• TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Sumatra to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to Yunnan
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 1 artillery
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
            EDIT: Adding units owned by ANZAC to Tobruk: 2 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Queensland
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Sumatra to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to Yunnan
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 1 artillery
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
            EDIT: Adding units owned by ANZAC to Tobruk: 2 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Queensland
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Egypt to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            3 bombers moved from Western Germany to 109 Sea Zone
            1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
            1 tactical_bomber moved from Belarus to Archangel
            14 infantry moved from Eastern Poland to Western Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Ukraine
                  Germans take Bryansk from Russians
            2 tactical_bombers moved from Belarus to Ukraine
            1 armour moved from Belarus to Tambov
                  Germans take Tambov from Russians
            10 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            7 armour moved from Baltic States to Bryansk
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Vil du scramble?


  • @Maxiheimer nej tak. Og sub’en dykker.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            3 bombers moved from Western Germany to 109 Sea Zone
            1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
            1 tactical_bomber moved from Belarus to Archangel
            14 infantry moved from Eastern Poland to Western Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Ukraine
                  Germans take Bryansk from Russians
            2 tactical_bombers moved from Belarus to Ukraine
            1 armour moved from Belarus to Tambov
                  Germans take Tambov from Russians
            10 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            7 armour moved from Baltic States to Bryansk
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 bombers, 1 cruiser, 1 fighter and 2 submarines
                British defend with 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from British with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is -4
                Casualties for Germans: 1 cruiser
                Casualties for British: 1 destroyer
            Battle in Ukraine
                Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 14 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 14 infantry in Western Ukraine, round 2 : 2/14 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Poland
            1 tactical_bomber moved from Archangel to Poland
            2 tactical_bombers moved from Ukraine to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            9 infantry moved from Novgorod to Belarus
            4 infantry moved from Baltic States to Belarus
            7 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from 109 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            3 bombers moved from 109 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            9 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 bombers
            EDIT: Adding units owned by Germans to Germany: 3 bombers
            EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
            EDIT: Adding units owned by Germans to Holland Belgium: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            4 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer dykker din ubåd ved Gibraltar? Der er russisk undervandskamikaze her haha


  • nej den deltager:)


  • det er også den der tager hit


  • @Maxiheimer selvfølgelig ;) Tænkte nok den ville være med, men det var på sin plads at spørge


  • @Maxiheimer damn, ramte fandme på første hug :D Men dit battleship missede desværre ikke ;)


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            4 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in 92 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 battleship, 1 submarine and 1 transport
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 0
                Casualties for Russians: 1 submarine
                Casualties for Italians: 1 submarine
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Archangel
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Archangel, round 2 : 0/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 fighters and 4 infantry in Archangel, round 3 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters and 3 infantry in Archangel, round 4 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            2 infantry moved from Novosibirsk to Samara
            2 fighters moved from Tambov to Russia
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Korea to Suiyuyan
            1 fighter moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 mech_infantry moved from Russia to Rostov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Italians : 0,17
    Russians : -1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 cruiser moved from 45 Sea Zone to 54 Sea Zone
            1 armour and 4 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
            3 infantry moved from 41 Sea Zone to Sumatra
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from Anhwe to Manchuria
            6 infantry moved from Jehol to Manchuria
            2 bombers moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 cruiser
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 2 bombers, 6 infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 2 bombers, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 2,83 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries and 2 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 3 infantry in Sumatra, round 2 : 3/3 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Celebes
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Sumatra to 41 Sea Zone
            3 infantry moved from Shantung to Anhwe
            2 bombers moved from Manchuria to Japan
            1 tactical_bomber moved from Manchuria to Anhwe
            1 aaGun moved from Buryatia to Yakut S.S.R.
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Shantung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,6,4
            Japanese collect 34 PUs (7 lost to blockades); end with 34 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : 0,67
    UK_Pacific : 2,00
    Japanese : 3,00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Korea to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Manchuria
            1 fighter moved from Korea to Manchuria
            2 artilleries moved from Korea to Manchuria
            1 bomber moved from Korea to Shantung
            2 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Manchuria
                Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 2 : 2/7 hits, 2,50 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Manchuria to Korea
            2 carriers and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
            1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Shantung to Korea
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 armour and 2 bombers placed in Korea
            4 transports placed in 10 Sea Zone
            4 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0,17
    Americans : 0,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            5 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Hunan
            1 artillery and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Korea to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Manchuria
            1 fighter moved from Korea to Manchuria
            2 artilleries moved from Korea to Manchuria
            1 bomber moved from Korea to Shantung
            2 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Manchuria
                Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 2 : 2/7 hits, 2,50 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Manchuria to Korea
            2 carriers and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
            1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Shantung to Korea
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 armour and 2 bombers placed in Korea
            4 transports placed in 10 Sea Zone
            4 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            5 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Hunan
            1 artillery and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 127 Sea Zone
    
        Combat - British
            Battle in 127 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 127 Sea Zone to Urals
            2 armour moved from Yunnan to Hopei
            3 aaGuns moved from Yunnan to Hunan
            1 mech_infantry moved from Siam to Yunnan
            1 artillery and 4 infantry moved from Shan State to Malaya
            3 mech_infantrys moved from India to Yunnan
            1 fighter moved from India to Hunan
            1 armour moved from Kwangtung to Hunan
            1 armour moved from Yunnan to Hopei
            1 fighter moved from India to Hopei
            1 tactical_bomber moved from India to Hopei
            2 mech_infantrys moved from India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry moved from India to Burma
            1 mech_infantry moved from Egypt to Tobruk
            1 armour moved from Egypt to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            2 infantry moved from Alexandria to Tobruk
            1 artillery moved from Trans-Jordan to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Persia to 98 Sea Zone
            3 mech_infantrys moved from Northwest Persia to Volgograd
            1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 fighter moved from Persia to Russia
            2 infantry moved from French West Africa to Gold Coast
            1 transport moved from 83 Sea Zone to 85 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 infantry placed in Egypt
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,4
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            2 submarines placed in 39 Sea Zone
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 infantry and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 2 submarines
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0,17
    Americans : 0,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Algeria to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
            1 artillery moved from 86 Sea Zone to Brazil
    
        Combat - Italians
            Battle in Brazil
                Italians attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Brazil
                    Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Brazil
                Italians win, taking Brazil from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Albania to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
            1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Albania to Greece
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -1,00
    

    Savegame


  • @Maxiheimer hehe tænkte nok du ville åg i Sydamerika eller Afrika… Men turde ikke gå all in på at forsvare det ene eller det andet :p


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            2 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
            EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
            ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 94
  • 24
  • 143
  • 65
  • 63
  • 104
  • 147
  • 254
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.7k

Users

40.4k

Topics

1.8m

Posts