good luck
DMJ (Axis) vs. JTB (Allies) G40.2
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 armour, 8 artilleries, 42 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Rostov to Bryansk 2 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 4 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 7 infantry moved from Archangel to Novgorod
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 armour, 8 artilleries, 42 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Rostov to Bryansk 2 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 4 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 7 infantry moved from Archangel to Novgorod Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 3 aaGuns moved from Ukraine to Bryansk Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 7 artilleries and 1 infantry placed in Russia Russians undo move 1. 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 battleships, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 battleships, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 fighter and 1 submarine British defend with 1 battleship and 2 transports Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 fighter in 39 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 39 Sea Zone British win with 1 battleship and 2 transports remaining. Battle score for attacker is -16 Casualties for Japanese: 1 fighter and 1 submarine Non Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 3 submarines moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 79 Sea Zone to 75 Sea Zone 1 transport moved from 79 Sea Zone to 58 Sea Zone 1 transport moved from 79 Sea Zone to 40 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 armour and 2 infantry placed in Malaya 2 battleships and 1 fighter placed in 36 Sea Zone 2 mech_infantrys placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0.67 Japanese : -1.33
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 bombers, 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 58 Sea Zone 1 fighter moved from 42 Sea Zone to 40 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 4 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya 1 bomber moved from Guam to French Indo China 1 bomber moved from Guam to French Indo China 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 109 Sea Zone 5 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 tactical_bomber moved from Guam to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 bombers, 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 58 Sea Zone 1 fighter moved from 42 Sea Zone to 40 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 4 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya 1 bomber moved from Guam to French Indo China 1 bomber moved from Guam to French Indo China 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 109 Sea Zone 5 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 tactical_bomber moved from Guam to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/2 hits, 0.33 expected hits Bombing raid in French Indo China rolls: 6,8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 40 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 40 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 58 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 58 Sea Zone Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Malaya Americans attack with 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Malaya, round 2 : 5/11 hits, 4.67 expected hits Japanese roll dice for 1 armour and 2 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Americans 4 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone 1 fighter moved from 40 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 10 artilleries and 12 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to India Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1.17 Japanese : -0.33 AA fire in French Indo China : : -0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - British 2 units repaired. 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 artillery moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 carrier moved from 81 Sea Zone to 75 Sea Zone 1 fighter moved from Egypt to 75 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from India to Burma 1 mech_infantry moved from West India to Burma 1 mech_infantry moved from West India to Burma 1 armour moved from Eastern Persia to India 1 fighter moved from Eastern Persia to India 1 fighter moved from Eastern Persia to India 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Alexandria to Egypt 3 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 bombers, 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 58 Sea Zone 1 fighter moved from 42 Sea Zone to 40 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 4 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya 1 bomber moved from Guam to French Indo China 1 bomber moved from Guam to French Indo China 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 109 Sea Zone 5 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 tactical_bomber moved from Guam to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/2 hits, 0.33 expected hits Bombing raid in French Indo China rolls: 6,8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 40 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 40 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 58 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 58 Sea Zone Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Malaya Americans attack with 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Malaya, round 2 : 5/11 hits, 4.67 expected hits Japanese roll dice for 1 armour and 2 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Americans 4 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone 1 fighter moved from 40 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 10 artilleries and 12 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to India Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 units repaired. 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 artillery moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 carrier moved from 81 Sea Zone to 75 Sea Zone 1 fighter moved from Egypt to 75 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from India to Burma 1 mech_infantry moved from West India to Burma 1 mech_infantry moved from West India to Burma 1 armour moved from Eastern Persia to India 1 fighter moved from Eastern Persia to India 1 fighter moved from Eastern Persia to India 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Alexandria to Egypt 3 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in 75 Sea Zone British attack with 1 carrier and 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 75 Sea Zone British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Battle in Sumatra Battle in 110 Sea Zone British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - British 1 destroyer and 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone 1 fighter placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 1.33 Americans : 1.17 Japanese : -0.33 AA fire in French Indo China : : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Southern France 2 armour, 3 artilleries and 9 infantry moved from Western Germany to Northern Italy 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 armour and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 fighter moved from Java to India 1 carrier moved from 62 Sea Zone to 54 Sea Zone
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 fighter moved from Java to India 1 carrier moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Shan State Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - French
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 fighter moved from Java to India 1 carrier moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Shan State Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Western Ukraine to Rostov 2 tactical_bombers moved from Western Ukraine to Rostov 1 armour moved from Western Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Western Ukraine to Rostov 2 tactical_bombers moved from Western Ukraine to Rostov 1 armour moved from Western Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Rostov Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 1 destroyer and 2 fighters; Americans defend with 1 tactical_bomber Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer and 2 fighters Casualties for Americans: 1 tactical_bomber Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 1 armour and 1 artillery moved from Finland to Vyborg 1 artillery moved from Karelia to Vyborg 2 artilleries and 4 infantry moved from Poland to Eastern Poland 3 infantry moved from Germany to Poland 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux 3 aaGuns, 29 armour and 5 artilleries moved from Western Ukraine to Ukraine 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine 3 armour moved from Romania to Ukraine 27 infantry moved from Western Ukraine to Ukraine Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 transport placed in 113 Sea Zone 3 armour placed in Romania 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.83 Russians : 0.00
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 8 artilleries and 2 infantry moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 8 artilleries and 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.17
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 0 SuicideAttackTokens; Japanese buy 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 9 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 battleships, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters and 3 submarines moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 0 SuicideAttackTokens; Japanese buy 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 9 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 battleships, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters and 3 submarines moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone Combat - Japanese Battle in Borneo Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 3 battleships, 2 carriers, 1 cruiser, 7 destroyers, 5 fighters and 3 submarines British defend with 1 battleship; Americans defend with 4 carriers, 5 destroyers, 5 fighters, 3 tactical_bombers and 2 transports; ANZAC defend with 1 transport Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 3 battleships, 2 carriers, 1 cruiser, 7 destroyers and 5 fighters in 37 Sea Zone, round 2 : 10/16 hits, 7.33 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 5 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 3/18 hits, 8.50 expected hits Units damaged: 2 battleships owned by the Japanese 5 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 battleships, 2 carriers, 1 cruiser, 7 destroyers and 5 fighters in 37 Sea Zone, round 3 : 9/16 hits, 7.33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 3 carriers and 3 transports in 37 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 3 tactical_bombers owned by the Americans, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 2 submarines owned by the Japanese and 3 fighters owned by the Americans lost in 37 Sea Zone Japanese roll dice for 3 battleships, 2 carriers, 1 cruiser, 5 destroyers and 4 fighters in 37 Sea Zone, round 4 : 5/13 hits, 6.17 expected hits Americans roll dice for 1 battleship, 2 fighters and 3 transports in 37 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 2 destroyers owned by the Japanese, 2 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the British lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 3 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters remaining. Battle score for attacker is 168 Casualties for Japanese: 4 destroyers, 1 fighter and 3 submarines Casualties for Americans: 4 carriers, 5 destroyers, 5 fighters, 3 tactical_bombers and 2 transports Casualties for British: 1 battleship Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Kansu to Shensi 1 artillery and 1 infantry moved from Tsinghai to Shensi Place Units - Japanese 1 armour and 2 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5 Japanese collect 52 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -6.00 UK_Pacific : -0.33 Japanese : 3.17