascus : 1 flag, 1 archer and 2 phalanxs SZ 65 : 1 bireme, 2 flagships, 1 quinquereme and 2 triremes Cyrene : 1 archer Bostra : 1 flag, 2 catapults, 4 chariots, 1 leader, 5 phalanxs and 2 warelephants Rhodos : 1 phalanx Sidon : 1 phalanx Pharan : 1 warelephantProduction/PUs Summary :
RomanRepublic : 66 / 77 GreekCityStates : 8 / 35 Pergamon : 28 / 33 Carthage : 54 / 50 Macedonia : 71 / 73 Bosporus : 39 / 36 Pontus : 14 / 14 Seleucid : 54 / 66 Egypt : 58 / 66 Parthia : 38 / 49 Armenia : 30 / 34 AI_Barbarians : 22 / 37 AI_Neutral : 100 / 1355 -
TripleA Turn Summary: Parthia round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Parthia 1 cataphract moved from Gazaca to Amida Parthia take Amida from Seleucid 1 cataphract moved from Amida to Edessa 2 horsearchers moved from Persepolis to Babylon 1 archer moved from Susa to Babylon 1 cataphract moved from Persepolis to Babylon Purchase Units - Parthia Parthia buy 2 archers, 1 cataphract and 4 horsearchers; Remaining resources: 1 PUs; 2 techTokens; Combat - Parthia Battle in Babylon Parthia attack with 1 archer, 1 cataphract and 2 horsearchers Seleucid defend with 1 hoplite Parthia roll dice for 1 archer, 1 cataphract and 2 horsearchers in Babylon, round 2 : 2/4 hits, 1.33 expected hits Seleucid roll dice for 1 hoplite in Babylon, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Babylon Parthia win, taking Babylon from Seleucid with 1 archer, 1 cataphract and 2 horsearchers remaining. Battle score for attacker is 7 Casualties for Seleucid: 1 hoplite Battle in Edessa Parthia attack with 1 cataphract Seleucid defend with 1 hoplite Parthia roll dice for 1 cataphract in Edessa, round 2 : 1/1 hits, 0.50 expected hits Seleucid roll dice for 1 hoplite in Edessa, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Edessa Parthia win, taking Edessa from Seleucid with 1 cataphract remaining. Battle score for attacker is 7 Casualties for Seleucid: 1 hoplite Non Combat Move - Parthia 1 archer moved from East to SZ 84 1 archer moved from SZ 84 to Albana 1 warelephant moved from Ctesiphon to Susa 1 archer moved from Susa to Ctesiphon 2 horsearchers moved from Persepolis to Susa Place Units - Parthia 1 archer, 1 cataphract and 4 horsearchers placed in Persepolis 1 archer placed in East Research Technology - Parthia Parthia spend 0 on tech rolls Parthia roll 6,1 and gets 1 hit Parthia removing all Technology Tokens after successful research. Parthia discover quadriremes Activate Technology - Parthia Parthia activating quadriremes Turn Complete - Parthia Parthia collect 53 PUs; end with 54 PUs Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 53 PUs Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 51 PUs Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 50 PUs Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 49 PUs Units generate 2 techTokens; Parthia end with 2 techTokens Units generate 6 PUs; Parthia end with 55 PUsCombat Hit Differential Summary :
Parthia : 1.17 Seleucid : -1.00Territory Summary for Parthia :
Albana : 1 archer Edessa : 1 flag, 1 cataphract Babylon : 1 flag, 1 archer, 1 cataphract and 2 horsearchers Sanina : 1 flag Amida : 1 flag SZ 84 : 2 flagships and 1 trireme Susa : 10 archers, 3 cataphracts, 2 catapults, 2 horsearchers, 1 leader, 2 walls and 5 warelephants Ctesiphon : 1 flag, 1 archer Gazaca : 1 flag, 1 archer Persepolis : 1 archer, 1 cataphract, 1 catapult, 1 city, 4 horsearchers and 6 walls East : 1 archer, 1 city, 3 walls and 1 warelephantProduction/PUs Summary :
