L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Russians to Kansu: 2 infantry
            EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Suiyuyan: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    and can move to novo just as it was after ur last ncm move.

    u tell me if this is ok, since ur fig position affects my japan so i wont proceed until u have ur final ncm

    u can also move that 2 inf from kansu or do some other ncm edit

    post me ur final map and i ll proceed

    cheers


  • Just got back.

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    we can nullify that battle

    but other dices stay as they were.

    That’s very kind of you! Appreciate also that you allow the fig to be used rationally.

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    i ll roll ur fig in sikang here

    That’s one way to handle it. I would’ve just switched battle, since they were identical - no anger or disappointment, just my view if I were on the other end. I’m certainly fully ok with it since I’d say the call of the situation is yours. The choice is fair and juste.

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    post me ur final map

    I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.

    I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.

    that could be a problem. but on the other hand we can just remember it.


  • i couldnt just switch it, since tehnically its a different territory.

    but it get the same anyway

    u just do what u think u have to do with russia

    and then i ll play japan

    take ur time, so we dont have any problems later.

    cheers


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    that could be a problem. but on the other hand we can just remember it.

    It’s fairly simple. I’m almost done.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 1 artillery and 1 mech_infantry
            EDIT: Removing units owned by Germans from Smolensk: 1 infantry
            EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
            EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Kansu to Shensi
            2 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            1 fighter moved from Kansu to Sikang
            6 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 fighter moved from Ukraine to Bessarabia
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
    
        Combat - Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 2 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Novosibirsk to Urals
            1 infantry moved from Vologda to Urals
            1 fighter moved from Shensi to Burma
            1 fighter moved from Bessarabia to Russia
            2 aaGuns, 18 artilleries and 21 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Russia to Smolensk
            1 armour moved from Novosibirsk to Russia
            3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Ukraine to Russia
            1 infantry moved from Volgograd to Caucasus
            2 aaGuns and 3 infantry moved from Kansu to Novosibirsk
            1 fighter moved from Sikang to Novosibirsk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Removing units owned by Russians from Sikang: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            1 artillery and 6 infantry placed in Russia
            Russians undo move 2.
            3 infantry placed in Volgograd
            1 artillery and 3 infantry placed in Russia
            Russians undo move 2.
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • This should be correct. I’ve double checked with a pic as well.

    Thanks for being a good guy!


  • pic?

    np


  • I just took a picture with my phone for comparison.


  • i forgot to pick up a marine from gilbert, i ll move it its on my cruiser


  • Sure, that’s rational.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 harbour, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Malaya to Shan State
            3 bombers moved from French Indo China to Sumatra
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 24 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 24 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 artillery moved from Kweichow to Shensi
            1 bomber moved from Japan to Shensi
            1 artillery moved from Szechwan to Sikang
            1 tactical_bomber moved from French Indo China to Sikang
            1 mech_infantry moved from Suiyuyan to Kansu
            1 bomber moved from Japan to Kansu
            1 armour moved from Hopei to Shensi
            1 fighter moved from French Indo China to Sikang
    
        Combat - Japanese
            Japanese creates battle in territory 63 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 63 Sea Zone from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kansu
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 24 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 24 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 3 bombers and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 1/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 artillery and 3 bombers in Sumatra, round 3 : 3/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 6 submarines in 31 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery and 1 bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Shensi, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from French Indo China to Szechwan
            1 bomber moved from Kansu to Suiyuyan
            1 bomber moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
            1 aaGun moved from Kweichow to Shensi
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Malaya
            3 bombers moved from Sumatra to Malaya
            3 fighters and 3 tactical_bombers moved from 24 Sea Zone to 31 Sea Zone
            EDIT: 1 cruiser moved from 31 Sea Zone to 48 Sea Zone
            EDIT: 1 marine moved from Gilbert Islands to 48 Sea Zone
            EDIT: 1 cruiser and 1 marine moved from 48 Sea Zone to 31 Sea Zone
            1 submarine moved from 7 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 artilleries placed in French Indo China
            3 infantry placed in Malaya
            5 submarines placed in 6 Sea Zone
            1 harbour placed in Wake Island
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -1.33
    UK_Pacific : -0.33
    Japanese : 3.17
    

    Savegame


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Sure, that’s rational.

    it was in my initional plans since i dont have a tranny there, at first i send a sub and air to wake and then realized its better to send it tall since i would stack there.


  • u may proceed with ur moves

    take ur time

    it seems china is defeated for the time being


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    it seems china is defeated for the time being

    Yes, no defensive hits at all. Not like when you had them. Hate the chinese. Why did I even go to lengths to help them!?


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    it seems china is defeated for the time being

    Yes, no defensive hits at all. Not like when you had them. Hate the chinese. Why did I even go to lengths to help them!?

    well the soviets in china betrayed U now, not chinese xd


  • Life is just not fair.


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    i forgot to pick up a marine from gilbert, i ll move it its on my cruiser

    It doesn’t matter in this case, but principally you’re not allowed to pick up the marine in CM unless you also unload it in an amphibious attack. If it was pre-loaded, it could just follow with the cr. Not sure if the marine could drop off during in NCM then, but I think so.

    In this case there was no need for the cr in the battle, so we can just consider it to have moved in NCM.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Life is just not fair.

    u scored some in the pacific i think

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