TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - British British buy 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
54 armour, 2 artilleries, 38 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
5 armour moved from Northwest Persia to Trans-Jordan
1 artillery and 1 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Trans-Jordan
Germans attack with 59 armour, 2 artilleries, 38 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 59 armour, 2 artilleries, 38 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 42/103 hits, 37,50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
2 fighters and 5 tactical_bombers moved from Southern Italy to Greece
5 mech_infantrys moved from Vologda to Russia
1 artillery and 6 infantry moved from France to Western Germany
Place Units - Germans
7 bombers placed in Western Germany
3 armour placed in Iraq
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,4,4,6,6,4
Germans collect 69 PUs (5 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 4,50
British : 0,67
Så må det bære eller briste:) Har ikke lavet beregningen… tør ikke:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Russians
2 armour moved from Urals to Russia
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Russia
Russians attack with 2 armour
Germans defend with 1 airfield, 1 factory_minor and 8 mech_infantrys
Russians roll dice for 2 armour in Russia, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 8 mech_infantrys in Russia, round 2 : 3/8 hits, 2,67 expected hits
2 armour owned by the Russians lost in Russia
Germans win with 8 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Russians: 2 armour
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 tactical_bombers moved from Egypt to Southern Italy
3 fighters moved from Egypt to Southern Italy
1 armour moved from Gibraltar to 91 Sea Zone
11 artilleries moved from Gibraltar to 91 Sea Zone
18 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 11 artilleries, 3 battleships, 3 carriers, 4 destroyers, 18 infantry and 15 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
11 artilleries moved from 95 Sea Zone to Southern Italy
18 infantry moved from 95 Sea Zone to Southern Italy
4 bombers moved from Gibraltar to Greece
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 battleships moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to Greece
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Marianas
Battle in Greece
Americans attack with 4 bombers and 1 tactical_bomber
Germans defend with 3 fighters and 6 tactical_bombers
Americans roll dice for 4 bombers and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 3,17 expected hits
Italians roll dice for 3 fighters and 6 tactical_bombers in Greece, round 2 : 6/9 hits, 5,00 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 4 bombers owned by the Americans lost in Greece
Italians win, taking Marianas from Japanese with 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is -49
Casualties for Americans: 4 bombers and 1 tactical_bomber
Casualties for Germans: 1 fighter
Battle in Trans-Jordan
Americans attack with 1 mech_infantry
Germans defend with 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys
Americans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 52/102 hits, 43,83 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Trans-Jordan
Germans win with 59 armour, 2 artilleries, 36 infantry and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 1 armour, 11 artilleries, 3 fighters, 18 infantry and 3 tactical_bombers
Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
AA fire in Southern Italy : 0/6 hits, 1,00 expected hits
Americans roll dice for 3 battleships in Southern Italy, round 2 : 1/3 hits, 2,00 expected hits
Americans roll dice for 1 armour, 11 artilleries, 3 fighters, 18 infantry and 3 tactical_bombers in Southern Italy, round 2 : 12/36 hits, 12,50 expected hits
Italians roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry in Southern Italy, round 2 : 4/14 hits, 5,00 expected hits
3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 11 artilleries, 3 fighters, 14 infantry and 3 tactical_bombers in Southern Italy, round 3 : 11/32 hits, 11,83 expected hits
Italians roll dice for 3 artilleries and 1 fighter in Southern Italy, round 3 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Americans, 1 fighter owned by the Italians and 3 artilleries owned by the Italians lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 11 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Americans: 6 infantry
Casualties for Italians: 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
Non Combat Move - Americans
3 fighters moved from Southern Italy to 95 Sea Zone
3 tactical_bombers moved from Southern Italy to 95 Sea Zone
5 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
3 carriers moved from 76 Sea Zone to 81 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 battleship, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 armour moved from Kansu to Vologda
Place Units - Americans
2 destroyers and 5 transports placed in 101 Sea Zone
4 armour, 1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 8,17
Italians : 0,33
Americans : -4,33
AA fire in Southern Italy : : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 7 infantry moved from Yunnan to Burma
2 artilleries and 7 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 artilleries and 7 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 tactical_bombers moved from Egypt to Southern Italy
