@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Round 5
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Test summary from TripleA, engine version: 1.9, time: 7:54:23 AM
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 3,2 and gets 0 hits Purchase Units - Japanese Japanese buy 3 armour and 1 carrier; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Persia to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 4 armour moved from India to Kazakh S.S.R. 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Americans 3 transports moved from 61 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 61 Sea Zone to 60 Sea Zone 3 fighters moved from Japan to Yunnan 1 artillery and 2 infantry moved from India to Persia 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 2 fighters moved from 60 Sea Zone to Yunnan Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 armour placed in India 1 carrier placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 battleship and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Americans 1 infantry moved from Solomon Islands to 44 Sea Zone 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 53 Sea Zone 1 bomber moved from Hawaiian Islands to Midway 1 bomber moved from Western United States to Midway 2 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 7 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe Americans take Northwestern Europe from Germans 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States Combat - Americans Battle in France Americans attack with 1 armour and 1 infantry Germans defend with 1 aaGun Americans roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits 1 aaGun owned by the Germans lost in France Americans win, taking France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Americans Place Units - Americans 1 battleship placed in 56 Sea Zone 2 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Improved Artillery Support Purchase Units - Russians Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Vologda to Russia 3 armour moved from Sinkiang to Russia 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Finland to Karelia S.S.R. 1 artillery moved from Finland to Karelia S.S.R. Non Combat Move - Russians Place Units - Russians 1 armour, 1 artillery and 6 infantry placed in Russia Activate Technology - Russians Russians activating Improved Artillery Support Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Russians rolls : : 1.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 11x factory; Remaining resources: 32 PUs; Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 12 armour, 7 artilleries and 9 infantry moved from West Russia to Russia 1 bomber and 9 fighters moved from Belorussia to Russia 2 infantry moved from Caucasus to Russia 1 infantry moved from Germany to France 1 artillery moved from Germany to France 1 fighter moved from Algeria to France 1 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 1 armour moved from Baltic States to Northwestern Europe 1 infantry moved from Germany to France 1 armour moved from Baltic States to Germany Combat - Germans Battle in France Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in France Germans win, taking France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Northwestern Europe Germans attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe Germans roll dice for 1 armour and 1 artillery in Northwestern Europe, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Germans attack with 12 armour, 7 artilleries, 1 bomber, 9 fighters and 11 infantry Russians defend with 2 aaGuns, 6 armour, 1 artillery, 1 factory, 2 fighters and 26 infantry AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 12 armour, 7 artilleries, 1 bomber, 8 fighters and 11 infantry in Russia, round 2 : 15/39 hits, 16.00 expected hits Russians roll dice for 2 aaGuns, 6 armour, 1 artillery, 2 fighters and 26 infantry in Russia, round 2 : 13/35 hits, 13.33 expected hits 13 infantry owned by the Russians, 2 artilleries owned by the Germans, 11 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 12 armour, 5 artilleries, 1 bomber and 8 fighters in Russia, round 3 : 15/26 hits, 12.33 expected hits Russians roll dice for 6 armour, 1 artillery, 2 fighters and 13 infantry in Russia, round 3 : 9/22 hits, 9.00 expected hits 13 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 5 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia Germans roll dice for 8 armour, 1 bomber and 8 fighters in Russia, round 4 : 9/17 hits, 8.67 expected hits Russians roll dice for 5 armour and 2 fighters in Russia, round 4 : 2/7 hits, 3.83 expected hits 2 fighters owned by the Russians, 5 armour owned by the Russians and 2 armour owned by the Germans lost in Russia Germans captures 17PUs while taking Russians capital Germans win, taking Russia from Russians with 6 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is 41 Casualties for Germans: 6 armour, 7 artilleries, 1 fighter and 11 infantry Casualties for Russians: 2 aaGuns, 6 armour, 1 artillery, 2 fighters and 26 infantry Non Combat Move - Germans 8 fighters moved from Russia to Ukraine S.S.R. 1 bomber moved from Russia to Germany 1 fighter moved from France to Germany Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 3.67 AA fire in Russia : : 0.00 Americans : 0.17 Russians : -2.17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to France 1 fighter moved from 8 Sea Zone to France 1 artillery and 1 infantry moved from 8 Sea Zone to France 1 fighter moved from 8 Sea Zone to France 1 infantry moved from Libya to Algeria British take Algeria from Germans 2 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,1,4,1 and causes: 10 damage to unit: factory Bombing raid in Germany causes 10 damage total. Battle in France British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 2 fighters moved from France to 8 Sea Zone 2 bombers moved from Germany to United Kingdom Place Units - British 1 artillery, 1 bomber and 2 infantry placed in United Kingdom 1 transport placed in 8 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.17 British rolls : : 0.00 AA fire in Germany : : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 5,1 and gets 0 hits Purchase Units - Japanese Japanese buy 2 battleships; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sinkiang Japanese take Sinkiang from Americans 1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus 3 armour moved from India to Trans-Jordan Japanese take Trans-Jordan from British 1 artillery and 2 infantry moved from Persia to Trans-Jordan 1 armour moved from Kazakh S.S.R. to Vologda Japanese take Novosibirsk from Russians Japanese take Vologda from Russians 1 armour moved from Kazakh S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 armour moved from Kazakh S.S.R. to Vologda 1 armour moved from Kazakh S.S.R. to Trans-Jordan 4 fighters moved from Yunnan to 60 Sea Zone 1 fighter moved from Yunnan to Japan 2 armour and 2 infantry moved from Buryatia S.S.R. to 62 Sea Zone 1 armour and 1 infantry moved from Manchuria to 62 Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 60 Sea Zone 3 armour and 3 infantry moved from 60 Sea Zone to Japan 1 artillery moved from Yunnan to Kwangtung Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 2 battleships placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 2,5 and gets 0 hits Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 transports moved from 8 Sea Zone to 10 Sea Zone 2 armour and 2 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone 1 battleship moved from 56 Sea Zone to 19 Sea Zone 4 fighters moved from 53 Sea Zone to Eastern Canada 2 bombers moved from Midway to Eastern Canada 2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 53 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 carrier and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Russians Combat Move - Russians 1 armour moved from Karelia S.S.R. to Norway Russians take Norway from Germans 1 infantry moved from Karelia S.S.R. to West Russia Russians take West Russia from Germans 1 infantry moved from Karelia S.S.R. to Belorussia Russians take Belorussia from Germans 1 artillery moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 10x factory; Remaining resources: 59 PUs; Germans buy 2 fighters and 10 infantry; Remaining resources: 9 PUs; Combat Move - Germans 1 armour moved from Russia to West Russia 1 armour moved from Germany to Belorussia 1 armour moved from Russia to West Russia 3 armour moved from Russia to Karelia S.S.R. Germans take Archangel from Russians Germans take Karelia S.S.R. from Russians 2 infantry moved from Germany to Baltic States 3 fighters moved from Ukraine S.S.R. to West Russia 1 fighter moved from Ukraine S.S.R. to Baltic States 3 fighters moved from Ukraine S.S.R. to Belorussia 1 fighter moved from Ukraine S.S.R. to Baltic States 1 infantry moved from Germany to France 1 bomber moved from Germany to France 1 fighter moved from Germany to France 1 infantry moved from Germany to France 1 armour moved from Northwestern Europe to Germany 1 infantry moved from Germany to France Combat - Germans Battle in Belorussia Germans attack with 1 armour and 3 fighters Russians defend with 1 infantry Germans roll dice for 1 armour and 3 fighters in Belorussia, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in West Russia Germans attack with 2 armour and 3 fighters Russians defend with 1 infantry Germans roll dice for 2 armour and 3 fighters in West Russia, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 4/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in France Germans attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 armour and 1 artillery Germans roll dice for 1 bomber, 1 fighter and 3 infantry in France, round 2 : 3/5 hits, 1.67 expected hits British roll dice for 1 armour and 1 artillery in France, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in France Germans win, taking France from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 3 fighters moved from Belorussia to Germany 3 fighters moved from West Russia to Germany 1 armour moved from Russia to Karelia S.S.R. 1 bomber moved from France to Germany 1 fighter moved from France to Germany Place Units - Germans 2 fighters and 8 infantry placed in Germany 2 infantry placed in Italy Turn Complete - Germans Germans collect 48 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 3.50 British : -0.83 Russians : 0.00
