@crockett36 Thanks!
David vs Kenneth
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from India to Kwangtung Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from India to Kwangtung Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 6 armour and 9 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 6 armour, 1 artillery and 10 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 6 armour, 1 artillery and 10 infantry in Bryansk, round 2 : 4/17 hits, 5,17 expected hits Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Bryansk Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,17 Russians : -1,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 bombers moved from Kwangsi to India 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 armour moved from Yakut S.S.R. to Timguska Japanese take Timguska from Russians 2 armour moved from Shan State to Malaya 1 artillery and 2 infantry moved from Kweichow to Szechwan 3 mech_infantrys moved from Hopei to Szechwan 1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan 2 fighters and 1 tactical_bomber moved from Kiangsi to Szechwan 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 artillery, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/12 hits, 4,83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Malaya Japanese attack with 2 armour ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour in Malaya, round 2 : 0/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 armour in Malaya, round 3 : 1/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 2 mech_infantrys moved from Chahar to Kweichow 3 fighters moved from Szechwan to Kweichow 3 tactical_bombers moved from Szechwan to Kweichow 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 5 transports moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Formosa 2 bombers moved from India to Kweichow Place Units - Japanese 1 tactical_bomber placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : 0,33 AA fire in India : : -0,33 Japanese : 0,17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 tactical_bombers moved from Rostov to Volgograd 3 armour moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 4 infantry moved from Ukraine to Western Ukraine 2 armour, 2 artilleries, 1 bomber, 2 fighters and 7 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from France to Northern Italy 1 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Western Ukraine to Eastern Poland 2 submarines moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports moved from 110 Sea Zone to 105 Sea Zone 1 infantry moved from France to Northern Italy 1 infantry moved from French Central Africa to Nigeria Germans take Nigeria from British 1 artillery moved from Gold Coast to French West Africa 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 infantry moved from Ukraine to Western Ukraine Combat - Germans Battle in 112 Sea Zone Germans attack with 3 submarines Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits Battle in 105 Sea Zone Germans attack with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Battle in Volgograd Germans attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans winGermans winGermans win with 3 submarines remaining, taking 105 Sea Zone from Neutral with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Volgograd to Western Ukraine 2 aaGuns moved from Ukraine to Western Ukraine 1 aaGun moved from France to Southern France 1 armour moved from Southern France to Southern Italy 2 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 3 infantry placed in Normandy Bordeaux 2 infantry placed in Ukraine Germans undo move 1. 2 infantry placed in Normandy Bordeaux 1 infantry placed in Ukraine 1 armour placed in Normandy Bordeaux 2 armour placed in Germany 2 bombers placed in Germany Germans undo move 6. 2 bombers placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Removing units owned by Germans from Southern France: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2,17 Russians : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 mech_infantrys moved from Russia to Volgograd 3 armour moved from Russia to Volgograd 1 infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov Combat - Russians Russians creates battle in territory 112 Sea Zone Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 3 submarines 3 submarines owned by the Germans Submerged Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Battle in Volgograd Russians attack with 3 armour and 4 mech_infantrys Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2,17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians winRussians win with 1 submarine remaining, taking Volgograd from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Rostov to Russia 2 aaGuns, 5 armour, 1 artillery and 18 infantry moved from Bryansk to Russia 2 artilleries and 7 infantry moved from Novgorod to Archangel 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Norway to Karelia 1 armour moved from Norway to Karelia 5 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Suiyuyan to Kansu Place Units - Russians 10 infantry placed in Russia 1 armour placed in Novgorod Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,17 Italians : 0,67 Russians : 2,17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 cruiser, 6 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 bomber moved from Queensland to Malaya 1 mech_infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Americans Battle in Malaya Americans attack with 1 bomber Japanese defend with 1 armour and 1 harbour Americans roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Malaya Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Denmark Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark Americans roll dice for 1 armour and 1 bomber in Denmark, round 3 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from Denmark to United Kingdom 2 transports moved from 105 Sea Zone to 109 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 transports moved from 4 Sea Zone to 9 Sea Zone 3 transports moved from 9 Sea Zone to 10 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 8 Sea Zone to 4 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Sakha 2 armour, 1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from Malaya to Burma Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 armour and 3 infantry placed in Western United States 1 cruiser placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0,00 Americans : -0,17 Japanese : -0,50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 cruiser, 6 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 bomber moved from Queensland to Malaya 1 mech_infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Americans Battle in Malaya Americans attack with 1 bomber Japanese defend with 1 armour and 1 harbour Americans roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Malaya Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Denmark Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark Americans roll dice for 1 armour and 1 bomber in Denmark, round 3 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from Denmark to United Kingdom 2 transports moved from 105 Sea Zone to 109 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 transports moved from 4 Sea Zone to 9 Sea Zone 3 transports moved from 9 Sea Zone to 10 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 8 Sea Zone to 4 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Sakha 2 armour, 1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from Malaya to Burma Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 armour and 3 infantry placed in Western United States 1 cruiser placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 1 armour, 1 fighter and 10 infantry EDIT: Adding units owned by British to Burma: 1 armour, 1 fighter and 10 infantry EDIT: Turning off Edit Mode 2 transports moved from 105 Sea Zone to 110 Sea Zone 2 battleships, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 battleship moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Norway to United Kingdom 2 fighters moved from Eastern Persia to 98 Sea Zone 2 tactical_bombers moved from Eastern Persia to Bryansk 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Burma to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from India to Burma 5 infantry moved from India to Burma 1 artillery moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Holland Belgium Non Combat Move - British 2 infantry moved from 112 Sea Zone to Norway 2 armour moved from Egypt to Iraq 3 armour moved from Iraq to Caucasus British take Northwest Persia from Neutral_Allies Place Units - British 1 carrier and 1 transport placed in 98 Sea Zone 1 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : 0,00 Americans : -0,17 Japanese : -0,50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Non Combat Move - Italians 4 mech_infantrys moved from Northern Italy to Southern Italy 2 aaGuns moved from Southern France to Northern Italy 4 infantry moved from Southern France to Northern Italy 2 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kiangsu to 5 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Japan to 5 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 3 fighters moved from Japan to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kiangsu to Anhwe 3 tactical_bombers moved from Kiangsu to Anhwe 1 cruiser, 1 destroyer and 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Sakha to Amur 2 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Anhwe Japanese attack with 1 infantry and 3 tactical_bombers British defend with 1 armour Japanese roll dice for 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 25 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 5 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 bomber moved from 5 Sea Zone to Japan 2 fighters moved from 7 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan 3 tactical_bombers moved from Anhwe to Shantung 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 1 armour placed in Kiangsu 1 artillery placed in Kiangsu 1 armour and 2 artilleries placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 armour EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry EDIT: Removing units owned by Japanese from Shantung: 2 artilleries EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Shantung: 2 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,50 Japanese : -0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Eastern Poland to 112 Sea Zone 1 bomber moved from Bessarabia to 112 Sea Zone 1 armour and 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Smolensk 1 armour moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 bomber moved from Southern France to 112 Sea Zone 5 infantry moved from Finland to Norway 2 artilleries moved from Normandy Bordeaux to Holland Belgium 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium 3 infantry moved from France to Holland Belgium 5 infantry moved from Western Germany to Denmark 1 bomber moved from Greece to 112 Sea Zone 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in 112 Sea Zone Germans attack with 5 bombers British defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport; Americans defend with 1 transport 1 submarine owned by the British Submerged Germans roll dice for 5 bombers in 112 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is 30 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser, 2 destroyers and 1 transport Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 2 artilleries, 3 infantry and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/7 hits, 1,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 5 infantry British defend with 2 infantry Germans roll dice for 5 infantry in Norway, round 2 : 3/5 hits, 0,83 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Denmark Germans attack with 6 infantry Americans defend with 1 armour Germans roll dice for 6 infantry in Denmark, round 2 : 3/6 hits, 1,00 expected hits Americans roll dice for 1 armour in Denmark, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Smolensk Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour moved from Ukraine to Bessarabia 3 armour moved from Western Ukraine to Bessarabia 2 aaGuns moved from Ukraine to Bessarabia 3 armour moved from Novgorod to Eastern Poland 1 infantry moved from Vyborg to Novgorod 4 bombers moved from 112 Sea Zone to Western Germany Place Units - Germans 6 armour placed in Romania 1 artillery, 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 5,33 British : -0,50 Americans : -0,17 Russians : 0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 armour moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Archangel Russians take Archangel from Germans 4 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 4 armour moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Suiyuyan to Kansu 1 artillery and 6 infantry moved from Russia to Smolensk Combat - Russians Battle in Belarus Russians attack with 4 armour and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 4 armour and 4 infantry in Belarus, round 2 : 4/8 hits, 2,67 expected hits Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 armour and 3 infantry Germans defend with 1 armour and 1 factory_minor; Italians defend with 2 aaGuns Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 aaGuns and 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 aaGun owned by the Italians lost in Ukraine Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits 1 aaGun owned by the Italians lost in Ukraine Russians roll dice for 1 armour and 3 infantry in Ukraine, round 4 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 16 Casualties for Italians: 2 aaGuns Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Volgograd 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 3 mech_infantrys moved from Szechwan to Yunnan 1 armour moved from Kweichow to Yunnan 4 mech_infantrys moved from Kweichow to Yunnan 2 bombers moved from Kweichow to India 2 fighters moved from Kweichow to Kwangsi 2 tactical_bombers moved from Kweichow to Kwangsi 1 armour moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Hunan 1 mech_infantry moved from Shantung to Hunan 1 fighter moved from Kweichow to Hunan 1 tactical_bomber moved from Kweichow to Hunan 8 infantry moved from Japan to 6 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 5 transports moved from 6 Sea Zone to 19 Sea Zone 2 armour moved from Manchuria to 19 Sea Zone 2 armour, 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 5 transports moved from 19 Sea Zone to 36 Sea Zone 2 armour moved from 36 Sea Zone to French Indo China 8 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Timguska to Nenetsia Japanese take Urals from Russians Japanese take Nenetsia from Russians 1 armour moved from Evenkiyskiy to Nenetsia 1 tactical_bomber moved from Formosa to Hunan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 7,8 and causes: 14 damage to unit: factory_major Bombing raid in India causes 14 damage total. Battle in Hunan Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 0/10 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Yunnan, round 3 : 3/10 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 armour and 8 infantry British defend with 1 armour Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 1/3 hits, 1,83 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 armour and 8 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 tactical_bombers moved from Kwangsi to Szechwan 1 fighter moved from Hunan to Szechwan 1 tactical_bomber moved from Hunan to Szechwan 1 tactical_bomber moved from Hunan to Kiangsi 2 bombers moved from India to Szechwan 2 fighters moved from Kwangsi to Szechwan 1 mech_infantry moved from Manchuria to Shantung 2 infantry moved from Shantung to Kiangsu Place Units - Japanese 1 harbour placed in Hainan 7 infantry placed in Japan 2 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : 0,67 UK_Pacific : -0,50 AA fire in India : : -0,33 Japanese : -2,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 7 armour, 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Sakha to Manchuria 1 mech_infantry moved from Buryatia to Manchuria 1 mech_infantry moved from Sakha to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 mech_infantry moved from Sakha to Manchuria 2 armour moved from Soviet Far East to 4 Sea Zone 1 artillery moved from Soviet Far East to 4 Sea Zone 3 infantry moved from Soviet Far East to 4 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 4 Sea Zone to 5 Sea Zone 3 carriers moved from 4 Sea Zone to 5 Sea Zone 6 fighters moved from 4 Sea Zone to Manchuria 1 artillery moved from Sakha to Amur 2 infantry moved from Sakha to Amur 2 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 2 cruisers, 2 destroyers and 3 submarines moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 8 Sea Zone to 4 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Burma to Manchuria 1 bomber moved from United Kingdom to Gibraltar 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Amur to Korea Americans take Korea from Japanese Combat - Americans Battle in Gibraltar Americans attack with 3 artilleries, 1 bomber and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Gibraltar, round 2 : 3/7 hits, 2,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Manchuria Americans attack with 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys Japanese defend with 1 aaGun, 1 factory_minor and 6 infantry AA fire in Manchuria : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys in Manchuria, round 2 : 5/10 hits, 4,50 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits 4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria Americans roll dice for 1 armour, 1 bomber, 6 fighters and 1 mech_infantry in Manchuria, round 3 : 5/9 hits, 4,33 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 19 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 6 infantry Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 6 fighters moved from Manchuria to Amur 1 bomber moved from Manchuria to Amur 1 artillery moved from 5 Sea Zone to Amur 3 infantry moved from 5 Sea Zone to Amur 2 armour moved from 5 Sea Zone to Amur 3 armour moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from Gibraltar to Morocco Place Units - Americans 3 armour placed in Eastern United States 1 bomber placed in Eastern United States 4 armour and 4 infantry placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : 1,50 AA fire in Manchuria : : -0,50 Japanese : -1,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3,83 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kweichow 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 1,17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 7 armour, 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Sakha to Manchuria 1 mech_infantry moved from Buryatia to Manchuria 1 mech_infantry moved from Sakha to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 mech_infantry moved from Sakha to Manchuria 2 armour moved from Soviet Far East to 4 Sea Zone 1 artillery moved from Soviet Far East to 4 Sea Zone 3 infantry moved from Soviet Far East to 4 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 4 Sea Zone to 5 Sea Zone 3 carriers moved from 4 Sea Zone to 5 Sea Zone 6 fighters moved from 4 Sea Zone to Manchuria 1 artillery moved from Sakha to Amur 2 infantry moved from Sakha to Amur 2 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 2 cruisers, 2 destroyers and 3 submarines moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 8 Sea Zone to 4 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Burma to Manchuria 1 bomber moved from United Kingdom to Gibraltar 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Amur to Korea Americans take Korea from Japanese Combat - Americans Battle in Gibraltar Americans attack with 3 artilleries, 1 bomber and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Gibraltar, round 2 : 3/7 hits, 2,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Manchuria Americans attack with 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys Japanese defend with 1 aaGun, 1 factory_minor and 6 infantry AA fire in Manchuria : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 bomber, 6 fighters and 2 mech_infantrys in Manchuria, round 2 : 5/10 hits, 4,50 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits 4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria Americans roll dice for 1 armour, 1 bomber, 6 fighters and 1 mech_infantry in Manchuria, round 3 : 5/9 hits, 4,33 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 19 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 6 infantry Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 6 fighters moved from Manchuria to Amur 1 bomber moved from Manchuria to Amur 1 artillery moved from 5 Sea Zone to Amur 3 infantry moved from 5 Sea Zone to Amur 2 armour moved from 5 Sea Zone to Amur 3 armour moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from Gibraltar to Morocco Place Units - Americans 3 armour placed in Eastern United States 1 bomber placed in Eastern United States 4 armour and 4 infantry placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3,83 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kweichow 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 12x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 carrier moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to Southern France 2 armour moved from Iraq to Eastern Persia British take Persia from Italians 2 tactical_bombers moved from Bryansk to Eastern Persia 1 fighter moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from 98 Sea Zone to Eastern Persia 1 fighter moved from Burma to India 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Burma to India 13 infantry moved from Burma to India 3 armour moved from Caucasus to Bryansk Combat - British Battle in Normandy Bordeaux Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Southern France British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Southern France to 93 Sea Zone 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 transport placed in 106 Sea Zone 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,33 British : 0,50 Americans : 1,50 Chinese : 0,67 AA fire in Manchuria : : -0,50 Japanese : -0,50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 submarines; Remaining resources: 2 PUs; Combat Move - Italians Place Units - Italians 3 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :