• TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            6 infantry moved from Southern France to Normandy Bordeaux
            3 fighters moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Greece to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 3 fighters and 6 infantry
                British defend with 2 aaGuns, 2 armour, 1 artillery and 1 infantry; Americans defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    AA fire in Normandy Bordeaux : 1/4 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 2,67 expected hits
                    Americans roll dice for 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4,83 expected hits
                    2 aaGuns owned by the British, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 7/9 hits, 4,50 expected hits
                    1 armour owned by the Americans, 1 bomber owned by the Italians, 1 artillery owned by the British, 2 fighters owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win with 4 armour and 2 fighters remaining. Battle score for attacker is -34
                Casualties for Italians: 1 bomber, 3 fighters and 6 infantry
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for British: 2 aaGuns, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    Americans : 2,67
    AA fire in Normandy Bordeaux : : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 7 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Chahar to Anhwe
            3 armour moved from Shantung to Anhwe
            1 bomber moved from Philippines to 45 Sea Zone
            1 bomber moved from Philippines to Anhwe
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Anhwe
            3 fighters moved from Kiangsu to Kiangsi
            8 armour moved from Kiangsu to Kiangsi
            2 tactical_bombers moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Anhwe
                Japanese attack with 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/6 hits, 3,00 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Kiangsi
                Japanese attack with 8 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 4 infantry
                    Japanese roll dice for 8 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 9/14 hits, 7,00 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 8 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 4 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Kiangsi to 6 Sea Zone
            3 tactical_bombers moved from Kiangsu to Japan
            1 aaGun moved from Kiangsu to Kiangsi
            2 tactical_bombers moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 bomber moved from Anhwe to Kiangsu
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            2 carriers, 2 cruisers and 4 fighters moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from 45 Sea Zone to Japan
    
        Place Units - Japanese
            7 submarines placed in 6 Sea Zone
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : 4,00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 16 Sea Zone to 4 Sea Zone
            2 artilleries moved from 4 Sea Zone to Soviet Far East
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            3 infantry moved from 4 Sea Zone to Soviet Far East
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in Soviet Far East
            Battle in 92 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Italians defend with 1 carrier
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier
    
        Non Combat Move - Americans
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 4 Sea Zone
            1 destroyer moved from 16 Sea Zone to 5 Sea Zone
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 armour, 3 infantry and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,33
    AA fire in Southern France : : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                Japanese defend with 1 aaGun and 8 armour
                    AA fire in Kiangsi : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Kiangsi, round 2 : 4/10 hits, 2,67 expected hits
                    Japanese roll dice for 1 aaGun and 8 armour in Kiangsi, round 2 : 2/8 hits, 4,00 expected hits
                    3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 3 : 3/8 hits, 2,33 expected hits
                    Japanese roll dice for 5 armour in Kiangsi, round 3 : 1/5 hits, 2,50 expected hits
                    3 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 4 : 3/7 hits, 2,17 expected hits
                    Japanese roll dice for 2 armour in Kiangsi, round 4 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 41
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 aaGun and 8 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangtung
            1 infantry moved from Kweichow to Hunan
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kiangsi : : -0,17
    Chinese : 2,83
    Japanese : -3,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 16 Sea Zone to 4 Sea Zone
            2 artilleries moved from 4 Sea Zone to Soviet Far East
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            3 infantry moved from 4 Sea Zone to Soviet Far East
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in Soviet Far East
            Battle in 92 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Italians defend with 1 carrier
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier
    
        Non Combat Move - Americans
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 4 Sea Zone
            1 destroyer moved from 16 Sea Zone to 5 Sea Zone
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 armour, 3 infantry and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                Japanese defend with 1 aaGun and 8 armour
                    AA fire in Kiangsi : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Kiangsi, round 2 : 4/10 hits, 2,67 expected hits
                    Japanese roll dice for 1 aaGun and 8 armour in Kiangsi, round 2 : 2/8 hits, 4,00 expected hits
                    3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 3 : 3/8 hits, 2,33 expected hits
                    Japanese roll dice for 5 armour in Kiangsi, round 3 : 1/5 hits, 2,50 expected hits
                    3 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 4 : 3/7 hits, 2,17 expected hits
                    Japanese roll dice for 2 armour in Kiangsi, round 4 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 41
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 aaGun and 8 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangtung
            1 infantry moved from Kweichow to Hunan
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - British
            3 armour moved from Yunnan to Anhwe
            2 fighters and 1 tactical_bomber moved from Shan State to Anhwe
            1 infantry moved from Union of South Africa to South West Africa
                  British take South West Africa from Italians
            1 infantry moved from Union of South Africa to South West Africa
            1 armour moved from Morocco to Algeria
            3 infantry moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            2 infantry moved from Egypt to 81 Sea Zone
            3 artilleries, 1 fighter and 6 infantry moved from Egypt to Alexandria
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour, 2 fighters and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 2 fighters and 3 infantry in Algeria, round 2 : 3/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                British win, taking Algeria from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Alexandria
                British attack with 3 artilleries, 1 fighter and 8 infantry
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 3 artilleries, 1 fighter and 8 infantry in Alexandria, round 2 : 3/12 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2,83 expected hits
                    3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 3 artilleries, 1 fighter and 6 infantry in Alexandria, round 3 : 3/10 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 3 artilleries, 1 fighter and 4 infantry in Alexandria, round 4 : 2/8 hits, 2,67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
                Casualties for British: 5 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Anhwe
                British attack with 3 armour, 2 fighters and 1 tactical_bomber
                Japanese defend with 3 armour
                    British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 3,17 expected hits
                    Japanese roll dice for 3 armour in Anhwe, round 2 : 1/3 hits, 1,50 expected hits
                    2 armour owned by the Japanese and 1 armour owned by the British lost in Anhwe
                    British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 1/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Anhwe
                British win, taking Anhwe from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 armour
                Casualties for Japanese: 3 armour
    