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 carriers and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Germany 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 fighters moved from 8 Sea Zone to France 1 infantry moved from Algeria to Libya 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to France Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6,3,5,2 and causes: 13 damage to unit: factory Bombing raid in Germany causes 13 damage total. Battle in France British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in France British roll dice for 1 fighter and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from France to 8 Sea Zone 2 bombers moved from Germany to United Kingdom Place Units - British 2 carriers placed in 8 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : 0.17 British rolls : : 0.00 AA fire in Germany : : 0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 4,4 and gets 0 hits Purchase Units - Japanese Japanese buy 2 bombers, 1 carrier and 1 fighter; Remaining resources: 3 PUs; 2 techTokens; Combat Move - Japanese 3 armour and 3 infantry moved from Japan to 60 Sea Zone 3 armour, 4 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 60 Sea Zone to 64 Sea Zone 3 armour and 3 infantry moved from 64 Sea Zone to Alaska 4 fighters moved from 64 Sea Zone to Alaska 1 artillery moved from Kwangtung to Kiangsu 1 armour moved from Trans-Jordan to Anglo-Egyptian Sudan Japanese take Egypt from British Japanese take Anglo-Egyptian Sudan from British 3 armour moved from Trans-Jordan to Libya 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Caucasus to West Russia 1 armour moved from Vologda to Karelia S.S.R. 1 armour moved from Vologda to Karelia S.S.R. 1 armour moved from Evenki National Okrug to Karelia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. Combat - Japanese Battle in Alaska Japanese attack with 3 armour, 4 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 4 battleships and 1 cruiser in Alaska, round 2 : 5/5 hits, 3.17 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 3 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Libya Japanese attack with 3 armour British defend with 1 infantry Japanese roll dice for 3 armour in Libya, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 armour in Libya, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Libya Japanese win, taking Libya from British with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Non Combat Move - Japanese 4 fighters moved from Alaska to 64 Sea Zone 1 fighter moved from Japan to Soviet Far East Place Units - Japanese 1 carrier placed in 60 Sea Zone 1 fighter placed in 60 Sea Zone 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : -0.33 Japanese : 0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 2,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Increased Factory Production Purchase Units - Americans Americans buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 4 fighters moved from Eastern Canada to 8 Sea Zone 2 transports moved from 8 Sea Zone to 10 Sea Zone 2 armour and 2 infantry moved from Eastern Canada to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 3 infantry moved from Eastern United States to Eastern Canada 3 artilleries moved from Eastern United States to Eastern Canada 1 carrier and 1 transport moved from 11 Sea Zone to 10 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone 2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 55 Sea Zone to 18 Sea Zone 1 battleship moved from 19 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to France Americans take France from Germans 1 armour moved from 8 Sea Zone to United Kingdom 1 infantry moved from 8 Sea Zone to United Kingdom Combat - Americans Non Combat Move - Americans Place Units - Americans 2 armour, 4 artilleries and 4 infantry placed in Eastern United States Americans undo move 1. 2 armour, 4 artilleries and 4 infantry placed in Western United States Activate Technology - Americans Americans activating Increased Factory Production Turn Complete - Americans Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Research Technology - Russians Combat Move - Russians 1 armour moved from Norway to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 armour Germans defend with 4 armour and 1 factory; Japanese defend with 3 armour Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 7 armour in Karelia S.S.R., round 2 : 4/7 hits, 3.50 expected hits 1 armour owned by the Russians lost in Karelia S.S.R. Germans win with 7 armour remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 13x factory; Remaining resources: 44 PUs; Germans buy 12 infantry; Remaining resources: 8 PUs; Combat Move - Germans 1 armour moved from West Russia to Belorussia Germans take Belorussia from Russians 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from West Russia to Karelia S.S.R. 2 infantry moved from Italy to France 1 infantry moved from Germany to France 2 infantry moved from Germany to Northwestern Europe 1 armour moved from Karelia S.S.R. to Finland Germans take Finland from Russians 1 armour moved from Finland to Norway Germans take Norway from Russians 1 bomber moved from Germany to France 2 fighters moved from Germany to France 2 fighters moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Germans attack with 1 bomber, 2 fighters and 3 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in France, round 2 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Germans roll dice for 1 bomber, 2 fighters and 2 infantry in France, round 3 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in France Germans win, taking France from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Germans 7 fighters moved from Germany to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 2 fighters moved from Northwestern Europe to Karelia S.S.R. 2 fighters moved from France to Germany 1 bomber moved from France to Germany Place Units - Germans 10 infantry placed in Germany 2 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 54 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.33 Americans : 0.