@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Round 5
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Egypt British take Egypt from Germans 1 fighter moved from Anglo-Egyptian Sudan to Morocco 1 destroyer moved from 1 Sea Zone to 7 Sea Zone 2 bombers moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from United Kingdom to 7 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6,4,4,3 and causes: 12 damage to unit: factory Bombing raid in Germany causes 12 damage total. Non Combat Move - British 2 bombers moved from Germany to United Kingdom Place Units - British 1 carrier placed in 7 Sea Zone 1 fighter placed in 7 Sea Zone Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Germany : : 0.50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 6 armour; Remaining resources: 3 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from India to Persia 3 infantry moved from Manchuria to Buryatia S.S.R. 2 bombers moved from Manchuria to Russia 1 artillery and 1 infantry moved from Burma to Yunnan 1 submarine moved from 48 Sea Zone to 61 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 35 Sea Zone to 61 Sea Zone 2 battleships, 1 destroyer and 1 transport moved from 36 Sea Zone to 61 Sea Zone 2 fighters moved from 35 Sea Zone to Persia 3 fighters moved from Manchuria to Buryatia S.S.R. 2 fighters moved from Japan to Buryatia S.S.R. Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,1 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Buryatia S.S.R. Japanese attack with 5 fighters and 3 infantry Russians defend with 4 infantry Japanese roll dice for 5 fighters and 3 infantry in Buryatia S.S.R., round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Persia Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Persia to Sinkiang 2 bombers moved from Russia to Sinkiang 2 fighters moved from Buryatia S.S.R. to 61 Sea Zone 3 fighters moved from Buryatia S.S.R. to Japan Place Units - Japanese 3 armour placed in India 3 armour placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 42 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 British : -0.33 Russians : 0.67 Japanese : 1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Wake Island to 52 Sea Zone 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone 2 destroyers moved from 52 Sea Zone to 44 Sea Zone 1 carrier moved from 52 Sea Zone to 44 Sea Zone 1 battleship moved from 52 Sea Zone to 44 Sea Zone 2 fighters moved from 52 Sea Zone to Solomon Islands 1 submarine moved from 52 Sea Zone to 44 Sea Zone 2 fighters moved from Hawaiian Islands to Solomon Islands 1 battleship and 1 carrier moved from 56 Sea Zone to 44 Sea Zone 1 bomber moved from Hawaiian Islands to Solomon Islands 1 armour, 1 artillery and 2 infantry moved from Morocco to 13 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 13 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to United Kingdom 2 infantry moved from 44 Sea Zone to Solomon Islands Combat - Americans Battle in Solomon Islands Americans attack with 1 bomber, 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships in Solomon Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Hawaiian Islands 4 fighters moved from Solomon Islands to 44 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 bomber placed in Western United States 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 21 PUs; 1 techTokens; Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Szechwan to Sinkiang 1 infantry moved from Kazakh S.S.R. to Sinkiang 1 infantry moved from Novosibirsk to Sinkiang 4 armour moved from Caucasus to Sinkiang 1 artillery moved from Caucasus to West Russia 13 infantry moved from Caucasus to Russia 1 artillery moved from Karelia S.S.R. to Baltic States 2 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 armour moved from Karelia S.S.R. to Finland 1 armour moved from Karelia S.S.R. to Russia 3 infantry moved from Caucasus to West Russia 2 infantry moved from Caucasus to Russia 1 fighter moved from Caucasus to Sinkiang 1 fighter moved from Caucasus to Sinkiang 1 infantry moved from Russia to Vologda Combat - Russians Battle in Finland Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in West Russia Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in West Russia, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sinkiang Russians attack with 4 armour, 2 fighters and 3 infantry Japanese defend with 1 artillery, 2 bombers and 2 fighters Russians roll dice for 4 armour, 2 fighters and 3 infantry in Sinkiang, round 2 : 1/9 hits, 3.50 expected hits Japanese roll dice for 1 artillery, 2 bombers and 2 fighters in Sinkiang, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Sinkiang Russians roll dice for 4 armour and 2 fighters in Sinkiang, round 3 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Sinkiang, round 3 : 1/4 hits, 1.83 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 armour owned by the Russians lost in Sinkiang Russians win, taking Sinkiang from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 33 Casualties for Russians: 1 armour and 3 infantry Casualties for Japanese: 1 artillery, 2 bombers and 2 fighters Non Combat Move - Russians 1 aaGun moved from Caucasus to Russia 2 fighters moved from Sinkiang to Russia Place Units - Russians 1 infantry placed in Caucasus 1 infantry placed in Karelia S.S.R. 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians rolls : : 0.00 Russians : -1.67 Japanese : 0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 16x factory; Remaining resources: 26 PUs; Germans buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Algeria to Morocco 1 fighter moved from Italy to Morocco 2 infantry moved from Ukraine S.S.R. to Caucasus 6 armour, 5 artilleries and 4 infantry moved from Belorussia to West Russia 2 armour moved from Italy to Baltic States 1 infantry moved from Germany to Baltic States 3 fighters moved from Ukraine S.S.R. to Caucasus 3 fighters moved from Germany to Baltic States 2 fighters moved from Ukraine S.S.R. to Baltic States 1 fighter moved from Germany to Baltic States 1 bomber moved from Germany to Baltic States 6 armour, 2 artilleries and 7 infantry moved from Ukraine S.S.R. to West Russia 1 infantry moved from Italy to Germany Combat - Germans Battle in Morocco Germans attack with 1 fighter and 1 infantry British defend with 1 fighter Germans roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 fighter in Morocco, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Battle in West Russia Germans attack with 12 armour, 7 artilleries and 11 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 12 armour, 7 artilleries and 11 infantry in West Russia, round 2 : 11/30 hits, 11.33 expected hits Russians roll dice for 1 artillery and 3 infantry in West Russia, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 12 armour, 7 artilleries and 9 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Baltic States Germans attack with 2 armour, 1 bomber, 6 fighters and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 bomber, 6 fighters and 1 infantry in Baltic States, round 2 : 6/10 hits, 4.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Caucasus Germans attack with 3 fighters and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Caucasus to Belorussia 6 fighters moved from Baltic States to Belorussia 1 bomber moved from Baltic States to Belorussia 1 fighter moved from Morocco to Algeria Place Units - Germans 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : 0.33 Russians : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 cruiser and 2 transports; Remaining resources: 2 PUs; 1 techTokens; Combat Move - British 1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 8 Sea Zone 1 infantry moved from Egypt to Libya British take Libya from Germans 2 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,3,4,1 and causes: 11 damage to unit: factory Bombing raid in Germany causes 11 damage total. Non Combat Move - British 2 bombers moved from Germany to United Kingdom Place Units - British 1 cruiser and 2 transports placed in 8 Sea Zone Turn Complete - British British collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Germany : : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:54:23 AM
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 3,2 and gets 0 hits Purchase Units - Japanese Japanese buy 3 armour and 1 carrier; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Persia to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 4 armour moved from India to Kazakh S.S.R. 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Americans 3 transports moved from 61 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 61 Sea Zone to 60 Sea Zone 3 fighters moved from Japan to Yunnan 1 artillery and 2 infantry moved from India to Persia 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 2 fighters moved from 60 Sea Zone to Yunnan Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 armour placed in India 1 carrier placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 battleship and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Americans 1 infantry moved from Solomon Islands to 44 Sea Zone 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 53 Sea Zone 1 bomber moved from Hawaiian Islands to Midway 1 bomber moved from Western United States to Midway 2 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 7 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe Americans take Northwestern Europe from Germans 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States Combat - Americans Battle in France Americans attack with 1 armour and 1 infantry Germans defend with 1 aaGun Americans roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits 1 aaGun owned by the Germans lost in France Americans win, taking France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Americans Place Units - Americans 1 battleship placed in 56 Sea Zone 2 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Improved Artillery Support Purchase Units - Russians Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Vologda to Russia 3 armour moved from Sinkiang to Russia 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Finland to Karelia S.S.R. 1 artillery moved from Finland to Karelia S.S.R. Non Combat Move - Russians Place Units - Russians 1 armour, 1 artillery and 6 infantry placed in Russia Activate Technology - Russians Russians activating Improved Artillery Support Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Russians rolls : : 1.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 11x factory; Remaining resources: 32 PUs; Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 12 armour, 7 artilleries and 9 infantry moved from West Russia to Russia 1 bomber and 9 fighters moved from Belorussia to Russia 2 infantry moved from Caucasus to Russia 1 infantry moved from Germany to France 1 artillery moved from Germany to France 1 fighter moved from Algeria to France 1 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 1 armour moved from Baltic States to Northwestern Europe 1 infantry moved from Germany to France 1 armour moved from Baltic States to Germany Combat - Germans Battle in France Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in France Germans win, taking France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Northwestern Europe Germans attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe Germans roll dice for 1 armour and 1 artillery in Northwestern Europe, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Germans attack