@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
Sure, that’s rational.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 harbour, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malaya to Shan State
3 bombers moved from French Indo China to Sumatra
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 24 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 24 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery moved from Kweichow to Shensi
1 bomber moved from Japan to Shensi
1 artillery moved from Szechwan to Sikang
1 tactical_bomber moved from French Indo China to Sikang
1 mech_infantry moved from Suiyuyan to Kansu
1 bomber moved from Japan to Kansu
1 armour moved from Hopei to Shensi
1 fighter moved from French Indo China to Sikang
Combat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 63 Sea Zone from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 24 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 24 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 1/5 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery and 3 bombers in Sumatra, round 3 : 3/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 submarines in 31 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Shensi, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 bomber moved from Kansu to Suiyuyan
1 bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 aaGun moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
3 bombers moved from Sumatra to Malaya
3 fighters and 3 tactical_bombers moved from 24 Sea Zone to 31 Sea Zone
EDIT: 1 cruiser moved from 31 Sea Zone to 48 Sea Zone
EDIT: 1 marine moved from Gilbert Islands to 48 Sea Zone
EDIT: 1 cruiser and 1 marine moved from 48 Sea Zone to 31 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
3 infantry placed in Malaya
5 submarines placed in 6 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -1.33
UK_Pacific : -0.33
Japanese : 3.17
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Sure, that’s rational.
it was in my initional plans since i dont have a tranny there, at first i send a sub and air to wake and then realized its better to send it tall since i would stack there.
u may proceed with ur moves
take ur time
it seems china is defeated for the time being
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
it seems china is defeated for the time being
Yes, no defensive hits at all. Not like when you had them. Hate the chinese. Why did I even go to lengths to help them!?
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
it seems china is defeated for the time being
Yes, no defensive hits at all. Not like when you had them. Hate the chinese. Why did I even go to lengths to help them!?
well the soviets in china betrayed U now, not chinese xd
Life is just not fair.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i forgot to pick up a marine from gilbert, i ll move it its on my cruiser
It doesn’t matter in this case, but principally you’re not allowed to pick up the marine in CM unless you also unload it in an amphibious attack. If it was pre-loaded, it could just follow with the cr. Not sure if the marine could drop off during in NCM then, but I think so.
In this case there was no need for the cr in the battle, so we can just consider it to have moved in NCM.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Life is just not fair.
u scored some in the pacific i think
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i forgot to pick up a marine from gilbert, i ll move it its on my cruiser
It doesn’t matter in this case, but principally you’re not allowed to pick up the marine in CM unless you also unload it in an amphibious attack. If it was pre-loaded, it could just follow with the cr. Not sure if the marine could drop off during in NCM then, but I think so.
In this case there was no need for the cr in the battle, so we can just consider it to have moved in NCM.
sorry i wanted to move it ncm
that was the inital plan
i tehnically made a ncm in cm
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i forgot to pick up a marine from gilbert, i ll move it its on my cruiser
It doesn’t matter in this case, but principally you’re not allowed to pick up the marine in CM unless you also unload it in an amphibious attack. If it was pre-loaded, it could just follow with the cr. Not sure if the marine could drop off during in NCM then, but I think so.
In this case there was no need for the cr in the battle, so we can just consider it to have moved in NCM.
thanks for the general explanation though. it is good to remind this stuff
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
4 fighters moved from 25 Sea Zone to 16 Sea Zone
1 battleship and 1 cruiser moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to Aleutian Islands
2 fighters moved from 25 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
3 fighters moved from Western United States to 1 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
3 fighters moved from 86 Sea Zone to 90 Sea Zone
3 fighters moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in French Equatorial Africa
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking French Equatorial Africa from Italians with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 3 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 1 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 90 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Aleutian Islands
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Aleutian Islands, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 4 fighters and 2 infantry in Aleutian Islands, round 2 : 1/6 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Kenya
Americans roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Kenya
Americans win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 mech_infantry moved from Algeria to Libya
4 fighters moved from Aleutian Islands to 8 Sea Zone
5 carriers and 4 submarines moved from 25 Sea Zone to 8 Sea Zone
1 cruiser moved from 25 Sea Zone to 8 Sea Zone
4 fighters moved from 16 Sea Zone to Hawaiian Islands
3 fighters moved from 1 Sea Zone to Western United States
1 fighter moved from 106 Sea Zone to United Kingdom
2 bombers moved from 103 Sea Zone to Eastern United States
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 86 Sea Zone to 101 Sea Zone
3 fighters moved from 90 Sea Zone to 101 Sea Zone
3 carriers moved from 86 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from 103 Sea Zone to 101 Sea Zone
1 fighter moved from 90 Sea Zone to 101 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0,50
Italians : 1,00
Americans : -2,33
AA fire in Southern France : : 0,83
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
4 fighters moved from 25 Sea Zone to 16 Sea Zone
1 battleship and 1 cruiser moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to Aleutian Islands
2 fighters moved from 25 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
3 fighters moved from Western United States to 1 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
3 fighters moved from 86 Sea Zone to 90 Sea Zone
3 fighters moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in French Equatorial Africa
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking French Equatorial Africa from Italians with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 3 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 1 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 90 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Aleutian Islands
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Aleutian Islands, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 4 fighters and 2 infantry in Aleutian Islands, round 2 : 1/6 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Kenya
Americans roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Kenya
Americans win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 mech_infantry moved from Algeria to Libya
4 fighters moved from Aleutian Islands to 8 Sea Zone
5 carriers and 4 submarines moved from 25 Sea Zone to 8 Sea Zone
1 cruiser moved from 25 Sea Zone to 8 Sea Zone
4 fighters moved from 16 Sea Zone to Hawaiian Islands
3 fighters moved from 1 Sea Zone to Western United States
1 fighter moved from 106 Sea Zone to United Kingdom
2 bombers moved from 103 Sea Zone to Eastern United States
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 86 Sea Zone to 101 Sea Zone
3 fighters moved from 90 Sea Zone to 101 Sea Zone
3 carriers moved from 86 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from 103 Sea Zone to 101 Sea Zone
1 fighter moved from 90 Sea Zone to 101 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUs
Purchase Units - British
British buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 tactical_bomber moved from India to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 fighter moved from India to 41 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Belgian Congo
British attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Belgian Congo
Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 artillery and 5 infantry moved from India to Burma
1 bomber moved from Yunnan to Persia
2 aaGuns moved from India to Burma
1 fighter moved from 41 Sea Zone to Burma
1 carrier and 2 cruisers moved from 73 Sea Zone to 71 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 battleship moved from 25 Sea Zone to 8 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 25 PUs; end with 25 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,6,5,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,50
Italians : 2,33
British : -0,83
Americans : -2,33
AA fire in Southern France : : 0,83
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
4 fighters moved from 25 Sea Zone to 16 Sea Zone
1 battleship and 1 cruiser moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to Aleutian Islands
2 fighters moved from 25 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
3 fighters moved from Western United States to 1 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
3 fighters moved from 86 Sea Zone to 90 Sea Zone
3 fighters moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in French Equatorial Africa
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking French Equatorial Africa from Italians with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 3 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 1 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 90 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Aleutian Islands
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Aleutian Islands, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 4 fighters and 2 infantry in Aleutian Islands, round 2 : 1/6 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Kenya
Americans roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Kenya
Americans win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 mech_infantry moved from Algeria to Libya
4 fighters moved from Aleutian Islands to 8 Sea Zone
5 carriers and 4 submarines moved from 25 Sea Zone to 8 Sea Zone
1 cruiser moved from 25 Sea Zone to 8 Sea Zone
4 fighters moved from 16 Sea Zone to Hawaiian Islands
3 fighters moved from 1 Sea Zone to Western United States
1 fighter moved from 106 Sea Zone to United Kingdom
2 bombers moved from 103 Sea Zone to Eastern United States
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 86 Sea Zone to 101 Sea Zone
3 fighters moved from 90 Sea Zone to 101 Sea Zone
3 carriers moved from 86 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from 103 Sea Zone to 101 Sea Zone
1 fighter moved from 90 Sea Zone to 101 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUs
Purchase Units - British
British buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 tactical_bomber moved from India to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 fighter moved from India to 41 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Belgian Congo
British attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Belgian Congo
Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 artillery and 5 infantry moved from India to Burma
1 bomber moved from Yunnan to Persia
2 aaGuns moved from India to Burma
1 fighter moved from 41 Sea Zone to Burma
1 carrier and 2 cruisers moved from 73 Sea Zone to 71 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 battleship moved from 25 Sea Zone to 8 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 25 PUs; end with 25 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,6,5,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 bomber
EDIT: Adding units owned by British to Burma: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
Italians : 2,33
British : -0,83
Americans : -2,33
AA fire in Southern France : : 0,83
Japanese : 0,50
Italian armour and mech heroes
cant play today
i ll do in the morning
good night
Your dice…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 fighter and 2 mech_infantrys moved from Egypt to Kenya
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 mech_infantry moved from Tobruk to Libya
2 bombers moved from Southern Italy to Libya
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 2 infantry in Northwest Persia, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
retreated to Northwest Persia
British win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Kenya
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 armour
Italians roll dice for 1 fighter and 2 mech_infantrys in Kenya, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Kenya
Italians win, taking Kenya from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Libya
Italians attack with 2 bombers and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 bombers moved from Libya to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Novgorod
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Kenya to Egypt
1 fighter moved from Northwest Persia to Iraq
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : 2.17
Americans : 0.67
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
l do in the morning
good night
Amon-Sul 2007 AAR League 4 minutes ago
dont talk much about dice, even italian ones, i got a disaster in nw persia xd
i am looking for some italy ncm
but i think it does not affect anzac and france
so if u wish u may proceed
cheers