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    Test summary from TripleA, engine version: 1.9, time: 7:54:23 AM
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  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 3,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 1 carrier; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Persia to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            4 armour moved from India to Kazakh S.S.R.
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Americans
            3 transports moved from 61 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
            2 armour and 2 infantry moved from Japan to 62 Sea Zone
            2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 61 Sea Zone to 60 Sea Zone
            3 fighters moved from Japan to Yunnan
            1 artillery and 2 infantry moved from India to Persia
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 fighters moved from 60 Sea Zone to Yunnan
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 armour placed in India
            1 carrier placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Solomon Islands to 44 Sea Zone
            2 battleships, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 53 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
            1 bomber moved from Western United States to Midway
            2 infantry moved from Eastern United States to Eastern Canada
            2 artilleries moved from Eastern United States to Eastern Canada
            2 transports moved from 11 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 7 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to France
            1 armour moved from 8 Sea Zone to France
            1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
                  Americans take Northwestern Europe from Germans
            1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western United States
    
        Combat - Americans
            Battle in France
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 aaGun
                    Americans roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
                    1 aaGun owned by the Germans lost in France
                Americans win, taking France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship placed in 56 Sea Zone
            2 armour and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 1/1 hits, 0.00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Improved Artillery Support
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Russia
            3 armour moved from Sinkiang to Russia
            1 infantry moved from Finland to Karelia S.S.R.
            1 armour moved from Finland to Karelia S.S.R.
            1 artillery moved from Finland to Karelia S.S.R.
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 1 artillery and 6 infantry placed in Russia
    
        Activate Technology - Russians
            Russians activating Improved Artillery Support
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans repair damage of 11x factory; Remaining resources: 32 PUs; 
            Germans buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            12 armour, 7 artilleries and 9 infantry moved from West Russia to Russia
            1 bomber and 9 fighters moved from Belorussia to Russia
            2 infantry moved from Caucasus to Russia
            1 infantry moved from Germany to France
            1 artillery moved from Germany to France
            1 fighter moved from Algeria to France
            1 infantry moved from Germany to Northwestern Europe
            1 artillery moved from Germany to Northwestern Europe
            1 armour moved from Baltic States to Northwestern Europe
            1 infantry moved from Germany to France
            1 armour moved from Baltic States to Germany
    
        Combat - Germans
            Battle in France
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in France
                Germans win, taking France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Northwestern Europe
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
                    Germans roll dice for 1 armour and 1 artillery in Northwestern Europe, round 3 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Northwestern Europe
                Germans win, taking Northwestern Europe from Americans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 12 armour, 7 artilleries, 1 bomber, 9 fighters and 11 infantry
                Russians defend with 2 aaGuns, 6 armour, 1 artillery, 1 factory, 2 fighters and 26 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 7 artilleries, 1 bomber, 8 fighters and 11 infantry in Russia, round 2 : 15/39 hits, 16.00 expected hits
                    Russians roll dice for 2 aaGuns, 6 armour, 1 artillery, 2 fighters and 26 infantry in Russia, round 2 : 13/35 hits, 13.33 expected hits
                    13 infantry owned by the Russians, 2 artilleries owned by the Germans, 11 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 1 bomber and 8 fighters in Russia, round 3 : 15/26 hits, 12.33 expected hits
                    Russians roll dice for 6 armour, 1 artillery, 2 fighters and 13 infantry in Russia, round 3 : 9/22 hits, 9.00 expected hits
                    13 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 5 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 8 armour, 1 bomber and 8 fighters in Russia, round 4 : 9/17 hits, 8.67 expected hits
                    Russians roll dice for 5 armour and 2 fighters in Russia, round 4 : 2/7 hits, 3.83 expected hits
                    2 fighters owned by the Russians, 5 armour owned by the Russians and 2 armour owned by the Germans lost in Russia
                Germans captures 17PUs while taking Russians capital
                Germans win, taking Russia from Russians with 6 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is 41
                Casualties for Germans: 6 armour, 7 artilleries, 1 fighter and 11 infantry
                Casualties for Russians: 2 aaGuns, 6 armour, 1 artillery, 2 fighters and 26 infantry
    