3 fighters moved from Egypt to Southern Italy
1 armour moved from Gibraltar to 91 Sea Zone
11 artilleries moved from Gibraltar to 91 Sea Zone
18 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 11 artilleries, 3 battleships, 3 carriers, 4 destroyers, 18 infantry and 15 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
11 artilleries moved from 95 Sea Zone to Southern Italy
18 infantry moved from 95 Sea Zone to Southern Italy
4 bombers moved from Gibraltar to Greece
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 battleships moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to Greece
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Marianas
Battle in Greece
Americans attack with 4 bombers and 1 tactical_bomber
Germans defend with 3 fighters and 6 tactical_bombers
Americans roll dice for 4 bombers and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 3,17 expected hits
Italians roll dice for 3 fighters and 6 tactical_bombers in Greece, round 2 : 6/9 hits, 5,00 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 4 bombers owned by the Americans lost in Greece
Italians win, taking Marianas from Japanese with 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is -49
Casualties for Americans: 4 bombers and 1 tactical_bomber
Casualties for Germans: 1 fighter
Battle in Trans-Jordan
Americans attack with 1 mech_infantry
Germans defend with 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys
Americans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 52/102 hits, 43,83 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Trans-Jordan
Germans win with 59 armour, 2 artilleries, 36 infantry and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 1 armour, 11 artilleries, 3 fighters, 18 infantry and 3 tactical_bombers
Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
AA fire in Southern Italy : 0/6 hits, 1,00 expected hits
Americans roll dice for 3 battleships in Southern Italy, round 2 : 1/3 hits, 2,00 expected hits
Americans roll dice for 1 armour, 11 artilleries, 3 fighters, 18 infantry and 3 tactical_bombers in Southern Italy, round 2 : 12/36 hits, 12,50 expected hits
Italians roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry in Southern Italy, round 2 : 4/14 hits, 5,00 expected hits
3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 11 artilleries, 3 fighters, 14 infantry and 3 tactical_bombers in Southern Italy, round 3 : 11/32 hits, 11,83 expected hits
Italians roll dice for 3 artilleries and 1 fighter in Southern Italy, round 3 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Americans, 1 fighter owned by the Italians and 3 artilleries owned by the Italians lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 11 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Americans: 6 infantry
Casualties for Italians: 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
Non Combat Move - Americans
3 fighters moved from Southern Italy to 95 Sea Zone
3 tactical_bombers moved from Southern Italy to 95 Sea Zone
5 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
3 carriers moved from 76 Sea Zone to 81 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 battleship, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 armour moved from Kansu to Vologda
Place Units - Americans
2 destroyers and 5 transports placed in 101 Sea Zone
4 armour, 1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 7 infantry moved from Yunnan to Burma
2 artilleries and 7 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 artilleries and 7 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 armour, 1 harbour and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 7 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Greece
1 submarine moved from 97 Sea Zone to 95 Sea Zone
British take 97 Sea Zone from Italians
1 fighter and 9 infantry moved from India to West India
4 armour and 1 mech_infantry moved from Urals to Russia
Combat - British
Battle in Greece
British attack with 1 bomber
Germans defend with 2 fighters and 6 tactical_bombers
British roll dice for 1 bomber in Greece, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 fighters and 6 tactical_bombers in Greece, round 2 : 5/8 hits, 4,33 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in Greece
Italians win with 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 bomber
Casualties for Germans: 1 fighter
Battle in Russia
British attack with 4 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 8 mech_infantrys
British roll dice for 4 armour and 1 mech_infantry in Russia, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 8 mech_infantrys in Russia, round 2 : 3/8 hits, 2,67 expected hits
1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Russia
British roll dice for 2 armour in Russia, round 3 : 2/2 hits, 1,00 expected hits
Germans roll dice for 5 mech_infantrys in Russia, round 3 : 1/5 hits, 1,67 expected hits
2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Russia
British roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0,50 expected hits
Germans roll dice for 3 mech_infantrys in Russia, round 4 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Russia
British roll dice for 1 armour in Russia, round 5 : 0/1 hits, 0,50 expected hits
