GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from Finland to Karelia
            8 infantry moved from Eastern Poland to Belarus
            11 armour, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
            3 bombers moved from Southern Italy to Belarus
            2 armour moved from Romania to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 13 armour, 3 bombers, 2 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 2 artilleries and 17 infantry
                    Germans roll dice for 13 armour, 3 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 12/28 hits, 12.17 expected hits
                    Russians roll dice for 2 artilleries and 17 infantry in Belarus, round 2 : 4/19 hits, 6.33 expected hits
                    12 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                4 infantry owned by the Germans and 13 armour owned by the Germans retreated to Eastern Poland
                Russians win with 2 artilleries and 5 infantry remaining. Battle score for attacker is 24
                Casualties for Germans: 4 infantry
                Casualties for Russians: 12 infantry
            Battle in Karelia
                Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 2/10 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Karelia, round 3 : 3/8 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
            3 bombers moved from Belarus to Eastern Poland
            3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in France
            Germans undo move 2.
            9 mech_infantrys placed in Germany
            1 mech_infantry placed in France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            11 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Belarus to Baltic States
            2 artilleries moved from Belarus to Bryansk
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Russia to Bryansk
            5 infantry moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 artillery moved from Ukraine to Bryansk
    
        Non Combat Move - Russians
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Ukraine to Bryansk
            2 aaGuns moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Sikang to Volgograd
                  Japanese take Volgograd from Russians
            1 artillery moved from Tsinghai to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
            2 bombers moved from Yunnan to Kansu
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            2 mech_infantrys moved from Kweichow to Burma
            5 fighters and 4 tactical_bombers moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 5 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
                British defend with 1 aaGun and 4 infantry
                    AA fire in Burma : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 3/12 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Burma, round 3 : 4/11 hits, 5.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 aaGun and 4 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Kansu to Kweichow
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Manchuria to Jehol
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 armour moved from Kweichow to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Anhwe to Kweichow
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 armour and 1 mech_infantry placed in French Indo China
            1 armour placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : 0.50
    Chinese : 1.33
    UK_Pacific : -1.00
    Japanese : -3.67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 battleship, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to Nigeria
            1 armour and 1 mech_infantry moved from Alexandria to Libya
                  British take Tobruk from Italians
            1 fighter moved from Egypt to Libya
            3 infantry moved from Eastern Persia to West India
            1 fighter moved from Persia to India
            2 infantry moved from Persia to Eastern Persia
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 armour moved from Egypt to Tobruk
            2 artilleries and 1 infantry moved from Alexandria to Tobruk
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Libya
                    British roll dice for 1 fighter in Libya, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Libya
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to Alexandria
            3 infantry moved from Egypt to Alexandria
            1 infantry moved from Trans-Jordan to Egypt
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 armour and 2 infantry placed in Union of South Africa
            2 destroyers placed in 106 Sea Zone
            1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 armour moved from Romania to Baltic States
            1 bomber moved from Romania to Baltic States
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Belarus
                    Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Baltic States
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 fighter moved from Gibraltar to Southern France
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  French take 97 Sea Zone from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Syria to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            1 armour moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
            1 artillery and 5 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            3 bombers moved from Eastern Poland to Southern France
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
            3 mech_infantrys moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Romania to Southern France
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from 112 Sea Zone to Southern France
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Novgorod
                Germans attack with 5 armour, 1 artillery, 6 infantry and 4 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
                    Germans roll dice for 5 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Novgorod, round 2 : 5/16 hits, 4.67 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Novgorod, round 2 : 2/9 hits, 3.00 expected hits
                    4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Novgorod, round 3 : 3/14 hits, 4.33 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Novgorod, round 4 : 5/12 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 18
                Casualties for Germans: 5 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry
            Battle in Bessarabia
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 2 artilleries, 3 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/14 hits, 6.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 3.17 expected hits
                    2 infantry owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
                    Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/11 hits, 5.50 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Southern France, round 3 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win, taking Southern France from Americans with 2 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 infantry and 2 mech_infantrys
                Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            3 bombers moved from Southern France to Western Germany
            4 aaGuns, 11 armour, 8 artilleries, 15 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter moved from Bessarabia to Belarus
            8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to France
            2 infantry moved from Romania to Bulgaria
            1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern France to France
            1 fighter and 2 tactical_bombers moved from Bessarabia to Belarus
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern France to Southern Italy
    
