@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
Can I change something for Russia?
The mech and inf in Urals. I’d like to have them in Moscow instead.
Wasn’t affected by Italy, but only saw now that sb reach from W Ger. That’s a crazy good location for sb’s!
And actually shift down a mech to Bryansk.
If it’s too late, that’s ok. I was rather late with the request. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 8 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 3 bombers, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Egypt to 82 Sea Zone
1 fighter moved from Egypt to 70 Sea Zone
1 submarine moved from 93 Sea Zone to 90 Sea Zone
14 artilleries moved from Eastern Poland to Bessarabia
1 submarine moved from 93 Sea Zone to 90 Sea Zone
Combat - Germans
Battle in 82 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 82 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 70 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 70 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Germans attack with 14 artilleries
Russians defend with 1 infantry
Germans roll dice for 14 artilleries in Bessarabia, round 2 : 3/14 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 14 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 90 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 90 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 90 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 mech_infantry moved from Archangel to Eastern Poland
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Novgorod to Archangel
1 submarine moved from 93 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Belarus to Novgorod
15 armour and 14 mech_infantrys moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 fighter moved from 82 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 70 Sea Zone to Anglo Egyptian Sudan
2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 bombers placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 submarines placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -0.67
Russians : 0.00
we wont alter ur old russia move because
i think u can be content since the number 3 did not happened
next time though i ll refresh the page here before rolling, but i didnt expected any edits since u had anzac turn too
and U watch out for that boms range ;)
yeah, W Germany is an incredible territory and in combination with bombers really powerfull one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Novosibirsk to Archangel
1 fighter moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
3 infantry moved from Novosibirsk to Vologda
3 infantry moved from Bryansk to Western Ukraine
2 armour moved from Russia to Vologda
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Urals to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 artillery and 6 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Burma to Persia
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 1,50
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
we wont alter ur old russia move
Nah, it was silly of me to ask. It was just a spinal reaction.
I’ll look carefully at NCMs. Should be finished when you get back, but I’ll give notice here.
its ok to ask but luckily it shouldnt be done
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’ll look carefully at NCMs. Should be finished when you get back, but I’ll give notice here.
that is good
i am ready to start Japan but I am waiting a green light from the Soviets
It’s all clear.
Wait. One placement change.
2 inf in Stalingrad instead of Moscow.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
It’s all clear.
Lets call that a yellow light. ;)
But now the green light is on with that little placement edit.
ok 2 inf from mos to sta
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 6 infantry, 2 marines, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 submarines moved from 6 Sea Zone to 1 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
5 fighters and 5 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 4 submarines
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 1 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 submarines in 1 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 cruiser, 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 cruiser, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Hunan to Shensi
1 aaGun and 1 artillery moved from Shensi to Tsinghai
1 bomber moved from Suiyuyan to Japan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Kwangtung to French Indo China
2 infantry moved from Shan State to French Indo China
2 infantry moved from Malaya to Shan State
3 bombers and 1 tactical_bomber moved from Malaya to French Indo China
1 mech_infantry moved from Siberia to Sakha
1 submarine moved from 31 Sea Zone to 26 Sea Zone
5 submarines moved from 31 Sea Zone to 10 Sea Zone
2 battleships, 5 carriers and 4 destroyers moved from 31 Sea Zone to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 artillery, 1 infantry and 2 marines placed in Japan
3 mech_infantrys placed in Kwangtung
2 infantry placed in French Indo China
3 infantry placed in Malaya
1 carrier and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.00