• TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            5 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Hunan
            1 artillery and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Korea to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Manchuria
            1 fighter moved from Korea to Manchuria
            2 artilleries moved from Korea to Manchuria
            1 bomber moved from Korea to Shantung
            2 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Manchuria
                Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 2 : 2/7 hits, 2,50 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Manchuria to Korea
            2 carriers and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
            1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Shantung to Korea
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 armour and 2 bombers placed in Korea
            4 transports placed in 10 Sea Zone
            4 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            5 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Hunan
            1 artillery and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 127 Sea Zone
    
        Combat - British
            Battle in 127 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 127 Sea Zone to Urals
            2 armour moved from Yunnan to Hopei
            3 aaGuns moved from Yunnan to Hunan
            1 mech_infantry moved from Siam to Yunnan
            1 artillery and 4 infantry moved from Shan State to Malaya
            3 mech_infantrys moved from India to Yunnan
            1 fighter moved from India to Hunan
            1 armour moved from Kwangtung to Hunan
            1 armour moved from Yunnan to Hopei
            1 fighter moved from India to Hopei
            1 tactical_bomber moved from India to Hopei
            2 mech_infantrys moved from India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry moved from India to Burma
            1 mech_infantry moved from Egypt to Tobruk
            1 armour moved from Egypt to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            2 infantry moved from Alexandria to Tobruk
            1 artillery moved from Trans-Jordan to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Persia to 98 Sea Zone
            3 mech_infantrys moved from Northwest Persia to Volgograd
            1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 fighter moved from Persia to Russia
            2 infantry moved from French West Africa to Gold Coast
            1 transport moved from 83 Sea Zone to 85 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 infantry placed in Egypt
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,4
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            2 submarines placed in 39 Sea Zone
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 infantry and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 2 submarines
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0,17
    Americans : 0,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Algeria to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
            1 artillery moved from 86 Sea Zone to Brazil
    
        Combat - Italians
            Battle in Brazil
                Italians attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Brazil
                    Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Brazil
                Italians win, taking Brazil from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Albania to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
            1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Albania to Greece
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -1,00
    

    Savegame


  • @Maxiheimer hehe tænkte nok du ville åg i Sydamerika eller Afrika… Men turde ikke gå all in på at forsvare det ene eller det andet :p


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            2 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
            EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
            ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            2 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
            EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
            ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Tobruk to Libya
            1 infantry moved from Tobruk to Libya
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Kunne ikke dy mig:)


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Rostov
            2 tactical_bombers moved from Eastern Poland to Rostov
            2 infantry moved from Belarus to Archangel
            2 infantry moved from Belarus to Smolensk
            2 bombers moved from Germany to Archangel
            1 tactical_bomber moved from Poland to Archangel
            1 fighter and 1 tactical_bomber moved from Poland to Smolensk
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 bombers moved from Archangel to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            3 armour moved from Novgorod to Bryansk
            9 infantry moved from Belarus to Bryansk
            14 infantry moved from Western Ukraine to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            2 tactical_bombers moved from Rostov to Bryansk
            7 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 artillery moved from Eastern Poland to Western Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Holland Belgium to Southern Italy
            3 aaGuns moved from Holland Belgium to Western Germany
            1 submarine moved from 109 Sea Zone to 107 Sea Zone
            1 submarine moved from 109 Sea Zone to 103 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            2 bombers placed in Western Germany
            1 submarine placed in 112 Sea Zone
            Germans undo move 2.
            2 armour placed in Western Germany
            1 armour placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 armour
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Volgograd to Rostov
            4 fighters moved from Russia to Rostov
            1 infantry moved from Tambov to Rostov
            3 armour moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 4 fighters and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters and 4 infantry in Rostov, round 2 : 1/8 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 4 fighters and 3 infantry in Rostov, round 3 : 2/7 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 3 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    Russians roll dice for 3 armour in Archangel, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Rostov to Volgograd
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Novosibirsk
            1 fighter moved from 19 Sea Zone to Korea
            1 fighter moved from Suiyuyan to Korea
            1 infantry moved from Suiyuyan to Hopei
            4 aaGuns, 1 artillery and 44 infantry moved from Russia to Samara
            3 armour moved from Russia to Novosibirsk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Russia
            1 armour and 2 fighters placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -2,17
    

    Savegame


  • @Maxiheimer fuck mand, har ikke talt langt nok fremad med Rusland, troede jeg havde det under kontrol en tur eller 2 endnu… Nedtur at være ham den sidste inf, Stalin har efterladt i Moskva haha


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 35 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Anhwe to Kiangsi
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 41 Sea Zone to Dutch New Guinea
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 armour in Philippines, round 3 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Kiangsi to Jehol
            2 artilleries and 6 infantry moved from Anhwe to Jehol
            3 infantry moved from Shantung to Jehol
            2 mech_infantrys moved from Kiangsu to Jehol
            2 fighters moved from Japan to Jehol
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 armour and 2 artilleries placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,5,4,3,1,1,4,1
            Japanese collect 24 PUs (15 lost to blockades); end with 25 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    ANZAC : -0,33
    Chinese : 0,67
    Japanese : 0,83
    

    Savegame


  • hehe tysklands inf krævede lige en ekstra tur for at nå frem, men de gav mig overtaget:)
    Jeg undrer mig lidt over de 3 tanks i arcangel?


  • @Maxiheimer havde ik set dine 9 mechs i E. POland :/


  • @Makalakalane intercepter du i Japan? Jeg kommer med 3 bombers og 5 fighters


  • @Maxiheimer intercepter du i Japan? Jeg kommer med 3 bombers og 5 fighters. Du har 1 fighter og 2 bombers


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Korea to Japan
            4 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            1 armour moved from Korea to Buryatia
                  Russians take Buryatia from Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • nej tak!!!


  • @Maxiheimer haha, tænkte jeg nok :p


  • Jeg tænker jo lige så meget på at du ikke får bonussen alligevel, når UK er i rusland, og samtidig - hvis du havde fået den ville pengene jo bare gå til tyskland…


  • @Maxiheimer ja, jeg ved det. Det er mere fordi jeg har et halv-kamikaze raid jeg ville lave med engelske fly, men jeg genovervejer det nok, nu hvor du ka sende 9 enheder +1 bomber ind i landet no matter what

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Axis & Allies Boardgaming Custom Painted Miniatures

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