@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
Japanese take Manchuria from Chinese
1 mech_infantry moved from 5 Sea Zone to Amur
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
5 artilleries and 5 infantry moved from Burma to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 bomber moved from Jehol to Kweichow
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Kweichow
Combat - Japanese
Battle in Soviet Far East
Battle in Amur
Battle in Kweichow
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Kweichow, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Soviet Far East from Russians, taking Amur from Russians, taking Kweichow from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 5 artilleries, 5 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries, 5 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/13 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kweichow
1 aaGun moved from Jehol to Anhwe
1 mech_infantry moved from Burma to Hunan
3 fighters and 3 tactical_bombers moved from Burma to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 19 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to 5 Sea Zone
1 battleship moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Japan to Philippines
3 fighters and 1 tactical_bomber moved from Burma to Malaya
1 armour moved from Burma to Malaya
1 bomber moved from Kweichow to Malaya
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Kweichow to Kiangsu
Place Units - Japanese
2 carriers and 1 submarine placed in 37 Sea Zone
1 armour and 1 infantry placed in Japan
1 infantry and 1 mech_infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
4 fighters moved from 54 Sea Zone to New Guinea
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 6 artilleries, 1 cruiser, 8 infantry, 1 marine, 1 mech_infantry and 8 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 armour, 6 artilleries, 8 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 6 artilleries, 8 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 6 artilleries, 7 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in New Guinea
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in New Guinea, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 16 Sea Zone to Midway
1 fighter moved from Midway to 33 Sea Zone
4 carriers, 1 destroyer, 3 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from New Guinea to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
2 bombers moved from Eastern United States to New Zealand
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
4 infantry placed in Eastern United States
2 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
15 infantry moved from Szechwan to Shensi
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to Persia
1 bomber moved from Burma to India
2 fighters moved from Persia to 71 Sea Zone
3 artilleries moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from Iraq to Persia
1 fighter moved from United Kingdom to Iceland
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
1 carrier and 1 destroyer placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,5,4,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : -1.00
Americans : 0.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
4 fighters moved from 54 Sea Zone to New Guinea
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 6 artilleries, 1 cruiser, 8 infantry, 1 marine, 1 mech_infantry and 8 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 armour, 6 artilleries, 8 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 6 artilleries, 8 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 6 artilleries, 7 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in New Guinea
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in New Guinea, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 16 Sea Zone to Midway
1 fighter moved from Midway to 33 Sea Zone
4 carriers, 1 destroyer, 3 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from New Guinea to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
2 bombers moved from Eastern United States to New Zealand
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
4 infantry placed in Eastern United States
2 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
15 infantry moved from Szechwan to Shensi
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to Persia
1 bomber moved from Burma to India
2 fighters moved from Persia to 71 Sea Zone
3 artilleries moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from Iraq to Persia
1 fighter moved from United Kingdom to Iceland
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
1 carrier and 1 destroyer placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,5,4,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.00
Americans : 0.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 bomber moved from Egypt to 70 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in 70 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 70 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Battle in Tunisia
Battle in Libya
Battle in Trans-Jordan
Italians attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Algeria from French, taking Tunisia from French, taking Libya from French, taking Trans-Jordan from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
4 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 bomber moved from 70 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 2 infantry moved from Rostov to Caucasus
Place Units - Italians
1 bomber placed in Southern Italy
Italians undo move 1.
1 airfield and 1 bomber placed in Northern Italy
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 6 infantry moved from Iraq to Persia
2 aaGuns, 1 artillery, 14 infantry and 1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
ANZAC collect 10 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Italian Somaliland to Kenya
1 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry, 1 marine, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Egypt to Russia
4 bombers moved from Northern Italy to Russia
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
1 bomber moved from Northern Italy to Norway
1 tactical_bomber moved from Southern Italy to Norway
1 fighter moved from Western Germany to Norway
1 battleship moved from 91 Sea Zone to 112 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/5 hits, 0.83 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3,6,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Norway
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 fighter moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
3 bombers moved from Russia to Samara
1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
3 armour and 2 mech_infantrys moved from Caucasus to Samara
2 mech_infantrys moved from Caucasus to Samara
2 armour and 4 mech_infantrys moved from Caucasus to Volgograd
1 aaGun, 3 artilleries and 4 infantry moved from Rostov to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Samara
5 infantry moved from Caucasus to Volgograd
2 fighters moved from Western Germany to Egypt
1 cruiser and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Egypt
1 bomber moved from Gibraltar to Western Germany
2 fighters moved from 91 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Romania
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 artilleries and 1 marine placed in Western Germany
4 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
5 infantry placed in Germany
1 mech_infantry placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.17
Germans : -0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 33 PUs;
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 fighter moved from Novgorod to Poland
1 infantry moved from Baltic States to Poland
1 armour moved from Bryansk to Rostov
Russians take Tambov from Germans
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
3 artilleries and 2 infantry moved from Finland to Norway
Combat - Russians
Battle in Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Norway
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 3 artilleries and 2 infantry in Norway, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Norway
Russians roll dice for 3 artilleries and 1 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 3 artilleries in Norway, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 2 artilleries in Norway, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Finland to Novgorod
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from Poland to Novgorod
1 fighter moved from Eastern Poland to Russia
2 aaGuns, 18 artilleries and 20 infantry moved from Bryansk to Rostov
18 infantry moved from Bryansk to Russia
13 infantry moved from Bryansk to Rostov
Place Units - Russians
2 artilleries, 1 fighter and 2 infantry placed in Russia
3 infantry placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.33
Russians : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 carriers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to Japan
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Malaya to 35 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to Philippines
1 bomber moved from Kiangsu to Philippines
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
1 tactical_bomber moved from Malaya to Philippines
1 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 mech_infantry moved from 5 Sea Zone to Amur
1 bomber moved from Malaya to Japan
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kiangsu
2 armour, 2 fighters, 5 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 carriers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to Japan
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Malaya to 35 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to Philippines
1 bomber moved from Kiangsu to Philippines
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
1 tactical_bomber moved from Malaya to Philippines
1 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 mech_infantry moved from 5 Sea Zone to Amur
1 bomber moved from Malaya to Japan
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kiangsu
2 armour, 2 fighters, 5 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in Java
Battle in Kiangsu
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 2 artilleries and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Java from Japanese, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
2 bombers moved from Midway to Queensland
1 armour, 4 artilleries, 5 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
1 armour, 4 artilleries, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters, 5 infantry, 2 marines, 8 submarines, 1 tactical_bomber and 5 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from New Zealand to India
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,5,1
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
12 infantry moved from Shensi to Suiyuyan
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Persia to Trans-Jordan
1 destroyer and 2 fighters moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Persia
1 armour, 4 artilleries and 26 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
retreated to 80 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
British attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 airfield and 1 infantry
British roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/6 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia
4 fighters moved from Persia to Shensi
1 mech_infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to India
2 fighters moved from 80 Sea Zone to Persia
3 artilleries and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
3 aaGuns moved from India to Burma
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
British : -0.33
Italians : 1.50
Americans : 0.67
Chinese : 0.33
Japanese : 0.00
Dice in SZ80 were very frustrating.
@simon33 said in axis-dominion vs simon (allies+16) bm3:
Dice in SZ80 were very frustrating.
been there, that has happened to me enough times
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Samara to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Samara
1 submarine moved from 101 Sea Zone to 103 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 armour moved from Caucasus to Samara
1 aaGun and 2 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Yugoslavia to Albania
1 bomber moved from Northern Italy to Egypt
1 fighter moved from Egypt to 98 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 98 Sea Zone
1 artillery placed in Egypt
1 bomber placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 6 infantry moved from Persia to Iraq
Non Combat Move - ANZAC
3 fighters moved from India to Iraq
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Persia to Iraq
Non Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Romania to Ukraine
3 bombers moved from Samara to Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
Combat - Germans
Battle in Norway
Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 2 : 4/10 hits, 3.83 expected hits
Russians roll dice for 2 artilleries in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Ukraine
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Ukraine, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
9 infantry moved from Volgograd to Samara
3 artilleries moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
2 mech_infantrys moved from Novosibirsk to Samara
2 armour and 7 mech_infantrys moved from Volgograd to Samara
1 aaGun moved from Volgograd to Samara
1 aaGun moved from Caucasus to Volgograd
8 infantry moved from Caucasus to Kazakhstan
6 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Western Ukraine to Samara
3 bombers moved from Ukraine to Samara
3 tactical_bombers moved from Egypt to Kazakhstan
2 fighters moved from Western Germany to Egypt
2 fighters moved from Egypt to Kazakhstan
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
Place Units - Germans
1 artillery, 2 bombers and 7 infantry placed in Western Germany
Germans undo move 1.
