@donutgold hey there, all ok?
GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities
-
Sorry about the edit. I meant to bring my transport back down to Japan.
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:50:43 AM
Savegame -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Southeast Mexico to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 cruiser, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 5/8 hits, 2.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Place Units - Americans 2 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States 1 cruiser, 1 destroyer and 4 transports placed in 101 Sea Zone Americans undo move 3. 4 transports placed in 101 Sea Zone 1 cruiser and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 2.33
-
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from India to 41 Sea Zone 4 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British
-
@StuckTojo Scramble to SZ 97?
-
@AndyCub said in GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities:
@StuckTojo Scramble to SZ 97?
Hell, yeah!
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - British British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from India to 41 Sea Zone 4 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 97 Sea Zone British attack with 1 cruiser, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser and 1 fighter British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 tactical_bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with no units remaining. Battle score for attacker is -11 Casualties for British: 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 cruiser and 1 fighter Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Alexandria British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in Burma British attack with 1 fighter and 4 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Burma to India 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Caucasus 2 transports moved from 80 Sea Zone to 71 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 battleship moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from French West Africa to United Kingdom 1 aaGun moved from India to Burma 1 fighter moved from Alexandria to Egypt Place Units - British 1 fighter and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,1,5,4 British collect 29 PUs (4 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1.00 Italians : 0.17 Japanese : -0.67
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya 2 fighters moved from Tobruk to Libya 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Baltic States 1 bomber moved from Slovakia Hungary to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Baltic States Italians roll dice for 1 armour and 1 bomber in Baltic States, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Baltic States Italians win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Libya Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 3/5 hits, 2.17 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Libya to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Baltic States to Romania Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.67 French : -0.33 Russians : 2.33
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 cruisers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Northern Territory to Queensland 2 fighters moved from Northern Territory to Queensland Place Units - ANZAC 2 cruisers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from Finland to Karelia 8 infantry moved from Eastern Poland to Belarus 11 armour, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus 3 bombers moved from Southern Italy to Belarus 2 armour moved from Romania to Belarus Combat - Germans Battle in Belarus Germans attack with 13 armour, 3 bombers, 2 fighters, 8 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 17 infantry Germans roll dice for 13 armour, 3 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 12/28 hits, 12.17 expected hits Russians roll dice for 2 artilleries and 17 infantry in Belarus, round 2 : 4/19 hits, 6.33 expected hits 12 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus 4 infantry owned by the Germans and 13 armour owned by the Germans retreated to Eastern Poland Russians win with 2 artilleries and 5 infantry remaining. Battle score for attacker is 24 Casualties for Germans: 4 infantry Casualties for Russians: 12 infantry Battle in Karelia Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Karelia, round 3 : 3/8 hits, 2.50 expected hits Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland 3 bombers moved from Belarus to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 1 infantry moved from Bulgaria to Romania Place Units - Germans 1 destroyer placed in 112 Sea Zone 10 mech_infantrys placed in Germany 1 mech_infantry placed in France Germans undo move 2. 9 mech_infantrys placed in Germany 1 mech_infantry placed in France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -1.67
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 6 infantry moved from Yenisey to Timguska 11 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Belarus to Baltic States 2 artilleries moved from Belarus to Bryansk 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Bessarabia to Ukraine 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 5 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 artillery moved from Ukraine to Bryansk Non Combat Move - Russians 1 aaGun moved from Ukraine to Western Ukraine 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Ukraine to Bryansk 2 aaGuns moved from Yakut S.S.R. to Yenisey 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Sikang to Volgograd Japanese take Volgograd from Russians 1 artillery moved from Tsinghai to Kansu 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 2 bombers moved from Yunnan to Kansu 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 2 mech_infantrys moved from Kweichow to Burma 5 fighters and 4 tactical_bombers moved from Yunnan to Burma Combat - Japanese Battle in Burma Japanese attack with 5 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun and 4 infantry AA fire in Burma : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 3/12 hits, 5.33 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Burma, round 3 : 4/11 hits, 5.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 4 infantry Battle in Kansu Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Kansu to Kweichow 2 infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Kweichow to Yunnan 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Yunnan to Szechwan Place Units - Japanese 1 armour and 1 mech_infantry placed in French Indo China 1 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0.50 Chinese : 1.33 UK_Pacific : -1.00 Japanese : -3.67