with 12 armour, 7 artilleries, 1 bomber, 9 fighters and 11 infantry Russians defend with 2 aaGuns, 6 armour, 1 artillery, 1 factory, 2 fighters and 26 infantry AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 12 armour, 7 artilleries, 1 bomber, 8 fighters and 11 infantry in Russia, round 2 : 15/39 hits, 16.00 expected hits Russians roll dice for 2 aaGuns, 6 armour, 1 artillery, 2 fighters and 26 infantry in Russia, round 2 : 13/35 hits, 13.33 expected hits 13 infantry owned by the Russians, 2 artilleries owned by the Germans, 11 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 12 armour, 5 artilleries, 1 bomber and 8 fighters in Russia, round 3 : 15/26 hits, 12.33 expected hits Russians roll dice for 6 armour, 1 artillery, 2 fighters and 13 infantry in Russia, round 3 : 9/22 hits, 9.00 expected hits 13 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 5 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia Germans roll dice for 8 armour, 1 bomber and 8 fighters in Russia, round 4 : 9/17 hits, 8.67 expected hits Russians roll dice for 5 armour and 2 fighters in Russia, round 4 : 2/7 hits, 3.83 expected hits 2 fighters owned by the Russians, 5 armour owned by the Russians and 2 armour owned by the Germans lost in Russia Germans captures 17PUs while taking Russians capital Germans win, taking Russia from Russians with 6 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is 41 Casualties for Germans: 6 armour, 7 artilleries, 1 fighter and 11 infantry Casualties for Russians: 2 aaGuns, 6 armour, 1 artillery, 2 fighters and 26 infantry Non Combat Move - Germans 8 fighters moved from Russia to Ukraine S.S.R. 1 bomber moved from Russia to Germany 1 fighter moved from France to Germany Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 3.67 AA fire in Russia : : 0.00 Americans : 0.17 Russians : -2.17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to France 1 fighter moved from 8 Sea Zone to France 1 artillery and 1 infantry moved from 8 Sea Zone to France 1 fighter moved from 8 Sea Zone to France 1 infantry moved from Libya to Algeria British take Algeria from Germans 2 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,1,4,1 and causes: 10 damage to unit: factory Bombing raid in Germany causes 10 damage total. Battle in France British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 2 fighters moved from France to 8 Sea Zone 2 bombers moved from Germany to United Kingdom Place Units - British 1 artillery, 1 bomber and 2 infantry placed in United Kingdom 1 transport placed in 8 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.17 British rolls : : 0.00 AA fire in Germany : : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 5,1 and gets 0 hits Purchase Units - Japanese Japanese buy 2 battleships; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sinkiang Japanese take Sinkiang from Americans 1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus 3 armour moved from India to Trans-Jordan Japanese take Trans-Jordan from British 1 artillery and 2 infantry moved from Persia to Trans-Jordan 1 armour moved from Kazakh S.S.R. to Vologda Japanese take Novosibirsk from Russians Japanese take Vologda from Russians 1 armour moved from Kazakh S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 armour moved from Kazakh S.S.R. to Vologda 1 armour moved from Kazakh S.S.R. to Trans-Jordan 4 fighters moved from Yunnan to 60 Sea Zone 1 fighter moved from Yunnan to Japan 2 armour and 2 infantry moved from Buryatia S.S.R. to 62 Sea Zone 1 armour and 1 infantry moved from Manchuria to 62 Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 60 Sea Zone 3 armour and 3 infantry moved from 60 Sea Zone to Japan 1 artillery moved from Yunnan to Kwangtung Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 2 battleships placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 2,5 and gets 0 hits Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 transports moved from 8 Sea Zone to 10 Sea Zone 2 armour and 2 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone 1 battleship moved from 56 Sea Zone to 19 Sea Zone 4 fighters moved from 53 Sea Zone to Eastern Canada 2 bombers moved from Midway to Eastern Canada 2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 53 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 carrier and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Russians Combat Move - Russians 1 armour moved from Karelia S.S.R. to Norway Russians take Norway from Germans 1 infantry moved from Karelia S.S.R. to West Russia Russians take West Russia from Germans 1 infantry moved from Karelia S.S.R. to Belorussia Russians take Belorussia from Germans 1 artillery moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 10x factory; Remaining resources: 59 PUs; Germans buy 2 fighters and 10 infantry; Remaining resources: 9 PUs; Combat Move - Germans 1 armour moved from Russia to West Russia 1 armour moved from Germany to Belorussia 1 armour moved from Russia to West Russia 3 armour moved from Russia to Karelia S.S.R. Germans take Archangel from Russians Germans take Karelia S.S.R. from Russians 2 infantry moved from Germany to Baltic States 3 fighters moved from Ukraine S.S.R. to West Russia 1 fighter moved from Ukraine S.S.R. to Baltic States 3 fighters moved from Ukraine S.S.R. to Belorussia 1 fighter moved from Ukraine S.S.R. to Baltic States 1 infantry moved from Germany to France 1 bomber moved from Germany to France 1 fighter moved from Germany to France 1 infantry moved from Germany to France 1 armour moved from Northwestern Europe to Germany 1 infantry moved from Germany to France Combat - Germans Battle in Belorussia Germans attack with 1 armour and 3 fighters Russians defend with 1 infantry Germans roll dice for 1 armour and 3 