1 artillery, 3 bombers and 6 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Volgograd
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 36 PUs;
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Rostov to Russia
Russians take Tambov from Germans
2 artilleries and 3 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Ukraine
16 artilleries and 29 infantry moved from Rostov to Caucasus
1 fighter moved from Russia to Ukraine
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter and 2 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Volgograd, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries in Volgograd, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 3 infantry in Volgograd, round 5 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries in Volgograd, round 6 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries in Volgograd, round 7 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Caucasus
Russians attack with 16 artilleries and 29 infantry
Germans defend with 1 infantry
Russians roll dice for 16 artilleries and 29 infantry in Caucasus, round 2 : 11/45 hits, 12.83 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Italians with 16 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Ukraine to Russia
2 aaGuns moved from Rostov to Caucasus
1 fighter moved from Baltic States to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 9 infantry moved from Novgorod to Belarus
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : -0.67
Russians : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour and 2 infantry moved from 19 Sea Zone to Kiangsu
3 bombers moved from Japan to Kiangsu
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Philippines to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to Kweichow
2 mech_infantrys moved from Hunan to Kweichow
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kweichow
Japanese attack with 4 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Kweichow, round 2 : 3/10 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 2 armour, 3 bombers and 2 infantry
Americans defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 armour, 3 bombers and 2 infantry in Kiangsu, round 2 : 4/7 hits, 3.33 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Malaya to Shan State
1 aaGun moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Chahar to Anhwe
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Kweichow
1 armour and 1 mech_infantry moved from Amur to Jehol
1 mech_infantry moved from Buryatia to Manchuria
1 mech_infantry moved from Siberia to Manchuria
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Java to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
5 fighters moved from Japan to Kwangsi
1 tactical_bomber moved from Japan to Kwangsi
1 fighter moved from 5 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Kwangtung
3 bombers moved from Kiangsu to Kwangsi
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kiangsi
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 2 cruisers moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
Japanese undo move 2.
1 submarine placed in 37 Sea Zone
2 artilleries placed in Malaya
2 carriers and 2 destroyers placed in 6 Sea Zone
Japanese undo move 2.
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
Japanese : 0.67
Actually, I’ll continue the battle in Sikang. Dice emails should be obvious.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
2 bombers moved from India to Yunnan
2 bombers moved from Queensland to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 2 bombers and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 5 fighters in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 55 Sea Zone to India
2 bombers moved from Yunnan to Russia
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
6 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
5 fighters moved from 55 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Queensland to 54 Sea Zone
1 armour, 4 artilleries, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 5 infantry, 2 marines, 8 submarines and 5 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Samoa
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 fighter and 2 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Sikang
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to Shensi
1 fighter and 3 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from Persia to Northwest Persia
1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to Persia
3 aaGuns, 1 armour, 4 artilleries and 25 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
3 fighters moved from Persia to Russia
1 armour moved from Persia to Caucasus
4 fighters moved from Shensi to Russia
2 artilleries and 2 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 armour, 5 artilleries, 7 infantry and 7 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from French Equatorial Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,5,4,4,6,3,3,2,4,6
British collect 28 PUs (3 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -0.83
Americans : 2.17
Chinese : 0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 bomber moved from Egypt to Persia
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 bomber moved from Northern Italy to Trans-Jordan
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Syria
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 3 fighters and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Syria from French, taking Anglo Egyptian Sudan from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 bombers and 2 infantry
British defend with 1 airfield and 1 mech_infantry
Italians roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Trans-Jordan to Northern Italy
1 bomber moved from Trans-Jordan to Egypt
1 bomber moved from Persia to Egypt
1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai
2 armour moved from Samara to Tsinghai
1 submarine moved from 103 Sea Zone to 92 Sea Zone
Place Units - Italians
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
4 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
Italians : 0.83
British : -0.67