Use latest map please.
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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i am ready to start Japan but I am waiting a green light from the Soviets
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It’s all clear.
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Wait. One placement change.
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2 inf in Stalingrad instead of Moscow.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
It’s all clear.
Lets call that a yellow light. ;)
But now the green light is on with that little placement edit.
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ok 2 inf from mos to sta
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Volgograd: 2 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Volgograd: 2 infantry EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 carrier, 6 infantry, 2 marines, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 submarines moved from 6 Sea Zone to 1 Sea Zone 1 cruiser and 1 marine moved from 31 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 5 fighters and 5 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Szechwan to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in 1 Sea Zone Japanese attack with 4 submarines Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 1 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 submarines in 1 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 cruiser, 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 cruiser, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 1 artillery moved from Sikang to Tsinghai 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Hunan to Shensi 1 aaGun and 1 artillery moved from Shensi to Tsinghai 1 bomber moved from Suiyuyan to Japan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from Kwangtung to French Indo China 2 infantry moved from Shan State to French Indo China 2 infantry moved from Malaya to Shan State 3 bombers and 1 tactical_bomber moved from Malaya to French Indo China 1 mech_infantry moved from Siberia to Sakha 1 submarine moved from 31 Sea Zone to 26 Sea Zone 5 submarines moved from 31 Sea Zone to 10 Sea Zone 2 battleships, 5 carriers and 4 destroyers moved from 31 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 1 artillery, 1 infantry and 2 marines placed in Japan 3 mech_infantrys placed in Kwangtung 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 carrier and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 0.00
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TUV
Japan 1089
Germany 965
USA 880
Russia 449
Italy 394 -
PUs
Japan 82
USA 74
Germany 72
Italy 33
Russia 30
UK 25 -
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
TUV
Japan 1089
Germany 965
USA 880
Russia 449
Italy 394UK 605 (665 with UK Pacific)
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Russia has exactly 100 units.
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Units
Japan 133
Germany 119
Russia 100
UK 95 (98 with UK Pacific)
USA 89 -
U said well I am weak on 3 fronts:
German economy
land units in Asia
land units in Eastern EuropeI think I have managed to pull up Germany to decent economy level, and as for land units in Asia, I have the upper hand.
Eastern European theatre is the one I yet need to prevail.
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that is it.
U may proceed with USA when ready.
cheers
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 90 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 90 Sea Zone 1 bomber moved from Eastern United States to 90 Sea Zone 3 fighters moved from Western United States to 90 Sea Zone 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 5 fighters moved from 101 Sea Zone to 103 Sea Zone 2 fighters moved from United Kingdom to 103 Sea Zone 2 fighters moved from 101 Sea Zone to 90 Sea Zone 2 fighters moved from Eastern United States to 90 Sea Zone 1 submarine moved from 8 Sea Zone to 25 Sea Zone 4 fighters moved from 8 Sea Zone to 25 Sea Zone 4 fighters moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in 103 Sea Zone Americans attack with 1 destroyer and 7 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 103 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 25 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 90 Sea Zone Americans attack with 2 bombers, 1 destroyer and 7 fighters Germans defend with 2 submarines Americans roll dice for 2 bombers, 1 destroyer and 7 fighters in 90 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits Germans roll dice for 2 submarines in 90 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 90 Sea Zone Americans win with 2 bombers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 3 carriers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Brazil to 86 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 7 fighters moved from 90 Sea Zone to 91 Sea Zone 2 fighters moved from 103 Sea Zone to Gibraltar 5 fighters moved from 103 Sea Zone to 91 Sea Zone 5 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from 90 Sea Zone to Gibraltar 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 infantry, 3 submarines and 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 4 fighters moved from 25 Sea Zone to 10 Sea Zone 4 fighters moved from 25 Sea Zone to Hawaiian Islands 1 artillery moved from French Equatorial Africa to Nigeria Place Units - Americans 3 destroyers placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,5,2,4,1,4,3,4,1,1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1,3,1,5,2 Americans collect 43 PUs (11 lost to blockades); end with 44 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0,50 Americans : -1,33
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
that is it.
U may proceed with USA when ready.
cheers
U have one country less to play, there is no china, and its fig is trapped in Burma. xd
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It’s trapped, but is still a hero!
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,50 Japanese : -0,33
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wow what a punch, definitely a hero!