Here is the game, Have Fun
Wiz (X) vs Sov (L+16) G3 BM3
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 bombers moved from Yunnan to India 2 artilleries moved from Sumatra to 41 Sea Zone 4 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone 2 artilleries and 4 infantry moved from 39 Sea Zone to India 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 38 Sea Zone to Burma 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in India Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 4/12 hits, 5.33 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 3 : 5/11 hits, 5.17 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 7 infantry, 1 marine and 2 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 6 artilleries, 7 infantry, 1 marine and 2 mech_infantrys in Burma, round 2 : 7/17 hits, 5.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from Yunnan to Philippines 2 tactical_bombers moved from Yunnan to 36 Sea Zone 3 carriers, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Szechwan to Yunnan 3 infantry moved from French Indo China to Yunnan 7 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Shensi 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Shantung to Kweichow Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 carrier and 1 transport placed in 36 Sea Zone 1 harbour and 1 marine placed in French Indo China 2 mech_infantrys placed in Shantung 1 infantry placed in Japan 1 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
UK_Pacific : -1.33 AA fire in India : : -0.50 Japanese : -0.83
-
@Sovietishcat Japan getting big now :wink:
-
@wizmark It had to happen at one point, can’t defend India forever:anguished:
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 marine moved from Southern France to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern France to France French take France from Germans French take Morocco from Americans French take French Central Africa from Americans French take Algeria from Americans French take Southern France from Americans French take Syria from British French take French West Africa from Americans French take Tunisia from Americans 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from 93 Sea Zone to Normandy Bordeaux 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 3 submarines moved from 93 Sea Zone to 97 Sea Zone 3 bombers moved from Southern France to Germany Combat - Americans Battle in Guam Battle in Crete Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Crete, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Americans win, taking Guam from Japanese, taking Crete from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Cyprus Americans attack with 1 artillery, 1 infantry and 2 marines Italians defend with 1 marine Americans roll dice for 2 cruisers in Cyprus, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in Germany Americans attack with 3 bombers Germans defend with 2 bombers, 1 factory_major and 1 infantry Americans roll dice for 3 bombers in Germany, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 2 bombers and 1 infantry in Germany, round 2 : 0/3 hits, 0,67 expected hits 2 bombers owned by the Germans lost in Germany Americans roll dice for 3 bombers in Germany, round 3 : 3/3 hits, 2,00 expected hits Germans roll dice for 1 infantry in Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Germany Americans win with 3 bombers remaining. Battle score for attacker is 27 Casualties for Germans: 2 bombers and 1 infantry Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 6 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to United Kingdom 2 bombers moved from Eastern United States to Gibraltar 3 bombers moved from Germany to Belarus 1 carrier moved from 30 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 30 Sea Zone Place Units - Americans 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Americans undo move 3. 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode British buy 1 fighter, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 3 artilleries moved from West India to India 1 fighter moved from West India to India 1 infantry moved from West India to India 1 fighter moved from Egypt to Tobruk 2 fighters moved from 97 Sea Zone to Tobruk 1 tactical_bomber moved from 97 Sea Zone to Tobruk 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 bomber moved from Southern France to Tobruk 1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 carriers moved from 97 Sea Zone to 99 Sea Zone 2 cruisers moved from 97 Sea Zone to 99 Sea Zone 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 93 Sea Zone to 99 Sea Zone 1 armour moved from Egypt to Kenya British take Kenya from Italians 3 armour moved from Egypt to Tobruk Combat - British Battle in Tobruk British attack with 3 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 3 infantry British roll dice for 3 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 4,50 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the British lost in Tobruk British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 3,33 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 armour and 1 infantry Casualties for Italians: 1 armour, 2 artilleries and 3 infantry Battle in India British attack with 3 artilleries, 1 fighter and 4 infantry Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 3 artilleries, 1 fighter and 4 infantry in India, round 2 : 3/8 hits, 2,67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 3 artilleries, 1 fighter and 3 infantry in India, round 3 : 3/7 hits, 2,50 expected hits Japanese roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in India British win, taking India from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 3 infantry Non Combat Move - British 1 fighter moved from India to Eastern Persia 2 aaGuns and 17 infantry moved from West India to Eastern Persia 1 bomber moved from Tobruk to Egypt 4 fighters moved from Southern France to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Tobruk to Malta 3 fighters moved from Southern France to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from Southern France to France 1 infantry moved from Southern France to France Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 5 infantry EDIT: Removing units owned by British from Egypt: 1 artillery and 5 infantry EDIT: Turning off Edit Mode 3 infantry placed in Egypt 1 harbour placed in Cyprus 1 fighter placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,6,2,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Germans : -1,67 Italians : -2,33 British : 0,00 Americans : -3,00 Chinese : 0,17 Japanese : -0,67
-
@Sovietishcat Man I am playing sloppily with the Germans…unprotected bombers! :face_palm:
-
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Northern Italy to Southern France Italians take Southern France from French
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 3 armour moved from Southern Italy to Greater Southern Germany 1 armour and 2 mech_infantrys moved from Northern Italy to Greater Southern Germany Place Units - Italians 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3,3,2,3,4,2,1 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to Caroline Islands 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 4 infantry moved from France to Normandy Bordeaux Non Combat Move - French Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
-
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 fighter; Russians defend with 1 aaGun, 2 infantry and 1 tactical_bomber AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Western Ukraine Germans attack with 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in France Germans attack with 1 artillery and 8 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 1 artillery and 8 infantry in France, round 2 : 0/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 2/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in France Germans roll dice for 1 artillery and 8 infantry in France, round 4 : 4/9 hits, 1.83 expected hits French roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 artillery and 8 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Western Germany to France 1 armour moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Novgorod to Karelia 3 aaGuns, 10 armour, 11 artilleries, 15 infantry and 11 mech_infantrys moved from Ukraine to Rostov 2 fighters and 3 tactical_bombers moved from Bryansk to Rostov 3 mech_infantrys moved from Romania to Ukraine 1 armour moved from Western Germany to Germany 3 mech_infantrys moved from Northern Italy to Germany 8 infantry moved from Western Germany to Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany Germans undo move 2. 2 infantry and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,3,5,4,3,5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 French : -1.67 Russians : -1.83
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 fighter; Russians defend with 1 aaGun, 2 infantry and 1 tactical_bomber AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Western Ukraine Germans attack with 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in France Germans attack with 1 artillery and 8 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 1 artillery and 8 infantry in France, round 2 : 0/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 2/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in France Germans roll dice for 1 artillery and 8 infantry in France, round 4 : 4/9 hits, 1.83 expected hits French roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 artillery and 8 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Western Germany to France 1 armour moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Novgorod to Karelia 3 aaGuns, 10 armour, 11 artilleries, 15 infantry and 11 mech_infantrys moved from Ukraine to Rostov 2 fighters and 3 tactical_bombers moved from Bryansk to Rostov 3 mech_infantrys moved from Romania to Ukraine 1 armour moved from Western Germany to Germany 3 mech_infantrys moved from Northern Italy to Germany 8 infantry moved from Western Germany to Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany Germans undo move 2. 2 infantry and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,3,5,4,3,5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 French : -1.67 Russians : -1.83
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 2 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Caucasus 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 armour, 12 artilleries, 29 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Tambov 1 armour, 7 artilleries, 25 infantry and 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 19 artilleries, 54 infantry and 2 mech_infantrys Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 armour, 19 artilleries, 54 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/77 hits, 19,83 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 19 artilleries, 53 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Eastern Persia 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Volgograd to Russia Place Units - Russians 1 armour, 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 3,83
-
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 marine moved from Burma to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 2 bombers moved from French Indo China to India 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 battleship, 6 carriers, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 marine moved from Burma to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 2 bombers moved from French Indo China to India 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 battleship, 6 carriers, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone Combat - Japanese Battle in West India Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking West India from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 6 carriers, 5 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 6 carriers, 5 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 6 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber British defend with 3 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/20 hits, 7.67 expected hits UK_Pacific roll dice for 3 artilleries and 3 infantry in India, round 2 : 5/6 hits, 2.00 expected hits 5 infantry owned by the Japanese, 3 artilleries owned by the British and 3 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 5 infantry Casualties for British: 3 artilleries and 3 infantry Non Combat Move - Japanese 3 infantry moved from Yunnan to Burma 1 aaGun moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Burma 2 mech_infantrys moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Shantung to Jehol 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Sikang to Shensi 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan 2 submarines placed in 36 Sea Zone 1 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 70 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.67 UK_Pacific : 3.00 Japanese : 3.50
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Belarus to Ukraine 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 armour, 1 artillery and 2 infantry moved from Crete to 99 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 bombers moved from Belarus to 97 Sea Zone 2 bombers moved from Gibraltar to 97 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Northern Italy Battle in Southern France Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Northern Italy from Italians, taking Southern France from Italians with 1 armour, 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 4 bombers moved from 97 Sea Zone to Malta 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Central United States to Western United States 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 artillery and 3 infantry moved from Queensland to South Australia 1 bomber moved from Ukraine to Tambov Place Units - Americans 1 carrier placed in 10 Sea Zone 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 2 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 bomber moved from Egypt to West India 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 99 Sea Zone to 76 Sea Zone Combat - British Battle in Italian Somaliland Battle in West India British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in West India, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking Italian Somaliland from Italians, taking West India from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour moved from Kenya to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 2 aaGuns moved from Eastern Persia to Persia 1 bomber moved from West India to Eastern Persia 11 infantry moved from Eastern Persia to Persia 2 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 1 fighter moved from West India to 76 Sea Zone 4 fighters moved from Gibraltar to Southern France 1 fighter moved from United Kingdom to Southern France 1 tactical_bomber moved from Malta to 76 Sea Zone 3 fighters moved from Malta to Southern France 2 fighters moved from 99 Sea Zone to Southern France 1 fighter moved from 99 Sea Zone to Southern France 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 99 Sea Zone to 76 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 mech_infantry placed in Egypt 2 submarines placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 British collect 32 PUs (3 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33 British : -0,50 Americans : 0,50 AA fire in Ukraine : : -0,17 Chinese : 0,33 Japanese : -0,67
-
@wizmark I assumed no scramble sz97, 4 bombers and 1 cruiser vs 3 planes, let me know if you are not okay with it… No more China next turn…:astonished:
-
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 2 fighters Americans defend with 1 cruiser and 4 submarines; Russians defend with 1 submarine 4 submarines owned by the Americans and 1 submarine owned by the Russians Submerged Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Americans: 1 cruiser Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 marine Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 2 aaGuns moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 4 armour and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,3,2,1,5,2,5 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 2.00 Americans : 0.17
-
@Sovietishcat makes up for the equivalent with Italy…1IPC!!
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to South Australia 1 fighter moved from 26 Sea Zone to 62 Sea Zone 3 fighters moved from Caroline Islands to South Australia 1 infantry moved from Alexandria to Egypt 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 4 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to Southern France Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :