L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    It’s all clear.

    Lets call that a yellow light. ;)

    But now the green light is on with that little placement edit.


  • ok 2 inf from mos to sta


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 infantry
            EDIT: Adding units owned by Russians to Volgograd: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 infantry
            EDIT: Adding units owned by Russians to Volgograd: 2 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 6 infantry, 2 marines, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 submarines moved from 6 Sea Zone to 1 Sea Zone
            1 cruiser and 1 marine moved from 31 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            5 fighters and 5 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Szechwan to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in 1 Sea Zone
                Japanese attack with 4 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 1 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 submarines in 1 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
                Japanese win, taking 1 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 cruiser, 5 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 cruiser, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            1 artillery moved from Sikang to Tsinghai
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Hunan to Shensi
            1 aaGun and 1 artillery moved from Shensi to Tsinghai
            1 bomber moved from Suiyuyan to Japan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from Kwangtung to French Indo China
            2 infantry moved from Shan State to French Indo China
            2 infantry moved from Malaya to Shan State
            3 bombers and 1 tactical_bomber moved from Malaya to French Indo China
            1 mech_infantry moved from Siberia to Sakha
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            5 submarines moved from 31 Sea Zone to 10 Sea Zone
            2 battleships, 5 carriers and 4 destroyers moved from 31 Sea Zone to 6 Sea Zone
            5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 artillery, 1 infantry and 2 marines placed in Japan
            3 mech_infantrys placed in Kwangtung
            2 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 carrier and 1 transport placed in 6 Sea Zone
            1 transport placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.00
    

    Savegame


  • TUV

    Japan 1089
    Germany 965
    USA 880
    Russia 449
    Italy 394


  • PUs

    Japan 82
    USA 74
    Germany 72
    Italy 33
    Russia 30
    UK 25


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    TUV

    Japan 1089
    Germany 965
    USA 880
    Russia 449
    Italy 394

    UK 605 (665 with UK Pacific)


  • Russia has exactly 100 units.


  • Units

    Japan 133
    Germany 119
    Russia 100
    UK 95 (98 with UK Pacific)
    USA 89


  • U said well I am weak on 3 fronts:

    German economy
    land units in Asia
    land units in Eastern Europe

    I think I have managed to pull up Germany to decent economy level, and as for land units in Asia, I have the upper hand.

    Eastern European theatre is the one I yet need to prevail.


  • that is it.

    U may proceed with USA when ready.

    cheers


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 90 Sea Zone
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 90 Sea Zone
            1 bomber moved from Eastern United States to 90 Sea Zone
            3 fighters moved from Western United States to 90 Sea Zone
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            5 fighters moved from 101 Sea Zone to 103 Sea Zone
            2 fighters moved from United Kingdom to 103 Sea Zone
            2 fighters moved from 101 Sea Zone to 90 Sea Zone
            2 fighters moved from Eastern United States to 90 Sea Zone
            1 submarine moved from 8 Sea Zone to 25 Sea Zone
            4 fighters moved from 8 Sea Zone to 25 Sea Zone
            4 fighters moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 103 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 25 Sea Zone
                Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 90 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 7 fighters
                Germans defend with 2 submarines
                    Americans roll dice for 2 bombers, 1 destroyer and 7 fighters in 90 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits
                    Germans roll dice for 2 submarines in 90 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 90 Sea Zone
                Americans win with 2 bombers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Americans
            3 carriers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Brazil to 86 Sea Zone
            2 artilleries, 4 infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            7 fighters moved from 90 Sea Zone to 91 Sea Zone
            2 fighters moved from 103 Sea Zone to Gibraltar
            5 fighters moved from 103 Sea Zone to 91 Sea Zone
            5 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from 90 Sea Zone to Gibraltar
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 1 infantry, 3 submarines and 1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 infantry moved from 10 Sea Zone to Western United States
            4 fighters moved from 25 Sea Zone to 10 Sea Zone
            4 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 artillery moved from French Equatorial Africa to Nigeria
    
        Place Units - Americans
            3 destroyers placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,5,2,4,1,4,3,4,1,1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1,3,1,5,2
            Americans collect 43 PUs (11 lost to blockades); end with 44 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Americans : -1,33
    

    Savegame


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    that is it.

    U may proceed with USA when ready.

    cheers

    U have one country less to play, there is no china, and its fig is trapped in Burma. xd


  • It’s trapped, but is still a hero!


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,50
    Japanese : -0,33
    

    Savegame


  • wow what a punch, definitely a hero!


  • Of course, they’re not really chinese. They’re The Flying Tigers. American fanatics.


  • Ok, we wait for UK. take ur time


  • Soon done.


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 90 Sea Zone
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 90 Sea Zone
            1 bomber moved from Eastern United States to 90 Sea Zone
            3 fighters moved from Western United States to 90 Sea Zone
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            5 fighters moved from 101 Sea Zone to 103 Sea Zone
            2 fighters moved from United Kingdom to 103 Sea Zone
            2 fighters moved from 101 Sea Zone to 90 Sea Zone
            2 fighters moved from Eastern United States to 90 Sea Zone
            1 submarine moved from 8 Sea Zone to 25 Sea Zone
            4 fighters moved from 8 Sea Zone to 25 Sea Zone
            4 fighters moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 103 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 25 Sea Zone
                Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 90 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 7 fighters
                Germans defend with 2 submarines
                    Americans roll dice for 2 bombers, 1 destroyer and 7 fighters in 90 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits
                    Germans roll dice for 2 submarines in 90 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 90 Sea Zone
                Americans win with 2 bombers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Americans
            3 carriers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Brazil to 86 Sea Zone
            2 artilleries, 4 infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            7 fighters moved from 90 Sea Zone to 91 Sea Zone
            2 fighters moved from 103 Sea Zone to Gibraltar
            5 fighters moved from 103 Sea Zone to 91 Sea Zone
            5 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from 90 Sea Zone to Gibraltar
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 1 infantry, 3 submarines and 1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 infantry moved from 10 Sea Zone to Western United States
            4 fighters moved from 25 Sea Zone to 10 Sea Zone
            4 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 artillery moved from French Equatorial Africa to Nigeria
    
        Place Units - Americans
            3 destroyers placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,5,2,4,1,4,3,4,1,1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1,3,1,5,2
            Americans collect 43 PUs (11 lost to blockades); end with 44 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            3 fighters moved from United Kingdom to 109 Sea Zone
            1 submarine moved from 80 Sea Zone to 41 Sea Zone
            2 infantry moved from Burma to Yunnan
            1 bomber moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Yunnan
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 3 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 4 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Persia to India
            1 infantry moved from Northwest Persia to Persia
            1 carrier, 2 cruisers and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            2 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to 83 Sea Zone
            9 infantry moved from Burma to India
            2 aaGuns moved from Burma to India
            1 aaGun, 5 artilleries and 7 infantry moved from Burma to India
    
        Place Units - British
            3 infantry placed in Persia
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4,3,1,5,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
            British collect 20 PUs (4 lost to blockades); end with 20 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4,5,1,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -3,33
    Americans : -1,33
    Chinese : 0,50
    Japanese : -1,67
    

    Savegame

Suggested Topics

  • 20
  • 31
  • 32
  • 39
  • 202
  • 46
  • 212
  • 151
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.8k

Users

40.4k

Topics

1.8m

Posts