Misterblue vs Sovietishcat (allies+3) BM3 L20 game2


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from India to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from Malaya to Java
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 destroyer, 4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            5 fighters and 5 tactical_bombers moved from Ceylon to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from India to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from Malaya to Java
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 destroyer, 4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            5 fighters and 5 tactical_bombers moved from Ceylon to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 4 destroyers, 10 fighters, 1 submarine and 7 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser, 4 destroyers, 10 fighters and 7 tactical_bombers in 36 Sea Zone, round 2 : 15/24 hits, 12,83 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 cruiser, 4 destroyers, 10 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Java to Malaya
            3 carriers and 6 transports moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Kiangsi to Kwangsi
            1 aaGun moved from Manchuria to Korea
            5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            3 infantry placed in India
            1 armour and 2 infantry placed in Malaya
            1 submarine placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 2,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 4 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            2 fighters moved from 42 Sea Zone to Java
            1 artillery moved from Algeria to Tunisia
    
        Combat - Americans
            Battle in Java
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Tunisia
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 marines moved from Algeria to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Central United States to 101 Sea Zone
            3 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to 87 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            1 transport placed in 10 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kweichow to Chahar
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries moved from Anhwe to Kweichow
            2 artilleries moved from Anhwe to Kweichow
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Anhwe
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Kweichow to Anhwe
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Gibraltar to French Equatorial Africa
            1 fighter moved from Morocco to Gibraltar
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 artillery and 2 infantry placed in Iraq
            2 mech_infantrys placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,6,4,2,1,3
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 1,17
    Americans : -1,67
    Chinese : -0,67
    Japanese : -1,33
    

    Savegame

  • '19

    @Misterblue At least I can say that China has a great game…


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 carrier, 1 destroyer and 3 transports moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Trans-Jordan to 97 Sea Zone
            4 infantry moved from Ukraine to Rostov
            1 bomber moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,00
    British : -0,33
    Russians : -0,33
    

    Savegame


  • @Sovietishcat Did you take the German bomber into account when doing your American ncm? If not feel free to alter it. Italy was not affected by American fleet presence in sz37-44. :)

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in Borneo
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 39 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Caroline Islands to Java
            1 cruiser and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Misterblue Thanks for the offer but I used the planes to hit Java… I’ll trust one of my dd to pull it out, if not we’ll see how the battle goes; Japan wins, I concede the game, in 3 rounds you will get your 8 V.C in Europe.


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Kwangsi to 37 Sea Zone
            1 bomber and 1 fighter moved from Bryansk to Russia
            1 bomber moved from Southern Italy to Russia
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
    

    Savegame


  • @Sovietishcat Intercept?

  • '19

    @Misterblue No thanks


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Kwangsi to 37 Sea Zone
            1 bomber and 1 fighter moved from Bryansk to Russia
            1 bomber moved from Southern Italy to Russia
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in 37 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 destroyer
                    Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 bomber owned by the Germans lost in 37 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 1 bomber
                Casualties for ANZAC: 1 destroyer
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Russia to Bryansk
            1 aaGun moved from Rostov to Caucasus
            2 artilleries and 2 infantry moved from Rostov to Bryansk
            1 aaGun, 4 artilleries and 4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
            1 fighter moved from Smolensk to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
            1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk
            1 fighter moved from Egypt to Ukraine
            2 infantry moved from France to Normandy Bordeaux
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 127 Sea Zone to 126 Sea Zone
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            2 fighters and 1 tactical_bomber placed in Novgorod
            2 bombers placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : 0,50
    ANZAC : 0,67
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 22 PUs; 
            Russians buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Volgograd
            1 fighter moved from Russia to Volgograd
            4 infantry moved from Kazakhstan to Caucasus
            1 armour moved from Iraq to Caucasus
            1 infantry moved from Iraq to Syria
                  Russians take Syria from Italians
            1 mech_infantry moved from Iraq to Caucasus
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                Germans defend with 1 aaGun; Italians defend with 2 armour
                    Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 1,33 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Italians lost in Caucasus
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Caucasus, round 3 : 3/5 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
    
        Place Units - Russians
            2 fighters placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4
            Russians collect 20 PUs (1 lost to blockades); end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,50
    Russians : 1,33
    

    Savegame


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Korea to Jehol
            1 fighter moved from Japan to Jehol
            1 infantry moved from Kwangsi to Kiangsi
            2 fighters moved from Japan to Kiangsi
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 armour and 2 infantry moved from Malaya to 37 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 bombers moved from Malaya to 42 Sea Zone
            1 armour, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 battleships, 5 carriers, 5 destroyers, 5 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            5 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
            1 armour, 5 infantry and 2 marines moved from 42 Sea Zone to Java
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Korea to Jehol
            1 fighter moved from Japan to Jehol
            1 infantry moved from Kwangsi to Kiangsi
            2 fighters moved from Japan to Kiangsi
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 armour and 2 infantry moved from Malaya to 37 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 bombers moved from Malaya to 42 Sea Zone
            1 armour, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 battleships, 5 carriers, 5 destroyers, 5 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            5 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
            1 armour, 5 infantry and 2 marines moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Philippines
            Battle in Jehol
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                 retreated to Jehol
                Chinese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                 retreated to Kiangsi
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 10 fighters, 1 submarine, 7 tactical_bombers and 3 transports
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 10 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 18/27 hits, 14,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 8/16 hits, 7,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 3 carriers owned by the Americans and 3 submarines owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 3 : 13/24 hits, 13,50 expected hits
                    Americans roll dice for 5 fighters in 42 Sea Zone, round 3 : 5/5 hits, 3,33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    4 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 121
                Casualties for Japanese: 2 carriers, 4 destroyers, 1 submarine and 4 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
                Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
            Battle in Java
                Japanese attack with 1 armour, 5 infantry and 2 marines
                Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 armour, 5 infantry and 2 marines in Java, round 2 : 3/8 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                    Japanese roll dice for 1 armour, 3 infantry and 2 marines in Java, round 3 : 2/6 hits, 1,67 expected hits
                    Americans roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                Japanese win, taking Java from Americans with 1 armour, 2 infantry and 2 marines remaining. Battle score for attacker is 11
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
            2 bombers moved from 42 Sea Zone to Kwangtung
            2 fighters moved from Kiangsi to Kwangtung
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Jehol to Korea
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 21 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            1 armour and 3 infantry moved from India to Burma
    
        Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Japan
            3 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
            Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,33
    Chinese : 1,33
    Japanese : 2,83
    

    Savegame

  • '19

    @Misterblue This one is yours, what a bad game from allies since G2, oh well… thanks again for the game, I will post.


  • @Sovietishcat Thanks for the game. I’ve had a fair bit of luck in all my games since returning to playing a&a online; seems like beginners luck does not only work for true beginners but re-learning players as well. :)

Suggested Topics

  • 18
  • 17
  • 30
  • 82
  • 61
  • 252
  • 245
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.9k

Users

40.6k

Topics

1.8m

Posts