19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2


  • Can’t say. Depends on what number of hits, but I’m here to react.

  • '19 '18

    @trulpen 3 hits on the first round


  • Max d: 1 sub, 1 des, dmg ac.


  • No, wait.


  • I think I take a chance and rather go for 1 sub, 2 des.

  • '19 '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 4 mech_infantrys moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            2 armour moved from Bryansk to Rostov
            1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Bessarabia to 99 Sea Zone
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries and 6 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 6 mech_infantrys in Normandy Bordeaux, round 2 : 1/8 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the British and 2 submarines owned by the Italians lost in 99 Sea Zone
                1 destroyer owned by the Italians retreated to 97 Sea Zone
                British win with 1 carrier, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is -2
                Casualties for Italians: 1 cruiser and 2 submarines
                Casualties for British: 2 destroyers and 1 submarine
    
        Non Combat Move - Italians
            1 mech_infantry moved from Albania to Greece
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Greece
            2 infantry moved from Northern Italy to Western Germany
            2 artilleries and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 1 fighter
            EDIT: Adding units owned by Italians to Northern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Greece: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,2,5,3
            Italians collect 20 PUs (5 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : -0.50
    Americans : -0.33
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 63 Sea Zone
            2 aaGuns moved from Queensland to New South Wales
            1 fighter moved from Queensland to New Zealand
            2 infantry moved from Queensland to New South Wales
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Egypt to Alexandria
            EDIT: 2 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 62 PUs; 
            Germans buy 5 artilleries, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Western Ukraine to Russia
            1 armour moved from Bryansk to Russia
            1 fighter and 4 tactical_bombers moved from Bryansk to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern Poland to 99 Sea Zone
            2 bombers moved from Novgorod to 99 Sea Zone
            2 bombers moved from Western Germany to 99 Sea Zone
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Russia
            17 armour, 10 artilleries, 25 infantry and 14 mech_infantrys moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 4 bombers, 3 fighters and 5 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 2 fighters and 1 transport
                    Germans roll dice for 4 bombers, 3 fighters and 5 tactical_bombers in 99 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    1 transport owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for British: 1 carrier, 2 cruisers, 2 fighters and 1 transport
            Battle in Tambov
                Germans attack with 17 armour, 10 artilleries, 25 infantry and 14 mech_infantrys
                Russians defend with 1 aaGun and 7 infantry
                    Germans roll dice for 17 armour, 10 artilleries, 25 infantry and 14 mech_infantrys in Tambov, round 2 : 16/66 hits, 20.00 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Tambov, round 2 : 1/7 hits, 2.33 expected hits
                    7 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 17 armour, 10 artilleries, 24 infantry and 14 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 7 infantry
            Battle in Russia
                Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Russia, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Russia, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Rostov
            2 aaGuns moved from Bryansk to Tambov
            2 infantry moved from Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun and 1 infantry moved from Finland to 127 Sea Zone
            1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Sweden to Norway
            1 infantry moved from Finland to Norway
            6 infantry moved from Sweden to Finland
            2 artilleries and 6 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Switzerland to Normandy Bordeaux
            1 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Switzerland to France
            2 fighters and 3 tactical_bombers moved from 99 Sea Zone to Greece
            2 bombers moved from 99 Sea Zone to Western Germany
            2 bombers moved from 99 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 artilleries, 2 fighters and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    British : 0.33
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 infantry moved from Volgograd to Caucasus
            5 fighters and 1 tactical_bomber moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Caucasus
    
        Combat - Russians
            Russians creates battle in territory 93 Sea Zone
            Battle in Rostov
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun; Italians defend with 2 armour
                    AA fire in Rostov : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians lost in Rostov
                    Russians roll dice for 5 fighters and 2 infantry in Rostov, round 2 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Rostov, round 2 : 0/2 hits, 1,00 expected hits
                    1 aaGun owned by the Germans and 2 armour owned by the Italians lost in Rostov
                Russians win, taking 93 Sea Zone from Italians, taking Rostov from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 tactical_bomber
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 2 armour
            Battle in Caucasus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 4 armour, 8 artilleries, 18 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
            5 fighters moved from Rostov to Novosibirsk
            4 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
            2 aaGuns moved from Samara to Kazakhstan
            2 artilleries moved from Samara to Kazakhstan
            7 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            3 infantry moved from Samara to Kazakhstan
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Alexandria: 1 armour
            EDIT: Adding units owned by Russians to Trans-Jordan: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    AA fire in Rostov : : 0,50
    Italians : -1,00
    Russians : -0,17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            3 fighters moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 infantry moved from Northern Territory to Queensland
                  Japanese take Queensland from ANZAC
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Japan to Hopei
            2 bombers moved from Philippines to Shensi
            1 tactical_bomber moved from Jehol to Hopei
            1 mech_infantry moved from Jehol to Hopei
            2 mech_infantrys moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 11 fighters and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 11 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 14/18 hits, 9.83 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            6 fighters and 5 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 55 Sea Zone
            3 submarines moved from 35 Sea Zone to 55 Sea Zone
            1 battleship moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Manchuria to Jehol
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            2 artilleries and 5 infantry moved from Kweichow to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            2 bombers moved from Shensi to Kweichow
            1 bomber and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 fighter and 2 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -1.00
    Japanese : 4.83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
            1 bomber moved from Spain to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 5 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 4 submarines moved from 63 Sea Zone to 62 Sea Zone
            6 fighters moved from 54 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield placed in Spain
            3 submarines placed in 93 Sea Zone
            Americans undo move 2.
            3 submarines placed in 92 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    AA fire in Northern Italy : : 0,83
    AA fire in Normandy Bordeaux : : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                3 infantry owned by the Chinese retreated to Suiyuyan
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
            1 bomber moved from Spain to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 5 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 4 submarines moved from 63 Sea Zone to 62 Sea Zone
            6 fighters moved from 54 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield placed in Spain
            3 submarines placed in 93 Sea Zone
            Americans undo move 2.
            3 submarines placed in 92 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                3 infantry owned by the Chinese retreated to Suiyuyan
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 armour and 3 infantry moved from Northwest Persia to Turkey
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Turkey
            5 fighters and 1 tactical_bomber moved from Volgograd to Turkey
            1 bomber moved from Iraq to Mozambique
            2 mech_infantrys moved from Union of South Africa to Mozambique
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Mozambique
    
        Combat - British
            Battle in Mozambique
                British attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Mozambique, round 2 : 1/5 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
                    British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Mozambique, round 3 : 1/4 hits, 1,17 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/19 hits, 6,67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                    7 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 2 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 6/17 hits, 6,33 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Turkey to Kazakhstan
            1 tactical_bomber moved from India to Kazakhstan
            2 fighters moved from India to Kazakhstan
            1 bomber moved from Mozambique to Belgian Congo
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from West India to India
            1 armour moved from India to Afghanistan
            2 aaGuns, 6 artilleries and 12 infantry moved from Burma to India
            1 battleship moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            British undo move 2.
            British undo move 2.
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 armour placed in Union of South Africa
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0,50
    Americans : -1,00
    Neutral_True : -1,00
    AA fire in Northern Italy : : 0,83
    AA fire in Normandy Bordeaux : : -0,17
    Chinese : -0,83
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
            1 bomber moved from Spain to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 5 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 4 submarines moved from 63 Sea Zone to 62 Sea Zone
            6 fighters moved from 54 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield placed in Spain
            3 submarines placed in 93 Sea Zone
            Americans undo move 2.
            3 submarines placed in 92 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                3 infantry owned by the Chinese retreated to Suiyuyan
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 armour and 3 infantry moved from Northwest Persia to Turkey
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Turkey
            5 fighters and 1 tactical_bomber moved from Volgograd to Turkey
            1 bomber moved from Iraq to Mozambique
            2 mech_infantrys moved from Union of South Africa to Mozambique
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Mozambique
    
        Combat - British
            Battle in Mozambique
                British attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Mozambique, round 2 : 1/5 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
                    British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Mozambique, round 3 : 1/4 hits, 1,17 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/19 hits, 6,67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                    7 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 2 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 6/17 hits, 6,33 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Turkey to Kazakhstan
            1 tactical_bomber moved from India to Kazakhstan
            2 fighters moved from India to Kazakhstan
            1 bomber moved from Mozambique to Belgian Congo
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from West India to India
            1 armour moved from India to Afghanistan
            2 aaGuns, 6 artilleries and 12 infantry moved from Burma to India
            1 battleship moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            British undo move 2.
            British undo move 2.
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 armour placed in Union of South Africa
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,50
    Americans : -1,00
    Neutral_True : -1,00
    AA fire in Northern Italy : : 0,83
    AA fire in Normandy Bordeaux : : -0,17
    Chinese : -0,83
    Japanese : -1,33
    

    Savegame


  • Just checking: Bump#1?


  • Strange. It says 3 days ago above, but the time is just 2,5 days.

  • '19 '18

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 5 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Spain
    

    Savegame

  • '19 '18

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    Strange. It says 3 days ago above, but the time is just 2,5 days.

    Yeah, I’ve noticed that before… I’m not sure if it just rounds up or if it works like how this is the 21st century.

    I presume use all 4x planes to intercept in Spain?


  • @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    Strange. It says 3 days ago above, but the time is just 2,5 days.

    Yeah, I’ve noticed that before… I’m not sure if it just rounds up or if it works like how this is the 21st century.

    I presume use all 4x planes to intercept in Spain?

    Must be it. Should be the other way around.

    Yes, if it’s Right, intercept with all four. OOL F, UK, US.


  • Wrote on the phone. Got strange. Meant that the intercept choice is correct.

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