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 battleship, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 4 artilleries, 1 fighter and 4 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 0.67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - British British buy 1 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to Nigeria 1 armour and 1 mech_infantry moved from Alexandria to Libya British take Tobruk from Italians 1 fighter moved from Egypt to Libya 3 infantry moved from Eastern Persia to West India 1 fighter moved from Persia to India 2 infantry moved from Persia to Eastern Persia 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from Egypt to Tobruk 2 artilleries and 1 infantry moved from Alexandria to Tobruk Combat - British Battle in Libya British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya British roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Libya British roll dice for 1 fighter in Libya, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Libya, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Libya British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Libya to Alexandria 3 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Egypt 2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 armour and 2 infantry placed in Union of South Africa 2 destroyers placed in 106 Sea Zone 1 fighter placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.17 Italians : -1.00
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Romania to Belarus 1 armour moved from Romania to Baltic States 1 bomber moved from Romania to Baltic States Combat - Italians Battle in Belarus Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 aaGun and 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Belarus Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Bulgaria 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Eastern Poland to Belarus Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : 2.00
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 fighter moved from Gibraltar to Southern France 1 destroyer moved from 98 Sea Zone to 97 Sea Zone French take 97 Sea Zone from Italians Combat - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria 1 infantry moved from Syria to Iraq Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery and 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 3 bombers moved from Eastern Poland to Southern France 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 3 mech_infantrys moved from France to Southern France 1 fighter moved from Western Germany to Southern France 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Southern France 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to Southern France Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 artilleries and 4 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Novgorod Germans attack with 5 armour, 1 artillery, 6 infantry and 4 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry Germans roll dice for 5 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Novgorod, round 2 : 5/16 hits, 4.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Novgorod, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Novgorod, round 3 : 3/14 hits, 4.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Novgorod, round 4 : 5/12 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry Battle in Bessarabia Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 artilleries, 3 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/14 hits, 6.00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 3.17 expected hits 2 infantry owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/11 hits, 5.50 expected hits Americans roll dice for 1 armour and 1 fighter in Southern France, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Americans, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 2 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry and 2 mech_infantrys Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for French: 1 fighter Non Combat Move - Germans 3 bombers moved from Southern France to Western Germany 4 aaGuns, 11 armour, 8 artilleries, 15 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from Bessarabia to Belarus 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to France 2 infantry moved from Romania to Bulgaria 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern France to France 1 fighter and 2 tactical_bombers moved from Bessarabia to Belarus 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Southern France to Southern Italy Place Units - Germans 1 armour and 6 mech_infantrys placed in Germany 3 artilleries placed in Normandy Bordeaux 2 infantry and 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,6,5,1,6,6,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.33 Russians : 0.50
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Japanese 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda 1 artillery and 3 infantry moved from Ukraine to Western Ukraine 2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Russia to Samara 1 fighter moved from Bryansk to Volgograd 4 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 4 infantry Germans defend with 2 infantry Russians roll dice for 4 infantry in Bessarabia, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 4 infantry in Bessarabia, round 3 : 1/4 hits, 0.67 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 infantry in Bessarabia, round 8 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 4 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 artilleries and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries and 2 infantry Battle in Volgograd Russians attack with 1 fighter and 3 mech_infantrys Japanese defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Volgograd Russians win, taking Volgograd from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Smolensk Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 aaGun, 4 armour, 5 artilleries and 13 infantry moved from Bryansk to Russia 2 aaGuns and 11 infantry moved from Yenisey to Timguska 1 fighter moved from Volgograd to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.50 Japanese : -1.50