Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Kunne ikke dy mig:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Eastern Poland to Rostov
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 bombers moved from Germany to Archangel
1 tactical_bomber moved from Poland to Archangel
1 fighter and 1 tactical_bomber moved from Poland to Smolensk
Combat - Germans
Battle in Rostov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 bombers moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 armour moved from Novgorod to Bryansk
9 infantry moved from Belarus to Bryansk
14 infantry moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
7 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Holland Belgium to Southern Italy
3 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
2 bombers placed in Western Germany
1 submarine placed in 112 Sea Zone
Germans undo move 2.
2 armour placed in Western Germany
1 armour placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 armour
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
4 fighters moved from Russia to Rostov
1 infantry moved from Tambov to Rostov
3 armour moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 4 infantry in Rostov, round 2 : 1/8 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 4 fighters and 3 infantry in Rostov, round 3 : 2/7 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 3 armour in Archangel, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Rostov to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Novosibirsk
1 fighter moved from 19 Sea Zone to Korea
1 fighter moved from Suiyuyan to Korea
1 infantry moved from Suiyuyan to Hopei
4 aaGuns, 1 artillery and 44 infantry moved from Russia to Samara
3 armour moved from Russia to Novosibirsk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Russia
1 armour and 2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -2,17
@Maxiheimer fuck mand, har ikke talt langt nok fremad med Rusland, troede jeg havde det under kontrol en tur eller 2 endnu… Nedtur at være ham den sidste inf, Stalin har efterladt i Moskva haha
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 35 PUs; 0 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to Dutch New Guinea
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour in Philippines, round 3 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Kiangsi to Jehol
2 artilleries and 6 infantry moved from Anhwe to Jehol
3 infantry moved from Shantung to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
2 fighters moved from Japan to Jehol
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour and 2 artilleries placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,5,4,3,1,1,4,1
Japanese collect 24 PUs (15 lost to blockades); end with 25 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans : 0,00
ANZAC : -0,33
Chinese : 0,67
Japanese : 0,83
hehe tysklands inf krævede lige en ekstra tur for at nå frem, men de gav mig overtaget:)
Jeg undrer mig lidt over de 3 tanks i arcangel?
@Maxiheimer havde ik set dine 9 mechs i E. POland :/
@Makalakalane intercepter du i Japan? Jeg kommer med 3 bombers og 5 fighters
@Maxiheimer intercepter du i Japan? Jeg kommer med 3 bombers og 5 fighters. Du har 1 fighter og 2 bombers
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Korea to Japan
4 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
1 armour moved from Korea to Buryatia
Russians take Buryatia from Japanese
Combat Hit Differential Summary :
nej tak!!!
@Maxiheimer haha, tænkte jeg nok :p
Jeg tænker jo lige så meget på at du ikke får bonussen alligevel, når UK er i rusland, og samtidig - hvis du havde fået den ville pengene jo bare gå til tyskland…
@Maxiheimer ja, jeg ved det. Det er mere fordi jeg har et halv-kamikaze raid jeg ville lave med engelske fly, men jeg genovervejer det nok, nu hvor du ka sende 9 enheder +1 bomber ind i landet no matter what
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Korea to Japan
4 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
1 armour moved from Korea to Buryatia
Russians take Buryatia from Japanese
Combat - Americans
Air Battle in Japan
Americans attacks with 8 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits, 0,50 expected hits
Bombing raid in Japan rolls: 6,4,5 and causes: 15 damage to unit: factory_major
Bombing raid in Japan causes 15 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 bombers moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 mech_infantrys moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
6 infantry placed in Western United States
3 tactical_bombers placed in Korea
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
7 infantry moved from Hunan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hunan to Manchuria
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Korea to Japan
4 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
1 armour moved from Korea to Buryatia
Russians take Buryatia from Japanese
Combat - Americans
Air Battle in Japan
Americans attacks with 8 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits, 0,50 expected hits
Bombing raid in Japan rolls: 6,4,5 and causes: 15 damage to unit: factory_major
Bombing raid in Japan causes 15 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 bombers moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 mech_infantrys moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
6 infantry placed in Western United States
3 tactical_bombers placed in Korea
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
7 infantry moved from Hunan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hunan to Manchuria
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 submarine; Remaining resources: 3 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 armour moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Anhwe
1 mech_infantry moved from Tobruk to Tunisia
1 tactical_bomber moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone
2 artilleries moved from 94 Sea Zone to Tunisia
4 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 98 Sea Zone to Tunisia
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Tunisia
British attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/11 hits, 4,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from 109 Sea Zone to British Guiana
1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from Gold Coast to French West Africa
3 mech_infantrys moved from Iraq to Egypt
4 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Russia to Iraq
1 bomber moved from Urals to Iraq
1 artillery and 3 infantry moved from Caucasus to Northwest Persia
2 armour, 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
3 aaGuns, 1 armour and 1 fighter moved from Hunan to Anhwe
4 mech_infantrys moved from Yunnan to Anhwe
2 infantry moved from Burma to Yunnan
4 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from Tunisia to Libya
2 fighters moved from Tunisia to 94 Sea Zone
1 mech_infantry moved from India to Yunnan
3 infantry moved from India to Burma
Place Units - British
2 fighters placed in United Kingdom
1 destroyer and 1 submarine placed in 109 Sea Zone
British undo move 2.
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 bomber placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : 0,83
British : -1,00
Italians : -0,50
AA fire in Japan : : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Brazil to 86 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in West Indies
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
2 submarines and 1 tactical_bomber placed in 97 Sea Zone
Italians undo move 1.
2 submarines placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :