Wiz (X) vs Sov (L+16) G3 BM3

  • '20 '19

    @Sovietishcat yes it goes to UK PAC im afraid…if you want to leave your troops on the tts and leave it for anzac thats fine

  • '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Greece
                  Italians take Greece from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
            2 armour moved from Slovakia Hungary to Eastern Poland
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,5,1,1,6,5,4,3,5,1
            Italians collect 1 PU (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @Sovietishcat Yay! I can buy an inf with italy next round! :face_with_rolling_eyes:

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 41 Sea Zone
            2 mech_infantrys moved from New South Wales to Queensland
            1 submarine moved from 45 Sea Zone to 41 Sea Zone
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Changing ownership of Sumatra from UK_Pacific to ANZAC
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark I was not able to remove unit in Sumatra; ‘’ cannot remove unit transported without the transports’’ which I did, but still does not work, could you please try on your end to remove UK units in Sumatra and put them in the tts? If you really want to attack my fleet or Sumatra, let me know I will take ownership of the mistake…

  • '20 '19

    @Sovietishcat I cant get it to work either, but I am unlikely to get to sumatra next turn so should be ok…we’ll see!

  • '20 '19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 tactical_bomber moved from Western Germany to Belarus
            2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            1 bomber and 1 tactical_bomber moved from Caucasus to Iraq
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 tactical_bomber moved from Western Germany to Belarus
            2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            1 bomber and 1 tactical_bomber moved from Caucasus to Iraq
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Volgograd
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                British defend with 1 harbour; ANZAC defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Iraq from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Novgorod to Karelia
            1 tactical_bomber moved from Belarus to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
            3 fighters moved from 114 Sea Zone to Western Germany
            1 infantry moved from Southern France to France
            1 artillery and 3 infantry moved from Normandy Bordeaux to France
            2 infantry moved from France to Western Germany
            10 infantry moved from Poland to Eastern Poland
            1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Germany to Western Germany
            2 aaGuns, 10 artilleries and 5 infantry moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to Southern Italy
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Novgorod
            1 fighter and 1 mech_infantry placed in Western Germany
            3 infantry placed in France
            1 artillery and 9 infantry placed in Germany
            1 transport placed in 115 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,4,1,2,5,6,6,5,6
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Olgiy to Timguska
            1 artillery and 1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            2 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            25 infantry moved from Bryansk to Ukraine
            8 artilleries moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 8 artilleries and 25 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 8 artilleries and 25 infantry in Ukraine, round 2 : 8/33 hits, 8,17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 8 artilleries and 24 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 5 infantry moved from Samara to Tambov
            1 aaGun moved from Bryansk to Ukraine
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
            6 artilleries and 17 infantry moved from Bryansk to Tambov
            1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Tambov
            1 fighter moved from Kazakhstan to Russia
            2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 armour moved from Bryansk to Tambov
    
        Place Units - Russians
            1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 2,00
    Japanese : -1,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 9 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            2 mech_infantrys moved from Manchuria to Buryatia
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            3 armour and 3 mech_infantrys moved from Manchuria to Central Mongolia
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Manchuria to Ulaanbaatar
            1 fighter moved from Manchuria to Buryatia
            1 bomber moved from Japan to Ulaanbaatar
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 artillery moved from 31 Sea Zone to Wake Island
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 9 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            2 mech_infantrys moved from Manchuria to Buryatia
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            3 armour and 3 mech_infantrys moved from Manchuria to Central Mongolia
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Manchuria to Ulaanbaatar
            1 fighter moved from Manchuria to Buryatia
            1 bomber moved from Japan to Ulaanbaatar
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 artillery moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Wake Island
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Central Mongolia
                Japanese attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 3 mech_infantrys in Central Mongolia, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Ulaanbaatar
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Ulaanbaatar, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Buryatia to Manchuria
            1 bomber moved from Ulaanbaatar to Chahar
            1 mech_infantry moved from Kansu to Shensi
            1 artillery moved from Shensi to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to French Indo China
            1 marine moved from French Indo China to Kwangsi
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from India to Eastern Persia
            2 armour moved from India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Northwest Persia to India
            2 bombers moved from Caucasus to India
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Philippines to Japan
            1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            2 battleships, 5 carriers, 4 destroyers, 5 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            10 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in India
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            Japanese collect 69 PUs (1 lost to blockades); end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    ANZAC : -0.33
    Russians : -0.33
    Japanese : -0.17
    

    Savegame

  • '20 '19

    @Sovietishcat I managed to forget to move the sub by Scotland to safety in 113. Hope you don’t mind that I edited it back there.

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 carrier, 3 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            2 bombers moved from United Kingdom to 114 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Midway
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 battleship moved from 91 Sea Zone to 112 Sea Zone
            3 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 31 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 114 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 2 bombers in 114 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 114 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Midway
                Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Wake Island
                Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            1 bomber moved from 114 Sea Zone to Belarus
            1 bomber moved from 114 Sea Zone to Belarus
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
            3 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 3 infantry moved from Queensland to Northern Territory
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 destroyers and 1 submarine placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Trans-Jordan to Iraq
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 4 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for British: 1 destroyer and 1 tactical_bomber
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            4 infantry moved from Sumatra to 41 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 41 Sea Zone to 55 Sea Zone
            4 infantry moved from 55 Sea Zone to Northern Territory
            1 fighter moved from Iraq to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from United Kingdom to Norway
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to Norway
            2 fighters moved from 110 Sea Zone to Norway
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Gibraltar
    
        Place Units - British
            3 fighters placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -2,67
    Americans : 0,33
    Japanese : 1,17
    

    Savegame

  • '19

    @wizmark I assume no scramble in sz 112, but let me know if you wanted to do so.

  • '20 '19

    TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 bomber moved from Southern Italy to Belarus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 bomber moved from Southern Italy to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 4 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                Americans defend with 2 bombers; Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 4 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 5/9 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 2/5 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 4 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Americans: 2 bombers
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Novgorod
            1 mech_infantry moved from Greece to Romania
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4,1,5,6,3,4,1,5,6
            Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : 0.67
    

    Savegame

  • '20 '19

    @Sovietishcat No problem there!

    I know Im as guilty as anyone for throwing bombers away this game, but that seemed an odd move with your US bombers…that dd wasnt doing anything important…(I think!) couldnt see that taking it out was worth losing 2 bombers…

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from 55 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 37 Sea Zone to 55 Sea Zone
            2 destroyers and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 41 Sea Zone to 55 Sea Zone
            1 artillery and 2 infantry moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from Queensland to Northern Territory
            5 infantry moved from South Australia to Northern Territory
            2 mech_infantrys moved from South Australia to Northern Territory
            2 mech_infantrys moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 110 Sea Zone to 114 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : -0,33
    

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L+16) G3 BM3:

    @Sovietishcat No problem there!

    I know Im as guilty as anyone for throwing bombers away this game, but that seemed an odd move with your US bombers…that dd wasnt doing anything important…(I think!) couldnt see that taking it out was worth losing 2 bombers…

    @wizmark The bombers had to clear the path for the french dd to block the landing in Norway. I felt it was the risk for the bombers, initially I wanted to send only one but so many times the dd actually hit and the bomber miss…

  • '20 '19

    @Sovietishcat Now I see!

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