@Ghostglider Skipped scramble in Alex
Wizmark (X) vs Pejon 88 (L+8) BM3
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from Java to Burma 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 3 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Samara 1 bomber moved from Western Germany to Smolensk 1 fighter moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 2 bombers moved from Novgorod to Samara 1 mech_infantry moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 3 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Samara 1 bomber moved from Western Germany to Smolensk 1 fighter moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 2 bombers moved from Novgorod to Samara 1 mech_infantry moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara Combat - Germans Battle in Samara Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 5/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 4 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 3 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Samara to Bryansk 1 bomber moved from Smolensk to Bryansk 1 aaGun moved from Belarus to Novgorod 1 fighter moved from Western Germany to Southern Italy 1 mech_infantry moved from Bryansk to Archangel Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in Western Ukraine 3 mech_infantrys placed in Novgorod 2 armour and 1 infantry placed in Volgograd 1 destroyer and 2 submarines placed in 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 2.83 Russians : -1.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Vologda 2 fighters moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Smolensk Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 1,83 Russians : 5,00 -
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 bomber moved from Kansu to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 armour and 2 mech_infantrys moved from Tsinghai to Shensi 1 infantry moved from Kansu to Tsinghai 1 submarine moved from 37 Sea Zone to 79 Sea Zone 2 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan 1 fighter moved from 36 Sea Zone to Hunan 1 fighter moved from 36 Sea Zone to Szechwan -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 bomber moved from Kansu to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 armour and 2 mech_infantrys moved from Tsinghai to Shensi 1 infantry moved from Kansu to Tsinghai 1 submarine moved from 37 Sea Zone to 79 Sea Zone 2 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan 1 fighter moved from 36 Sea Zone to Hunan 1 fighter moved from 36 Sea Zone to Szechwan Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan 3 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 bomber moved from Shensi to French Indo China 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 4 infantry and 1 marine moved from French Indo China to Yunnan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 2 carriers and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 aaGun moved from Yunnan to Kweichow Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 carrier, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : 1.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 bomber moved from Kansu to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 armour and 2 mech_infantrys moved from Tsinghai to Shensi 1 infantry moved from Kansu to Tsinghai 1 submarine moved from 37 Sea Zone to 79 Sea Zone 2 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan 1 fighter moved from 36 Sea Zone to Hunan 1 fighter moved from 36 Sea Zone to Szechwan Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan 3 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 bomber moved from Shensi to French Indo China 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 4 infantry and 1 marine moved from French Indo China to Yunnan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 2 carriers and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 aaGun moved from Yunnan to Kweichow Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 carrier, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -1.33 Japanese : 1.33 -
@Pejon_88 Bit of a late edit I’m afraid :grimacing:
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@wizmark Ok, no worries. I will look at this tomorrow. Lot of things on my plate right now.
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Nice to miss with a bomber 4 combat rounds in a row… :/
Btw did 1 edit. Instead of using 3 inf from Morocco, I picked 1 from Gibraltar for the attack on Southern France, hence why I added an extra to Algeria which walked from Morocco to Algeria. Do you follow?
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 2 fighters moved from 91 Sea Zone to Southern France 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from India to Kweichow 1 bomber moved from India to Hopei 1 bomber moved from Western United States to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 2 bombers and 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kweichow, round 4 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kweichow, round 5 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 4/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Hopei to Burma 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 4 fighters moved from 42 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Southern France to 93 Sea Zone 1 fighter moved from 104 Sea Zone to 93 Sea Zone 2 bombers moved from 104 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers placed in Western United States 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 infantry EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,00 Americans : -1,50 Japanese : -0,83 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 fighter and 3 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Hopei Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -1,83 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 2 fighters moved from 91 Sea Zone to Southern France 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from India to Kweichow 1 bomber moved from India to Hopei 1 bomber moved from Western United States to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 2 bombers and 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kweichow, round 4 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kweichow, round 5 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 4/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Hopei to Burma 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 4 fighters moved from 42 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Southern France to 93 Sea Zone 1 fighter moved from 104 Sea Zone to 93 Sea Zone 2 bombers moved from 104 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers placed in Western United States 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 infantry EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 fighter and 3 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Hopei Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Non Combat Move - British 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 93 Sea Zone to Southern France 3 fighters moved from Algeria to Southern France 1 fighter moved from United Kingdom to Southern France 2 fighters moved from Gibraltar to Southern France 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 9 infantry moved from India to Burma 1 artillery and 2 infantry moved from West India to India 2 artilleries moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Syria 3 infantry moved from Trans-Jordan to Syria 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from Java to India Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 1 factory_minor placed in Iraq 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 artilleries and 4 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine and 3 transports EDIT: Adding units owned by Americans to Central United States: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine and 3 transports EDIT: Removing units owned by Americans from 93 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Removing units owned by Americans from Algeria: 1 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by Americans to 93 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Syria: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,00 Americans : -1,50 Chinese : -1,83 Japanese : -0,83 -
Sorry for the many additional edits at the end of the UK turn. Just realized I needed to move my whole fleet from SZ 91.
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@Pejon_88 np…guilty of it myself on occasion!
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Timguska to Yakut S.S.R. Italians take Yenisey from Russians Italians take Yakut S.S.R. from Russians 1 artillery moved from Archangel to Vologda 1 fighter moved from Bryansk to Vologda 1 bomber moved from Novgorod to Vologda 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Libya to Tunisia -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Timguska to Yakut S.S.R. Italians take Yenisey from Russians Italians take Yakut S.S.R. from Russians 1 artillery moved from Archangel to Vologda 1 fighter moved from Bryansk to Vologda 1 bomber moved from Novgorod to Vologda 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Tunisia, round 2 : 1/11 hits, 2.83 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vologda Italians attack with 1 artillery, 1 bomber and 1 fighter Russians defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Vologda, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Vologda Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Vologda to Novgorod 1 fighter moved from Vologda to Bryansk 1 artillery moved from Southern Italy to Northern Italy 3 infantry moved from Holland Belgium to France 2 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -1.33 Americans : -0.33 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Java 4 fighters moved from Java to India 1 fighter moved from Burma to India 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Java to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Java 4 fighters moved from Java to India 1 fighter moved from Burma to India 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Java to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Is there a way to indicate which carrier each fighter is on? Talking about different nations.





