L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • And you see the difference between my convoy disruptions and yours?


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    And you see the difference between my convoy disruptions and yours?

    u have only 1 sub. to small patern xd

    but my subs are exp already ;)


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    u have only 1 sub. to small patern xd

    but my subs are exp already ;)

    Lol, even more of an issue. You should fail atleast one of those subs, but you don’t. :)

    But hey, now for something completely different.

    Russia is getting its first bomber. :flag-ru: :airplane: :flag-ru:

    Maybe not the wisest choice, but perhaps the most fun atleast?


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Novosibirsk to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter moved from Bryansk to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Russia to Belarus
            3 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 1 artillery and 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Eastern Poland
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            3 infantry moved from Bryansk to Belarus
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Vologda to Archangel
            1 aaGun, 18 artilleries and 28 infantry moved from Bessarabia to Western Ukraine
            1 aaGun moved from Bessarabia to Western Ukraine
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            3 fighters moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter moved from Belarus to Russia
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            4 armour and 3 mech_infantrys moved from Archangel to Bryansk
    
        Place Units - Russians
            1 bomber placed in Russia
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 0,33
    Japanese : -0,33
    

    Savegame


  • Hmm, I forgot to hit Leningrad in all my excitement. Nevermind.


  • China might get liberated soon. Who knows?


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    u have only 1 sub. to small patern xd

    but my subs are exp already ;)

    Lol, even more of an issue. You should fail atleast one of those subs, but you don’t. :)

    But hey, now for something completely different.

    Russia is getting its first bomber. :flag-ru: :airplane: :flag-ru:

    Maybe not the wisest choice, but perhaps the most fun atleast?

    as i say they are very exp and long in the business ha

    bomber is the king of the skies


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    China might get liberated soon. Who knows?

    but that flying tiger is down :))


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    but that flying tiger is down :))

    :crying_cat_face:


  • so U score a perfect dice round with Russia and U dont brag about it , how so xd


  • I’m more a complainer than a bragger… ;)


  • I ll play for 1-2 hours i hope… I have ffamily isues


  • No problem at all. I’m not at home for a couple of hours. Stay cool. 😎


  • i assume there wil be no scramble in sz 10 since i attack with 4 figs 4 tacs 1 sub


  • i did not wanted to attack ur sub

    i ll put it back

    sorry for that

    i ll change it in edit


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Alaska to 1 Sea Zone
            1 marine moved from 1 Sea Zone to British Columbia
            2 submarines moved from 26 Sea Zone to 31 Sea Zone
            1 bomber moved from New Guinea to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from 1 Sea Zone to British Columbia
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            4 fighters and 4 tactical_bombers moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Shan State to Burma
            1 bomber moved from New Guinea to Burma
            1 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Battle in Novosibirsk
                Japanese attack with 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 4 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 1 bomber and 2 submarines
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the ANZAC lost in 31 Sea Zone
                Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 1 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer and 1 transport in 1 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 1 Sea Zone
                Japanese win with 2 battleships, 6 carriers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in British Columbia
                Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in British Columbia, round 2 : 5/5 hits, 2.67 expected hits
                    British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in British Columbia
                Japanese win, taking British Columbia from British with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 10 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 10 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 10 Sea Zone
                Japanese win, taking 10 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 bomber moved from Burma to Yunnan
            2 infantry moved from Shan State to Yunnan
            2 infantry moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            3 bombers moved from New Guinea to French Indo China
            1 mech_infantry moved from Shensi to Kansu
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Yunnan
            1 aaGun moved from Tsinghai to Shensi
            EDIT: 1 destroyer moved from 1 Sea Zone to 10 Sea Zone
            EDIT: Japanese undo move 22.
            EDIT: 1 destroyer moved from 1 Sea Zone to 10 Sea Zone
            2 fighters and 2 tactical_bombers moved from British Columbia to 1 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 1 Sea Zone
            4 fighters and 4 tactical_bombers moved from Japan to Hawaiian Islands
            1 artillery moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Szechwan
    
        Place Units - Japanese
            1 factory_minor and 1 harbour placed in Alaska
            1 infantry placed in Japan
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
            1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6
            Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.50
    UK_Pacific : -0.33
    Russians : -1.00
    Japanese : -1.67
    

    Savegame


  • i am checking for ncm changes


  • it seems ur sub in sz 1 proved its worth. 3 ipc convoy blocked.


  • TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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