fighters in Belorussia, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in West Russia Germans attack with 2 armour and 3 fighters Russians defend with 1 infantry Germans roll dice for 2 armour and 3 fighters in West Russia, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 4/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in France Germans attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 armour and 1 artillery Germans roll dice for 1 bomber, 1 fighter and 3 infantry in France, round 2 : 3/5 hits, 1.67 expected hits British roll dice for 1 armour and 1 artillery in France, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in France Germans win, taking France from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 3 fighters moved from Belorussia to Germany 3 fighters moved from West Russia to Germany 1 armour moved from Russia to Karelia S.S.R. 1 bomber moved from France to Germany 1 fighter moved from France to Germany Place Units - Germans 2 fighters and 8 infantry placed in Germany 2 infantry placed in Italy Turn Complete - Germans Germans collect 48 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 3.50 British : -0.83 Russians : 0.00
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 carriers and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Germany 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 fighters moved from 8 Sea Zone to France 1 infantry moved from Algeria to Libya 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to France Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6,3,5,2 and causes: 13 damage to unit: factory Bombing raid in Germany causes 13 damage total. Battle in France British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in France British roll dice for 1 fighter and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from France to 8 Sea Zone 2 bombers moved from Germany to United Kingdom Place Units - British 2 carriers placed in 8 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : 0.17 British rolls : : 0.00 AA fire in Germany : : 0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 4,4 and gets 0 hits Purchase Units - Japanese Japanese buy 2 bombers, 1 carrier and 1 fighter; Remaining resources: 3 PUs; 2 techTokens; Combat Move - Japanese 3 armour and 3 infantry moved from Japan to 60 Sea Zone 3 armour, 4 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 60 Sea Zone to 64 Sea Zone 3 armour and 3 infantry moved from 64 Sea Zone to Alaska 4 fighters moved from 64 Sea Zone to Alaska 1 artillery moved from Kwangtung to Kiangsu 1 armour moved from Trans-Jordan to Anglo-Egyptian Sudan Japanese take Egypt from British Japanese take Anglo-Egyptian Sudan from British 3 armour moved from Trans-Jordan to Libya 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Caucasus to West Russia 1 armour moved from Vologda to Karelia S.S.R. 1 armour moved from Vologda to Karelia S.S.R. 1 armour moved from Evenki National Okrug to Karelia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. Combat - Japanese Battle in Alaska Japanese attack with 3 armour, 4 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 4 battleships and 1 cruiser in Alaska, round 2 : 5/5 hits, 3.17 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 3 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Libya Japanese attack with 3 armour British defend with 1 infantry Japanese roll dice for 3 armour in Libya, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 armour in Libya, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Libya Japanese win, taking Libya from British with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Non Combat Move - Japanese 4 fighters moved from Alaska to 64 Sea Zone 1 fighter moved from Japan to Soviet Far East Place Units - Japanese 1 carrier placed in 60 Sea Zone 1 fighter placed in 60 Sea Zone 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : -0.33 Japanese : 0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 2,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Increased Factory Production Purchase Units - Americans Americans buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 4 fighters moved from Eastern Canada to 8 Sea Zone 2 transports moved from 8 Sea Zone to 10 Sea Zone 2 armour and 2 infantry moved from Eastern Canada to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 3 infantry moved from Eastern United States to Eastern Canada 3 artilleries moved from Eastern United States to Eastern Canada 1 carrier and 1 transport moved from 11 Sea Zone to 10 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone 2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 55 Sea Zone to 18 Sea Zone 1 battleship moved from 19 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to France Americans take France from Germans 1 armour moved from 8 Sea Zone to United Kingdom 1 infantry moved from 8 Sea Zone to United Kingdom Combat - Americans Non Combat Move - Americans Place Units - Americans 2 armour, 4 artilleries and 4 infantry placed in Eastern United States Americans undo move 1. 2 armour, 4 artilleries and 4 infantry placed in Western United States Activate Technology - Americans Americans activating Increased Factory Production Turn Complete - Americans Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Research Technology - Russians Combat Move - Russians 1 armour moved from Norway to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 armour Germans defend with 4 armour and 1 factory; Japanese defend with 3 armour Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 7 armour in Karelia S.S.R., round 2 : 4/7 hits, 3.50 expected hits 1 armour owned by the Russians lost in Karelia S.S.R. Germans win with 7 armour remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.50