I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
1 armour moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Aleutian Islands to Guam
1 bomber moved from Aleutian Islands to Guam
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 cruiser moved from 15 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
2 carriers moved from 15 Sea Zone to 4 Sea Zone
4 fighters moved from 15 Sea Zone to 4 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 4 Sea Zone to 9 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
3 infantry moved from 4 Sea Zone to Soviet Far East
2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
1 bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,3,6,6,3,6,4,1,5,5
Americans collect 52 PUs (4 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Jehol
Chinese attack with 1 infantry
Japanese defend with 2 fighters
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters in Jehol, round 2 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 4 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 104 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 destroyers moved from 109 Sea Zone to 105 Sea Zone
1 battleship moved from 104 Sea Zone to 105 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Syria
British take Syria from Italians
3 infantry moved from Egypt to Alexandria
2 armour moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Libya to Alexandria
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
Combat - British
Battle in Alexandria
British attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 7/11 hits, 4,83 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2,17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 factory_minor
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 tactical_bomber in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Iraq
British win, taking Iraq from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in 110 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 armour moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
2 tactical_bombers moved from Alexandria to Egypt
1 infantry moved from Burma to India
1 fighter moved from Burma to India
Place Units - British
3 armour placed in Egypt
1 armour and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 5 infantry
Combat Hit Differential Summary :
Germans : -1,00
British : 3,50
Italians : 0,33
Chinese : 0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 1 infantry moved from Persia to Iraq
1 armour moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Iraq
Italians attack with 3 artilleries, 1 bomber and 1 infantry
British defend with 1 armour, 1 factory_minor and 1 mech_infantry
Italians roll dice for 3 artilleries, 1 bomber and 1 infantry in Iraq, round 2 : 3/5 hits, 2,00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 3 artilleries and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Greece
2 aaGuns moved from Romania to Bessarabia
3 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern France: 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50
British : 0,17
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Wake Island to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Wake Island to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 21 PUs;
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Malta
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Yugoslavia to Northern Italy
2 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Malta : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0,50 expected hits
1 aaGun owned by the British and 1 bomber owned by the British lost in Malta
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 aaGun and 6 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Bessarabia to Ukraine
1 artillery and 6 infantry moved from Bessarabia to Eastern Poland
Place Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1,33
British : 0,17
AA fire in Malta : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Slovakia Hungary to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
9 infantry moved from Finland to Karelia
1 bomber moved from Germany to Karelia
2 bombers moved from Ukraine to Russia
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Poland to Baltic States
1 armour moved from Poland to Belarus
3 armour moved from Poland to Belarus
6 armour moved from Eastern Poland to Western Ukraine
3 armour moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 artilleries and 2 infantry moved from Ukraine to Bryansk
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 3 infantry and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 bombers, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/10 hits, 3,67 expected hits
Americans roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/8 hits, 3,00 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
1 mech_infantry owned by the Germans retreated to Holland Belgium
Americans win with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Americans: 1 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Karelia
Germans attack with 1 bomber and 9 infantry
Russians defend with 5 infantry
Germans roll dice for 1 bomber and 9 infantry in Karelia, round 2 : 3/10 hits, 2,17 expected hits
Russians roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 8 infantry in Karelia, round 3 : 2/9 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 3 armour, 2 artilleries and 2 infantry
Russians defend with 4 armour, 1 artillery and 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 0/7 hits, 2,83 expected hits
Russians roll dice for 4 armour, 1 artillery and 5 infantry in Bryansk, round 2 : 3/10 hits, 4,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 armour and 1 artillery in Bryansk, round 3 : 1/4 hits, 1,83 expected hits
Russians roll dice for 4 armour, 1 artillery and 5 infantry in Bryansk, round 3 : 6/10 hits, 4,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 armour owned by the Germans lost in Bryansk
Russians win with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -29
Casualties for Germans: 3 armour, 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Western Ukraine, round 2 : 4/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour and 2 infantry in Belarus, round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Karelia to Finland
3 artilleries moved from Western Germany to Holland Belgium
4 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 bombers moved from Russia to Eastern Poland
Place Units - Germans
3 infantry placed in Southern France
6 mech_infantrys placed in Western Germany
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : -1,67
Americans : 2,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 fighter moved from Egypt to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Russia
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Novgorod
5 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 46 PUs;
Germans buy 2 aaGuns, 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Normandy Bordeaux to Southern France
1 armour moved from France to Southern France
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 carrier moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from 105 Sea Zone to 110 Sea Zone
1 cruiser moved from 105 Sea Zone to 110 Sea Zone
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 87 Sea Zone to 82 Sea Zone
1 cruiser moved from 87 Sea Zone to 82 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 artillery moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
7 infantry moved from Western Ukraine to Eastern Poland
7 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Ukraine
4 armour moved from Ukraine to Rostov
2 artilleries moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 fighters moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to 114 Sea Zone
1 tactical_bomber moved from Bessarabia to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Rostov
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 carriers, 2 cruisers, 4 fighters and 2 transports in 110 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 bomber and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Non Combat Move - Germans
1 bomber moved from 114 Sea Zone to Eastern Poland
Place Units - Germans
1 aaGun placed in France
1 aaGun placed in Normandy Bordeaux
2 infantry placed in Normandy Bordeaux
2 infantry placed in France
1 armour and 2 infantry placed in Ukraine
2 armour placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2,67
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Shantung to Chahar
3 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Hopei
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Shan State
1 armour moved from Kweichow to Shan State
2 mech_infantrys moved from Kweichow to Shan State
1 artillery moved from Yunnan to Burma
2 fighters moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Manchuria
Combat - Japanese
Battle in Shan State
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1,33 expected hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 armour and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Chahar, round 2 : 2/4 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Hopei, round 2 : 2/4 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 2 bombers
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 bombers in Guam, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 bombers in Guam, round 3 : 1/2 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Guam
Japanese roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Guam, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Guam, round 5 : 1/1 hits, 0,17 expected hits
1 artillery owned by the Japanese lost in Guam
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 2 : 0/5 hits, 2,67 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Japanese lost in Burma
Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 3 : 2/4 hits, 2,33 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 1,00 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from Chahar to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 fighter moved from Jehol to Japan
2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 5 transports moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : 1,00
Chinese : 0,33
UK_Pacific : 0,67
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries moved from Tambov to Rostov
2 mech_infantrys moved from Russia to Rostov
2 fighters moved from Novgorod to Rostov
1 tactical_bomber moved from Novgorod to Rostov
2 artilleries moved from Tambov to Volgograd
12 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
1 infantry moved from Bryansk to Rostov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 4 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour, 7 infantry and 2 tactical_bombers; Italians defend with 2 armour
Russians roll dice for 4 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/22 hits, 6,17 expected hits
Italians roll dice for 6 armour, 7 infantry and 2 tactical_bombers in Rostov, round 2 : 7/15 hits, 6,33 expected hits
7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
Russians roll dice for 4 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 4/15 hits, 5,00 expected hits
Italians roll dice for 6 armour, 3 infantry and 2 tactical_bombers in Rostov, round 3 : 5/11 hits, 5,00 expected hits
5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Italians lost in Rostov
Russians roll dice for 4 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 4 : 1/10 hits, 4,00 expected hits
Italians roll dice for 5 armour and 2 tactical_bombers in Rostov, round 4 : 3/7 hits, 3,50 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in Rostov, round 5 : 4/7 hits, 3,00 expected hits
Italians roll dice for 4 armour and 2 tactical_bombers in Rostov, round 5 : 5/6 hits, 3,00 expected hits
1 tactical_bomber owned by the Russians, 4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Rostov
retreated to Rostov
Italians win with 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Russians: 4 artilleries, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 4 armour and 7 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
2 fighters moved from Rostov to Bryansk
2 aaGuns moved from Tambov to Bryansk
5 armour and 12 infantry moved from Russia to Bryansk
1 artillery and 8 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
4 infantry moved from Baltic States to Novgorod
2 infantry moved from Novgorod to Karelia
2 aaGuns moved from Vologda to Russia
5 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Shensi to Suiyuyan
Place Units - Russians
3 infantry placed in Novgorod
3 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,50
Italians : 2,17
Russians : -5,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 bomber moved from Guam to 21 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
3 transports moved from 4 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Denmark
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 carriers moved from 4 Sea Zone to 8 Sea Zone
4 fighters moved from 4 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 21 Sea Zone to Queensland
1 artillery moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 cruiser moved from 4 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to 4 Sea Zone
EDIT: 1 carrier moved from 8 Sea Zone to 4 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 transport moved from 110 Sea Zone to 105 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 armour and 2 fighters placed in Normandy Bordeaux
1 cruiser, 1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Chinese undo move 1.
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 bomber moved from Guam to 21 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
3 transports moved from 4 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Denmark
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 carriers moved from 4 Sea Zone to 8 Sea Zone
4 fighters moved from 4 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 21 Sea Zone to Queensland
1 artillery moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 cruiser moved from 4 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to 4 Sea Zone
EDIT: 1 carrier moved from 8 Sea Zone to 4 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 transport moved from 110 Sea Zone to 105 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 armour and 2 fighters placed in Normandy Bordeaux
1 cruiser, 1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Chinese undo move 1.
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Finland
3 armour moved from Egypt to Iraq
1 armour moved from Syria to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 4 armour, 2 fighters and 2 tactical_bombers
Italians defend with 3 artilleries and 1 factory_minor
British roll dice for 4 armour, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 6/8 hits, 4,33 expected hits
Italians roll dice for 3 artilleries in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Italians and 1 armour owned by the British lost in Iraq
British win, taking Iraq from Italians with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Casualties for Italians: 3 artilleries
Battle in Finland
British attack with 1 fighter
Germans defend with 1 bomber
British roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Germans lost in Finland
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - British
1 fighter moved from Finland to Norway
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 105 Sea Zone
3 transports moved from 105 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 aaGun moved from 105 Sea Zone to Normandy Bordeaux
1 armour moved from 105 Sea Zone to Normandy Bordeaux
1 aaGun and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 aaGun moved from 105 Sea Zone to Normandy Bordeaux
2 armour and 2 artilleries moved from Alexandria to Egypt
2 tactical_bombers moved from Iraq to Eastern Persia
2 fighters moved from Iraq to Eastern Persia
Place Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 1 destroyer and 1 transport placed in 98 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 5 infantry
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 armour, 1 fighter and 10 infantry
EDIT: Removing units owned by British from India: 1 armour, 1 fighter and 10 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Removing units owned by British from Ethiopia: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : 1,67
Italians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 3 fighters and 6 infantry
British defend with 2 aaGuns, 2 armour, 1 artillery and 1 infantry; Americans defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 1/4 hits, 0,67 expected hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 2,67 expected hits
Americans roll dice for 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4,83 expected hits
2 aaGuns owned by the British, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1,83 expected hits
Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 7/9 hits, 4,50 expected hits
1 armour owned by the Americans, 1 bomber owned by the Italians, 1 artillery owned by the British, 2 fighters owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 4 armour and 2 fighters remaining. Battle score for attacker is -34
Casualties for Italians: 1 bomber, 3 fighters and 6 infantry
Casualties for Americans: 1 armour and 1 infantry
Casualties for British: 2 aaGuns, 1 artillery and 1 infantry
Non Combat Move - Italians
2 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 transport placed in 95 Sea Zone
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1,50
Americans : 2,67
AA fire in Normandy Bordeaux : : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 infantry and 7 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Anhwe
3 armour moved from Shantung to Anhwe
1 bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Philippines to Anhwe
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Anhwe
3 fighters moved from Kiangsu to Kiangsi
8 armour moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/6 hits, 3,00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kiangsi
Japanese attack with 8 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 8 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 9/14 hits, 7,00 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 : 1/5 hits, 1,67 expected hits
1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 8 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 4 infantry
Non Combat Move - Japanese
3 fighters moved from Kiangsi to 6 Sea Zone
3 tactical_bombers moved from Kiangsu to Japan
1 aaGun moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kiangsu
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 carriers, 2 cruisers and 4 fighters moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from 45 Sea Zone to Japan
Place Units - Japanese
7 submarines placed in 6 Sea Zone
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : 4,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 16 Sea Zone to 4 Sea Zone
2 artilleries moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
3 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Soviet Far East
Battle in 92 Sea Zone
Americans attack with 2 fighters and 2 submarines
Italians defend with 1 carrier
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 carrier owned by the Italians lost in 92 Sea Zone
Americans win, taking Soviet Far East from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 101 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 4 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Southern France to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
3 armour, 3 infantry and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 1,33
AA fire in Southern France : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries, 1 fighter and 7 infantry
Japanese defend with 1 aaGun and 8 armour
AA fire in Kiangsi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Kiangsi, round 2 : 4/10 hits, 2,67 expected hits
Japanese roll dice for 1 aaGun and 8 armour in Kiangsi, round 2 : 2/8 hits, 4,00 expected hits
3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 3 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 5 armour in Kiangsi, round 3 : 1/5 hits, 2,50 expected hits
3 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 4 : 3/7 hits, 2,17 expected hits
Japanese roll dice for 2 armour in Kiangsi, round 4 : 1/2 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 41
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun and 8 armour
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangtung
1 infantry moved from Kweichow to Hunan
Place Units - Chinese
1 artillery and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
AA fire in Kiangsi : : -0,17
Chinese : 2,83
Japanese : -3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 16 Sea Zone to 4 Sea Zone
2 artilleries moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
3 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Soviet Far East
Battle in 92 Sea Zone
Americans attack with 2 fighters and 2 submarines
Italians defend with 1 carrier
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 carrier owned by the Italians lost in 92 Sea Zone
Americans win, taking Soviet Far East from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 101 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 4 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Southern France to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
3 armour, 3 infantry and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries, 1 fighter and 7 infantry
Japanese defend with 1 aaGun and 8 armour
AA fire in Kiangsi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Kiangsi, round 2 : 4/10 hits, 2,67 expected hits
Japanese roll dice for 1 aaGun and 8 armour in Kiangsi, round 2 : 2/8 hits, 4,00 expected hits
3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 3 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 5 armour in Kiangsi, round 3 : 1/5 hits, 2,50 expected hits
3 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 4 : 3/7 hits, 2,17 expected hits
Japanese roll dice for 2 armour in Kiangsi, round 4 : 1/2 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 41
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun and 8 armour
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangtung
1 infantry moved from Kweichow to Hunan
Place Units - Chinese
1 artillery and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
3 armour moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from Shan State to Anhwe
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Italians
1 infantry moved from Union of South Africa to South West Africa
1 armour moved from Morocco to Algeria
3 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
2 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 1 fighter and 6 infantry moved from Egypt to Alexandria
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
Combat - British
Battle in Algeria
British attack with 1 armour, 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 fighters and 3 infantry in Algeria, round 2 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 3 artilleries, 1 fighter and 8 infantry
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 3 artilleries, 1 fighter and 8 infantry in Alexandria, round 2 : 3/12 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2,83 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 3 artilleries, 1 fighter and 6 infantry in Alexandria, round 3 : 3/10 hits, 3,00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 1,83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 3 artilleries, 1 fighter and 4 infantry in Alexandria, round 4 : 2/8 hits, 2,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Anhwe
British attack with 3 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 3 armour
British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 3 armour in Anhwe, round 2 : 1/3 hits, 1,50 expected hits
2 armour owned by the Japanese and 1 armour owned by the British lost in Anhwe
British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 1/5 hits, 2,67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Japanese: 3 armour
Non Combat Move - British
2 fighters moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
2 infantry moved from Kwangsi to Kwangtung
4 mech_infantrys moved from Shan State to Kwangsi
4 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from India to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from India to Burma
2 transports moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Alexandria to Egypt
2 fighters moved from Algeria to 91 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Iraq
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
3 infantry placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in Kwangtung change ownership: 3 infantry
Combat Hit Differential Summary :
AA fire in Kiangsi : : -0,17
British : -3,33
Italians : -0,17
Americans : 1,33
AA fire in Southern France : : -0,17
Chinese : 2,83
Japanese : -3,50