Samuel06 (X) vs Dawgoneit (A) BM3


  • @samuel06 Omg that Gibraltar! Hahaha one more time the Germans have to retreat


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Burma to Shan State
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 43 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            5 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 3 transports
                    3 transports owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
                Casualties for ANZAC: 3 transports
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Borneo
                Japanese attack with 5 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Borneo, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 5 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 artilleries and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 artilleries in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 2 artilleries
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
            5 fighters and 3 tactical_bombers moved from Borneo to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 aaGun, 1 armour and 1 mech_infantry moved from Burma to India
            1 infantry moved from India to West India
            1 mech_infantry moved from West India to India
            1 infantry moved from Shantung to Kiangsu
            5 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsi to French Indo China
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            3 mech_infantrys placed in French Indo China
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            8 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Wake Island to Queensland
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Malaya
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                Americans win, taking Malaya from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 2.
            Americans undo move 1.
            2 carriers and 1 submarine placed in 101 Sea Zone
            Americans undo move 1.
            4 fighters placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 fighter and 29 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 29 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    Chinese roll dice for 1 fighter and 29 infantry in Kiangsu, round 2 : 4/30 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hopei
    
        Place Units - Chinese
            5 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            8 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Wake Island to Queensland
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Malaya
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                Americans win, taking Malaya from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 2.
            Americans undo move 1.
            2 carriers and 1 submarine placed in 101 Sea Zone
            Americans undo move 1.
            4 fighters placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 fighter and 29 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 29 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    Chinese roll dice for 1 fighter and 29 infantry in Kiangsu, round 2 : 4/30 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hopei
    
        Place Units - Chinese
            5 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 3 mech_infantrys moved from Eastern Persia to Persia
            1 fighter moved from Alexandria to 99 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            4 mech_infantrys moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Alexandria
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            British undo move 2.
            British undo move 1.
            2 artilleries and 1 infantry placed in Iraq
            3 infantry placed in Egypt
            2 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
            British collect 32 PUs (7 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -1.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Samara
                  Italians take Samara from Russians
            2 artilleries and 1 infantry moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Bryansk to Tambov
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Guam
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Guam
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 6 bombers and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Buryatia to Siberia
                  Germans take Sakha from Russians
                  Germans take Siberia from Russians
            1 armour and 1 mech_infantry moved from Russia to Urals
                  Germans take Urals from Russians
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 mech_infantrys moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Northwest Persia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            2 aaGuns moved from Rostov to Caucasus
            5 mech_infantrys moved from Ukraine to Caucasus
            2 aaGuns and 1 artillery moved from Russia to Samara
            4 armour and 10 mech_infantrys moved from Russia to Volgograd
            1 aaGun moved from Bryansk to Rostov
            1 bomber moved from Ukraine to Western Germany
            5 bombers moved from Bryansk to Western Germany
            4 mech_infantrys moved from Western Ukraine to Rostov
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            2 bombers moved from Southern France to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from Volgograd to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            6 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Germans collect 67 PUs (3 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    AA fire in United Kingdom : : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Germans
            1 infantry moved from Korea to Amur
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers moved from French Indo China to Malaya
            2 mech_infantrys moved from Shan State to Malaya
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java
            1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone
            1 fighter moved from 43 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Alaska
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Malaya
                Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
                Americans defend with 2 artilleries, 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Malaya, round 2 : 3/9 hits, 3.50 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Malaya
                Japanese win, taking Malaya from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 2 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Celebes to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 bomber and 2 tactical_bombers moved from Malaya to French Indo China
            2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
            1 fighter moved from 21 Sea Zone to 43 Sea Zone
            3 fighters moved from Philippines to French Indo China
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from Philippines to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 aaGun and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to French Indo China
            1 armour and 2 mech_infantrys moved from India to Yunnan
            5 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
            3 infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : -1.00
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 1 Sea Zone
            5 mech_infantrys moved from Libya to Algeria
            1 bomber moved from Queensland to 39 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            9 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 39 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 carrier, 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in 39 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            9 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to British Columbia
            1 fighter moved from 1 Sea Zone to British Columbia
            2 aaGuns moved from Western United States to British Columbia
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 armour and 2 mech_infantrys placed in Western United States
            1 carrier and 2 fighters placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Shensi
            5 infantry moved from Hopei to Shensi
            3 infantry moved from Kiangsu to Anhwe
            26 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Shantung to Anhwe
            1 fighter moved from Hopei to Chahar
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Shensi
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 1 Sea Zone
            5 mech_infantrys moved from Libya to Algeria
            1 bomber moved from Queensland to 39 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            9 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 39 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 carrier, 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in 39 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            9 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to British Columbia
            1 fighter moved from 1 Sea Zone to British Columbia
            2 aaGuns moved from Western United States to British Columbia
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 armour and 2 mech_infantrys placed in Western United States
            1 carrier and 2 fighters placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Shensi
            5 infantry moved from Hopei to Shensi
            3 infantry moved from Kiangsu to Anhwe
            26 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Shantung to Anhwe
            1 fighter moved from Hopei to Chahar
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Shensi
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            3 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
            1 armour, 2 artilleries, 1 marine and 3 mech_infantrys moved from Persia to Northwest Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Northwest Persia
                British attack with 5 armour, 4 artilleries, 4 infantry, 1 marine and 9 mech_infantrys
                Germans defend with 2 mech_infantrys
                    British roll dice for 5 armour, 4 artilleries, 4 infantry, 1 marine and 9 mech_infantrys in Northwest Persia, round 2 : 9/23 hits, 6.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 5 armour, 4 artilleries, 3 infantry, 1 marine and 9 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
    