        Non Combat Move - Germans
            8 fighters moved from Russia to Ukraine S.S.R.
            1 bomber moved from Russia to Germany
            1 fighter moved from France to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    AA fire in Russia : : 0.00
    Americans : 0.17
    Russians : -2.17
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            1 fighter moved from 8 Sea Zone to France
            1 artillery and 1 infantry moved from 8 Sea Zone to France
            1 fighter moved from 8 Sea Zone to France
            1 infantry moved from Libya to Algeria
                  British take Algeria from Germans
            2 bombers moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,1,4,1 and causes: 10 damage to unit: factory
                Bombing raid in Germany causes 10 damage total. 
            Battle in France
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 fighters moved from France to 8 Sea Zone
            2 bombers moved from Germany to United Kingdom
    
        Place Units - British
            1 artillery, 1 bomber and 2 infantry placed in United Kingdom
            1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 0.17
    British rolls : : 0.00
    AA fire in Germany : : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 5,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 battleships; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sinkiang
                  Japanese take Sinkiang from Americans
            1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
            3 armour moved from India to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 artillery and 2 infantry moved from Persia to Trans-Jordan
            1 armour moved from Kazakh S.S.R. to Vologda
                  Japanese take Novosibirsk from Russians
                  Japanese take Vologda from Russians
            1 armour moved from Kazakh S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 armour moved from Kazakh S.S.R. to Vologda
            1 armour moved from Kazakh S.S.R. to Trans-Jordan
            4 fighters moved from Yunnan to 60 Sea Zone
            1 fighter moved from Yunnan to Japan
            2 armour and 2 infantry moved from Buryatia S.S.R. to 62 Sea Zone
            1 armour and 1 infantry moved from Manchuria to 62 Sea Zone
            1 infantry moved from Soviet Far East to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 60 Sea Zone
            3 armour and 3 infantry moved from 60 Sea Zone to Japan
            1 artillery moved from Yunnan to Kwangtung
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 battleships placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 2,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 transports moved from 8 Sea Zone to 10 Sea Zone
            2 armour and 2 infantry moved from Eastern United States to Eastern Canada
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
            1 battleship moved from 56 Sea Zone to 19 Sea Zone
            4 fighters moved from 53 Sea Zone to Eastern Canada
            2 bombers moved from Midway to Eastern Canada
            2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 53 Sea Zone to 55 Sea Zone
            2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Russians
    
        Combat Move - Russians
            1 armour moved from Karelia S.S.R. to Norway
                  Russians take Norway from Germans
            1 infantry moved from Karelia S.S.R. to West Russia
                  Russians take West Russia from Germans
            1 infantry moved from Karelia S.S.R. to Belorussia
                  Russians take Belorussia from Germans
            1 artillery moved from Karelia S.S.R. to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans repair damage of 10x factory; Remaining resources: 59 PUs; 
            Germans buy 2 fighters and 10 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to West Russia
            1 armour moved from Germany to Belorussia
            1 armour moved from Russia to West Russia
            3 armour moved from Russia to Karelia S.S.R.
                  Germans take Archangel from Russians
                  Germans take Karelia S.S.R. from Russians
            2 infantry moved from Germany to Baltic States
            3 fighters moved from Ukraine S.S.R. to West Russia
            1 fighter moved from Ukraine S.S.R. to Baltic States
            3 fighters moved from Ukraine S.S.R. to Belorussia
            1 fighter moved from Ukraine S.S.R. to Baltic States
            1 infantry moved from Germany to France
            1 bomber moved from Germany to France
            1 fighter moved from Germany to France
            1 infantry moved from Germany to France
            1 armour moved from Northwestern Europe to Germany
            1 infantry moved from Germany to France
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 armour and 3 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 fighters in Belorussia, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                Germans win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in West Russia
                Germans attack with 2 armour and 3 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 3 fighters in West Russia, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in West Russia
                Germans win, taking West Russia from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 4/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in France
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                British defend with 1 armour and 1 artillery
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in France, round 2 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 armour and 1 artillery in France, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in France
                Germans win, taking France from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Germans
            2 fighters moved from Baltic States to Germany
            3 fighters moved from Belorussia to Germany
            3 fighters moved from West Russia to Germany
            1 armour moved from Russia to Karelia S.S.R.
            1 bomber moved from France to Germany
            1 fighter moved from France to Germany
    
        Place Units - Germans
            2 fighters and 8 infantry placed in Germany
            2 infantry placed in Italy
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    British : -0.83
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 2 carriers and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Germany
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            2 fighters moved from 8 Sea Zone to France
            1 infantry moved from Algeria to Libya
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to France
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 6,3,5,2 and causes: 13 damage to unit: factory
                Bombing raid in Germany causes 13 damage total. 
            Battle in France
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in France
                    British roll dice for 1 fighter and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from France to 8 Sea Zone
            2 bombers moved from Germany to United Kingdom
    
        Place Units - British
            2 carriers placed in 8 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 0.17
    British rolls : : 0.00
    AA fire in Germany : : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 4,4 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 carrier and 1 fighter; Remaining resources: 3 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            3 armour and 3 infantry moved from Japan to 60 Sea Zone
            3 armour, 4 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 60 Sea Zone to 64 Sea Zone
            3 armour and 3 infantry moved from 64 Sea Zone to Alaska
            4 fighters moved from 64 Sea Zone to Alaska
            1 artillery moved from Kwangtung to Kiangsu
            1 armour moved from Trans-Jordan to Anglo-Egyptian Sudan
                  Japanese take Egypt from British
                  Japanese take Anglo-Egyptian Sudan from British
            3 armour moved from Trans-Jordan to Libya
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Caucasus to West Russia
            1 armour moved from Vologda to Karelia S.S.R.
            1 armour moved from Vologda to Karelia S.S.R.
            1 armour moved from Evenki National Okrug to Karelia S.S.R.
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Alaska
                Japanese attack with 3 armour, 4 fighters and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 4 battleships and 1 cruiser in Alaska, round 2 : 5/5 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 3 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Libya
                Japanese attack with 3 armour
                British defend with 1 infantry
                    Japanese roll dice for 3 armour in Libya, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 armour in Libya, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Libya
                Japanese win, taking Libya from British with 2 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Alaska to 64 Sea Zone
            1 fighter moved from Japan to Soviet Far East
    
        Place Units - Japanese
            1 carrier placed in 60 Sea Zone
            1 fighter placed in 60 Sea Zone
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -0.33
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 2,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Increased Factory Production
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            4 fighters moved from Eastern Canada to 8 Sea Zone
            2 transports moved from 8 Sea Zone to 10 Sea Zone
            2 armour and 2 infantry moved from Eastern Canada to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            3 infantry moved from Eastern United States to Eastern Canada
            3 artilleries moved from Eastern United States to Eastern Canada
            1 carrier and 1 transport moved from 11 Sea Zone to 10 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
            2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 55 Sea Zone to 18 Sea Zone
            1 battleship moved from 19 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
                  Americans take France from Germans
            1 armour moved from 8 Sea Zone to United Kingdom
            1 infantry moved from 8 Sea Zone to United Kingdom
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 armour, 4 artilleries and 4 infantry placed in Eastern United States
            Americans undo move 1.
            2 armour, 4 artilleries and 4 infantry placed in Western United States
    
        Activate Technology - Americans
            Americans activating Increased Factory Production
    
        Turn Complete - Americans
            Americans collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Combat Move - Russians
            1 armour moved from Norway to Karelia S.S.R.
    
        Combat - Russians
            Battle in Karelia S.S.R.
                Russians attack with 1 armour
                Germans defend with 4 armour and 1 factory; Japanese defend with 3 armour
                    Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 7 armour in Karelia S.S.R., round 2 : 4/7 hits, 3.50 expected hits
                    1 armour owned by the Russians lost in Karelia S.S.R.
                Germans win with 7 armour remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans repair damage of 13x factory; Remaining resources: 44 PUs; 
            Germans buy 12 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Germans
            1 armour moved from West Russia to Belorussia
                  Germans take Belorussia from Russians
            1 armour moved from Belorussia to Karelia S.S.R.
            1 armour moved from West Russia to Karelia S.S.R.
            2 infantry moved from Italy to France
            1 infantry moved from Germany to France
            2 infantry moved from Germany to Northwestern Europe
            1 armour moved from Karelia S.S.R. to Finland
                  Germans take Finland from Russians
            1 armour moved from Finland to Norway
                  Germans take Norway from Russians
            1 bomber moved from Germany to France
            2 fighters moved from Germany to France
            2 fighters moved from Germany to Northwestern Europe
    
        Combat - Germans
            Battle in Northwestern Europe
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in France
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in France, round 3 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in France
                Germans win, taking France from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            7 fighters moved from Germany to Karelia S.S.R.
            2 infantry moved from Baltic States to Karelia S.S.R.
            2 fighters moved from Northwestern Europe to Karelia S.S.R.
            2 fighters moved from France to Germany
            1 bomber moved from France to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -0.33
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Northwestern Europe
            1 fighter moved from 8 Sea Zone to Northwestern Europe
            2 bombers moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
            Battle in Northwestern Europe
                British attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Northwestern Europe
                    British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in France
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Northwestern Europe to 8 Sea Zone
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            2 artilleries, 1 bomber and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.83
    British rolls : : 0.00
    AA fire in Germany : : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 3,4 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 4 fighters; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Egypt to Libya
            1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
                  Japanese take Rhodesia from British
                  Japanese take Union of South Africa from British
            1 artillery moved from Egypt to Libya
            3 infantry moved from Alaska to 64 Sea Zone
            2 armour moved from Alaska to Western United States
                  Japanese take Western Canada from British
            1 armour moved from Alaska to Western United States
            4 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 64 Sea Zone to 56 Sea Zone
            4 fighters moved from 56 Sea Zone to Western United States
            3 infantry moved from 56 Sea Zone to Western United States
            1 fighter moved from Soviet Far East to Alaska
            2 bombers moved from Japan to Alaska
    
        Combat - Japanese
            Battle in Western United States
                Japanese attack with 3 armour, 4 fighters and 3 infantry
                Americans defend with 1 aaGun, 2 armour, 4 artilleries, 1 factory and 4 infantry
                    AA fire in Western United States : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 battleships in Western United States, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour, 4 fighters and 3 infantry in Western United States, round 2 : 5/10 hits, 4.00 expected hits
                    Americans roll dice for 1 aaGun, 2 armour, 4 artilleries and 4 infantry in Western United States, round 2 : 3/10 hits, 3.67 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Western United States
                    Japanese roll dice for 3 armour and 4 fighters in Western United States, round 3 : 4/7 hits, 3.50 expected hits
                    Americans roll dice for 2 armour and 4 artilleries in Western United States, round 3 : 3/6 hits, 2.33 expected hits
                    3 fighters owned by the Japanese and 4 artilleries owned by the Americans lost in Western United States
                    Japanese roll dice for 3 armour and 1 fighter in Western United States, round 4 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 2 armour in Western United States, round 4 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 2 armour owned by the Americans lost in Western United States
                Japanese win, taking Western United States from Americans with 3 armour remaining. Battle score for attacker is -4
                Casualties for Japanese: 4 fighters and 3 infantry
                Casualties for Americans: 1 aaGun, 2 armour, 4 artilleries and 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 60 Sea Zone to 56 Sea Zone
            1 carrier moved from 60 Sea Zone to 52 Sea Zone
    
        Place Units - Japanese
            1 factory placed in Alaska
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western United States : : -0.50
    Americans : 0.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 bombers moved from Eastern Canada to Alaska
            3 artilleries and 3 infantry moved from Eastern Canada to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
            2 infantry and 1 transport moved from 12 Sea Zone to 8 Sea Zone
            1 battleship moved from 12 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 18 Sea Zone to 10 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 8 Sea Zone
            5 artilleries and 7 infantry moved from 8 Sea Zone to France
            4 fighters moved from 8 Sea Zone to France
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 2 bombers
                Japanese defend with 2 bombers, 1 factory and 1 fighter
                    Americans roll dice for 2 bombers in Alaska, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers and 1 fighter in Alaska, round 2 : 2/3 hits, 1.00 expected hits
                    2 bombers owned by the Japanese and 2 bombers owned by the Americans lost in Alaska
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 bombers
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 armour, 3 artilleries and 6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 1

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Research Technology - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            2 infantry moved from Evenki National Okrug to Yakut S.S.R.
            4 infantry moved from Russia to West Russia
            1 armour moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 fighter moved from Karelia S.S.R. to Finland
            3 infantry moved from Karelia S.S.R. to Finland
            1 armour moved from Karelia S.S.R. to Finland
            1 artillery moved from Karelia S.S.R. to Finland
            1 artillery moved from Russia to West Russia
            1 fighter moved from Russia to West Russia
            2 armour moved from Russia to West Russia
            1 submarine moved from 4 Sea Zone to 7 Sea Zone
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Finland, round 3 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in West Russia
                Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 3/8 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 4/5 hits, 1.83 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
                2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 fighter moved from West Russia to Russia
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Caucasus to Russia
            1 fighter moved from Finland to Karelia S.S.R.
            1 fighter moved from Karelia S.S.R. to Russia
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            4 infantry placed in Caucasus
            2 infantry placed in Russia
            Russians undo move 2.
            1 infantry placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : 1.50
    

    Savegame

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