The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
@erinmores said in Erinmores (Allies+40) vs Simon33 (Axis) G40.2:
@simon33 also, would move two us inf from s. america to Morocco, had transport, just forgot. okay to edit?
Yeah, sure.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Malta
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Belarus to Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 bomber and 2 mech_infantrys moved from Belarus to Rostov
1 bomber moved from Belarus to Rostov
1 bomber moved from Belarus to Ukraine
8 armour, 11 artilleries and 27 infantry moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 4 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Rostov to Novgorod
1 bomber moved from Ukraine to Novgorod
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
3 aaGuns moved from Belarus to Bryansk
2 infantry moved from Karelia to Novgorod
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Novgorod
1 infantry and 9 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
3 fighters moved from Russia to Archangel
1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Russia to Sikang
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Sikang to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
1 armour, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.33
Japanese : -0.33
@simon33 oops, forgot some noncom.
doing that now, hang tight.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
3 fighters moved from Russia to Archangel
1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Russia to Sikang
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Sikang to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
1 armour, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Anhwe: 1 aaGun and 5 infantry
EDIT: Removing units owned by Russians from Shantung: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 3 infantry
EDIT: Removing units owned by Russians from Jehol: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.33
Japanese : -0.33
@simon33 PLEASE BE SURE TO USE MANUAL LOAD - I edited my Russian forces into Chinese held territory. Sorry/Thanks.
@simon33 ALSO if not too late - would prefer to edit the 3 Russians and AA into the same place the Chinese and other Russians are. The more I look at the board, that would be the better move.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Japanese
3 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 artilleries, 2 infantry and 5 transports moved from 42 Sea Zone to 35 Sea Zone
3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 bombers and 1 tactical_bomber moved from French Indo China to Philippines
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 artillery and 5 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Kweichow
1 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 18 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Combat Hit Differential Summary :
Scramble from the Philippines?
@simon33 Nope.
@simon33 btw, I was hoping to move the ruskies i put in chahar instead in anhwe - is that okay to edit?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Japanese
3 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 artilleries, 2 infantry and 5 transports moved from 42 Sea Zone to 35 Sea Zone
3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 bombers and 1 tactical_bomber moved from French Indo China to Philippines
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 artillery and 5 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Kweichow
1 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 18 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 3 artilleries, 2 bombers, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Kweichow, round 2 : 1/12 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Kweichow
1 armour moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from India to Burma
1 artillery and 2 infantry moved from Malaya to Shan State
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to French Indo China
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,2
Japanese collect 37 PUs (8 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 0.67
Japanese : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Guam to Philippines
Combat Hit Differential Summary :
@simon33 scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Guam to Philippines
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Combat Hit Differential Summary :
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Guam to Philippines
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Philippines
AA fire in Philippines : 0/1 hits, 0.17 expected hits
Bombing raid in Philippines rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Philippines causes 3 damage total.
Battle in Norway
Non Combat Move - Americans
1 bomber moved from Philippines to New Guinea
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 artilleries moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Anhwe to Sikang
6 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Shantung
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 armour moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Malta to Egypt
3 armour moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Trans-Jordan
Battle in Egypt
British attack with 7 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
British roll dice for 7 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 5/12 hits, 5.83 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Trans-Jordan from Italians, taking Egypt from Italians with 7 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Germany to Norway
1 fighter moved from Gibraltar to Norway
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.83
Italians : -0.33
AA fire in Germany : : -0.17
AA fire in Philippines : : -0.17
Actually, I want to continue in Trans-Jordan. I’ll use the dice roller, 1st 2 dice will the fighter, 2nd (if needed) will be the bomber, last dice will be the defender.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Italians
1 fighter moved from Iraq to 81 Sea Zone
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Bryansk to Belarus
Italians take Smolensk from Russians
1 artillery and 1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 bomber moved from Greece to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 bomber moved from Trans-Jordan to Greece
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Iraq
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : -0.33
Russians : -0.33