RomanRepublic : 66 / 77 GreekCityStates : 8 / 35 Pergamon : 28 / 33 Carthage : 54 / 50 Macedonia : 71 / 73 Bosporus : 39 / 36 Pontus : 14 / 14 Seleucid : 39 / 66 Egypt : 58 / 66 Parthia : 53 / 55 Armenia : 30 / 34 AI_Barbarians : 22 / 37 AI_Neutral : 100 / 1355 -
TripleA Turn Summary: Armenia round 11
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 11 Combat Move - Armenia 1 cataphract moved from Ninive to Hatra 2 skirmishers and 1 spearman moved from Albana to Majar 1 catapult and 2 spearmen moved from Armavira to Majar 1 cataphract moved from Armavira to Majar 1 horsearcher moved from Armavira to Majar 1 cataphract moved from Artaxata to Majar Purchase Units - Armenia Armenia buy 1 catapult, 3 skirmishers and 3 spearmen; Remaining resources: 0 PUs; 2 techTokens; Combat - Armenia Battle in Hatra Armenia attack with 1 cataphract Seleucid defend with 1 hoplite Armenia roll dice for 1 cataphract in Hatra, round 2 : 1/1 hits, 0.50 expected hits Seleucid roll dice for 1 hoplite in Hatra, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Hatra Armenia win, taking Hatra from Seleucid with 1 cataphract remaining. Battle score for attacker is 7 Casualties for Seleucid: 1 hoplite Battle in Majar Armenia attack with 2 cataphracts, 1 catapult, 1 horsearcher, 2 skirmishers and 3 spearmen Bosporus defend with 6 hoplites Armenia roll dice for 2 cataphracts, 1 catapult, 1 horsearcher, 2 skirmishers and 3 spearmen in Majar, round 2 : 2/9 hits, 2.83 expected hits Bosporus roll dice for 6 hoplites in Majar, round 2 : 3/6 hits, 3.00 expected hits 2 skirmishers owned by the Armenia, 2 hoplites owned by the Bosporus and 1 spearman owned by the Armenia lost in Majar Armenia roll dice for 2 cataphracts, 1 catapult, 1 horsearcher and 2 spearmen in Majar, round 3 : 2/6 hits, 2.33 expected hits Bosporus roll dice for 4 hoplites in Majar, round 3 : 2/4 hits, 2.00 expected hits 2 hoplites owned by the Bosporus, 1 horsearcher owned by the Armenia and 1 spearman owned by the Armenia lost in Majar Armenia roll dice for 2 cataphracts, 1 catapult and 1 spearman in Majar, round 4 : 3/4 hits, 2.00 expected hits Bosporus roll dice for 2 hoplites in Majar, round 4 : 1/2 hits, 1.00 expected hits 1 catapult owned by the Armenia and 2 hoplites owned by the Bosporus lost in Majar Armenia win, taking Majar from Bosporus with 2 cataphracts and 1 spearman remaining. Battle score for attacker is 11 Casualties for Armenia: 1 catapult, 1 horsearcher, 2 skirmishers and 2 spearmen Casualties for Bosporus: 6 hoplites Non Combat Move - Armenia 1 catapult, 1 leader, 1 skirmisher and 6 spearmen moved from Artaxata to Armavira 1 cataphract moved from Trapezus to Armavira 1 catapult and 1 spearman moved from Trapezus to Artaxata 1 spearman moved from Trapezus to Satala 3 spearmen moved from Gazaca to Amida 1 spearman moved from Gazaca to Ninive 1 catapult moved from Gazaca to Amida 1 leader moved from Gazaca to Amida 1 spearman moved from Gazaca to Amida 2 spearmen moved from Gazaca to Artaxata Place Units - Armenia 1 catapult and 3 spearmen placed in Armavira 3 skirmishers placed in Albana Research Technology - Armenia Armenia spend 0 on tech rolls Armenia roll 3,5 and gets 0 hits Armenia removing all Technology Tokens after unsuccessful research. Turn Complete - Armenia Armenia collect 37 PUs; end with 37 PUs Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 36 PUs Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 34 PUs Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 33 PUs Units generate 2 techTokens; Armenia end with 2 techTokens Units generate 6 PUs; Armenia end with 39 PUsCombat Hit Differential Summary :
Armenia : 0.33 Bosporus : 0.00 Seleucid : -0.50Territory Summary for Armenia :
Albana : 1 city, 3 skirmishers and 4 walls Majar : 1 flag, 2 cataphracts and 1 spearman Phasis : 1 spearman Ninive : 1 flag, 1 spearman Amida : 1 catapult, 1 leader and 4 spearmen Trapezus : 1 flag, 1 spearman Nexuana : 1 flag Armavira : 1 cataphract, 2 catapults, 1 city, 1 leader, 1 skirmisher, 11 spearmen and 6 walls SZ 83 : 1 bireme Hatra : 1 flag, 1 cataphract Satala : 1 spearman Artaxata : 1 catapult and 3 spearmenProduction/PUs Summary :
RomanRepublic : 66 / 77 GreekCityStates : 8 / 35 Pergamon : 28 / 33 Carthage : 54 / 50 Macedonia : 71 / 73 Bosporus : 37 / 36 Pontus : 14 / 14 Seleucid : 34 / 66 Egypt : 58 / 66 Parthia : 53 / 55 Armenia : 37 / 39 AI_Barbarians : 22 / 37 AI_Neutral : 100 / 1355 -
TripleA Turn Summary: RomanRepublic round 12
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 12 Combat Move - RomanRepublic 4 biremes, 1 flagship, 8 quadriremes, 2 quinqueremes, 2 supraremes and 3 triremes moved from SZ 28 to SZ 33 Purchase Units - RomanRepublic Trigger ROMconscription: 1 skirmisher gained by PlayerID named:RomanRepublic RomanRepublic buy 2 biremes, 1 cataphract, 1 catapult, 3 legionaires and 6 skirmishers; Remaining resources: 0 PUs; 3 techTokens; Combat - RomanRepublic Battle in SZ 33 RomanRepublic attack with 4 biremes, 1 flagship, 8 quadriremes, 2 quinqueremes, 2 supraremes and 3 triremes Carthage defend with 2 flagships, 1 quadrireme, 2 quinqueremes and 14 triremes quad_VS_tri fire in SZ 33 : 1/8 hits, 1.33 expected hits quin_VS_quad fire in SZ 33 : 0/1 hits, 0.17 expected hits supra_VS_quin fire in SZ 33 : 1/2 hits, 0.33 expected hits quad_VS_tri fire in SZ 33 : 0/1 hits, 0.17 expected hits quin_VS_quad fire in SZ 33 : 2/8 hits, 1.33 expected hits tri_VS_bi fire in SZ 33 : 1/4 hits, 0.67 expected hits 1 trireme owned by the Carthage, 1 bireme owned by the RomanRepublic, 1 quinquereme owned by the Carthage and 2 quadriremes owned by the RomanRepublic lost in SZ 33 RomanRepublic roll dice for 3 biremes, 1 flagship, 6 quadriremes, 2 quinqueremes, 2 supraremes and 3 triremes in SZ 33, round 2 : 11/19 hits, 9.50 expected hits Units damaged: 1 flagship owned by the Carthage Carthage roll dice for 2 flagships, 1 quadrireme, 1 quinquereme and 13 triremes in SZ 33, round 2 : 6/17 hits, 9.00 expected hits Units damaged: 1 flagship owned by the RomanRepublic 8 triremes owned by the Carthage, 2 triremes owned by the RomanRepublic, 3 biremes owned by the RomanRepublic and 1 flagship owned by the Carthage lost in SZ 33 RomanRepublic roll dice for 1 flagship, 6 quadriremes, 2 quinqueremes, 2 supraremes and 1 trireme in SZ 33, round 3 : 11/14 hits, 8.17 expected hits Carthage roll dice for 1 flagship, 1 quadrireme, 1 quinquereme and 5 triremes in SZ 33, round 3 : 5/8 hits, 4.67 expected hits 1 quadrireme owned by the Carthage, 5 triremes owned by the Carthage, 1 trireme owned by the RomanRepublic, 1 quinquereme owned by the Carthage, 1 flagship owned by the Carthage and 4 quadriremes owned by the RomanRepublic lost in SZ 33 RomanRepublic win with 1 flagship, 2 quadriremes, 2 quinqueremes and 2 supraremes remaining. Battle score for attacker is 35 Casualties for RomanRepublic: 4 biremes, 6 quadriremes and 3 triremes Casualties for Carthage: 2 flagships, 1 quadrireme, 2 quinqueremes and 14 triremes Non Combat Move - RomanRepublic 1 bireme moved from SZ 21 to SZ 28 1 ballista, 2 cataphracts, 1 catapult and 7 legionaires moved from Aemona to Patavium 1 catapult, 1 leader and 1 skirmisher moved from Aemona to Patavium 1 cataphract, 1 catapult and 2 legionaires moved from Tarraco to Valentia 1 skirmisher moved from Valentia to Tarraco 1 legionaire moved from Capua to Salapia Place Units - RomanRepublic 2 biremes placed in SZ 28 3 skirmishers placed in Valentia 1 cataphract, 1 catapult, 2 legionaires and 2 skirmishers placed in Patavium 1 legionaire and 2 skirmishers placed in Roma Research Technology - RomanRepublic RomanRepublic spend 0 on tech rolls RomanRepublic roll 2,6,3 and gets 1 hit RomanRepublic removing all Technology Tokens after successful research. RomanRepublic discover siegeWeapons Activate Technology - RomanRepublic RomanRepublic activating siegeWeapons Turn Complete - RomanRepublic RomanRepublic collect 66 PUs; end with 66 PUs Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 64 PUs Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 63 PUs Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 58 PUs Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 56 PUs Units generate 3 techTokens; RomanRepublic end with 3 techTokens Units generate 9 PUs; RomanRepublic end with 65 PUsCombat Hit Differential Summary :
supra_VS_quin fire in SZ 33 : : 0.67 Carthage : -2.67 quin_VS_quad fire in SZ 33 : : 0.50 RomanRepublic : 4.33 tri_VS_bi fire in SZ 33 : : 0.33 quad_VS_tri fire in SZ 33 : : -0.50Territory Summary for RomanRepublic :
Veldidena : 1 flag Croton : 1 legionaire Barcino : 1 catapult, 2 legionaires and 2 skirmishers Arretium : 1 wall Roma : 1 catapult, 1 city, 5 legionaires, 2 skirmishers and 2 walls Verona : 1 flag Tarraco : 1 flag, 1 skirmisher Castulo : 1 flag, 1 skirmisher Toletum : 1 flag, 1 skirmisher Capua : 1 legionaire, 1 skirmisher and 1 wall SZ 33 : 1 flagship, 2 quadriremes, 2 quinqueremes and 2 supraremes Salapia : 1 legionaire and 1 wall SZ 28 : 3 biremes Genua : 1 flag, 1 legionaire Valentia : 1 cataphract, 3 catapults, 1 city, 8 legionaires, 6 skirmishers and 5 walls Patavium : 1 flag, 1 ballista, 3 cataphracts, 3 catapults, 1 city, 1 leader, 10 legionaires, 5 skirmishers and 2 walls Aemona : 1 flag, 1 skirmisherProduction/PUs Summary :
RomanRepublic : 66 / 65 GreekCityStates : 8 / 35 Pergamon : 28 / 33 Carthage : 54 / 50 Macedonia : 71 / 73 Bosporus : 33 / 36 Pontus : 14 / 14 Seleucid : 34 / 66 Egypt : 58 / 66 Parthia : 53 / 55 Armenia : 37 / 39 AI_Barbarians : 22 / 37 AI_Neutral : 104 / 1459 -
TripleA Turn Summary: GreekCityStates round 12