        Non Combat Move - British
            2 fighters moved from Anhwe to Kiangsi
            1 tactical_bomber moved from Anhwe to Kiangsi
            2 infantry moved from Kwangsi to Kwangtung
            4 mech_infantrys moved from Shan State to Kwangsi
            4 mech_infantrys moved from Malaya to Yunnan
            1 fighter moved from India to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from India to Burma
            2 transports moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from Alexandria to Egypt
            2 fighters moved from Algeria to 91 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            3 infantry placed in Iraq
            1 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
            3 infantry placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 mech_infantrys
                Some Units in Kwangtung change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    AA fire in Kiangsi : : -0,17
    British : -3,33
    Italians : -0,17
    Americans : 1,33
    AA fire in Southern France : : -0,17
    Chinese : 2,83
    Japanese : -3,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 bomber moved from Dutch New Guinea to Celebes
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 bomber moved from Celebes to Java
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 bomber moved from Dutch New Guinea to Celebes
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 bomber moved from Celebes to Java
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 91 Sea Zone
            3 artilleries and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            4 mech_infantrys moved from Western Germany to Denmark
            1 bomber moved from Western Germany to Denmark
            1 bomber moved from Western Germany to 98 Sea Zone
            1 bomber moved from Eastern Poland to 98 Sea Zone
            1 bomber moved from Eastern Poland to 98 Sea Zone
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            4 armour moved from Belarus to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 armour, 1 artillery, 2 infantry and 2 transports
                    1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 2 transports
            Battle in Novgorod
                Germans attack with 5 armour, 3 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 5 armour, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 6/9 hits, 3,17 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys
                British defend with 2 armour; Americans defend with 2 armour, 1 factory_minor, 2 fighters and 1 harbour
                    Germans roll dice for 3 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits, 3,17 expected hits
                    Americans roll dice for 4 armour and 2 fighters in Normandy Bordeaux, round 2 : 4/6 hits, 3,33 expected hits
                    3 infantry owned by the Germans, 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 1/2 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 2 fighters owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Americans: 2 armour and 2 fighters
                Casualties for British: 2 armour
            Battle in Bryansk
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Denmark
                Germans attack with 1 bomber and 4 mech_infantrys
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 bomber and 4 mech_infantrys in Denmark, round 2 : 1/5 hits, 1,33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Denmark, round 2 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Denmark
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Denmark, round 3 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 armour in Denmark, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 armour and 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 0/3 hits, 2,00 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 3 bombers in 98 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 bomber
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 98 Sea Zone to Bessarabia
            1 bomber moved from 98 Sea Zone to Greece
            1 bomber moved from 91 Sea Zone to Southern France
            1 bomber moved from Normandy Bordeaux to Eastern Poland
            1 bomber moved from Denmark to Western Germany
            4 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            3 infantry placed in France
            3 armour placed in Ukraine
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,6,2,5,5,2
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : -0,67
    Americans : 1,00
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_minor; Remaining resources: 22 PUs; 
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to Greece
            1 bomber moved from 98 Sea Zone to Greece
            1 aaGun, 1 artillery and 12 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern France
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : -0,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            2 fighters moved from India to Kwangtung
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            2 fighters moved from India to Kwangtung
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            6 armour and 9 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 6 armour, 1 artillery and 10 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 6 armour, 1 artillery and 10 infantry in Bryansk, round 2 : 4/17 hits, 5,17 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 6 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 bombers moved from Kwangsi to India
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Yakut S.S.R. to Timguska
                  Japanese take Timguska from Russians
            2 armour moved from Shan State to Malaya
            1 artillery and 2 infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Hopei to Szechwan
            1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan
            2 fighters and 1 tactical_bomber moved from Kiangsi to Szechwan
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 1 artillery, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/12 hits, 4,83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Malaya
                Japanese attack with 2 armour
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour in Malaya, round 2 : 0/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 armour in Malaya, round 3 : 1/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Chahar to Kweichow
            3 fighters moved from Szechwan to Kweichow
            3 tactical_bombers moved from Szechwan to Kweichow
            2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 5 transports moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Formosa
            2 bombers moved from India to Kweichow
    
        Place Units - Japanese
            1 tactical_bomber placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    UK_Pacific : 0,33
    AA fire in India : : -0,33
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            2 tactical_bombers moved from Rostov to Volgograd
            3 armour moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            4 infantry moved from Ukraine to Western Ukraine
            2 armour, 2 artilleries, 1 bomber, 2 fighters and 7 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 infantry moved from France to Northern Italy
            1 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Western Ukraine to Eastern Poland
            2 submarines moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports moved from 110 Sea Zone to 105 Sea Zone
            1 infantry moved from France to Northern Italy
            1 infantry moved from French Central Africa to Nigeria
                  Germans take Nigeria from British
            1 artillery moved from Gold Coast to French West Africa
            1 cruiser moved from 82 Sea Zone to 83 Sea Zone
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 3 submarines
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
            Battle in 105 Sea Zone
                Germans attack with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports
                Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
            Battle in Volgograd
                Germans attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans winGermans winGermans win with 3 submarines remaining, taking 105 Sea Zone from Neutral with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Volgograd to Western Ukraine
            2 aaGuns moved from Ukraine to Western Ukraine
            1 aaGun moved from France to Southern France
            1 armour moved from Southern France to Southern Italy
            2 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Ukraine
            Germans undo move 1.
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in Ukraine
            1 armour placed in Normandy Bordeaux
            2 armour placed in Germany
            2 bombers placed in Germany
            Germans undo move 6.
            2 bombers placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Removing units owned by Germans from Southern France: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 mech_infantrys moved from Russia to Volgograd
            3 armour moved from Russia to Volgograd
            1 infantry moved from Bryansk to Rostov
            2 fighters moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Russians creates battle in territory 112 Sea Zone
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 3 submarines
                3 submarines owned by the Germans Submerged
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Battle in Volgograd
                Russians attack with 3 armour and 4 mech_infantrys
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2,17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians winRussians win with 1 submarine remaining, taking Volgograd from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            2 aaGuns, 5 armour, 1 artillery and 18 infantry moved from Bryansk to Russia
            2 artilleries and 7 infantry moved from Novgorod to Archangel
            2 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Norway to Karelia
            1 armour moved from Norway to Karelia
            5 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Italians : 0,67
    Russians : 2,17
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 cruiser, 6 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 armour moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 armour moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 bomber moved from Queensland to Malaya
            1 mech_infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
    
        Combat - Americans
            Battle in Malaya
                Americans attack with 1 bomber
                Japanese defend with 1 armour and 1 harbour
                    Americans roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Malaya
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Denmark
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
                    Americans roll dice for 1 armour and 1 bomber in Denmark, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 bomber moved from Denmark to United Kingdom
            2 transports moved from 105 Sea Zone to 109 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 transports moved from 4 Sea Zone to 9 Sea Zone
            3 transports moved from 9 Sea Zone to 10 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 8 Sea Zone to 4 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Sakha
            2 armour, 1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East
            1 bomber moved from Malaya to Burma
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            3 armour and 3 infantry placed in Western United States
            1 cruiser placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Americans : -0,17
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 cruiser, 6 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 armour moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 armour moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 bomber moved from Queensland to Malaya
            1 mech_infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
    
        Combat - Americans
            Battle in Malaya
                Americans attack with 1 bomber
                Japanese defend with 1 armour and 1 harbour
                    Americans roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Malaya
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Denmark
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
                    Americans roll dice for 1 armour and 1 bomber in Denmark, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 bomber moved from Denmark to United Kingdom
            2 transports moved from 105 Sea Zone to 109 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 transports moved from 4 Sea Zone to 9 Sea Zone
            3 transports moved from 9 Sea Zone to 10 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 8 Sea Zone to 4 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Sakha
            2 armour, 1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East
            1 bomber moved from Malaya to Burma
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            3 armour and 3 infantry placed in Western United States
            1 cruiser placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 14 PUs; 
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Burma: 1 armour, 1 fighter and 10 infantry
            EDIT: Adding units owned by British to Burma: 1 armour, 1 fighter and 10 infantry
            EDIT: Turning off Edit Mode
            2 transports moved from 105 Sea Zone to 110 Sea Zone
            2 battleships, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone
            1 battleship moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from Norway to United Kingdom
            2 fighters moved from Eastern Persia to 98 Sea Zone
            2 tactical_bombers moved from Eastern Persia to Bryansk
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Burma to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from India to Burma
            5 infantry moved from India to Burma
            1 artillery moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Holland Belgium
    
        Non Combat Move - British
            2 infantry moved from 112 Sea Zone to Norway
            2 armour moved from Egypt to Iraq
            3 armour moved from Iraq to Caucasus
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 carrier and 1 transport placed in 98 Sea Zone
            1 infantry placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Americans : -0,17
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            4 mech_infantrys moved from Northern Italy to Southern Italy
            2 aaGuns moved from Southern France to Northern Italy
            4 infantry moved from Southern France to Northern Italy
            2 aaGuns moved from Bessarabia to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 7
  • 14
  • 127
  • 57
  • 37
  • 50
  • 100
  • 239
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.7k

Users

40.4k

Topics

1.8m

Posts