Good luck and have fun!
I cannot open the map.
Ok going to use my reroll on the UK follow up to Gib. Got rocked hard.
@Karl7 said in axis-dominion vs karl17 (allies+12) bm3:
Ok going to use my reroll on the UK follow up to Gib. Got rocked hard.
:laughing: :laughing: :laughing: :laughing:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry
Germans defend with 3 artilleries, 4 fighters and 3 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 4 infantry
AA fire in Gibraltar : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Gibraltar
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 3/13 hits, 4.00 expected hits
Italians roll dice for 1 aaGun, 3 artilleries, 4 fighters and 7 infantry in Gibraltar, round 2 : 5/14 hits, 6.00 expected hits
1 aaGun owned by the Italians, 2 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 3/8 hits, 3.17 expected hits
Italians roll dice for 3 artilleries, 4 fighters and 4 infantry in Gibraltar, round 3 : 5/11 hits, 5.00 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans roll dice for 3 fighters in Gibraltar, round 4 : 1/3 hits, 1.50 expected hits
Italians roll dice for 3 artilleries, 4 fighters and 1 infantry in Gibraltar, round 4 : 4/8 hits, 4.00 expected hits
3 fighters owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Borneo from Japanese with 3 artilleries and 4 fighters remaining. Battle score for attacker is -51
Casualties for Americans: 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry
Casualties for Italians: 1 aaGun and 4 infantry
Casualties for Germans: 3 infantry
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 carrier, 4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 artillery, 1 carrier, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 artillery, 1 carrier, 2 fighters, 1 submarine and 1 transport
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Iceland: 1 artillery
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
4 infantry moved from Shensi to Sikang
1 fighter and 2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 aaGun and 1 artillery
Chinese roll dice for 4 infantry in Sikang, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from India to French Indo China
7 artilleries and 13 infantry moved from Burma to Yunnan
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Yunnan
British attack with 7 artilleries and 13 infantry
Japanese defend with 1 infantry
British roll dice for 7 artilleries and 13 infantry in Yunnan, round 2 : 4/20 hits, 5.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 2 infantry
EDIT: Removing units owned by British from United Kingdom: 1 armour
EDIT: Removing units owned by Germans from Gibraltar: 3 artilleries and 4 fighters
EDIT: Changing ownership of Gibraltar from Italians to British
EDIT: Adding units owned by British to Gibraltar: 1 armour
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter and 5 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 5 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from India to Burma
4 infantry moved from India to Burma
2 infantry moved from India to Burma
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Eastern Persia
3 submarines moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from French Indo China to India
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 destroyer placed in 71 Sea Zone
1 fighter and 2 infantry placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
AA fire in Gibraltar : : 0.50
Italians : -1.00
British : -3.50
Americans : -1.17
Chinese : 1.83
Japanese : 1.33
AA fire in French Indo China : : -0.17
Ok made it on reroll, barely. I tank and 1 plane left. Forgive the edits, I clicked the wrong autosave file twice!
@Karl7 But second dice results are the accurate ones for the reroll.
second set of results don’t match what you have on the map! scoundrel! it shows you lost again!
shows I won with a fig remaining
frankly I don’t know why you gambled on that one too… it was an ill-fated attack
plz edit to the correct results and repost, and don’t try that on me again!
ok so there are three results for this gib battle?? so strange… 1st result you failed, 2nd you won (which is what you posted), and then I saw a 3rd result–which is the latest–and that’s the one I thought was your reroll. how very confusing.
ok I’ll run with what you posted
huh? the second set of UK results should show 1 UK ftr and 1 tank surviving.
@Karl7 said in axis-dominion vs karl17 (allies+12) bm3:
huh? the second set of UK results should show 1 UK ftr and 1 tank surviving.
well apparently I saw a 3rd gib battle results, and thought that was your reroll.
3rd result is that I rest the battle but forgot to reset the other minor battles, but I clicked back to the “just before combat file” which immediately started the gib battle again.
@Karl7 said in axis-dominion vs karl17 (allies+12) bm3:
3rd result is that I rest the battle but forgot to reset the other minor battles, but I clicked back to the “just before combat file” which immediately started the gib battle again.
ok got it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 bomber moved from Western Germany to Rostov
1 infantry moved from Caucasus to Rostov
3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
3 artilleries and 3 infantry moved from Malta to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 1 fighter and 3 infantry
British defend with 1 airfield, 1 armour and 1 harbour
Italians roll dice for 3 artilleries, 1 fighter and 3 infantry in Gibraltar, round 2 : 2/7 hits, 2.50 expected hits
British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/8 hits, 3.00 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
2 submarines moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to Libya
1 fighter moved from Alexandria to Libya
2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from France to Southern France
2 infantry moved from Western Germany to Northern Italy
1 bomber moved from Rostov to Romania
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -1.17
Russians : -0.33
Yeah sorry for the confusion. It was a shit show
@Karl7 said in axis-dominion vs karl17 (allies+12) bm3:
Yeah sorry for the confusion. It was a shit show
lmao no problem, I take it back then, you’re not a scoundrel after all :laughing:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Iceland: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Combat - French
French creates battle in territory 91 Sea Zone
Battle in 91 Sea Zone
British loiter and taunt; French attack with 1 fighter; Americans loiter and taunt
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
uhhh now you’re editing after I made my Italian move? those edits affect me, particularly the dd in the US eastern coast!
I guess I’ll allow the edit, but only on the condition that you won’t attack gib. cuz I hit gib full force on the assumption that I would sink your two transports in 101