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 12 Combat Move - GreekCityStates Purchase Units - GreekCityStates GreekCityStates buy nothing; Remaining resources: 35 PUs; 0 techTokens; Turn Complete - GreekCityStates GreekCityStates collect 8 PUs; end with 43 PUs Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokensCombat Hit Differential Summary :
Territory Summary for GreekCityStates :
Massilia : 2 hoplites and 2 walls SZ 28 : 1 trireme SZ 27 : 1 biremeProduction/PUs Summary :
RomanRepublic : 66 / 65 GreekCityStates : 8 / 43 Pergamon : 28 / 33 Carthage : 54 / 50 Macedonia : 71 / 73 Bosporus : 33 / 36 Pontus : 14 / 14 Seleucid : 34 / 66 Egypt : 58 / 66 Parthia : 53 / 55 Armenia : 37 / 39 AI_Barbarians : 22 / 37 AI_Neutral : 104 / 1459 -
TripleA Turn Summary: Pergamon round 12
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 12 Combat Move - Pergamon 1 unit repaired. 1 catapult, 1 phalanx and 1 spearman moved from Sardis to Nicaea 1 skirmisher moved from Sardis to Nicaea 1 spearman moved from Pessinus to Nicaea Purchase Units - Pergamon Trigger PERnavalAcademy: 1 flagship gained by PlayerID named:Pergamon Trigger PERnavalWALL: 1 wall gained by PlayerID named:Pergamon Pergamon buy 1 phalanx and 3 spearmen; Remaining resources: 9 PUs; 1 techTokens; Combat - Pergamon Battle in Nicaea Pergamon attack with 1 catapult, 1 phalanx, 1 skirmisher and 2 spearmen Pontus defend with 1 skirmisher Pergamon roll dice for 1 catapult, 1 phalanx, 1 skirmisher and 2 spearmen in Nicaea, round 2 : 1/5 hits, 1.83 expected hits Pontus roll dice for 1 skirmisher in Nicaea, round 2 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the Pontus lost in Nicaea Pergamon win, taking Nicaea from Pontus with 1 catapult, 1 phalanx, 1 skirmisher and 2 spearmen remaining. Battle score for attacker is 4 Casualties for Pontus: 1 skirmisher Non Combat Move - Pergamon 1 catapult moved from Attalia to Sardis 1 phalanx moved from Attalia to Pessinus 1 skirmisher moved from Sardis to Pessinus Place Units - Pergamon 1 phalanx, 3 spearmen and 1 wall placed in Sardis 1 flagship were produced but were not placed Research Technology - Pergamon Pergamon spend 0 on tech rolls Pergamon rolls : 0/1 hits, 0.00 expected hits Pergamon removing all Technology Tokens after unsuccessful research. Turn Complete - Pergamon Pergamon collect 33 PUs; end with 42 PUs Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 41 PUs Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 40 PUs Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -3 PUs; end with 37 PUs Units generate 1 techTokens; Pergamon end with 1 techTokens Units generate 3 PUs; Pergamon end with 40 PUsCombat Hit Differential Summary :
Pergamon : -0.83 Pontus : -0.17 Pergamon rolls : : 0.00Territory Summary for Pergamon :
Barcino : 3 spearmen and 2 walls Halicarnassus : 2 walls Pergamum : 2 walls Pessinus : 1 flag, 3 catapults, 1 cavalry, 1 leader, 8 phalanxs, 1 skirmisher and 2 spearmen Sardis : 1 catapult, 1 city, 1 leader, 1 phalanx, 3 spearmen and 6 walls Nicaea : 1 flag, 1 catapult, 1 phalanx, 1 skirmisher and 2 spearmen Attalia : 1 flag, 1 spearmanProduction/PUs Summary :
RomanRepublic : 66 / 65 GreekCityStates : 8 / 43 Pergamon : 33 / 40 Carthage : 54 / 50 Macedonia : 71 / 73 Bosporus : 33 / 36 Pontus : 9 / 14 Seleucid : 34 / 66 Egypt : 58 / 66 Parthia : 53 / 55 Armenia : 37 / 39 AI_Barbarians : 22 / 37 AI_Neutral : 104 / 1459





