@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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Just rather crazy. ;)
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ok its important we have everything solved
i ll proceed with the first map
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
- u cant stop my CM in any case
- u cant stop even my NCM if I choose to ignore the sub
That’s a bit of the point. If you want to attack the sub, it limits your options. If you ignore it, the first point of convoy disruption comes true.
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In the first map u dont have a sub in sz 1. Shall i use the 2nd map then?
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
In the first map u dont have a sub in sz 1. Shall i use the 2nd map then?
Yes, that must be it. Like you said: Confusing.
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please post just one map from on, type here edits if U have, and I ll change it when U re done once and for all.
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had some family issues. i ll look for italy now
cheers -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 fighters moved from Iraq to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 battleship, 2 cruisers, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone 3 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to 95 Sea Zone 1 fighter moved from Egypt to Southern Italy 2 fighters moved from Northwest Persia to Egypt 1 submarine moved from 81 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Place Units - Italians 1 artillery and 1 infantry placed in Iraq 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,3,5,3,4,4,1,4 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 1.33 British : 0.33 -
I’ll do the aussies quickly.
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Except that my computer is slow, laggy and simply crap…
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Except that my computer is slow, laggy and simply crap…
hah dont worry
but as how much u play u should consider buyin a new one, or simply buying RAM memory and a faster Hard drive
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to 11 Sea Zone 2 fighters moved from Queensland to 11 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4 ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs Combat Move - French 3 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@trulpenplay said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
ANZAC buy 1 submarine; Remaining resources: 0 PUs;
I was asking myself when will U buy the sub ;)
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And you of course disrupt convoys very well as usual.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And you of course disrupt convoys very well as usual.
i was unlucky, scored 1 when i could 3, in other sz i scored 2 and 3 , where max was 2
well an average convoy destruption for one sub is 2 ipc, so nothing spectacular here
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
well an average convoy destruption for one sub is 2 ipc, so nothing spectacular here
I’d say that the average is 1,5. So by average you should convoy 4-5. In this case though there are two territories where the max is 2 though, which inflicts on the equation. I’d say that you’ve convoyed above average every round by Australia.
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On the contrary, it’s spectacular! :)
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I will NOT let you take Line Islands!
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I’ve actually never seen Japan control so many islands before.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
well an average convoy destruption for one sub is 2 ipc, so nothing spectacular here
I’d say that the average is 1,5. So by average you should convoy 4-5. In this case though there are two territories where the max is 2 though, which inflicts on the equation. I’d say that you’ve convoyed above average every round by Australia.
its true, but even if i convoyed more its 1 ipc per round, something like that, nothing spectacular there. and it is ur issue u allowed me to convoy it ;) xd