        Place Units - British
            3 armour placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 2 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
            British collect 36 PUs (3 lost to blockades); end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 2.17
    Americans : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Samara to Timguska
                  Italians take Novosibirsk from Russians
                  Italians take Timguska from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns and 2 artilleries moved from Tambov to Volgograd
    
        Place Units - Italians
            1 marine placed in Southern Italy
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 44 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 bomber moved from 44 Sea Zone to Northern Territory
            2 fighters moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 44 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 bomber moved from 44 Sea Zone to Northern Territory
            2 fighters moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 armour and 1 mech_infantry moved from Siberia to Sakha
            1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            6 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia
            1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Caucasus to Northwest Persia
            4 mech_infantrys moved from Rostov to Northwest Persia
            16 bombers moved from Western Germany to Northwest Persia
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Germans
            Battle in Yenisey
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Cyprus
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Cyprus
                Germans win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Sakha
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Germans win, taking Sakha from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 6 armour, 16 bombers, 1 fighter, 20 mech_infantrys and 1 tactical_bomber
                British defend with 5 armour, 4 artilleries, 3 infantry, 1 marine and 9 mech_infantrys
                    Germans roll dice for 6 armour, 16 bombers, 1 fighter, 20 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 15/44 hits, 18.17 expected hits
                    British roll dice for 5 armour, 4 artilleries, 3 infantry, 1 marine and 9 mech_infantrys in Northwest Persia, round 2 : 10/22 hits, 8.17 expected hits
                    9 mech_infantrys owned by the British, 3 artilleries owned by the British, 10 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 6 armour, 16 bombers, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 14/34 hits, 16.50 expected hits
                    British roll dice for 5 armour, 1 artillery and 1 marine in Northwest Persia, round 3 : 3/7 hits, 3.17 expected hits
                    1 marine owned by the British, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 6 armour, 16 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Germans: 13 mech_infantrys
                Casualties for British: 5 armour, 4 artilleries, 3 infantry, 1 marine and 9 mech_infantrys
    
        Non Combat Move - Germans
            16 bombers, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Russia to Rostov
            2 aaGuns and 1 artillery moved from Samara to Kazakhstan
            3 infantry moved from Southern France to Northern Italy
            2 fighters moved from Cyprus to 99 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Greece
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            4 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
            Germans collect 68 PUs (3 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.00
    British : 2.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Germans
            1 infantry moved from Korea to Amur
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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