I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery and 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 3 bombers moved from Eastern Poland to Southern France 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 3 mech_infantrys moved from France to Southern France 1 fighter moved from Western Germany to Southern France 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Southern France 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to Southern France Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 artilleries and 4 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Novgorod Germans attack with 5 armour, 1 artillery, 6 infantry and 4 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry Germans roll dice for 5 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Novgorod, round 2 : 5/16 hits, 4.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Novgorod, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Novgorod, round 3 : 3/14 hits, 4.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Novgorod, round 4 : 5/12 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry Battle in Bessarabia Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 artilleries, 3 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/14 hits, 6.00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 3.17 expected hits 2 infantry owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/11 hits, 5.50 expected hits Americans roll dice for 1 armour and 1 fighter in Southern France, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Americans, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 2 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry and 2 mech_infantrys Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for French: 1 fighter Non Combat Move - Germans 3 bombers moved from Southern France to Western Germany 4 aaGuns, 11 armour, 8 artilleries, 15 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from Bessarabia to Belarus 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to France 2 infantry moved from Romania to Bulgaria 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern France to France 1 fighter and 2 tactical_bombers moved from Bessarabia to Belarus 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Southern France to Southern Italy Place Units - Germans 1 armour and 6 mech_infantrys placed in Germany 3 artilleries placed in Normandy Bordeaux 2 infantry and 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,6,5,1,6,6,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : -0.33 Russians : 0.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Japanese 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda 1 artillery and 3 infantry moved from Ukraine to Western Ukraine 2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Russia to Samara 1 fighter moved from Bryansk to Volgograd 4 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 4 infantry Germans defend with 2 infantry Russians roll dice for 4 infantry in Bessarabia, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 4 infantry in Bessarabia, round 3 : 1/4 hits, 0.67 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 infantry in Bessarabia, round 8 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 4 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 artilleries and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries and 2 infantry Battle in Volgograd Russians attack with 1 fighter and 3 mech_infantrys Japanese defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Volgograd Russians win, taking Volgograd from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Smolensk Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 aaGun, 4 armour, 5 artilleries and 13 infantry moved from Bryansk to Russia 2 aaGuns and 11 infantry moved from Yenisey to Timguska 1 fighter moved from Volgograd to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1 Russians collect 26 PUs (3 lost to blockades); end with 26 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.50 Japanese : -1.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Sakha to Buryatia 5 infantry moved from Manchuria to Korea 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 armour moved from Kazakhstan to Caucasus 1 bomber moved from Kweichow to Caucasus 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Korea Japanese attack with 5 infantry Russians defend with 1 infantry Japanese roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 1 armour and 1 bomber British defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Caucasus retreated to Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Non Combat Move - Japanese 1 bomber moved from Caucasus to Sikang 1 armour and 1 mech_infantry moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Kweichow to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 3 artilleries and 5 infantry moved from Shan State to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma 2 infantry moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Burma 2 fighters and 2 tactical_bombers moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 2 infantry moved from Chahar to Suiyuyan 1 artillery and 3 infantry moved from Jehol to Chahar 1 aaGun moved from Manchuria to Jehol 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Java to 37 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 artillery moved from Kansu to Suiyuyan 1 fighter moved from 16 Sea Zone to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan 4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 Russians : -0.67 Japanese : -5.17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone 1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Germans defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern France Americans attack with 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/12 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 artilleries and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 3 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 battleship, 1 carrier and 4 transports placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -1.17 AA fire in Western Germany : : -0.17 Americans : -3.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Caucasus to Rostov 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Nigeria to Egypt 1 fighter moved from Alexandria to Persia 1 fighter moved from Persia to India 1 armour moved from Tobruk to Egypt 1 fighter and 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Alexandria to Egypt 2 artilleries and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Ethiopia Combat - British Battle in 42 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine and 1 transport British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - British 3 infantry moved from West India to India 2 infantry moved from Eastern Persia to West India 2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 2 mech_infantrys placed in Persia 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : -1.00 Japanese : -1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Bryansk 1 bomber moved from Bulgaria to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Russians win with no units remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour and 1 bomber Casualties for Russians: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Southern Italy 2 artilleries and 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Italians collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -0.17 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 59 PUs; Germans buy 1 armour, 3 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 5 mech_infantrys moved from Eastern Poland to Western Ukraine 3 artilleries moved from Normandy Bordeaux to Southern France 2 infantry and 2 mech_infantrys moved from France to Southern France 3 bombers moved from Western Germany to Southern France 2 fighters and 1 tactical_bomber moved from France to Southern France 1 fighter moved from Southern Italy to Southern France 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 1 artillery moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 7 artilleries and 12 infantry moved from Belarus to Bryansk Combat - Germans Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 5 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 6 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 7 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Battle in Southern France Germans attack with 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/14 hits, 6.33 expected hits Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 0/8 hits, 2.67 expected hits 5 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 5/14 hits, 6.33 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 artillery, 5 infantry and 2 mech_infantrys Non Combat Move - Germans 4 aaGuns, 10 armour and 11 mech_infantrys moved from Belarus to Bryansk 5 armour and 4 mech_infantrys moved from Novgorod to Bryansk 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern France to Southern Italy 2 fighters and 1 tactical_bomber moved from Southern France to France 3 bombers moved from Southern France to Western Germany 1 fighter moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 1 artillery and 1 infantry moved from Novgorod to Belarus Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Normandy Bordeaux 2 infantry and 1 mech_infantry placed in France 1 fighter and 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Germans undo move 5. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,1,3,2,1,2,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Germans collect 51 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -6.67 Americans : -3.33 Russians : -2.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Russians Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Kansu Chinese take Kansu from Japanese 1 infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Non Combat Move - Russians 3 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 4 infantry moved from Novosibirsk to Samara 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 aaGun and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 1 bomber moved from Sikang to Kansu 1 bomber moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain Combat - Japanese Battle in New Britain Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 42 Sea Zone Japanese win, taking New Britain from ANZAC, taking 42 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kansu Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan 2 mech_infantrys moved from Kweichow to Burma 2 infantry moved from Yunnan to Burma 1 artillery moved from Suiyuyan to Shensi 1 artillery and 3 infantry moved from Chahar to Suiyuyan 2 bombers moved from Kansu to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Szechwan 1 fighter moved from 42 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 armour moved from Buryatia to Korea 3 infantry moved from Korea to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to Burma 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 aaGun moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Kiangsu 2 fighters placed in Japan 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : -0.67 Japanese : 1.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 cruiser, 4 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 93 Sea Zone to 92 Sea Zone 1 battleship, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 1 cruiser and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 0.67 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - British British buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from Persia to India 2 infantry moved from West India to India 2 artilleries and 2 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 1 fighter moved from Trans-Jordan to West India 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Alexandria to Egypt Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Non Combat Move - British 1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 2 artilleries and 1 infantry placed in Union of South Africa 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1 British collect 27 PUs (6 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
AA fire in Normandy Bordeaux : : 0.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 artilleries moved from Northern Italy to Southern Italy 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Italians collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone 2 cruisers moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Battle in 54 Sea Zone ANZAC attack with 1 carrier, 2 cruisers, 4 fighters, 1 infantry and 3 transports Japanese defend with 1 destroyer ANZAC roll dice for 1 carrier, 2 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 carrier, 2 cruisers, 4 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 60 PUs; Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Archangel to Russia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Smolensk to Russia 1 armour and 3 mech_infantrys moved from Ukraine to Russia 1 mech_infantry moved from Western Ukraine to Russia 2 fighters and 2 tactical_bombers moved from Belarus to Russia 3 bombers moved from Western Germany to Russia 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 14 armour, 7 artilleries, 12 infantry and 15 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 16 armour, 8 artilleries, 3 bombers, 2 fighters, 13 infantry, 20 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers AA fire in Russia : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 13 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 18/62 hits, 20.67 expected hits Russians roll dice for 2 aaGuns, 4 armour, 5 artilleries, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 12/49 hits, 19.00 expected hits 16 infantry owned by the Russians, 12 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 1 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 18/50 hits, 18.67 expected hits Russians roll dice for 4 armour, 5 artilleries, 5 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/33 hits, 13.67 expected hits 3 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 8 artilleries, 3 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 18/35 hits, 15.83 expected hits Russians roll dice for 4 armour, 4 artilleries, 5 fighters and 2 tactical_bombers in Russia, round 4 : 6/15 hits, 7.67 expected hits 2 tactical_bombers owned by the Russians, 5 fighters owned by the Russians, 4 armour owned by the Russians, 4 artilleries owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 4 artilleries, 3 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 88 Casualties for Germans: 4 artilleries, 1 fighter, 13 infantry, 16 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 4 armour, 5 artilleries, 5 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers Non Combat Move - Germans 1 artillery and 1 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 3 bombers moved from Russia to Bryansk 1 tactical_bomber moved from Western Germany to Southern Italy 2 mech_infantrys moved from Southern France to France 3 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Normandy Bordeaux 2 mech_infantrys placed in France 1 fighter placed in Western Germany Germans undo move 4. 2 mech_infantrys placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Germans collect 60 PUs (2 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.00 Germans : -1.17 Russians : -7.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - Russians 10 infantry moved from Novosibirsk to Samara Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Samara 1 infantry moved from Kazakhstan to Samara Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in Western Australia Battle in Alaska Battle in Solomon Islands Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Alaska from Americans, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Shan State 1 armour and 2 mech_infantrys moved from Shan State to Burma 3 mech_infantrys moved from Kweichow to Burma 1 armour and 1 mech_infantry moved from Szechwan to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 mech_infantry moved from Kiangsu to Kweichow 1 aaGun moved from Chahar to Hopei 2 infantry moved from Suiyuyan to Kansu 1 artillery moved from Shensi to Tsinghai 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 armour and 1 infantry moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 4 armour, 1 battleship, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 10 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 4 fighters moved from 16 Sea Zone to 25 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 factory_major and 2 infantry Americans roll dice for 3 battleships and 2 cruisers in Northern Italy, round 2 : 5/5 hits, 3.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 25 Sea Zone Americans attack with 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters in 25 Sea Zone, round 2 : 7/13 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 battleship, 2 carriers, 4 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 4 transports moved from 91 Sea Zone to 92 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone Place Units - Americans 4 armour and 4 infantry placed in Eastern United States 1 battleship and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Italians : 0.33 Americans : 3.00 Japanese : -0.33