        Place Units - Germans
            1 armour and 6 mech_infantrys placed in Germany
            3 artilleries placed in Normandy Bordeaux
            2 infantry and 1 mech_infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,6,5,1,6,6,2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -0.33
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            6 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Japanese
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Russia to Vologda
            1 artillery and 3 infantry moved from Ukraine to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 infantry moved from Russia to Samara
            1 fighter moved from Bryansk to Volgograd
            4 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 infantry in Bessarabia, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 4 infantry in Bessarabia, round 3 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 7 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 infantry in Bessarabia, round 8 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 4 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 3 mech_infantrys
                Japanese defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Volgograd
                Russians win, taking Volgograd from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Smolensk
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 aaGun, 4 armour, 5 artilleries and 13 infantry moved from Bryansk to Russia
            2 aaGuns and 11 infantry moved from Yenisey to Timguska
            1 fighter moved from Volgograd to Russia
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.50
    Japanese : -1.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Sakha to Buryatia
            5 infantry moved from Manchuria to Korea
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 37 Sea Zone to Java
            1 armour moved from Kazakhstan to Caucasus
            1 bomber moved from Kweichow to Caucasus
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Korea
                Japanese attack with 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Japanese attack with 1 armour and 1 bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Caucasus to Sikang
            1 armour and 1 mech_infantry moved from Szechwan to Sikang
            1 armour and 2 mech_infantrys moved from Kweichow to Burma
            1 artillery and 1 infantry moved from Yunnan to Burma
            3 artilleries and 5 infantry moved from Shan State to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            2 infantry moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Burma
            2 fighters and 2 tactical_bombers moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 bomber moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 infantry moved from Chahar to Suiyuyan
            1 artillery and 3 infantry moved from Jehol to Chahar
            1 aaGun moved from Manchuria to Jehol
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Java to 37 Sea Zone
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 artillery moved from Kansu to Suiyuyan
            1 fighter moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
            4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    Russians : -0.67
    Japanese : -5.17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 transports moved from 93 Sea Zone to 92 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 battleship moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in 91 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/12 hits, 3.83 expected hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            3 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 battleship, 1 carrier and 4 transports placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    AA fire in Western Germany : : -0.17
    Americans : -3.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Caucasus to Rostov
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 battleship moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Nigeria to Egypt
            1 fighter moved from Alexandria to Persia
            1 fighter moved from Persia to India
            1 armour moved from Tobruk to Egypt
            1 fighter and 1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Alexandria to Egypt
            2 artilleries and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine and 1 transport
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - British
            3 infantry moved from West India to India
            2 infantry moved from Eastern Persia to West India
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            2 mech_infantrys placed in Persia
            1 factory_minor placed in Egypt
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : -1.00
    Japanese : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
            1 bomber moved from Bulgaria to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk
                    Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Russians win with no units remaining. Battle score for attacker is -12
                Casualties for Italians: 1 armour and 1 bomber
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Southern Italy
            2 artilleries and 6 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 59 PUs; 
            Germans buy 1 armour, 3 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Smolensk
            5 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 artilleries moved from Normandy Bordeaux to Southern France
            2 infantry and 2 mech_infantrys moved from France to Southern France
            3 bombers moved from Western Germany to Southern France
            2 fighters and 1 tactical_bomber moved from France to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            1 artillery moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Belarus to Ukraine
                  Germans take Bryansk from Russians
            7 artilleries and 12 infantry moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 5 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 6 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 7 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Southern France
                Germans attack with 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
                    Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/14 hits, 6.33 expected hits
                    Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 0/8 hits, 2.67 expected hits
                    5 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
                    Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 5/14 hits, 6.33 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Americans: 1 artillery, 5 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            4 aaGuns, 10 armour and 11 mech_infantrys moved from Belarus to Bryansk
            5 armour and 4 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Southern France to Southern Italy
            2 fighters and 1 tactical_bomber moved from Southern France to France
            3 bombers moved from Southern France to Western Germany
            1 fighter moved from France to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            1 artillery and 1 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Normandy Bordeaux
            2 infantry and 1 mech_infantry placed in France
            1 fighter and 1 mech_infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            Germans undo move 5.
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,1,3,2,1,2,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Germans collect 51 PUs (6 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.67
    Americans : -3.33
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            4 infantry moved from Novosibirsk to Samara
            2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 aaGun and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Kweichow to Tsinghai
            1 bomber moved from Sikang to Kansu
            1 bomber moved from Yunnan to Kansu
            1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
    
        Combat - Japanese
            Battle in New Britain
            Battle in 42 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 42 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking 42 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kansu
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan
            2 mech_infantrys moved from Kweichow to Burma
            2 infantry moved from Yunnan to Burma
            1 artillery moved from Suiyuyan to Shensi
            1 artillery and 3 infantry moved from Chahar to Suiyuyan
            2 bombers moved from Kansu to Kweichow
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 armour moved from Sikang to Szechwan
            1 armour and 1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Szechwan
            1 fighter moved from 42 Sea Zone to Burma
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 armour moved from Buryatia to Korea
            3 infantry moved from Korea to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to Burma
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 aaGun moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Kiangsu
            2 fighters placed in Japan
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : -0.67
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 cruiser, 4 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 transports moved from 93 Sea Zone to 92 Sea Zone
            1 battleship, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone
            1 carrier and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
            1 carrier moved from 93 Sea Zone to 95 Sea Zone
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
            1 cruiser and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.67
    

    Savegame

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