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to France 2 infantry moved from United Kingdom to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Northwestern Europe 1 fighter moved from 8 Sea Zone to Northwestern Europe 2 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in Northwestern Europe British attack with 1 fighter and 2 infantry Germans defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in France British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Northwestern Europe to 8 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - British 2 artilleries, 1 bomber and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 0.83 British rolls : : 0.00 AA fire in Germany : : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 3,4 and gets 0 hits Purchase Units - Japanese Japanese buy 1 factory and 4 fighters; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Japanese 2 infantry moved from Egypt to Libya 1 armour moved from Anglo-Egyptian Sudan to Union of South Africa Japanese take Rhodesia from British Japanese take Union of South Africa from British 1 artillery moved from Egypt to Libya 3 infantry moved from Alaska to 64 Sea Zone 2 armour moved from Alaska to Western United States Japanese take Western Canada from British 1 armour moved from Alaska to Western United States 4 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 64 Sea Zone to 56 Sea Zone 4 fighters moved from 56 Sea Zone to Western United States 3 infantry moved from 56 Sea Zone to Western United States 1 fighter moved from Soviet Far East to Alaska 2 bombers moved from Japan to Alaska Combat - Japanese Battle in Western United States Japanese attack with 3 armour, 4 fighters and 3 infantry Americans defend with 1 aaGun, 2 armour, 4 artilleries, 1 factory and 4 infantry AA fire in Western United States : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 battleships in Western United States, round 2 : 0/3 hits, 2.00 expected hits Japanese roll dice for 3 armour, 4 fighters and 3 infantry in Western United States, round 2 : 5/10 hits, 4.00 expected hits Americans roll dice for 1 aaGun, 2 armour, 4 artilleries and 4 infantry in Western United States, round 2 : 3/10 hits, 3.67 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Western United States Japanese roll dice for 3 armour and 4 fighters in Western United States, round 3 : 4/7 hits, 3.50 expected hits Americans roll dice for 2 armour and 4 artilleries in Western United States, round 3 : 3/6 hits, 2.33 expected hits 3 fighters owned by the Japanese and 4 artilleries owned by the Americans lost in Western United States Japanese roll dice for 3 armour and 1 fighter in Western United States, round 4 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 armour in Western United States, round 4 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 2 armour owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 3 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 4 fighters and 3 infantry Casualties for Americans: 1 aaGun, 2 armour, 4 artilleries and 4 infantry Non Combat Move - Japanese 1 fighter moved from 60 Sea Zone to 56 Sea Zone 1 carrier moved from 60 Sea Zone to 52 Sea Zone Place Units - Japanese 1 factory placed in Alaska 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Western United States : : -0.50 Americans : 0.00 Japanese : 0.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 2 bombers moved from Eastern Canada to Alaska 3 artilleries and 3 infantry moved from Eastern Canada to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 2 infantry and 1 transport moved from 12 Sea Zone to 8 Sea Zone 1 battleship moved from 12 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 18 Sea Zone to 10 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 8 Sea Zone 5 artilleries and 7 infantry moved from 8 Sea Zone to France 4 fighters moved from 8 Sea Zone to France Combat - Americans Battle in Alaska Americans attack with 2 bombers Japanese defend with 2 bombers, 1 factory and 1 fighter Americans roll dice for 2 bombers in Alaska, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 bombers and 1 fighter in Alaska, round 2 : 2/3 hits, 1.00 expected hits 2 bombers owned by the Japanese and 2 bombers owned by the Americans lost in Alaska Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 2 bombers Casualties for Japanese: 2 bombers Non Combat Move - Americans Place Units - Americans 2 armour, 3 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 1.00
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Russia to West Russia 1 armour moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 fighter moved from Karelia S.S.R. to Finland 3 infantry moved from Karelia S.S.R. to Finland 1 armour moved from Karelia S.S.R. to Finland 1 artillery moved from Karelia S.S.R. to Finland 1 artillery moved from Russia to West Russia 1 fighter moved from Russia to West Russia 2 armour moved from Russia to West Russia 1 submarine moved from 4 Sea Zone to 7 Sea Zone Combat - Russians Battle in Finland Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Finland, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in West Russia Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 4/5 hits, 1.83 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 4 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Caucasus to Russia 1 fighter moved from Finland to Karelia S.S.R. 1 fighter moved from Karelia S.S.R. to Russia Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 2 infantry placed in Russia Russians undo move 2. 1 infantry placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : 1.50