Germans roll dice for 2 mech_infantrys in Russia, round 5 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour in Russia, round 6 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 mech_infantrys in Russia, round 6 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 4 armour and 1 mech_infantry
Casualties for Germans: 7 mech_infantrys
Battle in West India
British attack with 1 fighter and 9 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 9 infantry in West India, round 2 : 1/10 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West India
British roll dice for 1 fighter and 8 infantry in West India, round 3 : 3/9 hits, 1,83 expected hits
Germans roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in West India
British win, taking West India from Germans with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 95 Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Non Combat Move - British
3 fighters moved from Gibraltar to Egypt
3 fighters moved from Ethiopia to Egypt
1 armour, 10 infantry, 3 mech_infantrys and 7 transports moved from 76 Sea Zone to 81 Sea Zone
10 infantry moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
1 fighter moved from West India to India
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
3 aaGuns and 4 infantry moved from Tsinghai to Novosibirsk
3 infantry moved from Novosibirsk to Vologda
Place Units - British
1 harbour placed in Suriname
1 armour and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 30 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 armour and 7 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 1 armour and 7 artilleries
Combat Hit Differential Summary :
Germans : 6,50
Italians : 1,00
British : 2,50
Americans : -4,33
AA fire in Southern Italy : : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
2 artilleries moved from 93 Sea Zone to Southern France
3 infantry moved from 93 Sea Zone to Southern France
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
Combat - ANZAC
Battle in 93 Sea Zone
ANZAC attack with 1 aaGun, 2 submarines and 6 transports
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Battle in Southern France
Non Combat Move - ANZAC
2 submarines moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
2 artilleries moved from 93 Sea Zone to Southern France
3 infantry moved from 93 Sea Zone to Southern France
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
Combat - ANZAC
Battle in 93 Sea Zone
ANZAC attack with 1 aaGun, 2 submarines and 6 transports
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Battle in Southern France
Non Combat Move - ANZAC
2 submarines moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Ethiopia: 1 fighter
EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 16 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
59 armour, 2 artilleries, 36 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
6 armour moved from Iraq to Egypt
1 fighter and 6 tactical_bombers moved from Greece to Egypt
20 bombers moved from Western Germany to Egypt
1 infantry moved from Persia to Eastern Persia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 2 submarines
ANZAC defend with 1 aaGun, 4 submarines and 6 transports
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 4 submarines in 93 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
1 submarine owned by the ANZAC lost in 93 Sea Zone
Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 3 submarines in 93 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 3 submarines in 93 Sea Zone, round 4 : 0/3 hits, 0,50 expected hits
1 submarine owned by the ANZAC lost in 93 Sea Zone
Germans roll dice for 2 submarines in 93 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 6 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 6 : 0/2 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 7 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 7 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 8 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 9 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 10 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 11 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 93 Sea Zone, round 11 : 0/2 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 12 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 93 Sea Zone, round 12 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 submarine owned by the ANZAC lost in 93 Sea Zone
ANZAC win with 6 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 4 submarines
Casualties for Germans: 2 submarines
Battle in Egypt
Germans attack with 65 armour, 2 artilleries, 20 bombers, 1 fighter, 36 infantry, 4 mech_infantrys and 6 tactical_bombers
British defend with 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 18 fighters, 1 harbour, 38 infantry, 23 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter and 2 infantry; ANZAC defend with 1 fighter and 2 infantry; Russians defend with 4 aaGuns, 1 armour, 7 fighters, 26 infantry and 1 tactical_bomber
AA fire in Egypt : 1/15 hits, 2,50 expected hits
1 fighter owned by the Germans lost in Egypt
Germans roll dice for 65 armour, 2 artilleries, 20 bombers, 36 infantry, 4 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 61/133 hits, 57,50 expected hits
British roll dice for 5 aaGuns, 6 armour, 1 artillery, 27 fighters, 68 infantry, 23 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 59/128 hits, 53,17 expected hits
26 infantry owned by the Russians, 2 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 artilleries owned by the Germans, 36 infantry owned by the Germans, 17 armour owned by the Germans, 4 aaGuns owned by the Russians, 2 infantry owned by the French, 4 mech_infantrys owned by the Germans and 26 infantry owned by the British lost in Egypt
Germans roll dice for 48 armour, 20 bombers and 6 tactical_bombers in Egypt, round 3 : 36/74 hits, 41,33 expected hits
British roll dice for 6 armour, 1 artillery, 27 fighters, 12 infantry, 23 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 32/72 hits, 34,50 expected hits
23 mech_infantrys owned by the British, 32 armour owned by the Germans, 1 artillery owned by the British and 12 infantry owned by the British lost in Egypt
Germans roll dice for 16 armour, 20 bombers and 6 tactical_bombers in Egypt, round 4 : 26/42 hits, 25,33 expected hits
British roll dice for 6 armour, 27 fighters and 3 tactical_bombers in Egypt, round 4 : 26/36 hits, 22,50 expected hits
1 tactical_bomber owned by the Russians, 7 fighters owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Russians, 2 tactical_bombers owned by the British, 6 bombers owned by the Germans, 14 armour owned by the Germans, 6 tactical_bombers owned by the Germans, 1 fighter owned by the French, 8 fighters owned by the British and 5 armour owned by the British lost in Egypt
Germans roll dice for 2 armour and 14 bombers in Egypt, round 5 : 14/16 hits, 10,33 expected hits
British roll dice for 10 fighters in Egypt, round 5 : 7/10 hits, 6,67 expected hits
7 bombers owned by the Germans and 10 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour and 7 bombers remaining. Battle score for attacker is -78
Casualties for Germans: 63 armour, 2 artilleries, 13 bombers, 1 fighter, 36 infantry, 4 mech_infantrys and 6 tactical_bombers
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 5 armour, 1 artillery, 18 fighters, 38 infantry, 23 mech_infantrys and 2 tactical_bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 7 fighters, 26 infantry and 1 tactical_bomber
Non Combat Move - Germans
7 bombers moved from Egypt to Iraq
3 aaGuns moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Finland to Karelia
3 aaGuns, 1 artillery, 20 infantry and 4 mech_infantrys moved from Western Germany to Northern Italy
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
10 infantry placed in Western Germany
3 infantry placed in Russia
2 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
1 bomber and 1 fighter placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5,5,1
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0,83
British : 7,17
ANZAC : -2,17
AA fire in Egypt : : -1,50
Læg lige mærke til briternes held. Havde det nu været tyskernes, så havde jeg vundet spillet:)
@Maxiheimer yep, så det godt. Helt vild hit rate. Tjekkede du battlescore inden? Du må ha haft 80% sandsynlighed mindst.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to British Guiana: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 bomber moved from Germany to 93 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
Combat Hit Differential Summary :
@Maxiheimer scramble ved scotland?
Ja - tak.
Er du ikke bange for at du kommer lidt let ind mod den franske flåde?
@Maxiheimer jeg er altid bange for at det hele går galt haha :p Jeg burde ha 90-95% chance for at vinde den.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to British Guiana: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 bomber moved from Germany to 93 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 93 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 93 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4,00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 3 : 5/14 hits, 4,00 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 6/16 hits, 5,83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
1 aaGun owned by the French, 6 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 9/10 hits, 4,67 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2,67 expected hits
2 artilleries owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 4 : 0/2 hits, 0,83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 5 : 1/2 hits, 0,83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 2/4 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 bomber moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
3 fighters moved from 111 Sea Zone to Holland Belgium
2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
1 bomber moved from 111 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Poland to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 5,83
British : -0,50
French : 0,83
AA fire in France : : -0,17
Neutral_Allies : -2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Archangel to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters moved from Manchuria to Hunan
2 tactical_bombers moved from Manchuria to Hunan
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Hunan to Kwangsi
3 fighters moved from Hunan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
4 infantry moved from Korea to Manchuria
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to Kiangsu
2 artilleries moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kiangsu
2 fighters moved from Japan to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : -1,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 armour and 1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
Place Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :