L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Still think I was rather lucky there. Not expected.

    -120 TUV in Ur favour.


  • I scored 9 when U should 13, U 13 when should 11, and that is when it went downhill for me. in later round i scored one hit less, u one more, and it sealed my fate.

    but overall I am content since USA fleet is at the bottom of the Ocean, and RAF is gone, USA has a few ships, but Germany 2 ACs, so I will manage ;)


  • U lost 258 TUV worth of units, me 324. together 582.

    The greatest battle I ve ever seen


  • TUV

    Japan 1067
    Germany 671
    UK 663 (with UK Pac)
    USA 662


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    u should before my ncm tehnically and definitely do it before Russian turn.

    Ok, I’ll look into it right now.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    u should before my ncm tehnically and definitely do it before Russian turn.

    Ok, I’ll look into it right now.

    u have anzac cruiser in aleutian islands sz

    take care of it if u forgot it


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    u have anzac cruiser in aleutian islands sz

    take care of it if u forgot it

    Did that edit, I think. But can do it again.

    Land all the figs in Gibraltar.


  • ok i have one german ncm i ll post it all now


  • TripleA Manual Gamesave Post: Russians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • U may play Russia when ready, German turn is over

    cheers


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Persia to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 artillery moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 infantry moved from Vologda to Novosibirsk
            1 artillery moved from Bryansk to Ukraine
            17 artilleries and 33 infantry moved from Bryansk to Western Ukraine
            2 armour moved from Vologda to Smolensk
            2 armour moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Smolensk
            2 armour and 1 mech_infantry moved from Bryansk to Smolensk
            2 mech_infantrys moved from Bryansk to Smolensk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 carriers and 5 transports
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 carriers and 5 transports in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 2 carriers and 5 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 artillery and 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 2 armour, 17 artilleries, 33 infantry and 2 mech_infantrys
                Germans defend with 2 artilleries and 2 mech_infantrys
                    Russians roll dice for 2 armour, 17 artilleries, 33 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 14/54 hits, 15,33 expected hits
                    Germans roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 armour, 17 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries and 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 4 armour, 1 infantry and 3 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Smolensk, round 2 : 2/8 hits, 2,67 expected hits
                    Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Russia
            1 fighter moved from Kazakhstan to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Archangel to Russia
            2 aaGuns moved from Vologda to Russia
            2 aaGuns moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Vologda
            1 artillery moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Italians : -0,33
    Russians : -0,67
    Japanese : -0,67
    

    Savegame


  • if this is it i ll take japan,

    i ll go start the move, and will come back here before dicing


  • Actually forgot (rushed) that the ac defends on 2, but had started the battle when I realized it. Would’ve submerged if you hadn’t hit. My bad.


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    i ll go start the move, and will come back here before dicing

    Just change placement. Put one inf from Stalingrad into Moscow.


  • i am attacking sz 54 with 4 bombers 1 sub

    u have 1 des, and possible scramble of 3 anzac figs

    will u scramble?


  • TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 3 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            1 artillery moved from Tsinghai to Kazakhstan
            1 artillery moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Shensi to Kazakhstan
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan
            1 mech_infantry moved from Kansu to Novosibirsk
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            4 infantry moved from French Indo China to Yunnan
            12 artilleries moved from French Indo China to Yunnan
            4 bombers moved from French Indo China to 54 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • i will have more combat i am attackin ur unit near midway

    but i need the scramble decision, i suppose u l not scramble but its better to ask


  • wait i ll redo my turn

    i want to change buyings

    i havent diced yet

    as for sz 54 battle there will be no changes


  • No scramble.


  • TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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